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- -- set this to 0 if you want no limit
- travelnet.MAX_STATIONS_PER_NETWORK = tonumber(minetest.settings:get("travelnet.MAX_STATIONS_PER_NETWORK")) or 24
- -- set this to true if you want a simulated beam effect
- travelnet.travelnet_effect_enabled = minetest.settings:get_bool("travelnet.travelnet_effect_enabled", false)
- -- set this to true if you want a sound to be played when the travelnet is used
- travelnet.travelnet_sound_enabled = minetest.settings:get_bool("travelnet.travelnet_sound_enabled", true)
- -- if you set this to false, travelnets cannot be created
- -- (this may be useful if you want nothing but the elevators on your server)
- travelnet.travelnet_enabled = minetest.settings:get_bool("travelnet.travelnet_enabled", true)
- travelnet.travelnet_cleanup_lbm = minetest.settings:get_bool("travelnet.travelnet_cleanup_lbm", false)
- -- if you set travelnet.elevator_enabled to false, you will not be able to
- -- craft, place or use elevators
- travelnet.elevator_enabled = minetest.settings:get_bool("travelnet.elevator_enabled", true)
- -- if you set this to false, doors will be disabled
- travelnet.doors_enabled = minetest.settings:get_bool("travelnet.doors_enabled", true)
- -- starts an abm which re-adds travelnet stations to networks in case the savefile got lost
- travelnet.abm_enabled = minetest.settings:get_bool("travelnet.abm_enabled", false)
- -- change these if you want other receipes for travelnet or elevator
- travelnet.travelnet_recipe = {
- { "default:glass", "default:steel_ingot", "default:glass" },
- { "default:glass", "default:mese", "default:glass" },
- { "default:glass", "default:steel_ingot", "default:glass" }
- }
- travelnet.elevator_recipe = {
- { "default:steel_ingot", "default:glass", "default:steel_ingot" },
- { "default:steel_ingot", "", "default:steel_ingot" },
- { "default:steel_ingot", "default:glass", "default:steel_ingot" }
- }
- travelnet.tiles_elevator = {
- "travelnet_elevator_front.png",
- "travelnet_elevator_inside_controls.png",
- "travelnet_elevator_sides_outside.png",
- "travelnet_elevator_inside_ceiling.png",
- "travelnet_elevator_inside_floor.png",
- "travelnet_top.png"
- }
- travelnet.elevator_inventory_image = "travelnet_elevator_inv.png"
- if minetest.registered_nodes["mcl_core:wood"] then
- travelnet.travelnet_recipe = {
- { "mcl_core:glass", "mcl_core:iron_ingot", "mcl_core:glass" },
- { "mcl_core:glass", "mesecons_torch:redstoneblock", "mcl_core:glass" },
- { "mcl_core:glass", "mcl_core:iron_ingot", "mcl_core:glass" }
- }
- travelnet.elevator_recipe = {
- { "mcl_core:iron_ingot", "mcl_core:glass", "mcl_core:iron_ingot" },
- { "mcl_core:iron_ingot", "", "mcl_core:iron_ingot" },
- { "mcl_core:iron_ingot", "mcl_core:glass", "mcl_core:iron_ingot" }
- }
- end
- travelnet.node_box = {
- type = "fixed",
- fixed = {
- {-0.5, -0.5, 0.4375, 0.5, 1.5, 0.5}, -- Back
- {-0.5, -0.5, -0.5, -0.4375, 1.5, 0.5}, -- Right
- {0.4375, -0.5, -0.5, 0.5, 1.5, 0.5}, -- Left
- {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5}, -- Floor
- {-0.5, 1.4375, -0.5, 0.5, 1.5, 0.5}, -- Roof
- }
- }
- -- if this function returns true, the player with the name player_name is
- -- allowed to add a box to the network named network_name, which is owned
- -- by the player owner_name;
- -- if you want to allow *everybody* to attach stations to all nets, let the
- -- function always return true;
- -- if the function returns false, players with the travelnet_attach priv
- -- can still add stations to that network
- -- params: player_name, owner_name, network_name
- travelnet.allow_attach = function()
- return minetest.settings:get_bool("travelnet.allow_attach", false)
- end
- -- if this returns true, a player named player_name can remove a travelnet station
- -- from network_name (owned by owner_name) even though he is neither the owner nor
- -- has the travelnet_remove priv
- -- params: player_name, owner_name, network_name, pos
- travelnet.allow_dig = function()
- return minetest.settings:get_bool("travelnet.allow_dig", false)
- end
- -- if this function returns false, then player player_name will not be allowed to use
- -- the travelnet station_name_start on networ network_name owned by owner_name to travel to
- -- the station station_name_target on the same network;
- -- if this function returns true, the player will be transfered to the target station;
- -- you can use this code to i.e. charge the player money for the transfer or to limit
- -- usage of stations to players in the same fraction on PvP servers
- -- params: player_name, owner_name, network_name, station_name_start, station_name_target
- travelnet.allow_travel = function()
- return minetest.settings:get_bool("travelnet.allow_travel", true)
- end
- -- allows an custom attach priv
- travelnet.attach_priv = minetest.settings:get("travelnet.attach_priv") or "travelnet_attach"
- -- allows an custom remove priv
- travelnet.remove_priv = minetest.settings:get("travelnet.remove_priv") or "travelnet_remove"
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