Jackie9527
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152bc0a185
remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530)
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1 yıl önce |
Jackie9527
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eb89fd0522
fix memory leak from TrajectoryTracePath object.
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1 yıl önce |
greerdv
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b591dc4d74
update colours based on UX recommendation
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2 yıl önce |
greerdv
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95fff3af0b
highlight joints in the animation editor viewport when they are hovered over in the skeleton outliner
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2 yıl önce |
Roman
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966848d7d3
Fix the root motion extraction rotation problem (#10954)
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2 yıl önce |
Roman
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3cb374b503
Port over the motion extraction render code. (#7989)
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2 yıl önce |
greerdv
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11aad5ef39
refactor ragdoll debug draw to make it easier to use in either animation editor or from a physics editor component
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2 yıl önce |
Benjamin Jillich
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bb93b2e498
EMotion FX: Minimized distance between wireframe and solid mesh rendering (#7713)
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2 yıl önce |
Benjamin Jillich
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c9432dc5e0
EMotion FX: Ported skeleton rendering to debug display and fixed depth testing for debug rendering (#7682)
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2 yıl önce |
Benjamin Jillich
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9a19ffc5b4
EMotion FX: Added debug rendering for colliders and ragdoll joint limits to the Atom debug draw class
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2 yıl önce |
Roman
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da421b7056
Change actorRenderFlag to use AZ ENUM CLASS instead of azstd::bitset (#7542)
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2 yıl önce |
Roman
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55fb63da48
Debug render aabb now include node, mesh and static aabb. (#6685)
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3 yıl önce |
Roman
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c59f973900
Add joint selection visual support (#5860)
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3 yıl önce |
Roman
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a3a4038aca
Added joint orientation rendering (#5821)
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3 yıl önce |
Roman
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e52cbd2bb3
Render joint names (#5685)
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3 yıl önce |
Roman
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9b6e2ed51d
render solid skeleton option (#5610)
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3 yıl önce |
rhhong
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0c86198fd9
CR feedback; add ability to update the render in the preference window.
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3 yıl önce |
rhhong
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c79bf7a0c1
load render option in atom render plugin and use render actor settings in atom debug draw
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3 yıl önce |
rhhong
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20f9e80648
wireframe rendering
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3 yıl önce |
rhhong
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ebf84c49ac
code review feedback. Also add the renderflag as qsettings.
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3 yıl önce |
rhhong
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8595805c47
[WIP] Adding rendering options
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3 yıl önce |