BlueBird51 5791be1e19 Well, I've really ruined the soup this time. il y a 11 mois
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sounds 2206046f5c Add more coyote sounds, night cicadas il y a 4 ans
README.md 479a588c63 Inital files, dated August 30, 2018. il y a 6 ans
beacon.lua 4622420f41 Add grinder/crusher sounds. Update sound infrastructure il y a 11 mois
data.lua ccfcf09f3a Add missing darkwind ambiance to Naraxen caverns il y a 11 mois
default_beacons.lua ba0e6d6d40 Add gemcutter sounds il y a 11 mois
gate.lua 399903a47e Add gateway sound il y a 4 ans
init.lua d90ee20f55 Add furnace sounds. And write infrastructure to easily add more, someday il y a 11 mois
mod.conf bd905cf3be Convert depends.txt to mod.conf il y a 1 an
particles.lua f700dc4341 Use 'minetest.global_exists()' everywhere il y a 1 an
scuba.lua 5791be1e19 Well, I've really ruined the soup this time. il y a 11 mois
treesounds.lua 3ee80b9415 Don't return handles for ephemeral sounds il y a 2 ans
utility.lua f0e5b60cdf Ambiance utility func needs take realm data into account il y a 1 an

README.md

Ambience Redo mod for Minetest

Based on Immersive Sounds .36 mod by Neuromancer and optimized to run on servers with new fire sounds added when Fire Redo mod is detected...

  • 0.1 - Initial release
  • 0.2 - Code change and new water sounds added
  • 0.3 - Works with Fire Redo mod to provide fire sounds
  • 0.4 - Code optimized
  • 0.5 - Changed to kilbiths smaller sound files and removed canadianloon1, adjusted timings
  • 0.6 - Using new find_nodes_in_area features to count nodes and speed up execution (thanks everamzah)
  • 0.7 - Code tweaks and added Jungle sounds for day and night time

Code license: WTFPL