Reference implementation of the Ogg media container. Mirror of https://git.xiph.org/ogg.git https://xiph.org/ogg/

Ralph Giles 7127092cfe Properly strip the .svn directories from the dist target. 18 éve
debian 1ad1b06041 removing debian/Makefile.am 19 éve
doc 46d7fe08f8 oops. fix link 19 éve
include baebf2b97b add support for Symbian OS, from Colin Ward (CSIRO) 20 éve
macos 80fca2eb9f rename classic mac build dir to macos/ 22 éve
macosx 3da07d7f6b Replaced MacOSX build files with Xcode2.2 project (and related files). 18 éve
src d0acdd7d7e Correct the test case data to expect a granulepos of -1 on pages where 19 éve
symbian baebf2b97b add support for Symbian OS, from Colin Ward (CSIRO) 20 éve
win32 f86cb9e63c * VS2003 files 18 éve
.cvsignore df0892e2af updated cvsignores 23 éve
AUTHORS d7ddc9412f 22 éve
CHANGES ce5cbc64d5 Set release date. 18 éve
COPYING 6977847eda 21 éve
HACKING 6b04aa3793 Note to self: run ispell *before* committing to CVS! 23 éve
Makefile.am 3daf430dd4 Properly strip the .svn directories from the dist target. 18 éve
README d70e4bf328 s/CVS/SVN/ 18 éve
autogen.sh 08d27d13f4 Autoheader must run before automake, to generate config.h.in, which automake 18 éve
configure.in 8b2604d1ac Bump package and so revision number for release. 18 éve
libogg.spec.in d765286bce * autogenerate from configure 20 éve
ogg-uninstalled.pc.in 7548908a61 This patch adds an -uninstalled.pc file so other libs/tools can use it 20 éve
ogg.m4 a35937187f Quote our macro name in AC_DEFUN() to avoid a warning in automake 1.8. Patch from Alexander 20 éve
ogg.pc.in 7548908a61 This patch adds an -uninstalled.pc file so other libs/tools can use it 20 éve

README

********************************************************************
* *
* THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. *
* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
* *
* THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2002 *
* by the Xiph.Org Foundation http://www.xiph.org/ *
* *
********************************************************************

WHAT'S HERE:

This source distribution includes libogg and nothing else. Other modules
(eg, the modules vorbis, vorbis-tools and vorbis-plugins for the Vorbis
codec) contain the codec libraries for use with Ogg bitstreams.

Directory:

./src The source for libogg, a BSD-license inplementation of
the public domain Ogg bitstream format

./include Library API headers and codebooks

./debian Rules/spec files for building Debian .deb packages

./doc Ogg specification documents

./win32 Win32 projects and build automation

./mac MacOS 9 projects and build automation

WHAT IS OGG?:

Ogg project codecs use the Ogg bitstream format to arrange the raw,
compressed bitstream into a more robust, useful form. For example,
the Ogg bitstream makes seeking, time stamping and error recovery
possible, as well as mixing several sepearate, concurrent media
streams into a single physical bitstream.

CONTACT:

The Ogg homepage is located at 'http://www.xiph.org/ogg/'.
Up to date technical documents, contact information, source code and
pre-built utilities may be found there.

BUILDING FROM REPOSITORY SOURCE:

A standard svn build should consist of nothing more than:

./autogen.sh
make

and as root if desired :

make install

This will install the Ogg libraries (static and shared) into
/usr/local/lib, includes into /usr/local/include and API manpages
(once we write some) into /usr/local/man.

BUILDING FROM TARBALL DISTRIBUTIONS:

./configure
make

and optionally (as root):
make install

BUILDING RPMS:

RPMs may be built by:

make dist
rpm -ta libogg-.tar.gz

BUILDING ON WIN32:

Use the project file in the win32 directory. It should compile out of the box.
You can also run one of the batch files from the commandline.

E.g.: build_ogg_dynamic

BUILDING ON MACOS 9:

Ogg on MacOS 9 is built using CodeWarrior 5.3. To build it, first
open ogg/mac/libogg.mcp, switch to the "Targets" pane, select
everything, and make the project. In ogg/mac/Output you will now have
both debug and final versions of Ogg shared libraries to link your
projects against.

To build a project using Ogg, add access paths to your CodeWarrior
project for the ogg/include and ogg/mac/Output folders. Be sure that
"interpret DOS and Unix paths" is turned on in your project; it can be
found in the "access paths" pane in your project settings. Now simply
add the shared libraries you need to your project (OggLib at least)
and #include "ogg/ogg.h" wherever you need to acces Ogg functionality.

(Build instructions for Ogg codecs such as vorbis are similar and may
be found in those source modules' README files)

$Id$