RotatingLabel.gd 404 B

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  1. extends Label3D
  2. # Declare member variables here. Examples:
  3. # var a = 2
  4. # var b = "text"
  5. class_name Label3DRot
  6. func _process(delta):
  7. rotation_degrees+=Vector3(0.0,rotspeed,0.0)
  8. # Called when the node enters the scene tree for the first time.
  9. func _ready():
  10. pass # Replace with function body.
  11. # Called every frame. 'delta' is the elapsed time since the previous frame.
  12. #func _process(delta):
  13. # pass