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- extends Spatial
- class_name Glowy
- var mat
- export var color = Color8(100,100,100)
- export var power = 6.0
- func _ready():
- prepare_material()
- #print ("Glowy ready")
- func prepare_material():
- mat = SpatialMaterial.new()
- mat.emission_enabled=true
- mat.emission_energy = power
- mat.emission = color
- mat.albedo_color = ColorN("black")
- mat.albedo_texture = load("res://neon_test_texture0.png")
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