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- /* savage_drm.h -- Public header for the savage driver
- *
- * Copyright 2004 Felix Kuehling
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- * NON-INFRINGEMENT. IN NO EVENT SHALL FELIX KUEHLING BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
- * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
- #ifndef __SAVAGE_DRM_H__
- #define __SAVAGE_DRM_H__
- #ifndef __SAVAGE_SAREA_DEFINES__
- #define __SAVAGE_SAREA_DEFINES__
- /* 2 heaps (1 for card, 1 for agp), each divided into up to 128
- * regions, subject to a minimum region size of (1<<16) == 64k.
- *
- * Clients may subdivide regions internally, but when sharing between
- * clients, the region size is the minimum granularity.
- */
- #define SAVAGE_CARD_HEAP 0
- #define SAVAGE_AGP_HEAP 1
- #define SAVAGE_NR_TEX_HEAPS 2
- #define SAVAGE_NR_TEX_REGIONS 16
- #define SAVAGE_LOG_MIN_TEX_REGION_SIZE 16
- #endif /* __SAVAGE_SAREA_DEFINES__ */
- typedef struct _drm_savage_sarea {
- /* LRU lists for texture memory in agp space and on the card.
- */
- struct drm_tex_region texList[SAVAGE_NR_TEX_HEAPS][SAVAGE_NR_TEX_REGIONS +
- 1];
- unsigned int texAge[SAVAGE_NR_TEX_HEAPS];
- /* Mechanism to validate card state.
- */
- int ctxOwner;
- } drm_savage_sarea_t, *drm_savage_sarea_ptr;
- /* Savage-specific ioctls
- */
- #define DRM_SAVAGE_BCI_INIT 0x00
- #define DRM_SAVAGE_BCI_CMDBUF 0x01
- #define DRM_SAVAGE_BCI_EVENT_EMIT 0x02
- #define DRM_SAVAGE_BCI_EVENT_WAIT 0x03
- #define DRM_IOCTL_SAVAGE_BCI_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_INIT, drm_savage_init_t)
- #define DRM_IOCTL_SAVAGE_BCI_CMDBUF DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_CMDBUF, drm_savage_cmdbuf_t)
- #define DRM_IOCTL_SAVAGE_BCI_EVENT_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_SAVAGE_BCI_EVENT_EMIT, drm_savage_event_emit_t)
- #define DRM_IOCTL_SAVAGE_BCI_EVENT_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_EVENT_WAIT, drm_savage_event_wait_t)
- #define SAVAGE_DMA_PCI 1
- #define SAVAGE_DMA_AGP 3
- typedef struct drm_savage_init {
- enum {
- SAVAGE_INIT_BCI = 1,
- SAVAGE_CLEANUP_BCI = 2
- } func;
- unsigned int sarea_priv_offset;
- /* some parameters */
- unsigned int cob_size;
- unsigned int bci_threshold_lo, bci_threshold_hi;
- unsigned int dma_type;
- /* frame buffer layout */
- unsigned int fb_bpp;
- unsigned int front_offset, front_pitch;
- unsigned int back_offset, back_pitch;
- unsigned int depth_bpp;
- unsigned int depth_offset, depth_pitch;
- /* local textures */
- unsigned int texture_offset;
- unsigned int texture_size;
- /* physical locations of non-permanent maps */
- unsigned long status_offset;
- unsigned long buffers_offset;
- unsigned long agp_textures_offset;
- unsigned long cmd_dma_offset;
- } drm_savage_init_t;
- typedef union drm_savage_cmd_header drm_savage_cmd_header_t;
- typedef struct drm_savage_cmdbuf {
- /* command buffer in client's address space */
- drm_savage_cmd_header_t __user *cmd_addr;
- unsigned int size; /* size of the command buffer in 64bit units */
- unsigned int dma_idx; /* DMA buffer index to use */
- int discard; /* discard DMA buffer when done */
- /* vertex buffer in client's address space */
- unsigned int __user *vb_addr;
