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- /*
- * This file is part of XDRE.
- *
- * XDRE is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * XDRE is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with XDRE. If not, see <http://www.gnu.org/licenses/>.
- *
- * Description: change main window keys w/o editing xdre/xdre.ini. Might be
- * useless for people who use a text editor, though :P
- * Too bad this is half-arsed, I just use a pointer to the parent
- * window.
- */
- #include "KeysDialog.hpp"
- #include <wx/intl.h>
- #include <wx/string.h>
- #include <wx/valnum.h>
- #include <wx/valtext.h>
- #include "MainWindow.hpp"
- const long KeysDialog::ID_SET = wxNewId();
- const long KeysDialog::ID_CLOSE = wxNewId();
- BEGIN_EVENT_TABLE(KeysDialog,wxDialog)
- END_EVENT_TABLE()
- MainWindow *window;
- KeysDialog::KeysDialog(wxWindow* parent,wxWindowID id,const wxPoint& pos,const wxSize& size) {
- wxDialog::Create(parent, wxID_ANY, _("Keys"));
- SetClientSize(wxSize(472,320));
- SetMinSize(wxSize(472,320));
- SetMaxSize(wxSize(472,-1));
- window = (MainWindow*)parent;
- p = new wxPanel(this, wxID_ANY, wxDefaultPosition, wxSize(400,440), wxTAB_TRAVERSAL);
- set = new wxButton(p, ID_SET, _("Set"), wxPoint(32,288), wxDefaultSize, 0, wxDefaultValidator);
- close = new wxButton(p, ID_CLOSE, _("Close"), wxPoint(380,288), wxDefaultSize, 0, wxDefaultValidator);
- StaticText1 = new wxStaticText(p, wxID_ANY, _("Fire"), wxPoint(8,4));
- StaticText2 = new wxStaticText(p, wxID_ANY, _("Use"), wxPoint(8,32));
- StaticText3 = new wxStaticText(p, wxID_ANY, _("TurnStepLeft"), wxPoint(8,60));
- StaticText4 = new wxStaticText(p, wxID_ANY, _("TurnStepRight"), wxPoint(8,88));
- StaticText5 = new wxStaticText(p, wxID_ANY, _("TurnStep"), wxPoint(8,116));
- StaticText6 = new wxStaticText(p, wxID_ANY, _("PrevTic"), wxPoint(8,144));
- StaticText7 = new wxStaticText(p, wxID_ANY, _("NextTic"), wxPoint(8,172));
- StaticText8 = new wxStaticText(p, wxID_ANY, _("CopyTic"), wxPoint(8,200));
- StaticText9 = new wxStaticText(p, wxID_ANY, _("DeleteTic"), wxPoint(8,228));
- StaticText10 = new wxStaticText(p, wxID_ANY, _("NewTic"), wxPoint(8,256));
- StaticText11 = new wxStaticText(p, wxID_ANY, _("ToggleBlood"), wxPoint(152,4));
- StaticText12 = new wxStaticText(p, wxID_ANY, _("SetSavepoint"), wxPoint(152,32));
- StaticText13 = new wxStaticText(p, wxID_ANY, _("UnsetSavepoint"), wxPoint(152,60));
- StaticText14 = new wxStaticText(p, wxID_ANY, _("Load"), wxPoint(152,88));
- StaticText15 = new wxStaticText(p, wxID_ANY, _("Save"), wxPoint(152,116));
- StaticText16 = new wxStaticText(p, wxID_ANY, _("Exit"), wxPoint(152,144));
- StaticText17 = new wxStaticText(p, wxID_ANY, _("RunBwd"), wxPoint(152,172));
- StaticText18 = new wxStaticText(p, wxID_ANY, _("RunFwd"), wxPoint(152,200));
- StaticText19 = new wxStaticText(p, wxID_ANY, _("StrafeLeft"), wxPoint(152,228));
- StaticText20 = new wxStaticText(p, wxID_ANY, _("StrafeRight"), wxPoint(152,256));
- StaticText21 = new wxStaticText(p, wxID_ANY, _("TurnLeft"), wxPoint(308,4));
- StaticText22 = new wxStaticText(p, wxID_ANY, _("TurnRight"), wxPoint(308,32));
- StaticText23 = new wxStaticText(p, wxID_ANY, _("Weapon"), wxPoint(308,60));
- StaticText24 = new wxStaticText(p, wxID_ANY, _("TransposeLeft"), wxPoint(308,88));
