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- /*
- * Audio support data for mISDN_dsp.
- *
- * Copyright 2002/2003 by Andreas Eversberg (jolly@eversberg.eu)
- * Rewritten by Peter
- *
- * This software may be used and distributed according to the terms
- * of the GNU General Public License, incorporated herein by reference.
- *
- */
- #include <linux/delay.h>
- #include <linux/mISDNif.h>
- #include <linux/mISDNdsp.h>
- #include "core.h"
- #include "dsp.h"
- /* ulaw[unsigned char] -> signed 16-bit */
- s32 dsp_audio_ulaw_to_s32[256];
- /* alaw[unsigned char] -> signed 16-bit */
- s32 dsp_audio_alaw_to_s32[256];
- s32 *dsp_audio_law_to_s32;
- EXPORT_SYMBOL(dsp_audio_law_to_s32);
- /* signed 16-bit -> law */
- u8 dsp_audio_s16_to_law[65536];
- EXPORT_SYMBOL(dsp_audio_s16_to_law);
- /* alaw -> ulaw */
- u8 dsp_audio_alaw_to_ulaw[256];
- /* ulaw -> alaw */
- static u8 dsp_audio_ulaw_to_alaw[256];
- u8 dsp_silence;
- /*****************************************************
- * generate table for conversion of s16 to alaw/ulaw *
- *****************************************************/
- #define AMI_MASK 0x55
- static inline unsigned char linear2alaw(short int linear)
- {
- int mask;
- int seg;
- int pcm_val;
- static int seg_end[8] = {
- 0xFF, 0x1FF, 0x3FF, 0x7FF, 0xFFF, 0x1FFF, 0x3FFF, 0x7FFF
- };
- pcm_val = linear;
- if (pcm_val >= 0) {
- /* Sign (7th) bit = 1 */
- mask = AMI_MASK | 0x80;
- } else {
- /* Sign bit = 0 */
- mask = AMI_MASK;
- pcm_val = -pcm_val;
- }
- /* Convert the scaled magnitude to segment number. */
- for (seg = 0; seg < 8; seg++) {
- if (pcm_val <= seg_end[seg])
- break;
- }
- /* Combine the sign, segment, and quantization bits. */
- return ((seg << 4) |
- ((pcm_val >> ((seg) ? (seg + 3) : 4)) & 0x0F)) ^ mask;
- }
- static inline short int alaw2linear(unsigned char alaw)
- {
- int i;
- int seg;
- alaw ^= AMI_MASK;
- i = ((alaw & 0x0F) << 4) + 8 /* rounding error */;
- seg = (((int) alaw & 0x70) >> 4);
- if (seg)
- i = (i + 0x100) << (seg - 1);
- return (short int) ((alaw & 0x80) ? i : -i);
- }
- static inline short int ulaw2linear(unsigned char ulaw)
- {
- short mu, e, f, y;
- static short etab[] = {0, 132, 396, 924, 1980, 4092, 8316, 16764};
- mu = 255 - ulaw;
- e = (mu & 0x70) / 16;
- f = mu & 0x0f;
- y = f * (1 << (e + 3));
- y += etab[e];
- if (mu & 0x80)
- y = -y;
- return y;
- }
- #define BIAS 0x84 /*!< define the add-in bias for 16 bit samples */
- static unsigned char linear2ulaw(short sample)
- {
- static int exp_lut[256] = {
- 0, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3,
- 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
- 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
- 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
- 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
- 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
- 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
- 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
- 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
- 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
- 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
- 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
- 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
- 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
- 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
- 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7};
- int sign, exponent, mantissa;
- unsigned char ulawbyte;
- /* Get the sample into sign-magnitude. */
- sign = (sample >> 8) & 0x80; /* set aside the sign */
- if (sign != 0)
- sample = -sample; /* get magnitude */
- /* Convert from 16 bit linear to ulaw. */
- sample = sample + BIAS;
- exponent = exp_lut[(sample >> 7) & 0xFF];
- mantissa = (sample >> (exponent + 3)) & 0x0F;
- ulawbyte = ~(sign | (exponent << 4) | mantissa);
- return ulawbyte;
- }
- static int reverse_bits(int i)
- {
- int z, j;
- z = 0;
- for (j = 0; j < 8; j++) {
- if ((i & (1 << j)) != 0)
- z |= 1 << (7 - j);
- }
- return z;
- }
- void dsp_audio_generate_law_tables(void)
- {
- int i;
- for (i = 0; i < 256; i++)
- dsp_audio_alaw_to_s32[i] = alaw2linear(reverse_bits(i));
- for (i = 0; i < 256; i++)
- dsp_audio_ulaw_to_s32[i] = ulaw2linear(reverse_bits(i));
- for (i = 0; i < 256; i++) {
- dsp_audio_alaw_to_ulaw[i] =
- linear2ulaw(dsp_audio_alaw_to_s32[i]);
- dsp_audio_ulaw_to_alaw[i] =
- linear2alaw(dsp_audio_ulaw_to_s32[i]);
- }
- }
- void
- dsp_audio_generate_s2law_table(void)
- {
- int i;
- if (dsp_options & DSP_OPT_ULAW) {
- /* generating ulaw-table */
- for (i = -32768; i < 32768; i++) {
- dsp_audio_s16_to_law[i & 0xffff] =
- reverse_bits(linear2ulaw(i));
- }
- } else {
- /* generating alaw-table */
- for (i = -32768; i < 32768; i++) {
- dsp_audio_s16_to_law[i & 0xffff] =
- reverse_bits(linear2alaw(i));
- }
- }
- }
- /*
- * the seven bit sample is the number of every second alaw-sample ordered by
- * aplitude. 0x00 is negative, 0x7f is positive amplitude.
