Junbo Liang fa1213139f Send the client disconnect signal on both of client and server (#10401) 2 лет назад
..
AreaBlenderComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
AreaLightComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
AudioObstructionType_Ignore.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
AudioObstructionType_MultiRay.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
AudioObstructionType_SingleRay.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
AudioPreloadComponentLoadType_Auto.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
AudioPreloadComponentLoadType_Manual.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
AxisAlignedBoxShapeComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
BlendFactor_AlphaDest.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
BlendFactor_AlphaDestInverse.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
BlendFactor_AlphaSource.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
BlendFactor_AlphaSource1.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
BlendFactor_AlphaSource1Inverse.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
BlendFactor_AlphaSourceInverse.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
BlendFactor_AlphaSourceSaturate.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
BlendFactor_ColorDest.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
BlendFactor_ColorDestInverse.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
BlendFactor_ColorSource.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
BlendFactor_ColorSource1.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
BlendFactor_ColorSource1Inverse.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
BlendFactor_ColorSourceInverse.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
BlendFactor_Factor.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
BlendFactor_FactorInverse.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
BlendFactor_Invalid.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
BlendFactor_One.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
BlendFactor_Zero.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
BlendOp_Add.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
BlendOp_Invalid.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
BlendOp_Maximum.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
BlendOp_Minimum.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
BlendOp_Subtract.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
BlendOp_SubtractReverse.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
BlockerComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
BloomComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
BoxShapeComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
CUBE.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
CYLINDER.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
CapsuleShapeComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
ConstantGradientComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
CullMode_Back.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
CullMode_Front.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
CullMode_Invalid.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
CullMode_None.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
CylinderShapeComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
DecalComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
DefaultLodOverride.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
DefaultLodType.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
DefaultMaterialAssignment.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
DefaultMaterialAssignmentId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
DefaultMaterialAssignmentMap.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
DefaultPhysicsSceneId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
DefaultPhysicsSceneName.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
DeferredFogComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
DepthOfFieldComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
DepthWriteMask_All.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
DepthWriteMask_Invalid.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
DepthWriteMask_Zero.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
DescriptorListCombinerComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
DescriptorListComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
DescriptorWeightSelectorComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
DiffuseGlobalIlluminationComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
DiffuseProbeGridComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
DirectionalLightComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
DiskShapeComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
DisplayMapperComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
DisplaySettings_HideHelpers.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
DisplaySettings_HideLinks.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
DisplaySettings_HideTracks.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
DisplaySettings_NoCollision.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
DisplaySettings_NoLabels.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
DisplaySettings_Physics.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
DisplaySettings_SerializableFlagsMask.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
DisplaySettings_ShowDimensionFigures.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
DistanceBetweenFilterComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
DistributionFilterComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
DitherGradientComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
EditorAreaLightComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
EditorBloomComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
EditorDecalComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
EditorDeferredFogComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
EditorDepthOfFieldComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
EditorDiffuseGlobalIlluminationComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
EditorDiffuseProbeGridComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
EditorDirectionalLightComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
EditorDisplayMapperComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
EditorEntityReferenceComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
EditorEntityStartStatus_EditorOnly.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
EditorEntityStartStatus_StartActive.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
EditorEntityStartStatus_StartInactive.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
EditorExposureControlComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
EditorGradientWeightModifierComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
EditorGridComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
EditorHDRiSkyboxComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
EditorHairComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
EditorImageBasedLightComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
EditorLookModificationComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
EditorMaterialComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
EditorMeshComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
EditorNonUniformScaleComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
EditorOcclusionCullingPlaneComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
EditorPhysicalSkyComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
EditorPhysicsSceneId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
EditorPhysicsSceneName.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
EditorPostFxLayerComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
EditorPrefabComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
EditorRadiusWeightModifierComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
EditorReflectionProbeComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
EditorShapeWeightModifierComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
EditorSsaoComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
EditorTransformComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
EntityReferenceComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
ExposureControlComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
FastNoiseGradientComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
FillMode_Invalid.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
FillMode_Solid.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
FillMode_Wireframe.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
FloatEpsilon.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
FrameCaptureResult_FileWriteError.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
FrameCaptureResult_InternalError.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
FrameCaptureResult_InvalidArgument.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
