Gene Walters e1de1a01e4 Cleaning up AutomatedTesting to use the Multiplayer Gem's built-in net-player spawner which can be added to each level; deleting the custom spawner. 1 anno fa
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AutoComponent_NetworkInput.prefab e1de1a01e4 Cleaning up AutomatedTesting to use the Multiplayer Gem's built-in net-player spawner which can be added to each level; deleting the custom spawner. 1 anno fa
AutoComponent_NetworkInput.scriptcanvas c9d8293e2a Replace the outdated Extract Properties node in the AutoComponent_NetworkInput graph (#12963) 2 anni fa
Player.prefab b06fa0c0e1 Had to resave the script component on player.prefab in order for this test to work. I'm worried about the full paths (not relative), so reaching out to scripting 2 anni fa
tags.txt 580153b16e Adding EditorPython methods to Multiplayer gem for launching the editor gamemode with a server. Adding a test for networkinput with scriptcanvas to ensure the autonomous client can create input and that the server can receive and process the input via script canvas. 3 anni fa