- */
- u8 dsp_audio_seven2law[128];
- u8 dsp_audio_law2seven[256];
- /********************************************************************
- * generate table for conversion law from/to 7-bit alaw-like sample *
- ********************************************************************/
- void
- dsp_audio_generate_seven(void)
- {
- int i, j, k;
- u8 spl;
- u8 sorted_alaw[256];
- /* generate alaw table, sorted by the linear value */
- for (i = 0; i < 256; i++) {
- j = 0;
- for (k = 0; k < 256; k++) {
- if (dsp_audio_alaw_to_s32[k]
- < dsp_audio_alaw_to_s32[i])
- j++;
- }
- sorted_alaw[j] = i;
- }
- /* generate tabels */
- for (i = 0; i < 256; i++) {
- /* spl is the source: the law-sample (converted to alaw) */
- spl = i;
- if (dsp_options & DSP_OPT_ULAW)
- spl = dsp_audio_ulaw_to_alaw[i];
- /* find the 7-bit-sample */
- for (j = 0; j < 256; j++) {
- if (sorted_alaw[j] == spl)
- break;
- }
- /* write 7-bit audio value */
- dsp_audio_law2seven[i] = j >> 1;
- }
- for (i = 0; i < 128; i++) {
- spl = sorted_alaw[i << 1];
- if (dsp_options & DSP_OPT_ULAW)
- spl = dsp_audio_alaw_to_ulaw[spl];
- dsp_audio_seven2law[i] = spl;
- }
- }
- /* mix 2*law -> law */
- u8 dsp_audio_mix_law[65536];
- /******************************************************
- * generate mix table to mix two law samples into one *
- ******************************************************/
- void
- dsp_audio_generate_mix_table(void)
- {
- int i, j;
- s32 sample;
- i = 0;
- while (i < 256) {
- j = 0;
- while (j < 256) {
- sample = dsp_audio_law_to_s32[i];
- sample += dsp_audio_law_to_s32[j];
- if (sample > 32767)
- sample = 32767;
- if (sample < -32768)
- sample = -32768;
- dsp_audio_mix_law[(i<<8)|j] =
- dsp_audio_s16_to_law[sample & 0xffff];
- j++;
- }
- i++;
- }
- }
- /*************************************
- * generate different volume changes *
- *************************************/
- static u8 dsp_audio_reduce8[256];
- static u8 dsp_audio_reduce7[256];
- static u8 dsp_audio_reduce6[256];
- static u8 dsp_audio_reduce5[256];
- static u8 dsp_audio_reduce4[256];
- static u8 dsp_audio_reduce3[256];
- static u8 dsp_audio_reduce2[256];
- static u8 dsp_audio_reduce1[256];
- static u8 dsp_audio_increase1[256];
- static u8 dsp_audio_increase2[256];
- static u8 dsp_audio_increase3[256];
- static u8 dsp_audio_increase4[256];
- static u8 dsp_audio_increase5[256];
- static u8 dsp_audio_increase6[256];
- static u8 dsp_audio_increase7[256];
- static u8 dsp_audio_increase8[256];
- static u8 *dsp_audio_volume_change[16] = {
- dsp_audio_reduce8,
- dsp_audio_reduce7,
- dsp_audio_reduce6,
- dsp_audio_reduce5,
- dsp_audio_reduce4,
- dsp_audio_reduce3,
- dsp_audio_reduce2,
- dsp_audio_reduce1,
- dsp_audio_increase1,
- dsp_audio_increase2,
- dsp_audio_increase3,
- dsp_audio_increase4,
- dsp_audio_increase5,
- dsp_audio_increase6,
- dsp_audio_increase7,
- dsp_audio_increase8,
- };
- void
- dsp_audio_generate_volume_changes(void)
- {
- register s32 sample;
- int i;
- int num[] = { 110, 125, 150, 175, 200, 300, 400, 500 };
- int denum[] = { 100, 100, 100, 100, 100, 100, 100, 100 };
- i = 0;
- while (i < 256) {
- dsp_audio_reduce8[i] = dsp_audio_s16_to_law[
- (dsp_audio_law_to_s32[i] * denum[7] / num[7]) & 0xffff];
- dsp_audio_reduce7[i] = dsp_audio_s16_to_law[
