Open-source eShop alternative for the Nintendo 3DS.

ev1l0rd 7b9e5b2070 Added auto key dumping, adapted from GM9. преди 6 години
external adb0648043 Sleep mode install, now without bugs ! преди 7 години
news aa111eb4dc Update 'news/4.1.3.txt' преди 6 години
res 9f558d3abe Actualizar 'res/romfs/lang/ro.lang' преди 6 години
src 7b9e5b2070 Added auto key dumping, adapted from GM9. преди 6 години
test c4b525ea24 Add unit testing преди 8 години
.build.sh 0ed8c3136f freeShop 3.1.2 BETA 1 - MP3 Support преди 7 години
.gitignore 47b2a73bec Changed autoupdater преди 7 години
.gitmodules dbc81522be Add quirc submodule преди 8 години
.travis.yml b7555eb64a Try out codecov преди 8 години
CMakeLists.txt 7b9e5b2070 Added auto key dumping, adapted from GM9. преди 6 години
CREDITS.md b73294da2b finalize jp translation file преди 6 години
LICENSE 8bc85a6c17 Added Beta Stuff преди 7 години
README.md afe4cc337f Changed links to current repo and added .3dsx installing instructions преди 7 години
Vagrantfile 594711bd04 vagrant rename преди 6 години

README.md

freeShop

Open source eShop alternative for the Nintendo 3DS. Allows you to browse and install titles you own (i.e. titles for which you have the titlekey).

Usage Instructions

  1. Install the CIA file on your CFW of choice (preferably one removing region restrictions) or put the .3dsx file in the 3ds folder on your SD card.

  2. Put an encTitleKeys.bin file in the directory sdmc:/3ds/data/freeShop/keys/ (or go to update settings in freeShop and add a URL to download).

  3. Launch freeShop and enjoy.

Building Instructions

freeShop depends on the cpp3ds library, whose location must be defined in the environment variable CPP3DS. Therefore, freeShop also needs cpp3ds's dependencies as well. (for the moment, freeShop must be compiled with devkitARM r46/libctru 1.2.1/citro3D 1.2.0)

To build from source on a Linux/UNIX-based system, run the following commands:

mkdir -p build
cd build
cmake -DCMAKE_BUILD_TYPE=Release -DBUILD_EMULATOR=OFF -DBUILD_TESTS=OFF ..
make -j4

To build the emulator or unit tests, simply change the relevant flags from "OFF" to "ON".

Credit & Thanks

All the people that helped make this possible listed here.