gidrahs-hoff-anim.xml 81 KB

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  1. <?xml version='1.0' encoding='utf-8'?>
  2. <!--
  3. Copyright (c) 2003-onwards Shaven Puppy Ltd
  4. All rights reserved.
  5. Redistribution and use in source and binary forms, with or without
  6. modification, are permitted provided that the following conditions are
  7. met:
  8. * Redistributions of source code must retain the above copyright
  9. notice, this list of conditions and the following disclaimer.
  10. * Redistributions in binary form must reproduce the above copyright
  11. notice, this list of conditions and the following disclaimer in the
  12. documentation and/or other materials provided with the distribution.
  13. * Neither the name of 'Shaven Puppy' nor the names of its contributors
  14. may be used to endorse or promote products derived from this software
  15. without specific prior written permission.
  16. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  17. "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
  18. TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
  19. PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
  20. CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
  21. EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
  22. PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
  23. PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  24. LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  25. NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  26. SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  27. -->
  28. <resources>
  29. <animation name="gidrah.hoff.dead.anim">
  30. <animcolor a="255" d="5"/>
  31. <animcolor a="200" d="4"/>
  32. <animcolor a="150" d="3"/>
  33. <animcolor a="100" d="2"/>
  34. <animcolor a="50" d="2"/>
  35. <animcolor a="25" d="2"/>
  36. <animcolor a="10" d="2"/>
  37. <animcolor a="0" d="17"/>
  38. <event id="1"/>
  39. </animation>
  40. <!-- GIDRAH.HOFF.01 ================================================================================================== -->
  41. <!-- GIDRAH.HOFF.01 definition -->
  42. <gidrah
  43. name="gidrah.hoff.01"
  44. inherit="gidrah.hoff.01.spec"
  45. floor="-4"
  46. >
  47. <appearance><layers scale="0.5">
  48. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" animation="gidrah.hoff.01.walk.anim" />
  49. <sprite id="face" layer="5" sublayer="1" offset="0,0" attenuated="true" doChildOffset="true" animation="gidrah.hoff.01.blink.anim" />
  50. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.01.ground.01" />
  51. </layers></appearance>
  52. <attackAppearance><layers scale="0.5">
  53. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" animation="gidrah.hoff.01.attack.anim" />
  54. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.01.ground.01" />
  55. <sprite id="face" layer="5" sublayer="1" offset="0,0" attenuated="true" animation="gidrah.hoff.01.attack.face.anim" />
  56. </layers></attackAppearance>
  57. <deathAppearance><layers scale="0.5">
  58. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" animation="gidrah.hoff.01.dead.eyes.anim" />
  59. <sprite layer="5" sublayer="0" offset="0,0" attenuated="false" animation="gidrah.hoff.01.dead.anim" />
  60. <emitter emitter="gidrah.hoff.death.emitter" offset="15,15" />
  61. <emitter emitter="gidrah.hoff.death.flash.emitter" offset="15,24" />
  62. </layers></deathAppearance>
  63. <idleAppearance><layers scale="0.5">
  64. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" image="spriteimage.gidrah.hoff.01.01" />
  65. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.01.ground.01" />
  66. <sprite id="face" layer="5" sublayer="1" offset="0,0" attenuated="true" animation="gidrah.hoff.01.blink.anim" />
  67. </layers></idleAppearance>
  68. <frozenAppearance><array>
  69. <item><layers scale="0.5">
  70. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" image="spriteimage.gidrah.hoff.01.01" />
  71. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.01.ground.01" />
  72. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" image="spriteimage.gidrah.hoff.01.ice.glow.01" />
  73. <emitter emitter="frozen.sparkle.emitter" offset="16,0" ySortOffset="16" />
  74. </layers></item>
  75. <item><layers scale="0.5">
  76. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" animation="gidrah.hoff.01.frozen.1.anim" />
  77. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.01.ground.01" />
  78. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" image="spriteimage.gidrah.hoff.01.ice.glow.02" />
  79. <emitter emitter="frozen.sparkle.emitter" offset="16,0" ySortOffset="16" />
  80. </layers></item>
  81. <item><layers scale="0.5">
  82. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" animation="gidrah.hoff.01.frozen.2.anim" />
  83. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.01.ground.01" />
  84. <emitter emitter="frozen.sparkle.emitter" offset="16,0" ySortOffset="16" />
  85. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" image="spriteimage.gidrah.hoff.01.ice.glow.03" />
  86. </layers></item>
  87. </array></frozenAppearance>
  88. <stunAppearance><layers scale="0.5">
  89. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" image="spriteimage.gidrah.hoff.01.01" />
  90. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" animation="gidrah.hoff.01.stun.anim" />
  91. <sprite layer="5" sublayer="2" offset="0,0" attenuated="false" animation="gidrah.hoff.01.stun.glow.anim" />
  92. <emitter emitter="gidrah.hoff.stun.emitter" offset="16,24" />
  93. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.01.ground.01" />
  94. <sprite id="face" layer="5" sublayer="1" offset="0,0" ySortOffset="0" attenuated="true" doChildOffset="true" animation="gidrah.hoff.01.stun.face.anim" />
  95. </layers></stunAppearance>
  96. </gidrah>
  97. <!-- FRAMESETS for GIDRAH.HOFF.01 -->
  98. <array name="gidrah.hoff.01.face.array">
  99. <item>spriteimage.gidrah.hoff.01.glow.01</item>
  100. <item>spriteimage.gidrah.hoff.01.glow.02</item>
  101. <item>spriteimage.gidrah.hoff.01.glow.03</item>
  102. <item>spriteimage.gidrah.hoff.01.attack.glow.01</item>
  103. <item>spriteimage.gidrah.hoff.01.attack.glow.02</item>
  104. <item>spriteimage.gidrah.hoff.01.attack.glow.03</item>
  105. </array>
  106. <!-- ANIMATION for GIDRAH.HOFF.01 -->
  107. <animation name="gidrah.hoff.01.walk.anim">
  108. <label id="start"/>
  109. <frame i="spriteimage.gidrah.hoff.01.01" d="4" />
  110. <frame i="spriteimage.gidrah.hoff.01.01" d="1" childYOffset="2.0" />
  111. <frame i="spriteimage.gidrah.hoff.01.02" d="1" childYOffset="2.0" />
  112. <frame i="spriteimage.gidrah.hoff.01.02" d="1" childYOffset="3.0" />
  113. <frame i="spriteimage.gidrah.hoff.01.03" d="4" childYOffset="3.0" />
  114. <frame i="spriteimage.gidrah.hoff.01.03" d="1" />
  115. <frame i="spriteimage.gidrah.hoff.01.01" d="4" />
  116. <frame i="spriteimage.gidrah.hoff.01.01" d="1" childYOffset="2.0" />
  117. <frame i="spriteimage.gidrah.hoff.01.06" d="1" childYOffset="2.0" />
  118. <frame i="spriteimage.gidrah.hoff.01.06" d="1" childYOffset="3.0" />
  119. <frame i="spriteimage.gidrah.hoff.01.07" d="4" childYOffset="3.0" />
  120. <frame i="spriteimage.gidrah.hoff.01.07" d="1" />
  121. <frame i="spriteimage.gidrah.hoff.01.01" d="4" />
  122. <frame i="spriteimage.gidrah.hoff.01.01" d="1" childYOffset="2.0" />
  123. <frame i="spriteimage.gidrah.hoff.01.04" d="1" childYOffset="2.0" />
  124. <frame i="spriteimage.gidrah.hoff.01.04" d="1" childYOffset="3.0" />
  125. <frame i="spriteimage.gidrah.hoff.01.05" d="4" childYOffset="3.0" />
  126. <frame i="spriteimage.gidrah.hoff.01.05" d="1" />
  127. <goto id="start"/>
  128. </animation>
  129. <animation name="gidrah.hoff.01.blink.anim">
  130. <frameset id="gidrah.hoff.01.face.array" />
  131. <label id="start"/>
  132. <frame idx="0" d="50" />
  133. <random>
  134. <dest id="blink" n="1"/>
  135. <dest id="start" n="6"/>
  136. </random>
  137. <label id="blink"/>
  138. <frame idx="0" d="9" />
  139. <frame idx="1" d="1" />
  140. <frame idx="2" d="19" />
  141. <frame idx="1" d="3" />
  142. <frame idx="0" d="7" />
  143. <random>
  144. <dest id="continue" n="1"/>
  145. <dest id="start" n="3"/>
  146. </random>
  147. <label id="continue"/>
  148. <frame idx="0" d="7" />
  149. <frame idx="1" d="1" />
  150. <frame idx="2" d="14" />
  151. <frame idx="1" d="4" />
  152. <goto id="start"/>
  153. </animation>
  154. <animation name="gidrah.hoff.01.attack.anim">
  155. <loop count="3"/>
  156. <label id="bite"/>
  157. <notify layer="face" idx="0"/><frame i="spriteimage.gidrah.hoff.01.01" d="2" />
  158. <notify layer="face" idx="3"/><frame i="spriteimage.gidrah.hoff.01.08" d="2" />
  159. <notify layer="face" idx="4"/><frame i="spriteimage.gidrah.hoff.01.09" d="2" />
  160. <notify layer="face" idx="5"/><frame i="spriteimage.gidrah.hoff.01.10" d="6" />
  161. <notify layer="face" idx="0"/><frame i="spriteimage.gidrah.hoff.01.01" d="3" />
  162. <repeat id="bite"/>
  163. <event id="1"/>
  164. <notify layer="face" idx="0"/><frame i="spriteimage.gidrah.hoff.01.01" d="1" />
