dannye
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80bae03975
Clean up text commands
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8 jaren geleden |
YamaArashi
|
7f34e28f24
remove address comments
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8 jaren geleden |
dannye
|
38065a744d
No more W_
|
9 jaren geleden |
dannye
|
f8a9c37a00
Use more lb
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9 jaren geleden |
YamaArashi
|
7f6d0d49b6
more naming variables
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9 jaren geleden |
YamaArashi
|
73171bfff5
named most of the used events
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9 jaren geleden |
YamaArashi
|
fcab935a0f
enumerate events
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9 jaren geleden |
dannye
|
64b4cf624f
Merge branch 'master' of https://github.com/YamaArashi/pokered
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9 jaren geleden |
dannye
|
ea9cc86949
Name sound effects
|
9 jaren geleden |
YamaArashi
|
c169073eed
misc
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9 jaren geleden |
YamaArashi
|
fc9af362ae
fix variable naming
|
9 jaren geleden |
YamaArashi
|
6931ce9625
money / coins hram constants
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9 jaren geleden |
dannye
|
fb559f1f4e
More direction constants
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9 jaren geleden |
U-Daniel-PC\Daniel
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8431fa7756
TX_ASM
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9 jaren geleden |
U-Daniel-PC\Daniel
|
f4a31b3e0b
Rename/organize part 2 of 4
|
9 jaren geleden |
YamaArashi
|
3fdb8a0d89
serial/trade/misc
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9 jaren geleden |
U-Daniel-PC\Daniel
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de39851f4a
Make Hide/Show objects more dynamic
|
10 jaren geleden |
YamaArashi
|
0c916aea33
Commented more sprite and map code
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10 jaren geleden |
YamaArashi
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91793015e5
Labelled and commented mostly sprite-related things
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10 jaren geleden |
yenatch
|
b36f793667
Use macros for predef calls/jumps instead of static ids.
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10 jaren geleden |
yenatch
|
35f2bb90d4
Rename predef functions so they aren't excessive in length.
|
10 jaren geleden |
yenatch
|
40c17c906b
Remove most static wram addresses. Use labels instead.
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10 jaren geleden |
yenatch
|
4be11293e5
Label BCD math predefs.
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10 jaren geleden |
yenatch
|
031e33957d
Rename joypad registers.
|
10 jaren geleden |
U-Fish-PC\Daniel
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24c01b09bb
Pull map scripts out of main.asm
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10 jaren geleden |