提交历史

作者 SHA1 备注 提交日期
  Ben Harris 88f86918bf Distinguish MOVE_UNUSED from MOVE_NO_EFFECT in Flip 1 年之前
  Ben Harris a9af3fda1d Rename UI_UPDATE as MOVE_UI_UPDATE 1 年之前
  Simon Tatham 0058331aeb New backend functions: get_prefs and set_prefs. 1 年之前
  Simon Tatham a4fca3286f Pass a game_ui to compute_size, print_size and print. 1 年之前
  Ben Harris 418cb3a567 Make encode_ui() and decode_ui() optional in back-ends 1 年之前
  Simon Tatham 3b9cafa09f Fall back to <math.h> if <tgmath.h> doesn't work. 1 年之前
  Ben Harris 2e48ce132e Replace <math.h> with <tgmath.h> throughout 1 年之前
  Ben Harris 6dac51795e Add an environment variable to control initial cursor visibility 1 年之前
  Ben Harris e8ac0381f9 Convert a lot of floating-point constants to single precision 1 年之前
  Ben Harris 789e11f8f8 Remove various unused game functions 1 年之前
  Ben Harris 26d0633f87 Last-ditch maximum size limit for Flip 1 年之前
  Ben Harris a3310ab857 New backend function: current_key_label() 1 年之前
  Ben Harris d90c0a9edb flip: Set a lower bound on the size of little diagrams 1 年之前
  Simon Tatham c0da615a93 Centralise initial clearing of the puzzle window. 3 年之前
  Franklin Wei 78bc9ea7f7 Add method for frontends to query the backend's cursor location. 4 年之前
  Simon Tatham 5f5b284c0b Use C99 bool within source modules. 6 年之前
  Simon Tatham a550ea0a47 Replace TRUE/FALSE with C99 true/false throughout. 6 年之前
  Simon Tatham a76d269cf2 Adopt C99 bool in the game backend API. 6 年之前
  Franklin Wei 60a929a250 Add a request_keys() function with a midend wrapper. 6 年之前
  Simon Tatham b3243d7504 Return error messages as 'const char *', not 'char *'. 7 年之前
  Simon Tatham de67801b0f Use a proper union in struct config_item. 7 年之前
  Simon Tatham eeb2db283d New name UI_UPDATE for interpret_move's return "". 7 年之前
  Simon Tatham a7dc17c425 Rework the preset menu system to permit submenus. 7 年之前
  Jonas Kölker e4d5b11bd8 Add game_text_format to Flip. 9 年之前
  Simon Tatham 251b21c418 Giant const patch of doom: add a 'const' to every parameter in every 11 年之前
  Simon Tatham 0b93de904a Add 'const' to the game_params arguments in validate_desc and 11 年之前
  Simon Tatham 3b250baa02 New rule: interpret_move() is passed a pointer to the game_drawstate 12 年之前
  Simon Tatham 73daff3937 Changed my mind about midend_is_solved: I've now reprototyped it as 13 年之前
  Simon Tatham 980880be1f Add a function to every game backend which indicates whether a game 13 年之前
  Simon Tatham 1d661ec46b Patch from James H providing lots more paranoid casting. Also one 16 年之前