Commit History

作者 SHA1 備註 提交日期
  hybrid 0a2330890a Bump copyright to 2012 12 年之前
  cutealien 128f5a14e9 Replace asserts in tests with new macro assert_log. 12 年之前
  hybrid 5e4d495dcc Bump copyright dates to 2011. 14 年之前
  hybrid bb44b62433 Add some closeDevice calls to reduce the open windows after tests have run. 14 年之前
  hybrid 0ca3ba3744 Merged revisions 3089-3138 from 1.7 branch. Full merge, all changes from 1.7 beta phase up to now are included. 15 年之前
  hybrid 157cd67caf Merged revisions 2622:2663 from branch 1.6. SMaterial bug, MS3D patch, LWO fix. Better Shift recognition under 2in32. D3D depth buffer MSAA problems fixed. string<c16> changed to io::path. Fix 2dimagebatch, add better mtl file finder. Fix some OpenGL extension checks. Fixed x86-64 warnings. Export symbols in gcc4. Scolling in GUITab fixed. Fixed PixelBlend16 and SW driver. FPS cam stuttering fixed. OSX project additions. New scene parameter to ignore obj's mtl files. 15 年之前
  Rogerborg 2c203d8401 https://sourceforge.net/tracker2/index.php?func=detail&aid=2498791&group_id=74339&atid=540678 16 年之前
  Rogerborg a417170595 Have the collision response animator callback return the collision point, not the new position for the instant node. Thanks again to garritg for spotting this. Test updated (to test the proper expected result!) 16 年之前
  Rogerborg 0e147df2e0 Change recently added ICollisionCallback / ISceneNodeAnimatorCollisionResponse methods to use const & parameters and return values. Regression tested. 16 年之前
  Rogerborg d021013af2 https://sourceforge.net/tracker2/?func=detail&aid=2498791&group_id=74339&atid=540678 16 年之前
  Rogerborg 96b28d9162 Actually SVN add the new unit test files for collisionResponseAnimator and sceneCollisionManager... 16 年之前