ShaderPatchConfig.ini 1.1 KB

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  1. [Config]
  2. # Patches to remove glitching with modern GPUs.
  3. # Appropriate patches will automatically be selected based on your GPU.
  4. Compat=1
  5. # Lyb's toon shader improvements (24 sept 2019)
  6. # Toon_Improve: Adjusts toon shader lighting
  7. Toon_Improve=0
  8. # Specular Multiplier
  9. Toon_Improve_Val1=0.9
  10. # Specular Offset
  11. Toon_Improve_Val2=-0.5
  12. # Lyb's toon shader improvements (24 sept 2019)
  13. # Toon_Eyes_Improve: Adjusts toon shader eyes
  14. Toon_Eyes_Improve=0
  15. # Lyb's toon shader improvements (24 sept 2019)
  16. # Toon_Hair_Improve: Adjusts toon shader hair
  17. Toon_Hair_Improve=0
  18. # Diffuse Brightness
  19. Toon_Hair_Improve_Val1=1.25
  20. # Lyb's toon shader improvements (24 sept 2019)
  21. # Toon_Lines_Improve: Adjusts toon shader outlines
  22. Toon_Lines_Improve=0
  23. # ???
  24. Toon_Lines_Improve_Val1=0.75
  25. # Thickness Multiplier(?)
  26. Toon_Lines_Improve_Val2=0.75
  27. # Thickness Offset(?)
  28. Toon_Lines_Improve_Val3=0.75
  29. # Debug patches:
  30. # Nametags
  31. # Adds comments with the shader file name to the shader text. Useful for debugging issues.
  32. # You only need to enable one of these.
  33. # `nametags2` is a bit faster, but the tags are placed at the end of the file and you may not like that.
  34. Nametags1=0
  35. Nametags2=0