.gitignore 1017 B

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  1. *.kate-swp
  2. *.swp
  3. # Object files
  4. *.o
  5. *.ko
  6. *.obj
  7. *.elf
  8. # Precompiled Headers
  9. *.gch
  10. *.pch
  11. # Libraries
  12. *.lib
  13. *.a
  14. *.la
  15. *.lo
  16. # Shared objects (inc. Windows DLLs)
  17. *.dll
  18. *.so
  19. *.so.*
  20. *.dylib
  21. # Executables
  22. *.exe
  23. *.out
  24. *.app
  25. *.i*86
  26. *.x86_64
  27. *.hex
  28. # Debug files
  29. *.dirstamp
  30. *.dSYM/
  31. /autom4te.cache
  32. /aclocal.m4
  33. /m4
  34. /compile
  35. /configure
  36. /depcomp
  37. /install-sh
  38. /missing
  39. /stamp-h1
  40. /configure.scan
  41. Makefile.in
  42. Makefile
  43. .deps
  44. .gdb_history
  45. .gdbinit
  46. /config.*
  47. /settings.ini
  48. /src/gpuedit
  49. /data
  50. /*.png
  51. # ignore the external libs for now, i'll figure something out later for it
  52. /src/c3dlas
  53. /src/c_json
  54. /src/sti
  55. # these are not build files
  56. !/assets/**/*.obj
  57. # too much junk in the untracked list
  58. /assets/**/*
  59. ._build
  60. build/**
  61. gpuedit
  62. # this is a symlink that was needed to get the game to run in nvidia's profiler
  63. /src/assets
  64. # autogenerated
  65. /src/ui/opts_structs.c
  66. /src/ui/opts_structs.h
  67. # saved sdf font data
  68. *.sdf
  69. *.atlas
  70. testfile.c
  71. testfile.h
  72. parser_generated.h
  73. .gpuedit.session
  74. # profiling temp files
  75. *.output
  76. *.prof