Commit History

Автор SHA1 Съобщение Дата
  cutealien 6a7c09d6be Add updateBoundingBox parameter to IMeshBuffer::append and some fixes and optimizations преди 1 година
  cutealien 9e41460b4f Get (more) append functions working for CMeshBuffer and CDynamicMeshBuffer преди 1 година
  cutealien d207a64429 Add IMeshBuffer::getColor functions преди 2 години
  cutealien 504cd340c0 Bit cleanup of IDynamicMeshBuffer. преди 2 години
  cutealien 267ccbc4ca Add IMeshBufffer::clone for buffer copies, use it in CMeshManipulator::createMeshCopy преди 2 години
  cutealien 7263a1e6f0 Adding comments. преди 2 години
  cutealien b79e35ed66 Add IMeshBuffer::getType преди 2 години
  cutealien e75d2904b1 Replace public header guards to avoid using indentifiers reserved by c++ преди 3 години
  cutealien 32585c5ed0 Cleanup: Make some variables const. преди 5 години
  cutealien dbd17774d0 Fix patch for meshbuffers with different primitives. преди 7 години
  cutealien de1bbfdc50 - Add support for different geometric primitivs to meshbuffers. преди 7 години
  cutealien bff50c751d Spelling fixes. преди 8 години
  hybrid 0a2330890a Bump copyright to 2012 преди 12 години
  hybrid 5e4d495dcc Bump copyright dates to 2011. преди 14 години
  hybrid 1f574c6069 Add support for different primitive types for geometry shaders. преди 15 години
  hybrid f29995ded6 Merged revisions 2848:2891 from 1.6 branch. DMF loader fixes, Win32 shift key fixes, version number update. преди 15 години
  hybrid 3ef1b18308 Fix eol-style for all code files to CRLF for simpler file handling. преди 15 години
  hybrid 7e5822ec2c Fix eol-style for all code files to native. преди 15 години
  hybrid 6124df98f0 Merged revisions 2325:2332 from 1.5 branch. Only doc updates. преди 15 години
  hybrid 7472bcd83c Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. преди 16 години
  hybrid 99aedb34e1 Add convenience functions to change the HW buffer settings for a complete mesh instead of just one buffer. преди 16 години
  hybrid a9b64e9e5c Removed some consts from POD type return values. Added missing imlementations in SSkinMeshBuffer. преди 16 години
  hybrid fd61d6dd19 Removed some consts from POD type return values. преди 16 години
  lukeph 341dc16566 -added support for 32bit buffers in the opengl and directx9 drivers :) hopefully not buggy... преди 16 години
  hybrid 674b535c2b Added hint on proper IMeshBuffer usage. преди 16 години
  hybrid b5d6000f8d Added new mMeshManipulator method scaleTCoords to scale texture coords of a mesh. Added two new access methods to texture coords of vertices of a meshbuffer. This allowed to replace the template for planar mapping as well. преди 16 години
  hybrid e80e76c763 Fixed line endings and a little bug in the if check. преди 16 години
  lukeph e903f2ca6b -Made drivers update vertex and index VBOs independently. Massive speed up for terrain nodes. Interface isn’t so clean yet, but will be when vertex and index buffers are separated. преди 16 години
  hybrid cdffc4a5d6 Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release. преди 16 години
  hybrid ffb438d141 Minor changes and cleanup. преди 16 години