Michael Pollind 224bd24a0c EMFX | remove baseObject and renamed MemoryObject to RefCounted (#17717) 7 maanden geleden
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ActorAssetFactory.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 jaren geleden
ActorFactory.h 733dc31518 Fixed emfx unit tests 3 jaren geleden
AnimGraphAssetFactory.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 jaren geleden
AnimGraphFactory.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 jaren geleden
AnimGraphFactory.h 8b652c8f94 Add AZ_CLASS_ALLOCATOR macros to subclasses as appropriate 1 jaar geleden
JackActor.cpp 382ca192c8 Fix Node/Skeleton uint32->size_t 3 jaren geleden
JackActor.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 jaren geleden
MeshFactory.cpp a733f0a4f8 EMotion FX: Remove Material and StandardMaterial(#10322) 2 jaren geleden
MeshFactory.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 jaren geleden
MotionEvent.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 jaren geleden
MotionEvent.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 jaren geleden
MotionSetAssetFactory.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 jaren geleden
SimpleActors.cpp 224bd24a0c EMFX | remove baseObject and renamed MemoryObject to RefCounted (#17717) 7 maanden geleden
SimpleActors.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 jaren geleden
TestActorAssets.cpp 4767d2a891 Fix unit test 3 jaren geleden
TestActorAssets.h 4767d2a891 Fix unit test 3 jaren geleden
TestMotionAssets.cpp 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 jaren geleden
TestMotionAssets.h 38261d0800 Shorten copyright headers by splitting into 2 lines (#2213) 3 jaren geleden