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- extends Spatial
- class_name Interactable
- var epl = false
- onready var PLAYER = find_parent("MAIN").find_node("Player")
- var MAIN : MainNode
- func _ready():
- epl = find_node("EPlace")
- MAIN = find_parent("MAIN")
- func bump_E():
- if epl:
- epl.visible = true
- epl.stay += 2
-
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