  165. <event id="2"/>
  166. </animation>
  167. <animation name="gidrah.hoff.01.attack.face.anim">
  168. <frameset id="gidrah.hoff.01.face.array" />
  169. </animation>
  170. <animation name="gidrah.hoff.01.dead.anim">
  171. <frame i="spriteimage.gidrah.hoff.01.ghost.01" d="2" />
  172. <frame i="gidrah.hoff.dead.anim" d="0"/>
  173. </animation>
  174. <animation name="gidrah.hoff.01.dead.eyes.anim">
  175. <frame i="spriteimage.gidrah.hoff.01.ghost.eyes.glow.01" d="2" />
  176. <frame i="gidrah.dead.anim" d="0"/>
  177. </animation>
  178. <animation name="gidrah.hoff.01.frozen.1.anim">
  179. <random>
  180. <dest id="frozen3" n="1"/>
  181. <dest id="frozen2" n="1"/>
  182. <dest id="frozen1" n="1"/>
  183. </random>
  184. <label id="frozen1"/>
  185. <frame i="spriteimage.gidrah.hoff.01.02" d="1" />
  186. <goto id="end"/>
  187. <label id="frozen2"/>
  188. <frame i="spriteimage.gidrah.hoff.01.04" d="1" />
  189. <goto id="end"/>
  190. <label id="frozen3"/>
  191. <frame i="spriteimage.gidrah.hoff.01.06" d="1" />
  192. <label id="end"/>
  193. </animation>
  194. <animation name="gidrah.hoff.01.frozen.2.anim">
  195. <random>
  196. <dest id="frozen3" n="1"/>
  197. <dest id="frozen2" n="1"/>
  198. <dest id="frozen1" n="1"/>
  199. </random>
  200. <label id="frozen1"/>
  201. <frame i="spriteimage.gidrah.hoff.01.03" d="1" />
  202. <goto id="end"/>
  203. <label id="frozen2"/>
  204. <frame i="spriteimage.gidrah.hoff.01.05" d="1" />
  205. <goto id="end"/>
  206. <label id="frozen3"/>
  207. <frame i="spriteimage.gidrah.hoff.01.07" d="1" />
  208. <label id="end"/>
  209. </animation>
  210. <animation name="gidrah.hoff.01.stun.glow.anim">
  211. <frame i="spriteimage.gidrah.hoff.01.ghost.eyes.glow.01" d="1" />
  212. <frame i="gidrah.stun.anim" d="0"/>
  213. </animation>
  214. <animation name="gidrah.hoff.01.stun.anim">
  215. <frame i="spriteimage.gidrah.hoff.01.ghost.01" d="1" />
  216. <frame i="gidrah.hoff.dead.anim" d="0"/>
  217. </animation>
  218. <animation name="gidrah.hoff.01.stun.face.anim">
  219. <frameset id="gidrah.hoff.01.face.array" />
  220. <frame idx="2" d="45" />
  221. <frame idx="1" d="5" />
  222. <frame idx="0" d="449" />
  223. </animation>
  224. <!-- GIDRAH.HOFF.02 ================================================================================================== -->
  225. <!-- GIDRAH.HOFF.02 definition -->
  226. <gidrah
  227. name="gidrah.hoff.02"
  228. inherit="gidrah.hoff.02.spec"
  229. floor="-4"
  230. >
  231. <appearance><layers scale="0.5">
  232. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" animation="gidrah.hoff.02.walk.anim" />
  233. <sprite id="face" layer="5" sublayer="1" offset="0,0" attenuated="false" doChildOffset="true" animation="gidrah.hoff.02.blink.anim" />
  234. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.02.ground.01" />
  235. </layers></appearance>
  236. <attackAppearance><layers scale="0.5">
  237. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" animation="gidrah.hoff.02.attack.anim" />
  238. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.02.ground.01" />
  239. <sprite id="face" layer="5" sublayer="1" offset="0,0" attenuated="false" animation="gidrah.hoff.02.attack.face.anim" />
  240. </layers></attackAppearance>
  241. <deathAppearance><layers scale="0.5">
  242. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" animation="gidrah.hoff.02.dead.eyes.anim" />
  243. <sprite layer="5" sublayer="0" offset="0,0" attenuated="false" animation="gidrah.hoff.02.dead.anim" />
  244. <emitter emitter="gidrah.hoff.death.emitter" offset="15,15" />
  245. <emitter emitter="gidrah.hoff.death.flash.emitter" offset="15,24" />
  246. </layers></deathAppearance>
  247. <idleAppearance><layers scale="0.5">
  248. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" image="spriteimage.gidrah.hoff.02.01" />
  249. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.02.ground.01" />
  250. <sprite id="face" layer="5" sublayer="1" offset="0,0" attenuated="false" animation="gidrah.hoff.02.blink.anim" />
  251. </layers></idleAppearance>
  252. <frozenAppearance><array>
  253. <item><layers scale="0.5">
  254. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" image="spriteimage.gidrah.hoff.02.01" />
  255. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.02.ground.01" />
  256. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" image="spriteimage.gidrah.hoff.02.ice.glow.01" />
  257. <emitter emitter="frozen.sparkle.emitter" offset="16,0" ySortOffset="16" />
  258. </layers></item>
  259. <item><layers scale="0.5">
  260. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" animation="gidrah.hoff.02.frozen.1.anim" />
  261. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.02.ground.01" />
  262. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" image="spriteimage.gidrah.hoff.02.ice.glow.02" />
  263. <emitter emitter="frozen.sparkle.emitter" offset="16,0" ySortOffset="16" />
  264. </layers></item>
  265. <item><layers scale="0.5">
  266. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" animation="gidrah.hoff.02.frozen.2.anim" />
  267. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.02.ground.01" />
  268. <emitter emitter="frozen.sparkle.emitter" offset="16,0" ySortOffset="16" />
  269. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" image="spriteimage.gidrah.hoff.02.ice.glow.03" />
  270. </layers></item>
  271. </array></frozenAppearance>
  272. <stunAppearance><layers scale="0.5">
  273. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" image="spriteimage.gidrah.hoff.02.01" />
  274. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" animation="gidrah.hoff.02.stun.anim" />
  275. <sprite layer="5" sublayer="2" offset="0,0" attenuated="false" animation="gidrah.hoff.02.stun.glow.anim" />
  276. <emitter emitter="gidrah.hoff.stun.emitter" offset="16,24" />
  277. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.02.ground.01" />
  278. <sprite id="face" layer="5" sublayer="1" offset="0,0" ySortOffset="0" attenuated="true" doChildOffset="true" animation="gidrah.hoff.02.stun.face.anim" />
  279. </layers></stunAppearance>
  280. </gidrah>
  281. <!-- FRAMESETS for GIDRAH.HOFF.02 -->
  282. <array name="gidrah.hoff.02.face.array">
  283. <item>spriteimage.gidrah.hoff.02.glow.01</item>
  284. <item>spriteimage.gidrah.hoff.02.glow.02</item>
  285. <item>spriteimage.gidrah.hoff.02.glow.03</item>
  286. <item>spriteimage.gidrah.hoff.02.attack.glow.01</item>
  287. <item>spriteimage.gidrah.hoff.02.attack.glow.02</item>
  288. <item>spriteimage.gidrah.hoff.02.attack.glow.03</item>
  289. </array>
  290. <!-- ANIMATION for GIDRAH.HOFF.02 -->
  291. <animation name="gidrah.hoff.02.walk.anim">
  292. <label id="start"/>
  293. <frame i="spriteimage.gidrah.hoff.02.01" d="4" />
  294. <frame i="spriteimage.gidrah.hoff.02.01" d="1" childYOffset="2.0" />
  295. <frame i="spriteimage.gidrah.hoff.02.02" d="1" childYOffset="2.0" />
  296. <frame i="spriteimage.gidrah.hoff.02.02" d="1" childYOffset="3.0" />
  297. <frame i="spriteimage.gidrah.hoff.02.03" d="4" childYOffset="3.0" />
  298. <frame i="spriteimage.gidrah.hoff.02.03" d="1" />
  299. <frame i="spriteimage.gidrah.hoff.02.01" d="4" />
  300. <frame i="spriteimage.gidrah.hoff.02.01" d="1" childYOffset="2.0" />
  301. <frame i="spriteimage.gidrah.hoff.02.06" d="1" childYOffset="2.0" />
  302. <frame i="spriteimage.gidrah.hoff.02.06" d="1" childYOffset="3.0" />
  303. <frame i="spriteimage.gidrah.hoff.02.07" d="4" childYOffset="3.0" />
  304. <frame i="spriteimage.gidrah.hoff.02.07" d="1" />
  305. <frame i="spriteimage.gidrah.hoff.02.01" d="4" />
  306. <frame i="spriteimage.gidrah.hoff.02.01" d="1" childYOffset="2.0" />
  307. <frame i="spriteimage.gidrah.hoff.02.04" d="1" childYOffset="2.0" />
  308. <frame i="spriteimage.gidrah.hoff.02.04" d="1" childYOffset="3.0" />
  309. <frame i="spriteimage.gidrah.hoff.02.05" d="4" childYOffset="3.0" />
  310. <frame i="spriteimage.gidrah.hoff.02.05" d="1" />
  311. <goto id="start"/>
  312. </animation>
  313. <animation name="gidrah.hoff.02.blink.anim">
  314. <frameset id="gidrah.hoff.02.face.array" />
  315. <label id="start"/>
  316. <frame idx="0" d="50" />
  317. <random>
  318. <dest id="blink" n="1"/>
  319. <dest id="start" n="6"/>
  320. </random>
  321. <label id="blink"/>
  322. <frame idx="0" d="9" />
  323. <frame idx="1" d="1" />
  324. <frame idx="2" d="19" />
  325. <frame idx="1" d="3" />
  326. <frame idx="0" d="7" />
  327. <random>
  328. <dest id="continue" n="1"/>
  329. <dest id="start" n="3"/>
  330. </random>
  331. <label id="continue"/>
  332. <frame idx="0" d="7" />
  333. <frame idx="1" d="1" />
  334. <frame idx="2" d="14" />
  335. <frame idx="1" d="4" />
  336. <goto id="start"/>
  337. </animation>
  338. <animation name="gidrah.hoff.02.attack.anim">
  339. <loop count="2"/>
  340. <label id="bite"/>
  341. <notify layer="face" idx="0"/><frame i="spriteimage.gidrah.hoff.02.01" d="2" />
  342. <notify layer="face" idx="3"/><frame i="spriteimage.gidrah.hoff.02.08" d="2" />
