CYBERDEViLNL
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836ea4bc21
db quests structure.
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4 years ago |
CYBERDEViLNL
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31c7e914ca
Added character fractions
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4 years ago |
CYBERDEViLNL
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5f261f3b19
* Rework Spell system.
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4 years ago |
CYBERDEViLNL
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43bf06b050
+ Ranged value for spells.
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4 years ago |
CYBERDEViLNL
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54f586a3d4
Improved spell system.
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4 years ago |
CYBERDEViLNL
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b44dc66e42
First step of spell casting system.
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4 years ago |
CYBERDEViLNL
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3d8cea22e9
* Dynamicly load spells into spellbar.
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4 years ago |
CYBERDEViLNL
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5952b1a4ca
Working towards separating the input-processing and camera from the Player, and merging NPC and Player.
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4 years ago |
CYBERDEViLNL
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fd79621904
class db.GenericSpawnData
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4 years ago |
CYBERDEViLNL
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a441b01d38
* db.NPCData and db.PlayerData now extend db.CharacterData
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4 years ago |
CYBERDEViLNL
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c3ef45da61
* Updated data/db structure, data is now stored in json.
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4 years ago |
CYBERDEViLNL
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f68914bb7d
Add license (GPLv3)
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4 years ago |
CYBERDEViLNL
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e303057dbe
NPC update
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4 years ago |
CYBERDEViLNL
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3930921239
* Health bar for NPC's info box.
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4 years ago |
CYBERDEViLNL
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720720f32b
First creature spawn
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4 years ago |
CYBERDEViLNL
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fed6c00c2e
Init
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4 years ago |