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AutoComponent_NetworkInput.prefab
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e1de1a01e4
Cleaning up AutomatedTesting to use the Multiplayer Gem's built-in net-player spawner which can be added to each level; deleting the custom spawner.
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hace 1 año |
AutoComponent_NetworkInput.scriptcanvas
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c9d8293e2a
Replace the outdated Extract Properties node in the AutoComponent_NetworkInput graph (#12963)
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hace 2 años |
Player.prefab
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b06fa0c0e1
Had to resave the script component on player.prefab in order for this test to work. I'm worried about the full paths (not relative), so reaching out to scripting
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hace 2 años |
tags.txt
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580153b16e
Adding EditorPython methods to Multiplayer gem for launching the editor gamemode with a server. Adding a test for networkinput with scriptcanvas to ensure the autonomous client can create input and that the server can receive and process the input via script canvas.
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hace 3 años |