- StaticText25 = new wxStaticText(p, wxID_ANY, _("TransposeRight"), wxPoint(308,116));
- StaticText26 = new wxStaticText(p, wxID_ANY, _("CopyTicX"), wxPoint(308,144));
- StaticText27 = new wxStaticText(p, wxID_ANY, _("DeleteTicX"), wxPoint(308,172));
- StaticText28 = new wxStaticText(p, wxID_ANY, _("BackwardDemo"), wxPoint(308,200));
- StaticText29 = new wxStaticText(p, wxID_ANY, _("ForwardDemo"), wxPoint(308,228));
- StaticText30 = new wxStaticText(p, wxID_ANY, _("ChangePlayer"), wxPoint(308,256));
- Fire = new wxTextCtrl(p, wxID_ANY, window->config.Read("Fire", "f"), wxPoint(100,0), wxSize(44,20), wxTE_RIGHT);
- Use = new wxTextCtrl(p, wxID_ANY, window->config.Read("Use", "u"), wxPoint(100,28), wxSize(44,20), wxTE_RIGHT);
- TurnStepLeft = new wxTextCtrl(p, wxID_ANY, window->config.Read("TurnStepLeft", "-"), wxPoint(100,56), wxSize(44,20), wxTE_RIGHT);
- TurnStepRight = new wxTextCtrl(p, wxID_ANY, window->config.Read("TurnStepRight", "+"), wxPoint(100,84), wxSize(44,20), wxTE_RIGHT);
- TurnStep = new wxTextCtrl(p, wxID_ANY, window->config.Read("TurnStep", "ts"), wxPoint(100,112),wxSize(44,20), wxTE_RIGHT);
- PrevTic = new wxTextCtrl(p, wxID_ANY, window->config.Read("PrevTic", "j"), wxPoint(100,140),wxSize(44,20), wxTE_RIGHT);
- NextTic = new wxTextCtrl(p, wxID_ANY, window->config.Read("NextTic", "i"), wxPoint(100,168),wxSize(44,20), wxTE_RIGHT);
- CopyTic = new wxTextCtrl(p, wxID_ANY, window->config.Read("CopyTic", "c"), wxPoint(100,196),wxSize(44,20), wxTE_RIGHT);
- DeleteTic = new wxTextCtrl(p, wxID_ANY, window->config.Read("DeleteTic", "x"), wxPoint(100,224),wxSize(44,20), wxTE_RIGHT);
- NewTic = new wxTextCtrl(p, wxID_ANY, window->config.Read("NewTic", "n"), wxPoint(100,252),wxSize(44,20), wxTE_RIGHT);
- ToggleBlood = new wxTextCtrl(p, wxID_ANY, window->config.Read("ToggleBlood", "z"), wxPoint(260,0), wxSize(44,20), wxTE_RIGHT);
- SetSavepoint = new wxTextCtrl(p, wxID_ANY, window->config.Read("SetSavepoint", "ssp"), wxPoint(260,28), wxSize(44,20), wxTE_RIGHT);
- UnsetSavepoint= new wxTextCtrl(p, wxID_ANY, window->config.Read("UnsetSavepoint", "pss"),wxPoint(260,56),wxSize(44,20), wxTE_RIGHT);
- Load = new wxTextCtrl(p, wxID_ANY, window->config.Read("Load", "load"), wxPoint(260,84), wxSize(44,20), wxTE_RIGHT);
- Save = new wxTextCtrl(p, wxID_ANY, window->config.Read("Save", "save"), wxPoint(260,112),wxSize(44,20), wxTE_RIGHT);
- Exit = new wxTextCtrl(p, wxID_ANY, window->config.Read("Exit", "exit"), wxPoint(260,140),wxSize(44,20), wxTE_RIGHT);
- RunBwd = new wxTextCtrl(p, wxID_ANY, window->config.Read("RunBwd", "wq"), wxPoint(260,168),wxSize(44,20), wxTE_RIGHT);
- RunFwd = new wxTextCtrl(p, wxID_ANY, window->config.Read("RunFwd", "we"), wxPoint(260,196),wxSize(44,20), wxTE_RIGHT);
- StrafeLeft = new wxTextCtrl(p, wxID_ANY, window->config.Read("StrafeLeft", "sa"), wxPoint(260,224),wxSize(44,20), wxTE_RIGHT);
- StrafeRight = new wxTextCtrl(p, wxID_ANY, window->config.Read("StrafeRight", "sd"), wxPoint(260,252),wxSize(44,20), wxTE_RIGHT);
- TurnLeft = new wxTextCtrl(p, wxID_ANY, window->config.Read("TurnLeft", "re"), wxPoint(416,0), wxSize(44,20), wxTE_RIGHT);
- TurnRight = new wxTextCtrl(p, wxID_ANY, window->config.Read("TurnRight", "rt"), wxPoint(416,28), wxSize(44,20), wxTE_RIGHT);