  343. <notify layer="face" idx="4"/><frame i="spriteimage.gidrah.hoff.02.09" d="2" />
  344. <notify layer="face" idx="5"/><frame i="spriteimage.gidrah.hoff.02.10" d="8" />
  345. <notify layer="face" idx="0"/><frame i="spriteimage.gidrah.hoff.02.01" d="4" />
  346. <repeat id="bite"/>
  347. <event id="1"/>
  348. <notify layer="face" idx="0"/><frame i="spriteimage.gidrah.hoff.02.01" d="1" />
  349. <event id="2"/>
  350. </animation>
  351. <animation name="gidrah.hoff.02.attack.face.anim">
  352. <frameset id="gidrah.hoff.02.face.array" />
  353. </animation>
  354. <animation name="gidrah.hoff.02.dead.anim">
  355. <frame i="spriteimage.gidrah.hoff.02.ghost.01" d="2" />
  356. <frame i="gidrah.hoff.dead.anim" d="0"/>
  357. </animation>
  358. <animation name="gidrah.hoff.02.dead.eyes.anim">
  359. <frame i="spriteimage.gidrah.hoff.02.ghost.eyes.glow.01" d="2" />
  360. <frame i="gidrah.dead.anim" d="0"/>
  361. </animation>
  362. <animation name="gidrah.hoff.02.frozen.1.anim">
  363. <random>
  364. <dest id="frozen3" n="1"/>
  365. <dest id="frozen2" n="1"/>
  366. <dest id="frozen1" n="1"/>
  367. </random>
  368. <label id="frozen1"/>
  369. <frame i="spriteimage.gidrah.hoff.02.02" d="1" />
  370. <goto id="end"/>
  371. <label id="frozen2"/>
  372. <frame i="spriteimage.gidrah.hoff.02.04" d="1" />
  373. <goto id="end"/>
  374. <label id="frozen3"/>
  375. <frame i="spriteimage.gidrah.hoff.02.06" d="1" />
  376. <label id="end"/>
  377. </animation>
  378. <animation name="gidrah.hoff.02.frozen.2.anim">
  379. <random>
  380. <dest id="frozen3" n="1"/>
  381. <dest id="frozen2" n="1"/>
  382. <dest id="frozen1" n="1"/>
  383. </random>
  384. <label id="frozen1"/>
  385. <frame i="spriteimage.gidrah.hoff.02.03" d="1" />
  386. <goto id="end"/>
  387. <label id="frozen2"/>
  388. <frame i="spriteimage.gidrah.hoff.02.05" d="1" />
  389. <goto id="end"/>
  390. <label id="frozen3"/>
  391. <frame i="spriteimage.gidrah.hoff.02.07" d="1" />
  392. <label id="end"/>
  393. </animation>
  394. <animation name="gidrah.hoff.02.stun.glow.anim">
  395. <frame i="spriteimage.gidrah.hoff.02.ghost.eyes.glow.01" d="1" />
  396. <frame i="gidrah.stun.anim" d="0"/>
  397. </animation>
  398. <animation name="gidrah.hoff.02.stun.anim">
  399. <frame i="spriteimage.gidrah.hoff.02.ghost.01" d="1" />
  400. <frame i="gidrah.hoff.dead.anim" d="0"/>
  401. </animation>
  402. <animation name="gidrah.hoff.02.stun.face.anim">
  403. <frameset id="gidrah.hoff.02.face.array" />
  404. <frame idx="2" d="45" />
  405. <frame idx="1" d="5" />
  406. <frame idx="0" d="449" />
  407. </animation>
  408. <!-- GIDRAH.HOFF.03 ================================================================================================== -->
  409. <!-- GIDRAH.MOON.03 definition -->
  410. <gidrah
  411. name="gidrah.hoff.03"
  412. inherit="gidrah.hoff.03.spec"
  413. floor="-4"
  414. >
  415. <appearance><layers scale="0.5">
  416. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" animation="gidrah.hoff.03.walk.body.anim" />
  417. <sprite id="face" layer="5" sublayer="1" offset="0,0" attenuated="true" doChildOffset="true" animation="gidrah.hoff.03.blink.anim" />
  418. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.03.ground.01" />
  419. </layers></appearance>
  420. <attackAppearance><layers scale="0.5">
  421. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" animation="gidrah.hoff.03.attack.body.anim" />
  422. <sprite id="face" layer="5" sublayer="1" offset="0,0" attenuated="true" doChildOffset="true" animation="gidrah.hoff.03.attack.face.anim" />
  423. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.03.ground.01" />
  424. </layers></attackAppearance>
  425. <deathAppearance><layers scale="0.5">
  426. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" animation="gidrah.hoff.03.dead.eyes.anim" />
  427. <sprite layer="5" sublayer="0" offset="0,0" attenuated="false" animation="gidrah.hoff.03.dead.anim" />
  428. <emitter emitter="gidrah.hoff.death.emitter" offset="16,15" />
  429. <emitter emitter="gidrah.hoff.death.flash.emitter" offset="16,24" />
  430. </layers></deathAppearance>
  431. <idleAppearance><layers scale="0.5">
  432. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" animation="gidrah.hoff.03.idle.body.anim" />
  433. <sprite id="face" layer="5" sublayer="1" offset="0,0" attenuated="true" doChildOffset="true" animation="gidrah.hoff.03.blink.anim" />
  434. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.03.ground.01" />
  435. </layers></idleAppearance>
  436. <frozenAppearance><array>
  437. <item><layers scale="0.5">
  438. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" image="spriteimage.gidrah.hoff.03.01" />
  439. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.03.ground.01" />
  440. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" image="spriteimage.gidrah.hoff.03.ice.glow.01" />
  441. <emitter emitter="frozen.sparkle.emitter" offset="16,0" ySortOffset="16" />
  442. </layers></item>
  443. <item><layers scale="0.5">
  444. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" image="spriteimage.gidrah.hoff.03.02" />
  445. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.03.ground.01" />
  446. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" image="spriteimage.gidrah.hoff.03.ice.glow.02" />
  447. <emitter emitter="frozen.sparkle.emitter" offset="16,0" ySortOffset="16" />
  448. </layers></item>
  449. <item><layers scale="0.5">
  450. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" image="spriteimage.gidrah.hoff.03.03" />
  451. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.03.ground.01" />
  452. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" image="spriteimage.gidrah.hoff.03.ice.glow.03" />
  453. <emitter emitter="frozen.sparkle.emitter" offset="16,0" ySortOffset="16" />
  454. </layers></item>
  455. <item><layers scale="0.5">
  456. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" image="spriteimage.gidrah.hoff.03.04" />
  457. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.03.ground.01" />
  458. <emitter emitter="frozen.sparkle.emitter" offset="15,0" ySortOffset="16" />
  459. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" image="spriteimage.gidrah.hoff.03.ice.glow.04" />
  460. </layers></item>
  461. </array></frozenAppearance>
  462. <stunAppearance><layers scale="0.5">
  463. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" image="spriteimage.gidrah.hoff.03.02" />
  464. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" animation="gidrah.hoff.03.stun.anim" />
  465. <sprite layer="5" sublayer="2" offset="0,0" attenuated="false" animation="gidrah.hoff.03.stun.glow.anim" />
  466. <emitter emitter="gidrah.hoff.stun.emitter" offset="16,30" />
  467. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.03.ground.01" />
  468. <sprite id="face" layer="5" sublayer="1" offset="0,5" ySortOffset="0" attenuated="true" doChildOffset="true" animation="gidrah.hoff.03.stun.face.anim" />
  469. </layers></stunAppearance>
  470. </gidrah>
  471. <!-- FRAMESETS for gidrah.hoff.03 -->
  472. <array name="gidrah.hoff.03.face.array">
  473. <item>spriteimage.gidrah.hoff.03.glow.01</item>
  474. <item>spriteimage.gidrah.hoff.03.glow.02</item>
  475. <item>spriteimage.gidrah.hoff.03.glow.03</item>
  476. <item>spriteimage.gidrah.hoff.03.attack.glow.01</item>
  477. <item>spriteimage.gidrah.hoff.03.attack.glow.02</item>
  478. <item>spriteimage.gidrah.hoff.03.attack.glow.03</item>
  479. </array>
  480. <!-- ANIMATION for gidrah.hoff.03 -->
  481. <animation name="gidrah.hoff.03.walk.body.anim">
  482. <label id="start"/>
  483. <frame i="spriteimage.gidrah.hoff.03.04" d="1" childYOffset="0.0" />
  484. <frame i="spriteimage.gidrah.hoff.03.04" d="1" childYOffset="2.0" />
  485. <lock />
  486. <frame i="spriteimage.gidrah.hoff.03.03" d="1" childYOffset="5.0" />
  487. <frame i="spriteimage.gidrah.hoff.03.02" d="1" childYOffset="8.0" />
  488. <frame i="spriteimage.gidrah.hoff.03.01" d="1" childYOffset="8.0" />
  489. <frame i="spriteimage.gidrah.hoff.03.01" d="3" childYOffset="8.0" />
  490. <frame i="spriteimage.gidrah.hoff.03.01" d="1" childYOffset="5.0" />
  491. <frame i="spriteimage.gidrah.hoff.03.02" d="1" childYOffset="5.0" />
  492. <frame i="spriteimage.gidrah.hoff.03.02" d="1" childYOffset="2.0" />
  493. <frame i="spriteimage.gidrah.hoff.03.03" d="1" childYOffset="2.0" />
  494. <frame i="spriteimage.gidrah.hoff.03.03" d="1" childYOffset="0.0" />
  495. <unlock />
  496. <frame i="spriteimage.gidrah.hoff.03.04" d="2" childYOffset="0.0" />
  497. <goto id="start"/>
  498. </animation>
  499. <animation name="gidrah.hoff.03.blink.anim">
  500. <frameset id="gidrah.hoff.03.face.array" />
  501. <label id="start"/>
  502. <frame idx="0" d="50" />
  503. <random>
  504. <dest id="blink" n="1"/>
  505. <dest id="start" n="3"/>
  506. </random>
  507. <label id="blink"/>
  508. <frame idx="0" d="9" />
  509. <frame idx="1" d="1" />
  510. <frame idx="2" d="19" />
  511. <frame idx="1" d="3" />
  512. <frame idx="0" d="7" />
  513. <random>
  514. <dest id="continue" n="1"/>
  515. <dest id="start" n="3"/>
  516. </random>
