.. |
AreaBlenderComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
AreaLightComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
AudioObstructionType_Ignore.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
AudioObstructionType_MultiRay.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
AudioObstructionType_SingleRay.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
AudioPreloadComponentLoadType_Auto.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
AudioPreloadComponentLoadType_Manual.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
AxisAlignedBoxShapeComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
BlendFactor_AlphaDest.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
BlendFactor_AlphaDestInverse.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
BlendFactor_AlphaSource.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
BlendFactor_AlphaSource1.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
BlendFactor_AlphaSource1Inverse.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
BlendFactor_AlphaSourceInverse.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
BlendFactor_AlphaSourceSaturate.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
BlendFactor_ColorDest.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
BlendFactor_ColorDestInverse.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
BlendFactor_ColorSource.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
BlendFactor_ColorSource1.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
BlendFactor_ColorSource1Inverse.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
BlendFactor_ColorSourceInverse.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
BlendFactor_Factor.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
BlendFactor_FactorInverse.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
BlendFactor_Invalid.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
BlendFactor_One.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
BlendFactor_Zero.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
BlendOp_Add.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
BlendOp_Invalid.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
BlendOp_Maximum.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
BlendOp_Minimum.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
BlendOp_Subtract.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
BlendOp_SubtractReverse.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
BlockerComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
BloomComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
BoxShapeComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
CUBE.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
CYLINDER.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
CapsuleShapeComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
ConstantGradientComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
CullMode_Back.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
CullMode_Front.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
CullMode_Invalid.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
CullMode_None.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
CylinderShapeComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
DecalComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
DefaultLodOverride.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
DefaultLodType.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
DefaultMaterialAssignment.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
DefaultMaterialAssignmentId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
DefaultMaterialAssignmentMap.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
DefaultPhysicsSceneId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
DefaultPhysicsSceneName.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
DeferredFogComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
DepthOfFieldComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
DepthWriteMask_All.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
DepthWriteMask_Invalid.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
DepthWriteMask_Zero.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
DescriptorListCombinerComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
DescriptorListComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
DescriptorWeightSelectorComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
DiffuseGlobalIlluminationComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
DiffuseProbeGridComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
DirectionalLightComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
DiskShapeComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
DisplayMapperComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
DisplaySettings_HideHelpers.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
DisplaySettings_HideLinks.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
DisplaySettings_HideTracks.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
DisplaySettings_NoCollision.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
DisplaySettings_NoLabels.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
DisplaySettings_Physics.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
DisplaySettings_SerializableFlagsMask.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
DisplaySettings_ShowDimensionFigures.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
DistanceBetweenFilterComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
DistributionFilterComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
DitherGradientComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
EditorAreaLightComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
EditorBloomComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
EditorDecalComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
EditorDeferredFogComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
EditorDepthOfFieldComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
EditorDiffuseGlobalIlluminationComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
EditorDiffuseProbeGridComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
EditorDirectionalLightComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
EditorDisplayMapperComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
EditorEntityReferenceComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
EditorEntityStartStatus_EditorOnly.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
EditorEntityStartStatus_StartActive.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
EditorEntityStartStatus_StartInactive.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
EditorExposureControlComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
EditorGradientWeightModifierComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
EditorGridComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
EditorHDRiSkyboxComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
EditorHairComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
EditorImageBasedLightComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
EditorLookModificationComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
EditorMaterialComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
EditorMeshComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
EditorNonUniformScaleComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
EditorOcclusionCullingPlaneComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
EditorPhysicalSkyComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
EditorPhysicsSceneId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
EditorPhysicsSceneName.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
EditorPostFxLayerComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
EditorPrefabComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
EditorRadiusWeightModifierComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
EditorReflectionProbeComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
EditorShapeWeightModifierComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
EditorSsaoComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
EditorTransformComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
EntityReferenceComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
ExposureControlComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
FastNoiseGradientComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
FillMode_Invalid.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
FillMode_Solid.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
FillMode_Wireframe.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
FloatEpsilon.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
FrameCaptureResult_FileWriteError.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
FrameCaptureResult_InternalError.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
FrameCaptureResult_InvalidArgument.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
FrameCaptureResult_None.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
