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- <?xml version='1.0' encoding='utf-8'?>
- <!--
- Copyright (c) 2003-onwards Shaven Puppy Ltd
- All rights reserved.
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are
- met:
-
- * Redistributions of source code must retain the above copyright
- notice, this list of conditions and the following disclaimer.
-
- * Redistributions in binary form must reproduce the above copyright
- notice, this list of conditions and the following disclaimer in the
- documentation and/or other materials provided with the distribution.
-
- * Neither the name of 'Shaven Puppy' nor the names of its contributors
- may be used to endorse or promote products derived from this software
- without specific prior written permission.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
- TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
- CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
- LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- -->
- <!-- Tags -->
- <resources>
- <include resource="tags-common.xml"/>
- <!-- Game specific tags -->
- <map tag="layers" class="worm.features.LayersFeature" />
- <map tag="bullet" class="worm.features.BulletFeature" />
- <map tag="weapon" class="worm.weapons.WeaponFeature" />
- <map tag="shake" class="worm.animation.ShakeCommand" />
- <map tag="lock" class="worm.animation.LockCommand" />
- <map tag="unlock" class="worm.animation.UnlockCommand" />
- <map tag="setlayers" class="worm.animation.LayersCommand" />
- <map tag="notify" class="worm.animation.NotifyCommand"/>
- <map tag="followplayer" class="worm.animation.LightAngleCommand"/>
- <map tag="gidrah" class="worm.features.GidrahFeature" />
- <map tag="world" class="worm.features.WorldFeature" />
- <map tag="level" class="worm.features.LevelFeature" />
- <map tag="levelcolors" class="worm.features.LevelColorsFeature" />
- <map tag="tileset" class="worm.features.TileSetFeature" />
- <map tag="decal" class="worm.features.DecalFeature" />
- <map tag="character" class="worm.features.CharacterFeature" />
- <map tag="setting" class="worm.features.SettingFeature" />
- <map tag="cavetemplate" class="worm.features.CaveTemplateFeature" />
- <map tag="perlintemplate" class="worm.features.PerlinTemplateFeature" />
- <map tag="plainstemplate" class="worm.features.PlainsTemplateFeature" />
- <map tag="emptytemplate" class="worm.features.EmptyTemplateFeature" />
- <map tag="unit" class="worm.features.UnitFeature"/>
- <map tag="scenery" class="worm.features.SceneryFeature"/>
- <map tag="medal" class="worm.features.MedalFeature"/>
- <map tag="story" class="worm.features.StoryFeature"/>
- <map tag="research" class="worm.features.ResearchFeature"/>
- <map tag="bomb" class="worm.features.BombFeature"/>
- <map tag="hint" class="worm.features.HintFeature"/>
- <map tag="rank" class="worm.features.RankFeature"/>
- <map tag="emit" class="worm.animation.EmitCommand"/>
- <map tag="print" class="worm.animation.PrintCommand"/>
- <map tag="shoot" class="worm.animation.ShootCommand"/>
- <map tag="weather" class="worm.effects.WeatherEmitter"/>
- </resources>
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