  517. <label id="continue"/>
  518. <frame idx="0" d="7" />
  519. <frame idx="1" d="1" />
  520. <frame idx="2" d="14" />
  521. <frame idx="1" d="4" />
  522. <goto id="start"/>
  523. </animation>
  524. <animation name="gidrah.hoff.03.attack.body.anim">
  525. <loop count="1"/>
  526. <label id="bite"/>
  527. <notify layer="face" idx="0"/><frame i="spriteimage.gidrah.hoff.03.04" d="2" childYOffset="0.0" />
  528. <notify layer="face" idx="3"/><frame i="spriteimage.gidrah.hoff.03.attack.01" d="2" />
  529. <notify layer="face" idx="4"/><frame i="spriteimage.gidrah.hoff.03.attack.02" d="2" />
  530. <notify layer="face" idx="5"/><frame i="spriteimage.gidrah.hoff.03.attack.03" d="8" />
  531. <notify layer="face" idx="0"/><frame i="spriteimage.gidrah.hoff.03.04" d="3" />
  532. <repeat id="bite"/>
  533. <frame i="spriteimage.gidrah.hoff.03.04" d="1" />
  534. <event id="1"/>
  535. <frame i="spriteimage.gidrah.hoff.03.04" d="1" />
  536. <event id="2"/>
  537. </animation>
  538. <animation name="gidrah.hoff.03.attack.face.anim">
  539. <frameset id="gidrah.hoff.03.face.array" />
  540. </animation>
  541. <animation name="gidrah.hoff.03.dead.anim">
  542. <frame i="spriteimage.gidrah.hoff.03.ghost.01" d="2" />
  543. <frame i="gidrah.hoff.dead.anim" d="0"/>
  544. </animation>
  545. <animation name="gidrah.hoff.03.dead.eyes.anim">
  546. <frame i="spriteimage.gidrah.hoff.03.ghost.eyes.glow.01" d="2" />
  547. <frame i="gidrah.dead.anim" d="0"/>
  548. </animation>
  549. <animation name="gidrah.hoff.03.idle.body.anim">
  550. <label id="start"/>
  551. <frame i="spriteimage.gidrah.hoff.03.04" d="5" />
  552. <frame i="spriteimage.gidrah.hoff.03.04" d="1" childYOffset="2.0" />
  553. <frame i="spriteimage.gidrah.hoff.03.03" d="4" childYOffset="2.0" />
  554. <frame i="spriteimage.gidrah.hoff.03.03" d="1" childYOffset="5.0" />
  555. <frame i="spriteimage.gidrah.hoff.03.02" d="6" childYOffset="5.0" />
  556. <frame i="spriteimage.gidrah.hoff.03.02" d="8" childYOffset="5.0" />
  557. <frame i="spriteimage.gidrah.hoff.03.02" d="1" childYOffset="2.0" />
  558. <frame i="spriteimage.gidrah.hoff.03.03" d="4" childYOffset="2.0" />
  559. <frame i="spriteimage.gidrah.hoff.03.03" d="1" />
  560. <frame i="spriteimage.gidrah.hoff.03.04" d="7" />
  561. <goto id="start"/>
  562. </animation>
  563. <animation name="gidrah.hoff.03.stun.glow.anim">
  564. <frame i="spriteimage.gidrah.hoff.03.ghost.eyes.glow.01" d="1" />
  565. <frame i="gidrah.stun.anim" d="0"/>
  566. </animation>
  567. <animation name="gidrah.hoff.03.stun.anim">
  568. <frame i="spriteimage.gidrah.hoff.03.ghost.01" d="1" />
  569. <frame i="gidrah.hoff.dead.anim" d="0"/>
  570. </animation>
  571. <animation name="gidrah.hoff.03.stun.face.anim">
  572. <frameset id="gidrah.hoff.03.face.array" />
  573. <frame idx="2" d="45" />
  574. <frame idx="1" d="5" />
  575. <frame idx="0" d="449" />
  576. </animation>
  577. <!-- GIDRAH.HOFF.04 ================================================================================================== -->
  578. <!-- GIDRAH.HOFF.04 definition -->
  579. <gidrah
  580. name="gidrah.hoff.04"
  581. inherit="gidrah.hoff.04.spec"
  582. floor="-4"
  583. >
  584. <appearance><layers scale="0.5">
  585. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" animation="gidrah.hoff.04.walk.anim" />
  586. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.04.ground.01" />
  587. <sprite id="face" layer="5" sublayer="1" offset="0,0" attenuated="true" animation="gidrah.hoff.04.walk.face.anim" />
  588. </layers></appearance>
  589. <attackAppearance><layers scale="0.5">
  590. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" animation="gidrah.hoff.04.attack.anim" />
  591. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.04.ground.01" />
  592. <sprite id="face" layer="5" sublayer="1" offset="0,0" attenuated="true" animation="gidrah.hoff.04.attack.face.anim" />
  593. </layers></attackAppearance>
  594. <deathAppearance><layers scale="0.5">
  595. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" animation="gidrah.hoff.04.dead.eyes.anim" />
  596. <sprite layer="5" sublayer="0" offset="0,0" attenuated="false" animation="gidrah.hoff.04.dead.anim" />
  597. <emitter emitter="gidrah.hoff.death.emitter" offset="16,16" />
  598. <emitter emitter="gidrah.hoff.death.flash.emitter" offset="16,25" />
  599. </layers></deathAppearance>
  600. <idleAppearance><layers scale="0.5">
  601. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" animation="gidrah.hoff.04.idle.anim" />
  602. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.04.ground.01" />
  603. <sprite id="face" layer="5" sublayer="1" offset="0,0" attenuated="true" animation="gidrah.hoff.04.idle.face.anim" />
  604. </layers></idleAppearance>
  605. <frozenAppearance><array>
  606. <item><layers scale="0.5">
  607. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" image="spriteimage.gidrah.hoff.04.01" />
  608. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.04.ground.01" />
  609. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" image="spriteimage.gidrah.hoff.04.ice.glow.01" />
  610. <emitter emitter="frozen.sparkle.emitter" offset="16,0" ySortOffset="17" />
  611. </layers></item>
  612. <item><layers scale="0.5">
  613. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" image="spriteimage.gidrah.hoff.04.02" />
  614. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.04.ground.01" />
  615. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" image="spriteimage.gidrah.hoff.04.ice.glow.02" />
  616. <emitter emitter="frozen.sparkle.emitter" offset="16,0" ySortOffset="17" />
  617. </layers></item>
  618. <item><layers scale="0.5">
  619. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" image="spriteimage.gidrah.hoff.04.03" />
  620. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.04.ground.01" />
  621. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" image="spriteimage.gidrah.hoff.04.ice.glow.03" />
  622. <emitter emitter="frozen.sparkle.emitter" offset="16,0" ySortOffset="17" />
  623. </layers></item>
  624. <item><layers scale="0.5">
  625. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" image="spriteimage.gidrah.hoff.04.04" />
  626. <emitter emitter="frozen.sparkle.emitter" offset="15,0" ySortOffset="17" />
  627. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.04.ground.01" />
  628. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" image="spriteimage.gidrah.hoff.04.ice.glow.04" />
  629. </layers></item>
  630. </array></frozenAppearance>
  631. <stunAppearance><layers scale="0.5">
  632. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" image="spriteimage.gidrah.hoff.04.02" />
  633. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" animation="gidrah.hoff.04.stun.anim" />
  634. <sprite layer="5" sublayer="2" offset="0,0" attenuated="false" animation="gidrah.hoff.04.stun.glow.anim" />
  635. <emitter emitter="gidrah.hoff.stun.emitter" offset="16,30" />
  636. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.04.ground.01" />
  637. <sprite id="face" layer="5" sublayer="1" offset="0,0" ySortOffset="0" attenuated="true" doChildOffset="true" animation="gidrah.hoff.04.stun.face.anim" />
  638. </layers></stunAppearance>
  639. </gidrah>
  640. <!-- FRAMESETS for GIDRAH.hoff.04 -->
  641. <array name="gidrah.hoff.04.face.array">
  642. <item>spriteimage.gidrah.hoff.04.glow.01</item>
  643. <item>spriteimage.gidrah.hoff.04.glow.02</item>
  644. <item>spriteimage.gidrah.hoff.04.glow.03</item>
  645. <item>spriteimage.gidrah.hoff.04.glow.04</item>
  646. <item>spriteimage.gidrah.hoff.04.glow.05</item>
  647. <item>spriteimage.gidrah.hoff.04.glow.06</item>
  648. <item>spriteimage.gidrah.hoff.04.glow.07</item>
  649. <item>spriteimage.gidrah.hoff.04.glow.08</item>
  650. <item>spriteimage.gidrah.hoff.04.glow.09</item>
  651. <item>spriteimage.gidrah.hoff.04.glow.10</item>
  652. <item>spriteimage.gidrah.hoff.04.glow.11</item>
  653. <item>spriteimage.gidrah.hoff.04.glow.12</item>
  654. <item>spriteimage.gidrah.hoff.04.attack.glow.01</item>
  655. <item>spriteimage.gidrah.hoff.04.attack.glow.02</item>
  656. <item>spriteimage.gidrah.hoff.04.attack.glow.03</item>
  657. </array>
  658. <!-- ANIMATION for GIDRAH.hoff.04 -->
  659. <animation name="gidrah.hoff.04.walk.anim">
  660. <label id="start"/>
  661. <frame i="spriteimage.gidrah.hoff.04.01" d="3" />
  662. <lock />
  663. <frame i="spriteimage.gidrah.hoff.04.02" d="1" />
  664. <frame i="spriteimage.gidrah.hoff.04.03" d="1" />
  665. <frame i="spriteimage.gidrah.hoff.04.04" d="2" />
  666. <frame i="spriteimage.gidrah.hoff.04.04" d="5" />
  667. <frame i="spriteimage.gidrah.hoff.04.03" d="2" />
  668. <frame i="spriteimage.gidrah.hoff.04.02" d="2" />
  669. <unlock />
  670. <frame i="spriteimage.gidrah.hoff.04.01" d="4" />
  671. <goto id="start"/>
  672. </animation>
  673. <animation name="gidrah.hoff.04.walk.face.anim">
  674. <frameset id="gidrah.hoff.04.face.array" />
  675. <label id="start"/>
  676. <frame idx="0" d="3" />
  677. <frame idx="1" d="1" />
  678. <frame idx="2" d="1" />