- unsigned int vb_size; /* size of client vertex buffer in bytes */
- unsigned int vb_stride; /* stride of vertices in 32bit words */
- /* boxes in client's address space */
- struct drm_clip_rect __user *box_addr;
- unsigned int nbox; /* number of clipping boxes */
- } drm_savage_cmdbuf_t;
- #define SAVAGE_WAIT_2D 0x1 /* wait for 2D idle before updating event tag */
- #define SAVAGE_WAIT_3D 0x2 /* wait for 3D idle before updating event tag */
- #define SAVAGE_WAIT_IRQ 0x4 /* emit or wait for IRQ, not implemented yet */
- typedef struct drm_savage_event {
- unsigned int count;
- unsigned int flags;
- } drm_savage_event_emit_t, drm_savage_event_wait_t;
- /* Commands for the cmdbuf ioctl
- */
- #define SAVAGE_CMD_STATE 0 /* a range of state registers */
- #define SAVAGE_CMD_DMA_PRIM 1 /* vertices from DMA buffer */
- #define SAVAGE_CMD_VB_PRIM 2 /* vertices from client vertex buffer */
- #define SAVAGE_CMD_DMA_IDX 3 /* indexed vertices from DMA buffer */
- #define SAVAGE_CMD_VB_IDX 4 /* indexed vertices client vertex buffer */
- #define SAVAGE_CMD_CLEAR 5 /* clear buffers */
- #define SAVAGE_CMD_SWAP 6 /* swap buffers */
- /* Primitive types
- */
- #define SAVAGE_PRIM_TRILIST 0 /* triangle list */
- #define SAVAGE_PRIM_TRISTRIP 1 /* triangle strip */
- #define SAVAGE_PRIM_TRIFAN 2 /* triangle fan */
- #define SAVAGE_PRIM_TRILIST_201 3 /* reorder verts for correct flat
- * shading on s3d */
- /* Skip flags (vertex format)
- */
- #define SAVAGE_SKIP_Z 0x01
- #define SAVAGE_SKIP_W 0x02
- #define SAVAGE_SKIP_C0 0x04
- #define SAVAGE_SKIP_C1 0x08
- #define SAVAGE_SKIP_S0 0x10
- #define SAVAGE_SKIP_T0 0x20
- #define SAVAGE_SKIP_ST0 0x30
- #define SAVAGE_SKIP_S1 0x40
- #define SAVAGE_SKIP_T1 0x80
- #define SAVAGE_SKIP_ST1 0xc0
- #define SAVAGE_SKIP_ALL_S3D 0x3f
- #define SAVAGE_SKIP_ALL_S4 0xff
- /* Buffer names for clear command
- */
- #define SAVAGE_FRONT 0x1
- #define SAVAGE_BACK 0x2
- #define SAVAGE_DEPTH 0x4
- /* 64-bit command header
- */
- union drm_savage_cmd_header {
- struct {
- unsigned char cmd; /* command */
- unsigned char pad0;
- unsigned short pad1;
- unsigned short pad2;
- unsigned short pad3;
- } cmd; /* generic */
- struct {
- unsigned char cmd;
- unsigned char global; /* need idle engine? */
- unsigned short count; /* number of consecutive registers */
- unsigned short start; /* first register */
- unsigned short pad3;
- } state; /* SAVAGE_CMD_STATE */
- struct {
- unsigned char cmd;
- unsigned char prim; /* primitive type */
- unsigned short skip; /* vertex format (skip flags) */
- unsigned short count; /* number of vertices */
- unsigned short start; /* first vertex in DMA/vertex buffer */
- } prim; /* SAVAGE_CMD_DMA_PRIM, SAVAGE_CMD_VB_PRIM */
- struct {
- unsigned char cmd;
- unsigned char prim;
- unsigned short skip;
- unsigned short count; /* number of indices that follow */
- unsigned short pad3;
- } idx; /* SAVAGE_CMD_DMA_IDX, SAVAGE_CMD_VB_IDX */
- struct {
- unsigned char cmd;
- unsigned char pad0;
- unsigned short pad1;
- unsigned int flags;
- } clear0; /* SAVAGE_CMD_CLEAR */
- struct {
- unsigned int mask;
- unsigned int value;
- } clear1; /* SAVAGE_CMD_CLEAR data */
- };
- #endif
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