- Weapon = new wxTextCtrl(p, wxID_ANY, window->config.Read("Weapon", "g"), wxPoint(416,56), wxSize(44,20), wxTE_RIGHT);
- TransposeLeft = new wxTextCtrl(p, wxID_ANY, window->config.Read("TransposeLeft", "tr"), wxPoint(416,84), wxSize(44,20), wxTE_RIGHT);
- TransposeRight= new wxTextCtrl(p, wxID_ANY, window->config.Read("TransposeRight", "ty"),wxPoint(416,112),wxSize(44,20), wxTE_RIGHT);
- CopyTicX = new wxTextCtrl(p, wxID_ANY, window->config.Read("CopyTicX", "tc"), wxPoint(416,140),wxSize(44,20), wxTE_RIGHT);
- DeleteTicX = new wxTextCtrl(p, wxID_ANY, window->config.Read("DeleteTicX", "tx"), wxPoint(416,168),wxSize(44,20), wxTE_RIGHT);
- BackwardDemo = new wxTextCtrl(p, wxID_ANY, window->config.Read("BackwardDemo", ","), wxPoint(416,196),wxSize(44,20), wxTE_RIGHT);
- ForwardDemo = new wxTextCtrl(p, wxID_ANY, window->config.Read("ForwardDemo", "."), wxPoint(416,224),wxSize(44,20), wxTE_RIGHT);
- ChangePlayer = new wxTextCtrl(p, wxID_ANY, window->config.Read("ChangePlayer", "v"), wxPoint(416,252),wxSize(44,20), wxTE_RIGHT);
- Connect(wxID_ANY, wxEVT_CLOSE_WINDOW, wxCloseEventHandler(KeysDialog::OnClose));
- Connect(ID_CLOSE, wxEVT_BUTTON, wxCloseEventHandler(KeysDialog::OnClose));
- Connect(ID_SET, wxEVT_BUTTON, wxCommandEventHandler(KeysDialog::OnSet));
- }
- KeysDialog::~KeysDialog() {}
- void KeysDialog::OnClose(wxCloseEvent& event) {Destroy();}
- void KeysDialog::OnSet(wxCommandEvent& event) {
- window->config.Write("Fire", Fire->GetValue());
- window->config.Write("Use", Use->GetValue());
- window->config.Write("TurnStepLeft", TurnStepLeft->GetValue());
- window->config.Write("TurnStepRight", TurnStepRight->GetValue());
- window->config.Write("TurnStep", TurnStep->GetValue());
- window->config.Write("PrevTic", PrevTic->GetValue());
- window->config.Write("NextTic", NextTic->GetValue());
- window->config.Write("CopyTic", CopyTic->GetValue());
- window->config.Write("DeleteTic", DeleteTic->GetValue());
- window->config.Write("NewTic", NewTic->GetValue());
- window->config.Write("ToggleBlood", ToggleBlood->GetValue());
- window->config.Write("SetSavepoint", SetSavepoint->GetValue());
- window->config.Write("UnsetSavepoint", UnsetSavepoint->GetValue());
- window->config.Write("Load", Load->GetValue());
- window->config.Write("Save", Save->GetValue());
- window->config.Write("Exit", Exit->GetValue());
- window->config.Write("RunBwd", RunBwd->GetValue());
- window->config.Write("RunFwd", RunFwd->GetValue());
- window->config.Write("StrafeLeft", StrafeLeft->GetValue());
- window->config.Write("StrafeRight", StrafeRight->GetValue());
- window->config.Write("TurnLeft", TurnLeft->GetValue());
- window->config.Write("TurnRight", TurnRight->GetValue());
- window->config.Write("Weapon", Weapon->GetValue());
- window->config.Write("TransposeLeft", TransposeLeft->GetValue());
- window->config.Write("TransposeRight", TransposeRight->GetValue());
- window->config.Write("CopyTicX", CopyTicX->GetValue());
- window->config.Write("DeleteTicX", DeleteTicX->GetValue());
- window->config.Write("BackwardDemo", BackwardDemo->GetValue());
- window->config.Write("ForwardDemo", ForwardDemo->GetValue());
- window->config.Write("ChangePlayer", ChangePlayer->GetValue());
- window->SetKeys();
- }
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