  679. <frame idx="3" d="2" />
  680. <frame idx="3" d="5" />
  681. <frame idx="2" d="2" />
  682. <frame idx="1" d="2" />
  683. <frame idx="0" d="4" />
  684. <random>
  685. <dest id="blink" n="1"/>
  686. <dest id="start" n="6"/>
  687. </random>
  688. <frame idx="0" d="20" />
  689. <label id="blink"/>
  690. <frame idx="4" d="3" />
  691. <frame idx="5" d="1" />
  692. <frame idx="6" d="1" />
  693. <frame idx="11" d="7" />
  694. <frame idx="10" d="2" />
  695. <frame idx="9" d="2" />
  696. <frame idx="8" d="7" />
  697. <frame idx="9" d="1" />
  698. <frame idx="10" d="1" />
  699. <frame idx="11" d="5" />
  700. <frame idx="7" d="2" />
  701. <frame idx="6" d="2" />
  702. <frame idx="5" d="2" />
  703. <frame idx="4" d="4" />
  704. <goto id="start"/>
  705. </animation>
  706. <animation name="gidrah.hoff.04.attack.anim">
  707. <loop count="2"/>
  708. <label id="bite"/>
  709. <notify layer="face" idx="0"/><frame i="spriteimage.gidrah.hoff.04.01" d="2" />
  710. <notify layer="face" idx="12"/><frame i="spriteimage.gidrah.hoff.04.attack.01" d="2" />
  711. <notify layer="face" idx="13"/><frame i="spriteimage.gidrah.hoff.04.attack.02" d="2" />
  712. <notify layer="face" idx="14"/><frame i="spriteimage.gidrah.hoff.04.attack.03" d="5" />
  713. <notify layer="face" idx="1"/><frame i="spriteimage.gidrah.hoff.04.02" d="1" />
  714. <notify layer="face" idx="2"/><frame i="spriteimage.gidrah.hoff.04.03" d="1" />
  715. <notify layer="face" idx="3"/><frame i="spriteimage.gidrah.hoff.04.04" d="3" />
  716. <notify layer="face" idx="2"/><frame i="spriteimage.gidrah.hoff.04.03" d="2" />
  717. <notify layer="face" idx="1"/><frame i="spriteimage.gidrah.hoff.04.02" d="2" />
  718. <repeat id="bite"/>
  719. <notify layer="face" idx="0"/><frame i="spriteimage.gidrah.hoff.04.01" d="1" />
  720. <event id="1"/>
  721. <notify layer="face" idx="0"/><frame i="spriteimage.gidrah.hoff.04.01" d="1" />
  722. <event id="2"/>
  723. </animation>
  724. <animation name="gidrah.hoff.04.attack.face.anim">
  725. <frameset id="gidrah.hoff.04.face.array" />
  726. </animation>
  727. <animation name="gidrah.hoff.04.dead.anim">
  728. <frame i="spriteimage.gidrah.hoff.04.ghost.01" d="2" />
  729. <frame i="gidrah.hoff.dead.anim" d="0"/>
  730. </animation>
  731. <animation name="gidrah.hoff.04.dead.eyes.anim">
  732. <frame i="spriteimage.gidrah.hoff.04.ghost.eyes.glow.01" d="2" />
  733. <frame i="gidrah.dead.anim" d="0"/>
  734. </animation>
  735. <animation name="gidrah.hoff.04.idle.anim">
  736. <label id="start"/>
  737. <frame i="spriteimage.gidrah.hoff.04.01" d="6" />
  738. <lock />
  739. <frame i="spriteimage.gidrah.hoff.04.02" d="4" />
  740. <frame i="spriteimage.gidrah.hoff.04.03" d="10" />
  741. <frame i="spriteimage.gidrah.hoff.04.02" d="4" />
  742. <unlock />
  743. <frame i="spriteimage.gidrah.hoff.04.01" d="6" />
  744. <goto id="start"/>
  745. </animation>
  746. <animation name="gidrah.hoff.04.idle.face.anim">
  747. <frameset id="gidrah.hoff.04.face.array" />
  748. <label id="start"/>
  749. <frame idx="0" d="6" />
  750. <frame idx="1" d="4" />
  751. <frame idx="2" d="10" />
  752. <frame idx="1" d="4" />
  753. <frame idx="0" d="6" />
  754. <random>
  755. <dest id="blink-short" n="3"/>
  756. <dest id="blink-long" n="1"/>
  757. <dest id="start" n="9"/>
  758. </random>
  759. <label id="blink-long"/>
  760. <frame idx="0" d="3" />
  761. <frame idx="4" d="3" />
  762. <frame idx="9" d="4" />
  763. <frame idx="10" d="10" />
  764. <frame idx="9" d="4" />
  765. <frame idx="8" d="6" />
  766. <frame idx="8" d="6" />
  767. <frame idx="9" d="4" />
  768. <frame idx="10" d="10" />
  769. <frame idx="5" d="2" />
  770. <frame idx="1" d="2" />
  771. <frame idx="0" d="6" />
  772. <goto id="start"/>
  773. <label id="blink-short"/>
  774. <frame idx="0" d="3" />
  775. <frame idx="4" d="3" />
  776. <frame idx="9" d="4" />
  777. <frame idx="10" d="10" />
  778. <frame idx="9" d="4" />
  779. <frame idx="8" d="3" />
  780. <frame idx="0" d="3" />
  781. <goto id="start"/>
  782. </animation>
  783. <animation name="gidrah.hoff.04.stun.glow.anim">
  784. <frame i="spriteimage.gidrah.hoff.04.ghost.eyes.glow.01" d="1" />
  785. <frame i="gidrah.stun.anim" d="0"/>
  786. </animation>
  787. <animation name="gidrah.hoff.04.stun.anim">
  788. <frame i="spriteimage.gidrah.hoff.04.ghost.01" d="1" />
  789. <frame i="gidrah.hoff.dead.anim" d="0"/>
  790. </animation>
  791. <animation name="gidrah.hoff.04.stun.face.anim">
  792. <frameset id="gidrah.hoff.04.face.array" />
  793. <frame idx="9" d="45" />
  794. <frame idx="5" d="5" />
  795. <frame idx="1" d="449" />
  796. </animation>
  797. <!-- ANGRYGIDRAH.HOFF.01 ================================================================================================== -->
  798. <!-- ANGRYGIDRAH.HOFF.01 definition -->
  799. <gidrah
  800. name="angrygidrah.hoff.01"
  801. inherit="angrygidrah.hoff.01.spec"
  802. floor="-4"
  803. >
  804. <appearance><layers scale="0.5">
  805. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" animation="gidrah.hoff.angry.01.walk.anim" />
  806. <sprite id="face" layer="5" sublayer="2" offset="0,0" attenuated="true" doChildOffset="true" animation="gidrah.hoff.angry.01.blink.anim" />
  807. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.angry.01.ground.01" />
  808. </layers></appearance>
  809. <attackAppearance><layers scale="0.5">
  810. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" animation="gidrah.hoff.angry.01.attack.anim" />
  811. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.angry.01.ground.01" />
  812. <sprite id="face" layer="5" sublayer="2" offset="0,0" attenuated="true" animation="gidrah.hoff.angry.01.attack.face.anim" />
  813. </layers></attackAppearance>
  814. <deathAppearance><layers scale="0.5">
  815. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" animation="gidrah.hoff.angry.01.dead.eyes.anim" />
  816. <sprite layer="5" sublayer="0" offset="0,0" attenuated="false" animation="gidrah.hoff.angry.01.dead.anim" />
  817. <emitter emitter="gidrah.hoff.death.large.emitter" offset="16,15" />
  818. <emitter emitter="gidrah.hoff.death.flash.large.emitter" offset="16,24" />
  819. </layers></deathAppearance>
  820. <idleAppearance><layers scale="0.5">
  821. <sprite layer="5" sublayer="0" offset="0,0" battenuated="true" image="spriteimage.gidrah.hoff.angry.01.01" />
  822. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.angry.01.ground.01" />
  823. <sprite id="face" layer="5" sublayer="2" offset="0,0" attenuated="true" animation="gidrah.hoff.angry.01.blink.anim" />
  824. </layers></idleAppearance>
  825. <frozenAppearance><array>
  826. <item><layers scale="0.5">
  827. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" image="spriteimage.gidrah.hoff.angry.01.01" />
  828. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.angry.01.ground.01" />
  829. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" image="spriteimage.gidrah.hoff.angry.01.ice.glow.01" />
  830. <emitter emitter="frozen.sparkle.emitter" offset="16,0" ySortOffset="16" />
  831. </layers></item>
  832. <item><layers scale="0.5">
  833. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" animation="gidrah.hoff.angry.01.frozen.1.anim" />
  834. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.angry.01.ground.01" />
  835. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" image="spriteimage.gidrah.hoff.angry.01.ice.glow.02" />
  836. <emitter emitter="frozen.sparkle.emitter" offset="16,0" ySortOffset="16" />
  837. </layers></item>
  838. <item><layers scale="0.5">
  839. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" animation="gidrah.hoff.angry.01.frozen.2.anim" />
  840. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.angry.01.ground.01" />
  841. <emitter emitter="frozen.sparkle.emitter" offset="16,0" ySortOffset="16" />
  842. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" image="spriteimage.gidrah.hoff.angry.01.ice.glow.03" />
  843. </layers></item>
  844. </array></frozenAppearance>
  845. <stunAppearance><layers scale="0.5">
  846. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" image="spriteimage.gidrah.hoff.angry.01.01" />
  847. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" animation="gidrah.hoff.angry.01.stun.anim" />
  848. <sprite layer="5" sublayer="2" offset="0,0" attenuated="false" animation="gidrah.hoff.angry.01.stun.glow.anim" />
  849. <emitter emitter="gidrah.hoff.stun.large.emitter" offset="16,30" />
  850. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.angry.01.ground.01" />
  851. <sprite id="face" layer="5" sublayer="1" offset="0,0" ySortOffset="0" attenuated="true" doChildOffset="true" animation="gidrah.hoff.angry.01.stun.face.anim" />
  852. </layers></stunAppearance>
  853. </gidrah>
  854. <!-- FRAMESETS for ANGRYGIDRAH.HOFF.01 -->
  855. <array name="gidrah.hoff.angry.01.face.array">
  856. <item>spriteimage.gidrah.hoff.angry.01.glow.01</item>
  857. <item>spriteimage.gidrah.hoff.angry.01.glow.02</item>
  858. <item>spriteimage.gidrah.hoff.angry.01.glow.03</item>
  859. <item>spriteimage.gidrah.hoff.angry.01.attack.glow.01</item>