FrameCaptureResult_None.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
FrameCaptureResult_Success.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
FrameCaptureResult_UnsupportedFormat.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
GradientSurfaceDataComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
GradientTransformComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
GradientWeightModifierComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
GridComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
HDRiSkyboxComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
HairComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
ICOSAHEDRON.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
ImageBasedLightComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
ImageGradientComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
InvalidComponentId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
InvalidParameterIndex.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
InvalidTemplateId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
InvertGradientComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
JsonMergePatch.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
JsonPatch.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
LANDSCAPE_CANVAS_EDITOR_ID.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
LevelSettingsComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
LevelsGradientComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
LightAttenuationRadiusMode_Automatic.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
LightAttenuationRadiusMode_Explicit.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
LookModificationComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
MaterialComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
MaterialPropertyGroupVisibility_Enabled.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
MaterialPropertyGroupVisibility_Hidden.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
MaterialPropertyVisibility_Disabled.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
MaterialPropertyVisibility_Enabled.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
MaterialPropertyVisibility_Hidden.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
MeshBlockerComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
MeshComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
MixedGradientComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
MultiPositionBehaviorType_Blended.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
MultiPositionBehaviorType_Separate.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
MultiplayerAgentType_Client.names fa1213139f Send the client disconnect signal on both of client and server (#10401) 2 лет назад
MultiplayerAgentType_ClientServer.names fa1213139f Send the client disconnect signal on both of client and server (#10401) 2 лет назад
MultiplayerAgentType_DedicatedServer.names fa1213139f Send the client disconnect signal on both of client and server (#10401) 2 лет назад
MultiplayerAgentType_Uninitialized.names fa1213139f Send the client disconnect signal on both of client and server (#10401) 2 лет назад
OcclusionCullingPlaneComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
PerlinGradientComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
PhotometricUnit_Candela.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
PhotometricUnit_Ev100_Illuminance.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
PhotometricUnit_Ev100_Luminance.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
PhotometricUnit_Lumen.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
PhotometricUnit_Lux.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
PhotometricUnit_Nit.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
PhotometricUnit_Unknown.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
PhysicalSkyComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
PositionModifierComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
PostFxLayerComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
PosterizeGradientComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
ProviderNameEnum_AWSCognitoIDP.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
ProviderNameEnum_Google.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
ProviderNameEnum_LoginWithAmazon.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
ProviderNameEnum_None.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
QuadShapeComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
RadiusWeightModifierComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
RandomGradientComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
ReferenceGradientComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
ReferenceShapeComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
ReflectionProbeComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
RotationModifierComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
SPHERE.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
ScaleModifierComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
ShadowFilterMethod_ESM.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
ShadowFilterMethod_ESM_PCF.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
ShadowFilterMethod_None.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
ShadowFilterMethod_PCF.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
ShadowmapSize_1024.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
ShadowmapSize_2045.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
ShadowmapSize_256.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
ShadowmapSize_512.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
ShadowmapSize_None.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
ShapeAreaFalloffGradientComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
ShapeChangeReasons_ShapeChanged.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
ShapeChangeReasons_TransformChanged.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
ShapeIntersectionFilterComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
ShapeType_Box.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
ShapeType_Cylinder.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
ShapeType_Heightfield.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
ShapeType_PhysicsAsset.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
ShapeType_Sphere.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
ShapeWeightModifierComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
SlopeAlignmentModifierComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
SmoothStepGradientComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
SpawnerComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
SphereShapeComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
SsaoComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
StencilOp_Decrement.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
StencilOp_DecrementSaturate.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
StencilOp_Increment.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
StencilOp_IncrementSaturate.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
StencilOp_Invalid.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
StencilOp_Invert.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
StencilOp_Keep.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
StencilOp_Replace.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
StencilOp_Zero.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
SurfaceAltitudeFilterComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
SurfaceAltitudeGradientComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
SurfaceMaskDepthFilterComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
SurfaceMaskFilterComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
SurfaceMaskGradientComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
SurfaceSlopeFilterComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
SurfaceSlopeGradientComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
SystemConfigPlatform_Android.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
SystemConfigPlatform_InvalidPlatform.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
SystemConfigPlatform_Ios.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
SystemConfigPlatform_Mac.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
SystemConfigPlatform_OsxMetal.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
SystemConfigPlatform_Pc.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
SystemConfigPlatform_Provo.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
SystemConfigSpec_Auto.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
SystemConfigSpec_High.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
SystemConfigSpec_Low.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
SystemConfigSpec_Medium.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
SystemConfigSpec_VeryHigh.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
SystemEntityId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
TETRAHEDRON.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
ThresholdGradientComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
TransformComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
TransformMode_Rotation.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
TransformMode_Scale.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
TransformMode_Translation.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
TransformPivot_Center.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
TransformPivot_Object.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
TransformRefreshType_All.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
TransformRefreshType_Orientation.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
TransformRefreshType_Translation.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
TubeShapeComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
UiLayoutCellUnspecifiedSize.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
VegetationSpawnerComponentTypeId.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eSSB_GotoEndTime.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eSSB_GotoStartTime.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eSSB_LeaveTime.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiAnimationEvent_Aborted.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiAnimationEvent_Started.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiAnimationEvent_Stopped.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiAnimationEvent_Updated.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiDragState_Invalid.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiDragState_Normal.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiDragState_Valid.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiDropState_Invalid.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiDropState_Normal.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiDropState_Valid.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiDynamicContentDBColorType_Free.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiDynamicContentDBColorType_Paid.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiEmitShape_Circle.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiEmitShape_Point.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiEmitShape_Quad.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiFillCornerOrigin_BottomLeft.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiFillCornerOrigin_BottomRight.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiFillCornerOrigin_TopLeft.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiFillCornerOrigin_TopRight.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiFillEdgeOrigin_Bottom.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiFillEdgeOrigin_Left.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiFillEdgeOrigin_Right.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiFillEdgeOrigin_Top.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiFillType_Linear.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiFillType_None.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiFillType_Radial.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiFillType_RadialCorner.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiFillType_RadialEdge.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiFlipbookAnimationFramerateUnits_FPS.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiFlipbookAnimationFramerateUnits_SecondsPerFrame.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiFlipbookAnimationLoopType_Linear.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiFlipbookAnimationLoopType_None.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiFlipbookAnimationLoopType_PingPong.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiHAlign_Center.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiHAlign_Left.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiHAlign_Right.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiHorizontalOrder_LeftToRight.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiHorizontalOrder_RightToLeft.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiImageSequenceImageType_Fixed.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiImageSequenceImageType_Stretched.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiImageSequenceImageType_StretchedToFill.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiImageSequenceImageType_StretchedToFit.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiImageType_Fixed.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiImageType_Sliced.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiImageType_Stretched.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiImageType_StretchedToFill.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiImageType_StretchedToFit.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiImageType_Tiled.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiInteractableState_Disabled.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiInteractableState_Hover.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiInteractableState_Normal.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiInteractableState_Pressed.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiLayoutGridStartingDirection_HorizontalOrder.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiLayoutGridStartingDirection_VerticalOrder.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiNavigationMode_Automatic.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiNavigationMode_Custom.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiNavigationMode_None.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiParticleCoordinateType_Cartesian.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiParticleCoordinateType_Polar.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiParticleInitialDirectionType_RelativeToEmitAngle.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiParticleInitialDirectionType_RelativeToEmitterCenter.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiScaleToDeviceMode_NonUniformScale.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiScaleToDeviceMode_None.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiScaleToDeviceMode_ScaleXOnly.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiScaleToDeviceMode_ScaleYOnly.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiScaleToDeviceMode_UniformScaleToFill.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiScaleToDeviceMode_UniformScaleToFit.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiScaleToDeviceMode_UniformScaleToFitX.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiScaleToDeviceMode_UniformScaleToFitY.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiScrollBoxScrollBarVisibility_AlwaysShow.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiScrollBoxScrollBarVisibility_AutoHide.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiScrollBoxScrollBarVisibility_AutoHideAndResizeViewport.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiScrollBoxSnapMode_Children.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiScrollBoxSnapMode_Grid.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiScrollBoxSnapMode_None.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiScrollerOrientation_Horizontal.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiScrollerOrientation_Vertical.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiSpriteType_RenderTarget.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiSpriteType_SpriteAsset.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiTextOverflowMode_ClipText.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiTextOverflowMode_Ellipsis.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiTextOverflowMode_OverflowText.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiTextShrinkToFit_None.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiTextShrinkToFit_Uniform.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiTextShrinkToFit_WidthOnly.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiTextWrapTextSetting_NoWrap.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiTextWrapTextSetting_Wrap.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiTooltipDisplayAutoPositionMode_OffsetFromElement.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiTooltipDisplayAutoPositionMode_OffsetFromMouse.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiTooltipDisplayTriggerMode_OnClick.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiTooltipDisplayTriggerMode_OnHover.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiTooltipDisplayTriggerMode_OnPress.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiVAlign_Bottom.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiVAlign_Center.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiVAlign_Top.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiVerticalOrder_BottomToTop.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
eUiVerticalOrder_TopToBottom.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
g_ProfilerSystem.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад
g_SettingsRegistry.names d30ac7cfa6 Updated all names files to use 'base' instead of 'key' to avoid validation issues 3 лет назад