- (dsp_audio_law_to_s32[i] * denum[6] / num[6]) & 0xffff];
- dsp_audio_reduce6[i] = dsp_audio_s16_to_law[
- (dsp_audio_law_to_s32[i] * denum[5] / num[5]) & 0xffff];
- dsp_audio_reduce5[i] = dsp_audio_s16_to_law[
- (dsp_audio_law_to_s32[i] * denum[4] / num[4]) & 0xffff];
- dsp_audio_reduce4[i] = dsp_audio_s16_to_law[
- (dsp_audio_law_to_s32[i] * denum[3] / num[3]) & 0xffff];
- dsp_audio_reduce3[i] = dsp_audio_s16_to_law[
- (dsp_audio_law_to_s32[i] * denum[2] / num[2]) & 0xffff];
- dsp_audio_reduce2[i] = dsp_audio_s16_to_law[
- (dsp_audio_law_to_s32[i] * denum[1] / num[1]) & 0xffff];
- dsp_audio_reduce1[i] = dsp_audio_s16_to_law[
- (dsp_audio_law_to_s32[i] * denum[0] / num[0]) & 0xffff];
- sample = dsp_audio_law_to_s32[i] * num[0] / denum[0];
- if (sample < -32768)
- sample = -32768;
- else if (sample > 32767)
- sample = 32767;
- dsp_audio_increase1[i] = dsp_audio_s16_to_law[sample & 0xffff];
- sample = dsp_audio_law_to_s32[i] * num[1] / denum[1];
- if (sample < -32768)
- sample = -32768;
- else if (sample > 32767)
- sample = 32767;
- dsp_audio_increase2[i] = dsp_audio_s16_to_law[sample & 0xffff];
- sample = dsp_audio_law_to_s32[i] * num[2] / denum[2];
- if (sample < -32768)
- sample = -32768;
- else if (sample > 32767)
- sample = 32767;
- dsp_audio_increase3[i] = dsp_audio_s16_to_law[sample & 0xffff];
- sample = dsp_audio_law_to_s32[i] * num[3] / denum[3];
- if (sample < -32768)
- sample = -32768;
- else if (sample > 32767)
- sample = 32767;
- dsp_audio_increase4[i] = dsp_audio_s16_to_law[sample & 0xffff];
- sample = dsp_audio_law_to_s32[i] * num[4] / denum[4];
- if (sample < -32768)
- sample = -32768;
- else if (sample > 32767)
- sample = 32767;
- dsp_audio_increase5[i] = dsp_audio_s16_to_law[sample & 0xffff];
- sample = dsp_audio_law_to_s32[i] * num[5] / denum[5];
- if (sample < -32768)
- sample = -32768;
- else if (sample > 32767)
- sample = 32767;
- dsp_audio_increase6[i] = dsp_audio_s16_to_law[sample & 0xffff];
- sample = dsp_audio_law_to_s32[i] * num[6] / denum[6];
- if (sample < -32768)
- sample = -32768;
- else if (sample > 32767)
- sample = 32767;
- dsp_audio_increase7[i] = dsp_audio_s16_to_law[sample & 0xffff];
- sample = dsp_audio_law_to_s32[i] * num[7] / denum[7];
- if (sample < -32768)
- sample = -32768;
- else if (sample > 32767)
- sample = 32767;
- dsp_audio_increase8[i] = dsp_audio_s16_to_law[sample & 0xffff];
- i++;
- }
- }
- /**************************************
- * change the volume of the given skb *
- **************************************/
- /* this is a helper function for changing volume of skb. the range may be
- * -8 to 8, which is a shift to the power of 2. 0 == no volume, 3 == volume*8
- */
- void
- dsp_change_volume(struct sk_buff *skb, int volume)
- {
- u8 *volume_change;
- int i, ii;
- u8 *p;
- int shift;
- if (volume == 0)
- return;
- /* get correct conversion table */
- if (volume < 0) {
- shift = volume + 8;
- if (shift < 0)
- shift = 0;
- } else {
- shift = volume + 7;
- if (shift > 15)
- shift = 15;
- }
- volume_change = dsp_audio_volume_change[shift];
- i = 0;
- ii = skb->len;
- p = skb->data;
- /* change volume */
- while (i < ii) {
- *p = volume_change[*p];
- p++;
- i++;
- }
- }
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