  860. <item>spriteimage.gidrah.hoff.angry.01.attack.glow.02</item>
  861. <item>spriteimage.gidrah.hoff.angry.01.attack.glow.03</item>
  862. </array>
  863. <!-- ANIMATION for ANGRYGIDRAH.HOFF.01 -->
  864. <animation name="gidrah.hoff.angry.01.walk.anim">
  865. <label id="start"/>
  866. <frame i="spriteimage.gidrah.hoff.angry.01.01" d="4" />
  867. <frame i="spriteimage.gidrah.hoff.angry.01.01" d="1" childYOffset="3.0" />
  868. <frame i="spriteimage.gidrah.hoff.angry.01.02" d="1" childYOffset="3.0" />
  869. <frame i="spriteimage.gidrah.hoff.angry.01.02" d="1" childYOffset="5.0" />
  870. <frame i="spriteimage.gidrah.hoff.angry.01.03" d="4" childYOffset="5.0" />
  871. <frame i="spriteimage.gidrah.hoff.angry.01.03" d="1" />
  872. <frame i="spriteimage.gidrah.hoff.angry.01.01" d="4" />
  873. <frame i="spriteimage.gidrah.hoff.angry.01.01" d="1" childYOffset="3.0" />
  874. <frame i="spriteimage.gidrah.hoff.angry.01.06" d="1" childYOffset="3.0" />
  875. <frame i="spriteimage.gidrah.hoff.angry.01.06" d="1" childYOffset="5.0" />
  876. <frame i="spriteimage.gidrah.hoff.angry.01.07" d="4" childYOffset="5.0" />
  877. <frame i="spriteimage.gidrah.hoff.angry.01.07" d="1" />
  878. <frame i="spriteimage.gidrah.hoff.angry.01.01" d="4" />
  879. <frame i="spriteimage.gidrah.hoff.angry.01.01" d="1" childYOffset="3.0" />
  880. <frame i="spriteimage.gidrah.hoff.angry.01.04" d="1" childYOffset="3.0" />
  881. <frame i="spriteimage.gidrah.hoff.angry.01.04" d="1" childYOffset="5.0" />
  882. <frame i="spriteimage.gidrah.hoff.angry.01.05" d="4" childYOffset="5.0" />
  883. <frame i="spriteimage.gidrah.hoff.angry.01.05" d="1" />
  884. <goto id="start"/>
  885. </animation>
  886. <animation name="gidrah.hoff.angry.01.blink.anim">
  887. <frameset id="gidrah.hoff.angry.01.face.array" />
  888. <label id="start"/>
  889. <frame idx="0" d="50" />
  890. <random>
  891. <dest id="blink" n="1"/>
  892. <dest id="start" n="6"/>
  893. </random>
  894. <label id="blink"/>
  895. <frame idx="0" d="9" />
  896. <frame idx="1" d="1" />
  897. <frame idx="2" d="19" />
  898. <frame idx="1" d="3" />
  899. <frame idx="0" d="7" />
  900. <random>
  901. <dest id="continue" n="1"/>
  902. <dest id="start" n="3"/>
  903. </random>
  904. <label id="continue"/>
  905. <frame idx="0" d="7" />
  906. <frame idx="1" d="1" />
  907. <frame idx="2" d="14" />
  908. <frame idx="1" d="4" />
  909. <goto id="start"/>
  910. </animation>
  911. <animation name="gidrah.hoff.angry.01.attack.anim">
  912. <loop count="2"/>
  913. <label id="bite"/>
  914. <notify layer="face" idx="0"/><frame i="spriteimage.gidrah.hoff.angry.01.01" d="2" />
  915. <notify layer="face" idx="3"/><frame i="spriteimage.gidrah.hoff.angry.01.08" d="3" />
  916. <notify layer="face" idx="4"/><frame i="spriteimage.gidrah.hoff.angry.01.09" d="3" />
  917. <notify layer="face" idx="5"/><frame i="spriteimage.gidrah.hoff.angry.01.10" d="12" />
  918. <notify layer="face" idx="0"/><frame i="spriteimage.gidrah.hoff.angry.01.01" d="6" />
  919. <repeat id="bite"/>
  920. <event id="1"/>
  921. <notify layer="face" idx="0"/><frame i="spriteimage.gidrah.hoff.angry.01.01" d="1" />
  922. <event id="2"/>
  923. </animation>
  924. <animation name="gidrah.hoff.angry.01.attack.face.anim">
  925. <frameset id="gidrah.hoff.angry.01.face.array" />
  926. </animation>
  927. <animation name="gidrah.hoff.angry.01.dead.anim">
  928. <frame i="spriteimage.gidrah.hoff.angry.01.ghost.01" d="2" />
  929. <frame i="gidrah.hoff.dead.anim" d="0"/>
  930. </animation>
  931. <animation name="gidrah.hoff.angry.01.dead.eyes.anim">
  932. <frame i="spriteimage.gidrah.hoff.angry.01.ghost.eyes.glow.01" d="2" />
  933. <frame i="gidrah.dead.anim" d="0"/>
  934. </animation>
  935. <animation name="gidrah.hoff.angry.01.frozen.1.anim">
  936. <random>
  937. <dest id="frozen3" n="1"/>
  938. <dest id="frozen2" n="1"/>
  939. <dest id="frozen1" n="1"/>
  940. </random>
  941. <label id="frozen1"/>
  942. <frame i="spriteimage.gidrah.hoff.angry.01.02" d="1" />
  943. <goto id="end"/>
  944. <label id="frozen2"/>
  945. <frame i="spriteimage.gidrah.hoff.angry.01.04" d="1" />
  946. <goto id="end"/>
  947. <label id="frozen3"/>
  948. <frame i="spriteimage.gidrah.hoff.angry.01.06" d="1" />
  949. <label id="end"/>
  950. </animation>
  951. <animation name="gidrah.hoff.angry.01.frozen.2.anim">
  952. <random>
  953. <dest id="frozen3" n="1"/>
  954. <dest id="frozen2" n="1"/>
  955. <dest id="frozen1" n="1"/>
  956. </random>
  957. <label id="frozen1"/>
  958. <frame i="spriteimage.gidrah.hoff.angry.01.03" d="1" />
  959. <goto id="end"/>
  960. <label id="frozen2"/>
  961. <frame i="spriteimage.gidrah.hoff.angry.01.05" d="1" />
  962. <goto id="end"/>
  963. <label id="frozen3"/>
  964. <frame i="spriteimage.gidrah.hoff.angry.01.07" d="1" />
  965. <label id="end"/>
  966. </animation>
  967. <animation name="gidrah.hoff.angry.01.stun.glow.anim">
  968. <frame i="spriteimage.gidrah.hoff.angry.01.ghost.eyes.glow.01" d="1" />
  969. <frame i="gidrah.stun.anim" d="0"/>
  970. </animation>
  971. <animation name="gidrah.hoff.angry.01.stun.anim">
  972. <frame i="spriteimage.gidrah.hoff.angry.01.ghost.01" d="1" />
  973. <frame i="gidrah.hoff.dead.anim" d="0"/>
  974. </animation>
  975. <animation name="gidrah.hoff.angry.01.stun.face.anim">
  976. <frameset id="gidrah.hoff.angry.01.face.array" />
  977. <frame idx="2" d="45" />
  978. <frame idx="1" d="5" />
  979. <frame idx="0" d="449" />
  980. </animation>
  981. <!-- ANGRYGIDRAH.HOFF.02 ================================================================================================== -->
  982. <!-- ANGRYGIDRAH.HOFF.02 definition -->
  983. <gidrah
  984. name="angrygidrah.hoff.02"
  985. inherit="angrygidrah.hoff.02.spec"
  986. floor="-4"
  987. >
  988. <appearance><layers scale="0.5">
  989. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" animation="gidrah.hoff.angry.02.walk.anim" />
  990. <sprite id="face" layer="5" sublayer="1" offset="0,0" attenuated="false" doChildOffset="true" animation="gidrah.hoff.angry.02.blink.anim" />
  991. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.angry.02.ground.01" />
  992. </layers></appearance>
  993. <attackAppearance><layers scale="0.5">
  994. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" animation="gidrah.hoff.angry.02.attack.anim" />
  995. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.angry.02.ground.01" />
  996. <sprite id="face" layer="5" sublayer="1" offset="0,0" attenuated="false" animation="gidrah.hoff.angry.02.attack.face.anim" />
  997. </layers></attackAppearance>
  998. <deathAppearance><layers scale="0.5">
  999. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" animation="gidrah.hoff.angry.02.dead.eyes.anim" />
  1000. <sprite layer="5" sublayer="0" offset="0,0" attenuated="false" animation="gidrah.hoff.angry.02.dead.anim" />
  1001. <emitter emitter="gidrah.hoff.death.large.emitter" offset="16,15" />
  1002. <emitter emitter="gidrah.hoff.death.flash.large.emitter" offset="16,24" />
  1003. </layers></deathAppearance>
  1004. <idleAppearance><layers scale="0.5">
  1005. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" image="spriteimage.gidrah.hoff.angry.02.01" />
  1006. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.angry.02.ground.01" />
  1007. <sprite id="face" layer="5" sublayer="1" offset="0,0" attenuated="false" animation="gidrah.hoff.angry.02.blink.anim" />
  1008. </layers></idleAppearance>
  1009. <frozenAppearance><array>
  1010. <item><layers scale="0.5">
  1011. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" image="spriteimage.gidrah.hoff.angry.02.01" />
  1012. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.angry.02.ground.01" />
  1013. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" image="spriteimage.gidrah.hoff.angry.02.ice.glow.01" />
  1014. <emitter emitter="frozen.sparkle.emitter" offset="16,0" ySortOffset="16" />
  1015. </layers></item>
  1016. <item><layers scale="0.5">
  1017. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" animation="gidrah.hoff.angry.02.frozen.1.anim" />
  1018. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.angry.02.ground.01" />
  1019. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" image="spriteimage.gidrah.hoff.angry.02.ice.glow.02" />
  1020. <emitter emitter="frozen.sparkle.emitter" offset="16,0" ySortOffset="16" />
  1021. </layers></item>
  1022. <item><layers scale="0.5">
  1023. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" animation="gidrah.hoff.angry.02.frozen.2.anim" />
  1024. <emitter emitter="frozen.sparkle.emitter" offset="16,0" ySortOffset="16" />
  1025. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.angry.02.ground.01" />
  1026. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" image="spriteimage.gidrah.hoff.angry.02.ice.glow.03" />
  1027. </layers></item>
  1028. </array></frozenAppearance>
  1029. <stunAppearance><layers scale="0.5">
  1030. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" image="spriteimage.gidrah.hoff.angry.02.01" />
