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- -- Function that get the input/output rules of the delayer
- local delayer_get_output_rules = function(node)
- local rules = {{x = 0, y = 0, z = 1}}
- for i = 0, node.param2 do
- rules = mesecon.rotate_rules_left(rules)
- end
- return rules
- end
- local delayer_get_input_rules = function(node)
- local rules = {{x = 0, y = 0, z = -1}}
- for i = 0, node.param2 do
- rules = mesecon.rotate_rules_left(rules)
- end
- return rules
- end
- -- Functions that are called after the delay time
- local delayer_activate = function(pos, node)
- local def = minetest.registered_nodes[node.name]
- local time = def.delayer_time
- minetest.swap_node(pos, {name = def.delayer_onstate, param2=node.param2})
- mesecon.queue:add_action(pos, "receptor_on", {delayer_get_output_rules(node)}, time, nil)
- end
- local delayer_deactivate = function(pos, node)
- local def = minetest.registered_nodes[node.name]
- local time = def.delayer_time
- minetest.swap_node(pos, {name = def.delayer_offstate, param2=node.param2})
- mesecon.queue:add_action(pos, "receptor_off", {delayer_get_output_rules(node)}, time, nil)
- end
- -- Register the 2 (states) x 4 (delay times) delayers
- local delaytime = { 0.1, 0.3, 0.5, 1.0 }
- for i = 1, 4 do
- local boxes = {
- { -6/16, -8/16, -6/16, 6/16, -7/16, 6/16 }, -- the main slab
- { -2/16, -7/16, -4/16, 2/16, -26/64, -3/16 }, -- the jeweled "on" indicator
- { -3/16, -7/16, -3/16, 3/16, -26/64, -2/16 },
- { -4/16, -7/16, -2/16, 4/16, -26/64, 2/16 },
- { -3/16, -7/16, 2/16, 3/16, -26/64, 3/16 },
- { -2/16, -7/16, 3/16, 2/16, -26/64, 4/16 },
- { -6/16, -7/16, -6/16, -4/16, -27/64, -4/16 }, -- the timer indicator
- { -8/16, -8/16, -1/16, -6/16, -7/16, 1/16 }, -- the two wire stubs
- { 6/16, -8/16, -1/16, 8/16, -7/16, 1/16 }
- }
- -- Delayer definition defaults
- local def = {
- drawtype = "nodebox",
- walkable = true,
- selection_box = {
- type = "fixed",
- fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 },
- },
- node_box = {
- type = "fixed",
- fixed = boxes
- },
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- is_ground_content = false,
- delayer_time = delaytime[i],
- sounds = default.node_sound_stone_defaults(),
- on_blast = mesecon.on_blastnode,
- drop = "mesecons_delayer:delayer_off_1",
- }
- -- Deactivated delayer definition defaults
- local off_groups = {bendy=2,snappy=1,dig_immediate=2}
- if i > 1 then
- off_groups.not_in_creative_inventory = 1
- end
- local off_state = {
- description = "Delayer",
- tiles = {
- "mesecons_delayer_off_"..tostring(i)..".png",
- "mesecons_delayer_bottom.png",
- "mesecons_delayer_ends_off.png",
- "mesecons_delayer_ends_off.png",
- "mesecons_delayer_sides_off.png",
- "mesecons_delayer_sides_off.png"
- },
- inventory_image = "mesecons_delayer_off_1.png",
- wield_image = "mesecons_delayer_off_1.png",
- groups = off_groups,
- on_punch = function(pos, node, puncher)
- if minetest.is_protected(pos, puncher and puncher:get_player_name()) then
- return
- end
- minetest.swap_node(pos, {
- name = "mesecons_delayer:delayer_off_"..tostring(i % 4 + 1),
- param2 = node.param2
- })
- end,
- delayer_onstate = "mesecons_delayer:delayer_on_"..tostring(i),
- mesecons = {
- receptor =
- {
- state = mesecon.state.off,
- rules = delayer_get_output_rules
- },
- effector =
- {
- rules = delayer_get_input_rules,
- action_on = delayer_activate
- }
- },
- }
- for k, v in pairs(def) do
- off_state[k] = off_state[k] or v
- end
- minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), off_state)
- -- Activated delayer definition defaults
- local on_state = {
- description = "You hacker you",
- tiles = {
- "mesecons_delayer_on_"..tostring(i)..".png",
- "mesecons_delayer_bottom.png",
- "mesecons_delayer_ends_on.png",
- "mesecons_delayer_ends_on.png",
- "mesecons_delayer_sides_on.png",
- "mesecons_delayer_sides_on.png"
- },
- groups = {bendy = 2, snappy = 1, dig_immediate = 2, not_in_creative_inventory = 1},
- on_punch = function(pos, node, puncher)
- if minetest.is_protected(pos, puncher and puncher:get_player_name()) then
- return
- end
- minetest.swap_node(pos, {
- name = "mesecons_delayer:delayer_on_"..tostring(i % 4 + 1),
- param2 = node.param2
- })
- end,
- delayer_offstate = "mesecons_delayer:delayer_off_"..tostring(i),
- mesecons = {
- receptor =
- {
- state = mesecon.state.on,
- rules = delayer_get_output_rules
- },
- effector =
- {
- rules = delayer_get_input_rules,
- action_off = delayer_deactivate
- }
- },
- }
- for k, v in pairs(def) do
- on_state[k] = on_state[k] or v
- end
- minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), on_state)
- end
- minetest.register_craft({
- output = "mesecons_delayer:delayer_off_1",
- recipe = {
- {"mesecons_torch:mesecon_torch_on", "group:mesecon_conductor_craftable", "mesecons_torch:mesecon_torch_on"},
- {"default:cobble","default:cobble", "default:cobble"},
- }
- })
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