提交历史

作者 SHA1 备注 提交日期
  Jackie9527 152bc0a185 remove unused 3rd parameter for AZ_CLASS_ALLOCATOR. (#14530) 1 年之前
  Jackie9527 eb89fd0522 fix memory leak from TrajectoryTracePath object. 1 年之前
  greerdv b591dc4d74 update colours based on UX recommendation 2 年之前
  greerdv 95fff3af0b highlight joints in the animation editor viewport when they are hovered over in the skeleton outliner 2 年之前
  Roman 966848d7d3 Fix the root motion extraction rotation problem (#10954) 2 年之前
  Roman 3cb374b503 Port over the motion extraction render code. (#7989) 2 年之前
  greerdv 11aad5ef39 refactor ragdoll debug draw to make it easier to use in either animation editor or from a physics editor component 2 年之前
  Benjamin Jillich bb93b2e498 EMotion FX: Minimized distance between wireframe and solid mesh rendering (#7713) 2 年之前
  Benjamin Jillich c9432dc5e0 EMotion FX: Ported skeleton rendering to debug display and fixed depth testing for debug rendering (#7682) 2 年之前
  Benjamin Jillich 9a19ffc5b4 EMotion FX: Added debug rendering for colliders and ragdoll joint limits to the Atom debug draw class 2 年之前
  Roman da421b7056 Change actorRenderFlag to use AZ ENUM CLASS instead of azstd::bitset (#7542) 2 年之前
  Roman 55fb63da48 Debug render aabb now include node, mesh and static aabb. (#6685) 3 年之前
  Roman c59f973900 Add joint selection visual support (#5860) 3 年之前
  Roman a3a4038aca Added joint orientation rendering (#5821) 3 年之前
  Roman e52cbd2bb3 Render joint names (#5685) 3 年之前
  Roman 9b6e2ed51d render solid skeleton option (#5610) 3 年之前
  rhhong 0c86198fd9 CR feedback; add ability to update the render in the preference window. 3 年之前
  rhhong c79bf7a0c1 load render option in atom render plugin and use render actor settings in atom debug draw 3 年之前
  rhhong 20f9e80648 wireframe rendering 3 年之前
  rhhong ebf84c49ac code review feedback. Also add the renderflag as qsettings. 3 年之前
  rhhong 8595805c47 [WIP] Adding rendering options 3 年之前