  1031. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" animation="gidrah.hoff.angry.02.stun.anim" />
  1032. <sprite layer="5" sublayer="2" offset="0,0" attenuated="false" animation="gidrah.hoff.angry.02.stun.glow.anim" />
  1033. <emitter emitter="gidrah.hoff.stun.large.emitter" offset="16,30" />
  1034. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.angry.02.ground.01" />
  1035. <sprite id="face" layer="5" sublayer="1" offset="0,0" ySortOffset="0" attenuated="true" doChildOffset="true" animation="gidrah.hoff.angry.02.stun.face.anim" />
  1036. </layers></stunAppearance>
  1037. </gidrah>
  1038. <!-- FRAMESETS for ANGRYGIDRAH.HOFF.02 -->
  1039. <array name="gidrah.hoff.angry.02.face.array">
  1040. <item>spriteimage.gidrah.hoff.angry.02.glow.01</item>
  1041. <item>spriteimage.gidrah.hoff.angry.02.glow.02</item>
  1042. <item>spriteimage.gidrah.hoff.angry.02.glow.03</item>
  1043. <item>spriteimage.gidrah.hoff.angry.02.attack.glow.01</item>
  1044. <item>spriteimage.gidrah.hoff.angry.02.attack.glow.02</item>
  1045. <item>spriteimage.gidrah.hoff.angry.02.attack.glow.03</item>
  1046. </array>
  1047. <!-- ANIMATION for ANGRYGIDRAH.HOFF.02 -->
  1048. <animation name="gidrah.hoff.angry.02.walk.anim">
  1049. <label id="start"/>
  1050. <frame i="spriteimage.gidrah.hoff.angry.02.01" d="4" />
  1051. <frame i="spriteimage.gidrah.hoff.angry.02.01" d="1" childYOffset="3.0" />
  1052. <frame i="spriteimage.gidrah.hoff.angry.02.02" d="1" childYOffset="3.0" />
  1053. <frame i="spriteimage.gidrah.hoff.angry.02.02" d="1" childYOffset="5.0" />
  1054. <frame i="spriteimage.gidrah.hoff.angry.02.03" d="4" childYOffset="5.0" />
  1055. <frame i="spriteimage.gidrah.hoff.angry.02.03" d="1" />
  1056. <frame i="spriteimage.gidrah.hoff.angry.02.01" d="4" />
  1057. <frame i="spriteimage.gidrah.hoff.angry.02.01" d="1" childYOffset="3.0" />
  1058. <frame i="spriteimage.gidrah.hoff.angry.02.06" d="1" childYOffset="3.0" />
  1059. <frame i="spriteimage.gidrah.hoff.angry.02.06" d="1" childYOffset="5.0" />
  1060. <frame i="spriteimage.gidrah.hoff.angry.02.07" d="4" childYOffset="5.0" />
  1061. <frame i="spriteimage.gidrah.hoff.angry.02.07" d="1" />
  1062. <frame i="spriteimage.gidrah.hoff.angry.02.01" d="4" />
  1063. <frame i="spriteimage.gidrah.hoff.angry.02.01" d="1" childYOffset="3.0" />
  1064. <frame i="spriteimage.gidrah.hoff.angry.02.04" d="1" childYOffset="3.0" />
  1065. <frame i="spriteimage.gidrah.hoff.angry.02.04" d="1" childYOffset="5.0" />
  1066. <frame i="spriteimage.gidrah.hoff.angry.02.05" d="4" childYOffset="5.0" />
  1067. <frame i="spriteimage.gidrah.hoff.angry.02.05" d="1" />
  1068. <goto id="start"/>
  1069. </animation>
  1070. <animation name="gidrah.hoff.angry.02.blink.anim">
  1071. <frameset id="gidrah.hoff.angry.02.face.array" />
  1072. <label id="start"/>
  1073. <frame idx="0" d="50" />
  1074. <random>
  1075. <dest id="blink" n="1"/>
  1076. <dest id="start" n="6"/>
  1077. </random>
  1078. <label id="blink"/>
  1079. <frame idx="0" d="9" />
  1080. <frame idx="1" d="1" />
  1081. <frame idx="2" d="19" />
  1082. <frame idx="1" d="3" />
  1083. <frame idx="0" d="7" />
  1084. <random>
  1085. <dest id="continue" n="1"/>
  1086. <dest id="start" n="3"/>
  1087. </random>
  1088. <label id="continue"/>
  1089. <frame idx="0" d="7" />
  1090. <frame idx="1" d="1" />
  1091. <frame idx="2" d="14" />
  1092. <frame idx="1" d="4" />
  1093. <goto id="start"/>
  1094. </animation>
  1095. <animation name="gidrah.hoff.angry.02.attack.anim">
  1096. <loop count="1"/>
  1097. <label id="bite"/>
  1098. <notify layer="face" idx="0"/><frame i="spriteimage.gidrah.hoff.angry.02.01" d="2" />
  1099. <notify layer="face" idx="3"/><frame i="spriteimage.gidrah.hoff.angry.02.08" d="3" />
  1100. <notify layer="face" idx="4"/><frame i="spriteimage.gidrah.hoff.angry.02.09" d="4" />
  1101. <notify layer="face" idx="5"/><frame i="spriteimage.gidrah.hoff.angry.02.10" d="10" />
  1102. <notify layer="face" idx="0"/><frame i="spriteimage.gidrah.hoff.angry.02.01" d="3" />
  1103. <repeat id="bite"/>
  1104. <event id="1"/>
  1105. <notify layer="face" idx="0"/><frame i="spriteimage.gidrah.hoff.angry.02.01" d="1" />
  1106. <event id="2"/>
  1107. </animation>
  1108. <animation name="gidrah.hoff.angry.02.attack.face.anim">
  1109. <frameset id="gidrah.hoff.angry.02.face.array" />
  1110. </animation>
  1111. <animation name="gidrah.hoff.angry.02.dead.anim">
  1112. <frame i="spriteimage.gidrah.hoff.angry.02.ghost.01" d="2" />
  1113. <frame i="gidrah.hoff.dead.anim" d="0"/>
  1114. </animation>
  1115. <animation name="gidrah.hoff.angry.02.dead.eyes.anim">
  1116. <frame i="spriteimage.gidrah.hoff.angry.02.ghost.eyes.glow.01" d="2" />
  1117. <frame i="gidrah.dead.anim" d="0"/>
  1118. </animation>
  1119. <animation name="gidrah.hoff.angry.02.frozen.1.anim">
  1120. <random>
  1121. <dest id="frozen3" n="1"/>
  1122. <dest id="frozen2" n="1"/>
  1123. <dest id="frozen1" n="1"/>
  1124. </random>
  1125. <label id="frozen1"/>
  1126. <frame i="spriteimage.gidrah.hoff.angry.02.02" d="1" />
  1127. <goto id="end"/>
  1128. <label id="frozen2"/>
  1129. <frame i="spriteimage.gidrah.hoff.angry.02.04" d="1" />
  1130. <goto id="end"/>
  1131. <label id="frozen3"/>
  1132. <frame i="spriteimage.gidrah.hoff.angry.02.06" d="1" />
  1133. <label id="end"/>
  1134. </animation>
  1135. <animation name="gidrah.hoff.angry.02.frozen.2.anim">
  1136. <random>
  1137. <dest id="frozen3" n="1"/>
  1138. <dest id="frozen2" n="1"/>
  1139. <dest id="frozen1" n="1"/>
  1140. </random>
  1141. <label id="frozen1"/>
  1142. <frame i="spriteimage.gidrah.hoff.angry.02.03" d="1" />
  1143. <goto id="end"/>
  1144. <label id="frozen2"/>
  1145. <frame i="spriteimage.gidrah.hoff.angry.02.05" d="1" />
  1146. <goto id="end"/>
  1147. <label id="frozen3"/>
  1148. <frame i="spriteimage.gidrah.hoff.angry.02.07" d="1" />
  1149. <label id="end"/>
  1150. </animation>
  1151. <animation name="gidrah.hoff.angry.02.stun.glow.anim">
  1152. <frame i="spriteimage.gidrah.hoff.angry.02.ghost.eyes.glow.01" d="1" />
  1153. <frame i="gidrah.stun.anim" d="0"/>
  1154. </animation>
  1155. <animation name="gidrah.hoff.angry.02.stun.anim">
  1156. <frame i="spriteimage.gidrah.hoff.angry.02.ghost.01" d="1" />
  1157. <frame i="gidrah.hoff.dead.anim" d="0"/>
  1158. </animation>
  1159. <animation name="gidrah.hoff.angry.02.stun.face.anim">
  1160. <frameset id="gidrah.hoff.angry.02.face.array" />
  1161. <frame idx="2" d="45" />
  1162. <frame idx="1" d="5" />
  1163. <frame idx="0" d="449" />
  1164. </animation>
  1165. <!-- ANGRYGIDRAH.HOFF.03 ================================================================================================== -->
  1166. <!-- ANGRYgidrah.hoff.angry.03 definition -->
  1167. <gidrah
  1168. name="angrygidrah.hoff.03"
  1169. inherit="angrygidrah.hoff.03.spec"
  1170. floor="-4"
  1171. >
  1172. <appearance><layers scale="0.5">
  1173. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" animation="gidrah.hoff.angry.03.walk.body.anim" />
  1174. <sprite id="face" layer="5" sublayer="1" offset="0,0" attenuated="true" doChildOffset="true" animation="gidrah.hoff.angry.03.blink.anim" />
  1175. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.angry.03.ground.01" />
  1176. </layers></appearance>
  1177. <attackAppearance><layers scale="0.5">
  1178. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" animation="gidrah.hoff.angry.03.attack.body.anim" />
  1179. <sprite id="face" layer="5" sublayer="1" offset="0,0" attenuated="true" doChildOffset="true" animation="gidrah.hoff.angry.03.attack.face.anim" />
  1180. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.angry.03.ground.01" />
  1181. </layers></attackAppearance>
  1182. <deathAppearance><layers scale="0.5">
  1183. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" animation="gidrah.hoff.angry.03.dead.eyes.anim" />
  1184. <sprite layer="5" sublayer="0" offset="0,0" attenuated="false" animation="gidrah.hoff.angry.03.dead.anim" />
  1185. <emitter emitter="gidrah.hoff.death.large.emitter" offset="16,15" />
  1186. <emitter emitter="gidrah.hoff.death.flash.large.emitter" offset="16,24" />
  1187. </layers></deathAppearance>
  1188. <idleAppearance><layers scale="0.5">
  1189. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" animation="gidrah.hoff.angry.03.idle.body.anim" />
  1190. <sprite id="face" layer="5" sublayer="1" offset="0,0" attenuated="true" doChildOffset="true" animation="gidrah.hoff.angry.03.blink.anim" />
  1191. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.angry.03.ground.01" />
  1192. </layers></idleAppearance>
  1193. <frozenAppearance><array>
  1194. <item><layers scale="0.5">
  1195. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" image="spriteimage.gidrah.hoff.angry.03.01" />
  1196. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.angry.03.ground.01" />
  1197. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" image="spriteimage.gidrah.hoff.angry.03.ice.glow.01" />
  1198. <emitter emitter="frozen.sparkle.emitter" offset="16,0" ySortOffset="16" />
  1199. </layers></item>
  1200. <item><layers scale="0.5">
