Historique des commits

Auteur SHA1 Message Date
  Dan Stoza f10c46ef85 Enable clang for libui/libgui/surfaceflinger il y a 10 ans
  Andy McFadden 2e336496c3 FramebufferNativeWindow.h is obsolete il y a 11 ans
  Ed Heyl 747c480b0e Merge remote-tracking branch 'goog/jb-dev-mako' into jb-mr1-dev il y a 12 ans
  Naseer Ahmed 0bc64be3f5 libs/ui: Add support for triple framebuffers il y a 12 ans
  Jamie Gennis d8e812ce6f Update ANativeWindow clients for sync il y a 12 ans
  Mathias Agopian 5f2165f945 remove dependency on android_native{s_priv|buffer}.h il y a 13 ans
  Iliyan Malchev 697526bc9e frameworks/base: android_native_buffer_t -> ANativeWindowBuffer il y a 13 ans
  Iliyan Malchev 41abd67302 frameworks/base: make the ANativeWindow query() method const il y a 13 ans
  Erik Gilling 1d21a9cafc surfaceflinger: add support for gralloc dump hooks il y a 14 ans
  Jean-Baptiste Queru af10976583 am a15e4886: Merge "Framebuffer: Support variable number of framebuffers in the UI" il y a 14 ans
  Rodrigo Obregon 71484f2f76 Framebuffer: Support variable number of framebuffers in the UI il y a 14 ans
  Mathias Agopian 35b48d10bc Add logging of various important graphics events il y a 14 ans
  Dianne Hackborn 4b5e91e482 Introduce official public NativeWindow type. il y a 14 ans
  Mathias Agopian 74faca212e Android side of the fix for [2121211] Sholes has stutter during animations il y a 15 ans
  Mathias Agopian 5221271375 second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." il y a 15 ans
  Fred Quintana b2fd4665e6 Revert "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." il y a 15 ans
  Mathias Agopian df37b62c62 SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything. il y a 15 ans
  Mathias Agopian cb6b904164 fixed some issues with the software renderer when surfaces are made current. il y a 15 ans
  Mathias Agopian 2ab55a4e31 make use of new eglGetRenderBufferANDROID extension to clean-up a bit a few hacks added recently il y a 15 ans
  Mathias Agopian 69029eb5ab hack copybit back in for video playback on msm7k. we have h/w accelerated video again il y a 15 ans
  Mathias Agopian 1e16b13857 add support for update-on-demand in SurfaceFlinger il y a 15 ans
  Mathias Agopian 7189c0054e move opengl/include/EGL/android_natives.h to include/ui/egl/android_natives.h and don't include it from egl.h il y a 15 ans
  Mathias Agopian 21c59d0070 get rid of android_native_buffer_t::getHandle() and replace it with an handle field il y a 15 ans
  Mathias Agopian b2dd686d06 minor clean-up in FramebufferNativeWindow il y a 15 ans
  Mathias Agopian 0926f50664 update surfaceflinger, libui and libagl to the new gralloc api il y a 15 ans