Dan Stoza
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f10c46ef85
Enable clang for libui/libgui/surfaceflinger
|
hace 10 años |
Andy McFadden
|
2e336496c3
FramebufferNativeWindow.h is obsolete
|
hace 11 años |
Ed Heyl
|
747c480b0e
Merge remote-tracking branch 'goog/jb-dev-mako' into jb-mr1-dev
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hace 12 años |
Naseer Ahmed
|
0bc64be3f5
libs/ui: Add support for triple framebuffers
|
hace 12 años |
Jamie Gennis
|
d8e812ce6f
Update ANativeWindow clients for sync
|
hace 12 años |
Mathias Agopian
|
5f2165f945
remove dependency on android_native{s_priv|buffer}.h
|
hace 13 años |
Iliyan Malchev
|
697526bc9e
frameworks/base: android_native_buffer_t -> ANativeWindowBuffer
|
hace 13 años |
Iliyan Malchev
|
41abd67302
frameworks/base: make the ANativeWindow query() method const
|
hace 13 años |
Erik Gilling
|
1d21a9cafc
surfaceflinger: add support for gralloc dump hooks
|
hace 14 años |
Jean-Baptiste Queru
|
af10976583
am a15e4886: Merge "Framebuffer: Support variable number of framebuffers in the UI"
|
hace 14 años |
Rodrigo Obregon
|
71484f2f76
Framebuffer: Support variable number of framebuffers in the UI
|
hace 14 años |
Mathias Agopian
|
35b48d10bc
Add logging of various important graphics events
|
hace 14 años |
Dianne Hackborn
|
4b5e91e482
Introduce official public NativeWindow type.
|
hace 14 años |
Mathias Agopian
|
74faca212e
Android side of the fix for [2121211] Sholes has stutter during animations
|
hace 15 años |
Mathias Agopian
|
5221271375
second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything."
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hace 15 años |
Fred Quintana
|
b2fd4665e6
Revert "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything."
|
hace 15 años |
Mathias Agopian
|
df37b62c62
SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything.
|
hace 15 años |
Mathias Agopian
|
cb6b904164
fixed some issues with the software renderer when surfaces are made current.
|
hace 15 años |
Mathias Agopian
|
2ab55a4e31
make use of new eglGetRenderBufferANDROID extension to clean-up a bit a few hacks added recently
|
hace 15 años |
Mathias Agopian
|
69029eb5ab
hack copybit back in for video playback on msm7k. we have h/w accelerated video again
|
hace 15 años |
Mathias Agopian
|
1e16b13857
add support for update-on-demand in SurfaceFlinger
|
hace 15 años |
Mathias Agopian
|
7189c0054e
move opengl/include/EGL/android_natives.h to include/ui/egl/android_natives.h and don't include it from egl.h
|
hace 15 años |
Mathias Agopian
|
21c59d0070
get rid of android_native_buffer_t::getHandle() and replace it with an handle field
|
hace 15 años |
Mathias Agopian
|
b2dd686d06
minor clean-up in FramebufferNativeWindow
|
hace 15 años |
Mathias Agopian
|
0926f50664
update surfaceflinger, libui and libagl to the new gralloc api
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hace 15 años |