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- # /!\ WARNING: DO NOT EDIT WITH NOTEPAD!#
- #########################################
- # components.ini
- # defines which components will be enabled
- [components]
- # emulates game input through mouse and keyboard.
- # controls can be set inside the keyconfig.ini file.
- input_emulator = true
- touch_slider_emulator = true
- touch_panel_emulator = true
- # freezes the PV select timer at 39 seconds.
- sys_timer = true
- # loads user defined const values from the playerdata.ini config
- # and writes them to the game's PlayerData struct.
- # required for modules selection
- player_data_manager = true
- # adjusts 2D and 3D animations to retain their original speed at different frame rates.
- frame_rate_manager = false
- # sets an unlimited per session play count for the normal game mode.
- # this means the player won't be sent back to the title screen after 2 plays.
- stage_manager = false
- # skip unnecessary DATA_INITIALIZE loading time, speed up SYSTEM_STARTUP and skip the startup WARNING message.
- # further improvements can be achieved by shortening the duration of the pv_999 script file as it's test loaded during the SYSTEM_STARTUP.
- fast_loader = true
- # allows for a user controllable camera which can be toggled using F3,
- # can be controlled using W/A/S/D to move, SPACE/CTRL to ascend/descend, Q/E to rotate, R/F to zoom in/out
- # and holding SHIFT/ALT to speed up or slow down these controls.
- camera_controller = false
- # scales the framebuffer so that it will fit the current screen or window
- # required to set resolutions in config.ini
- scale_component = true
- # lets the user change the current game state using the F4 - F8 keys, enable the dw_gui / DATA_TESTs
- # and speed up 2D animations / menu navigation by holding SHIFT + TAB.
- # enabling this component is not recommended for most users.
- debug_component = false
- # allows the usage of hold transfer
- target_inspector = true
- # saves high scores to plugins/scores.ini
- score_saver = true
- # adds a pause menu
- pause = true
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