Historia zmian

Autor SHA1 Wiadomość Data
  dannye 80bae03975 Clean up text commands 8 lat temu
  YamaArashi 7f34e28f24 remove address comments 8 lat temu
  dannye 38065a744d No more W_ 9 lat temu
  dannye f8a9c37a00 Use more lb 9 lat temu
  YamaArashi 7f6d0d49b6 more naming variables 9 lat temu
  YamaArashi 73171bfff5 named most of the used events 9 lat temu
  YamaArashi fcab935a0f enumerate events 9 lat temu
  dannye 64b4cf624f Merge branch 'master' of https://github.com/YamaArashi/pokered 9 lat temu
  dannye ea9cc86949 Name sound effects 9 lat temu
  YamaArashi c169073eed misc 9 lat temu
  YamaArashi fc9af362ae fix variable naming 9 lat temu
  YamaArashi 6931ce9625 money / coins hram constants 9 lat temu
  dannye fb559f1f4e More direction constants 9 lat temu
  U-Daniel-PC\Daniel 8431fa7756 TX_ASM 9 lat temu
  U-Daniel-PC\Daniel f4a31b3e0b Rename/organize part 2 of 4 9 lat temu
  YamaArashi 3fdb8a0d89 serial/trade/misc 9 lat temu
  U-Daniel-PC\Daniel de39851f4a Make Hide/Show objects more dynamic 10 lat temu
  YamaArashi 0c916aea33 Commented more sprite and map code 10 lat temu
  YamaArashi 91793015e5 Labelled and commented mostly sprite-related things 10 lat temu
  yenatch b36f793667 Use macros for predef calls/jumps instead of static ids. 10 lat temu
  yenatch 35f2bb90d4 Rename predef functions so they aren't excessive in length. 10 lat temu
  yenatch 40c17c906b Remove most static wram addresses. Use labels instead. 10 lat temu
  yenatch 4be11293e5 Label BCD math predefs. 10 lat temu
  yenatch 031e33957d Rename joypad registers. 10 lat temu
  U-Fish-PC\Daniel 24c01b09bb Pull map scripts out of main.asm 10 lat temu