FrameCaptureResult_Success.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
FrameCaptureResult_UnsupportedFormat.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
GradientSurfaceDataComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
GradientTransformComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
GradientWeightModifierComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
GridComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
HDRiSkyboxComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
HairComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
ICOSAHEDRON.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
ImageBasedLightComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
ImageGradientComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
InvalidComponentId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
InvalidParameterIndex.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
InvalidTemplateId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
InvertGradientComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
JsonMergePatch.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
JsonPatch.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
LANDSCAPE_CANVAS_EDITOR_ID.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
LevelSettingsComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
LevelsGradientComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
LightAttenuationRadiusMode_Automatic.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
LightAttenuationRadiusMode_Explicit.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
LookModificationComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
MaterialComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
MaterialPropertyGroupVisibility_Enabled.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
MaterialPropertyGroupVisibility_Hidden.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
MaterialPropertyVisibility_Disabled.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
MaterialPropertyVisibility_Enabled.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
MaterialPropertyVisibility_Hidden.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
MeshBlockerComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
MeshComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
MixedGradientComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
MultiPositionBehaviorType_Blended.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
MultiPositionBehaviorType_Separate.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
MultiplayerAgentType_Client.names
|
fa1213139f
Send the client disconnect signal on both of client and server (#10401)
|
2 anni fa |
MultiplayerAgentType_ClientServer.names
|
fa1213139f
Send the client disconnect signal on both of client and server (#10401)
|
2 anni fa |
MultiplayerAgentType_DedicatedServer.names
|
fa1213139f
Send the client disconnect signal on both of client and server (#10401)
|
2 anni fa |
MultiplayerAgentType_Uninitialized.names
|
fa1213139f
Send the client disconnect signal on both of client and server (#10401)
|
2 anni fa |
OcclusionCullingPlaneComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
PerlinGradientComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
PhotometricUnit_Candela.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
PhotometricUnit_Ev100_Illuminance.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
PhotometricUnit_Ev100_Luminance.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
PhotometricUnit_Lumen.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
PhotometricUnit_Lux.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
PhotometricUnit_Nit.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
PhotometricUnit_Unknown.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
PhysicalSkyComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
PositionModifierComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
PostFxLayerComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
PosterizeGradientComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
ProviderNameEnum_AWSCognitoIDP.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
ProviderNameEnum_Google.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
ProviderNameEnum_LoginWithAmazon.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
ProviderNameEnum_None.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
QuadShapeComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
RadiusWeightModifierComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
RandomGradientComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
ReferenceGradientComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
ReferenceShapeComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
ReflectionProbeComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
RotationModifierComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
SPHERE.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
ScaleModifierComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
ShadowFilterMethod_ESM.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
ShadowFilterMethod_ESM_PCF.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
ShadowFilterMethod_None.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
ShadowFilterMethod_PCF.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
ShadowmapSize_1024.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
ShadowmapSize_2045.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
ShadowmapSize_256.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
ShadowmapSize_512.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
ShadowmapSize_None.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
ShapeAreaFalloffGradientComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
ShapeChangeReasons_ShapeChanged.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
ShapeChangeReasons_TransformChanged.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
ShapeIntersectionFilterComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
ShapeType_Box.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
ShapeType_Cylinder.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
ShapeType_Heightfield.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
ShapeType_PhysicsAsset.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
ShapeType_Sphere.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
ShapeWeightModifierComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
SlopeAlignmentModifierComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
SmoothStepGradientComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
SpawnerComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
SphereShapeComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
SsaoComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
StencilOp_Decrement.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
StencilOp_DecrementSaturate.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
StencilOp_Increment.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
StencilOp_IncrementSaturate.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
StencilOp_Invalid.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
StencilOp_Invert.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
StencilOp_Keep.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
StencilOp_Replace.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
StencilOp_Zero.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
SurfaceAltitudeFilterComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
SurfaceAltitudeGradientComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
SurfaceMaskDepthFilterComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
SurfaceMaskFilterComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
SurfaceMaskGradientComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
SurfaceSlopeFilterComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
SurfaceSlopeGradientComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
SystemConfigPlatform_Android.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
SystemConfigPlatform_InvalidPlatform.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
SystemConfigPlatform_Ios.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
SystemConfigPlatform_Mac.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
SystemConfigPlatform_OsxMetal.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
SystemConfigPlatform_Pc.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
SystemConfigPlatform_Provo.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
SystemConfigSpec_Auto.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
SystemConfigSpec_High.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
SystemConfigSpec_Low.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
SystemConfigSpec_Medium.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
SystemConfigSpec_VeryHigh.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
SystemEntityId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
TETRAHEDRON.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
ThresholdGradientComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
TransformComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
TransformMode_Rotation.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
TransformMode_Scale.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
TransformMode_Translation.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
TransformPivot_Center.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
TransformPivot_Object.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
TransformRefreshType_All.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
TransformRefreshType_Orientation.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
TransformRefreshType_Translation.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
TubeShapeComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
UiLayoutCellUnspecifiedSize.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
VegetationSpawnerComponentTypeId.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eSSB_GotoEndTime.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eSSB_GotoStartTime.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eSSB_LeaveTime.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiAnimationEvent_Aborted.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiAnimationEvent_Started.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiAnimationEvent_Stopped.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiAnimationEvent_Updated.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiDragState_Invalid.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiDragState_Normal.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiDragState_Valid.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiDropState_Invalid.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiDropState_Normal.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiDropState_Valid.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiDynamicContentDBColorType_Free.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiDynamicContentDBColorType_Paid.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiEmitShape_Circle.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiEmitShape_Point.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiEmitShape_Quad.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiFillCornerOrigin_BottomLeft.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiFillCornerOrigin_BottomRight.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiFillCornerOrigin_TopLeft.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiFillCornerOrigin_TopRight.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiFillEdgeOrigin_Bottom.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiFillEdgeOrigin_Left.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiFillEdgeOrigin_Right.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiFillEdgeOrigin_Top.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiFillType_Linear.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiFillType_None.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiFillType_Radial.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiFillType_RadialCorner.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiFillType_RadialEdge.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiFlipbookAnimationFramerateUnits_FPS.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiFlipbookAnimationFramerateUnits_SecondsPerFrame.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiFlipbookAnimationLoopType_Linear.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiFlipbookAnimationLoopType_None.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiFlipbookAnimationLoopType_PingPong.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiHAlign_Center.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiHAlign_Left.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiHAlign_Right.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiHorizontalOrder_LeftToRight.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiHorizontalOrder_RightToLeft.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiImageSequenceImageType_Fixed.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiImageSequenceImageType_Stretched.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiImageSequenceImageType_StretchedToFill.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiImageSequenceImageType_StretchedToFit.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiImageType_Fixed.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiImageType_Sliced.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiImageType_Stretched.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiImageType_StretchedToFill.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiImageType_StretchedToFit.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiImageType_Tiled.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiInteractableState_Disabled.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiInteractableState_Hover.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiInteractableState_Normal.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiInteractableState_Pressed.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiLayoutGridStartingDirection_HorizontalOrder.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiLayoutGridStartingDirection_VerticalOrder.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiNavigationMode_Automatic.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiNavigationMode_Custom.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiNavigationMode_None.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiParticleCoordinateType_Cartesian.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiParticleCoordinateType_Polar.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiParticleInitialDirectionType_RelativeToEmitAngle.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiParticleInitialDirectionType_RelativeToEmitterCenter.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiScaleToDeviceMode_NonUniformScale.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiScaleToDeviceMode_None.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiScaleToDeviceMode_ScaleXOnly.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiScaleToDeviceMode_ScaleYOnly.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiScaleToDeviceMode_UniformScaleToFill.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiScaleToDeviceMode_UniformScaleToFit.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiScaleToDeviceMode_UniformScaleToFitX.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiScaleToDeviceMode_UniformScaleToFitY.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiScrollBoxScrollBarVisibility_AlwaysShow.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiScrollBoxScrollBarVisibility_AutoHide.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiScrollBoxScrollBarVisibility_AutoHideAndResizeViewport.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiScrollBoxSnapMode_Children.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiScrollBoxSnapMode_Grid.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiScrollBoxSnapMode_None.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiScrollerOrientation_Horizontal.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiScrollerOrientation_Vertical.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiSpriteType_RenderTarget.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiSpriteType_SpriteAsset.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiTextOverflowMode_ClipText.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiTextOverflowMode_Ellipsis.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiTextOverflowMode_OverflowText.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiTextShrinkToFit_None.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiTextShrinkToFit_Uniform.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiTextShrinkToFit_WidthOnly.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiTextWrapTextSetting_NoWrap.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiTextWrapTextSetting_Wrap.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiTooltipDisplayAutoPositionMode_OffsetFromElement.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiTooltipDisplayAutoPositionMode_OffsetFromMouse.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiTooltipDisplayTriggerMode_OnClick.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiTooltipDisplayTriggerMode_OnHover.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiTooltipDisplayTriggerMode_OnPress.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiVAlign_Bottom.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiVAlign_Center.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiVAlign_Top.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiVerticalOrder_BottomToTop.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
eUiVerticalOrder_TopToBottom.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
g_ProfilerSystem.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |
g_SettingsRegistry.names
|
d30ac7cfa6
Updated all names files to use 'base' instead of 'key' to avoid validation issues
|
3 anni fa |