BuckarooBanzai 2655cd1711 various cleanups and enhancements 5 gadi atpakaļ
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models 2b3918eb7e initial upload from blert2112's latest 5 gadi atpakaļ
sounds 2b3918eb7e initial upload from blert2112's latest 5 gadi atpakaļ
textures 2b3918eb7e initial upload from blert2112's latest 5 gadi atpakaļ
.luacheckrc 2655cd1711 various cleanups and enhancements 5 gadi atpakaļ
License.txt 2b3918eb7e initial upload from blert2112's latest 5 gadi atpakaļ
depends.txt 2b3918eb7e initial upload from blert2112's latest 5 gadi atpakaļ
init.lua 2655cd1711 various cleanups and enhancements 5 gadi atpakaļ
readme.md 2655cd1711 various cleanups and enhancements 5 gadi atpakaļ
settingtypes.txt 2655cd1711 various cleanups and enhancements 5 gadi atpakaļ

readme.md

crocodiles for mobs_redo

Requirements

  • Minetest >= 5.0

Settings

mobs_crocs.enable_walkers

these guys are spawned on land near water, they do not float so they will not attack you if they happen to stumble into the water (L.O.S. limitation*)

default: true

mobs_crocs.enable_floaters

these guys are spawned in shallow water, they float so they will follow you onto land to take a bite out of you

default: true

mobs_crocs.enable_swimmers

these guys are spawned in shallow water, they do not float so they will only attack if you attack first (L.O.S. limitation*)

default: true

Limitations

Mobs not attacking while underwater is a limitation of the MineTest LineOfSight function used in the "mobs_redo" mod to check if there is anything to attack. Seems that mobs can't see through water.