GLES10RenderEngine.h 1.3 KB

1234567891011121314151617181920212223242526272829303132333435363738394041
  1. /*
  2. * Copyright 2013 The Android Open Source Project
  3. *
  4. * Licensed under the Apache License, Version 2.0 (the "License");
  5. * you may not use this file except in compliance with the License.
  6. * You may obtain a copy of the License at
  7. *
  8. * http://www.apache.org/licenses/LICENSE-2.0
  9. *
  10. * Unless required by applicable law or agreed to in writing, software
  11. * distributed under the License is distributed on an "AS IS" BASIS,
  12. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. * See the License for the specific language governing permissions and
  14. * limitations under the License.
  15. */
  16. #ifndef SF_GLES10RENDERENGINE_H_
  17. #define SF_GLES10RENDERENGINE_H_
  18. #include <stdint.h>
  19. #include <sys/types.h>
  20. #include "GLES11RenderEngine.h"
  21. // ---------------------------------------------------------------------------
  22. namespace android {
  23. // ---------------------------------------------------------------------------
  24. class GLES10RenderEngine : public GLES11RenderEngine {
  25. virtual ~GLES10RenderEngine();
  26. protected:
  27. virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque, int alpha);
  28. };
  29. // ---------------------------------------------------------------------------
  30. }; // namespace android
  31. // ---------------------------------------------------------------------------
  32. #endif /* SF_GLES10RENDERENGINE_H_ */