cutealien
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30cce38b8a
Fix SMaterialLayer operator!= and optimize operator=
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1 year ago |
cutealien
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ae077534c9
Add SMaterialLayer::hasSetTextureMatrix and SMaterialLayer::resetTextureMatrix
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1 year ago |
cutealien
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e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
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3 years ago |
cutealien
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abd0fa9dec
Fix several problems with SMaterial serialization.
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5 years ago |
cutealien
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b737b425ba
Checking TextureMatrix pointer before de-allocating.
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5 years ago |
cutealien
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f16f173fcb
setMaterial no longer changes texture-matrices in GL and D3D9 when no texture-pointer is set.
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5 years ago |
cutealien
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e064db1355
Bugfix: Previously when some material had a texture matrix and another didn't those materials were still considered identical. Which had prevented correct switching between materials with and without texture matrices.
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8 years ago |
cutealien
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bff50c751d
Spelling fixes.
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8 years ago |
nadro
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453d24cf2e
- Added TextureWrapW field to SMaterialLayer.
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9 years ago |
hybrid
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9f7227b7ad
Some whitespace adjustment.
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11 years ago |
hybrid
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0a2330890a
Bump copyright to 2012
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12 years ago |
hybrid
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bd72b79df0
Typo fixed
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13 years ago |
hybrid
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5e4d495dcc
Bump copyright dates to 2011.
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14 years ago |
hybrid
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e5488e1777
Support separate U and V texture wrap modes.
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15 years ago |
hybrid
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17bc727e31
Add mirror texture wrap modes.
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15 years ago |
hybrid
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3ef1b18308
Fix eol-style for all code files to CRLF for simpler file handling.
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15 years ago |
hybrid
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7e5822ec2c
Fix eol-style for all code files to native.
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15 years ago |
hybrid
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0d8210fa44
Add Mipmap LOD Bias to texture layers.
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16 years ago |
hybrid
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7472bcd83c
Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix.
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16 years ago |
hybrid
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e7ced16d04
Made the Anisotropic Filter degree configurable via the SMaterialLayer member which had been a bool formerly. Using the setFlag in SMaterial should still give MaxAnisotropy level as before.
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16 years ago |
hybrid
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386a18b566
Merged revisions 1652:1682 from the 1.4 branch: Code layout changes in the examples and SMaterial checks for self-assignment.
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16 years ago |
hybrid
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529b6f0f3c
Merged revisions 1543:1559 from 1.4 branch. Mainly zbuffer issues and the TextureMatrix allocator patch.
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16 years ago |
hybrid
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cdffc4a5d6
Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release.
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16 years ago |
hybrid
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755e117078
Merged from 1.4 branch revisions 1316:1328.
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16 years ago |
hybrid
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0e63486fbe
Merged revisions 1309:1314 from 1.4 branch.
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16 years ago |
engineer_apple
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201ce2c119
-------------------------------------------
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17 years ago |
hybrid
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68cd81b194
Split texture layer properties from SMaterial. Changed all texture access etc. in source code and examples. There is also a method to access textures now, which would allow to grab and drop them...
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17 years ago |