  1201. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" image="spriteimage.gidrah.hoff.angry.03.02" />
  1202. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.angry.03.ground.01" />
  1203. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" image="spriteimage.gidrah.hoff.angry.03.ice.glow.02" />
  1204. <emitter emitter="frozen.sparkle.emitter" offset="16,0" ySortOffset="16" />
  1205. </layers></item>
  1206. <item><layers scale="0.5">
  1207. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" image="spriteimage.gidrah.hoff.angry.03.03" />
  1208. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.angry.03.ground.01" />
  1209. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" image="spriteimage.gidrah.hoff.angry.03.ice.glow.03" />
  1210. <emitter emitter="frozen.sparkle.emitter" offset="15,0" ySortOffset="16" />
  1211. </layers></item>
  1212. <item><layers scale="0.5">
  1213. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" image="spriteimage.gidrah.hoff.angry.03.04" />
  1214. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.angry.03.ground.01" />
  1215. <emitter emitter="frozen.sparkle.emitter" offset="15,0" ySortOffset="16" />
  1216. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" image="spriteimage.gidrah.hoff.angry.03.ice.glow.04" />
  1217. </layers></item>
  1218. </array></frozenAppearance>
  1219. <stunAppearance><layers scale="0.5">
  1220. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" image="spriteimage.gidrah.hoff.angry.03.02" />
  1221. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" animation="gidrah.hoff.angry.03.stun.anim" />
  1222. <sprite layer="5" sublayer="2" offset="0,0" attenuated="false" animation="gidrah.hoff.angry.03.stun.glow.anim" />
  1223. <emitter emitter="gidrah.hoff.stun.large.emitter" offset="16,50" />
  1224. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.angry.03.ground.01" />
  1225. <sprite id="face" layer="5" sublayer="1" offset="0,8" ySortOffset="0" attenuated="true" doChildOffset="true" animation="gidrah.hoff.angry.03.stun.face.anim" />
  1226. </layers></stunAppearance>
  1227. </gidrah>
  1228. <!-- FRAMESETS for gidrah.hoff.angry.03 -->
  1229. <array name="gidrah.hoff.angry.03.face.array">
  1230. <item>spriteimage.gidrah.hoff.angry.03.glow.01</item>
  1231. <item>spriteimage.gidrah.hoff.angry.03.glow.02</item>
  1232. <item>spriteimage.gidrah.hoff.angry.03.glow.03</item>
  1233. <item>spriteimage.gidrah.hoff.angry.03.attack.glow.01</item>
  1234. <item>spriteimage.gidrah.hoff.angry.03.attack.glow.02</item>
  1235. <item>spriteimage.gidrah.hoff.angry.03.attack.glow.03</item>
  1236. </array>
  1237. <!-- ANIMATION for gidrah.hoff.angry.03 -->
  1238. <animation name="gidrah.hoff.angry.03.walk.body.anim">
  1239. <label id="start"/>
  1240. <frame i="spriteimage.gidrah.hoff.angry.03.04" d="1" childYOffset="0.0" />
  1241. <frame i="spriteimage.gidrah.hoff.angry.03.04" d="1" childYOffset="3.0" />
  1242. <lock />
  1243. <frame i="spriteimage.gidrah.hoff.angry.03.03" d="2" childYOffset="8.0" />
  1244. <frame i="spriteimage.gidrah.hoff.angry.03.02" d="1" childYOffset="13.0" />
  1245. <frame i="spriteimage.gidrah.hoff.angry.03.01" d="5" childYOffset="13.0" />
  1246. <frame i="spriteimage.gidrah.hoff.angry.03.01" d="1" childYOffset="8.0" />
  1247. <frame i="spriteimage.gidrah.hoff.angry.03.02" d="2" childYOffset="8.0" />
  1248. <frame i="spriteimage.gidrah.hoff.angry.03.02" d="1" childYOffset="3.0" />
  1249. <frame i="spriteimage.gidrah.hoff.angry.03.03" d="2" childYOffset="3.0" />
  1250. <frame i="spriteimage.gidrah.hoff.angry.03.03" d="1" childYOffset="0.0" />
  1251. <unlock />
  1252. <frame i="spriteimage.gidrah.hoff.angry.03.04" d="2" childYOffset="0.0" />
  1253. <goto id="start"/>
  1254. </animation>
  1255. <animation name="gidrah.hoff.angry.03.blink.anim">
  1256. <frameset id="gidrah.hoff.angry.03.face.array" />
  1257. <label id="start"/>
  1258. <frame idx="0" d="50" />
  1259. <random>
  1260. <dest id="blink" n="1"/>
  1261. <dest id="start" n="3"/>
  1262. </random>
  1263. <label id="blink"/>
  1264. <frame idx="0" d="9" />
  1265. <frame idx="1" d="1" />
  1266. <frame idx="2" d="19" />
  1267. <frame idx="1" d="3" />
  1268. <frame idx="0" d="7" />
  1269. <random>
  1270. <dest id="continue" n="1"/>
  1271. <dest id="start" n="3"/>
  1272. </random>
  1273. <label id="continue"/>
  1274. <frame idx="0" d="7" />
  1275. <frame idx="1" d="1" />
  1276. <frame idx="2" d="14" />
  1277. <frame idx="1" d="4" />
  1278. <goto id="start"/>
  1279. </animation>
  1280. <animation name="gidrah.hoff.angry.03.attack.body.anim">
  1281. <loop count="1"/>
  1282. <label id="bite"/>
  1283. <notify layer="face" idx="0"/><frame i="spriteimage.gidrah.hoff.angry.03.04" d="2" childYOffset="0.0" />
  1284. <notify layer="face" idx="3"/><frame i="spriteimage.gidrah.hoff.angry.03.attack.01" d="2" />
  1285. <notify layer="face" idx="4"/><frame i="spriteimage.gidrah.hoff.angry.03.attack.02" d="3" />
  1286. <notify layer="face" idx="5"/><frame i="spriteimage.gidrah.hoff.angry.03.attack.03" d="6" />
  1287. <notify layer="face" idx="0"/><frame i="spriteimage.gidrah.hoff.angry.03.04" d="3" />
  1288. <repeat id="bite"/>
  1289. <frame i="spriteimage.gidrah.hoff.angry.03.04" d="1" />
  1290. <event id="1"/>
  1291. <frame i="spriteimage.gidrah.hoff.angry.03.04" d="1" />
  1292. <event id="2"/>
  1293. </animation>
  1294. <animation name="gidrah.hoff.angry.03.attack.face.anim">
  1295. <frameset id="gidrah.hoff.angry.03.face.array" />
  1296. </animation>
  1297. <animation name="gidrah.hoff.angry.03.dead.anim">
  1298. <frame i="spriteimage.gidrah.hoff.angry.03.ghost.01" d="2" />
  1299. <frame i="gidrah.hoff.dead.anim" d="0"/>
  1300. </animation>
  1301. <animation name="gidrah.hoff.angry.03.dead.eyes.anim">
  1302. <frame i="spriteimage.gidrah.hoff.angry.03.ghost.eyes.glow.01" d="2" />
  1303. <frame i="gidrah.dead.anim" d="0"/>
  1304. </animation>
  1305. <animation name="gidrah.hoff.angry.03.idle.body.anim">
  1306. <label id="start"/>
  1307. <frame i="spriteimage.gidrah.hoff.angry.03.04" d="6" />
  1308. <frame i="spriteimage.gidrah.hoff.angry.03.04" d="1" childYOffset="3.0" />
  1309. <frame i="spriteimage.gidrah.hoff.angry.03.03" d="5" childYOffset="3.0" />
  1310. <frame i="spriteimage.gidrah.hoff.angry.03.03" d="1" childYOffset="8.0" />
  1311. <frame i="spriteimage.gidrah.hoff.angry.03.02" d="7" childYOffset="8.0" />
  1312. <frame i="spriteimage.gidrah.hoff.angry.03.02" d="9" childYOffset="8.0" />
  1313. <frame i="spriteimage.gidrah.hoff.angry.03.02" d="1" childYOffset="3.0" />
  1314. <frame i="spriteimage.gidrah.hoff.angry.03.03" d="5" childYOffset="3.0" />
  1315. <frame i="spriteimage.gidrah.hoff.angry.03.03" d="1" />
  1316. <frame i="spriteimage.gidrah.hoff.angry.03.04" d="8" />
  1317. <goto id="start"/>
  1318. </animation>
  1319. <animation name="gidrah.hoff.angry.03.stun.glow.anim">
  1320. <frame i="spriteimage.gidrah.hoff.angry.03.ghost.eyes.glow.01" d="1" />
  1321. <frame i="gidrah.stun.anim" d="0"/>
  1322. </animation>
  1323. <animation name="gidrah.hoff.angry.03.stun.anim">
  1324. <frame i="spriteimage.gidrah.hoff.angry.03.ghost.01" d="1" />
  1325. <frame i="gidrah.hoff.dead.anim" d="0"/>
  1326. </animation>
  1327. <animation name="gidrah.hoff.angry.03.stun.face.anim">
  1328. <frameset id="gidrah.hoff.angry.03.face.array" />
  1329. <frame idx="2" d="45" />
  1330. <frame idx="1" d="5" />
  1331. <frame idx="0" d="449" />
  1332. </animation>
  1333. <!-- ANGRYGIDRAH.HOFF.04 ================================================================================================== -->
  1334. <!-- ANGRYGIDRAH.HOFF.04 definition -->
  1335. <gidrah
  1336. name="angrygidrah.hoff.04"
  1337. inherit="angrygidrah.hoff.04.spec"
  1338. floor="-4"
  1339. >
  1340. <appearance><layers scale="0.5">
  1341. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" animation="gidrah.hoff.angry.04.walk.anim" />
  1342. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.angry.04.ground.01" />
  1343. <sprite id="face" layer="5" sublayer="2" offset="0,0" attenuated="true" animation="gidrah.hoff.angry.04.walk.face.anim" />
  1344. </layers></appearance>
  1345. <attackAppearance><layers scale="0.5">
  1346. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" animation="gidrah.hoff.angry.04.attack.anim" />
  1347. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.angry.04.ground.01" />
  1348. <sprite id="face" layer="5" sublayer="2" offset="0,0" attenuated="true" animation="gidrah.hoff.angry.04.attack.face.anim" />
  1349. </layers></attackAppearance>
  1350. <deathAppearance><layers scale="0.5">
  1351. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" animation="gidrah.hoff.angry.04.dead.eyes.anim" />
  1352. <sprite layer="5" sublayer="0" offset="0,0" attenuated="false" animation="gidrah.hoff.angry.04.dead.anim" />
  1353. <emitter emitter="gidrah.hoff.death.large.emitter" offset="16,16" />
  1354. <emitter emitter="gidrah.hoff.death.flash.large.emitter" offset="16,25" />
  1355. </layers></deathAppearance>
  1356. <idleAppearance><layers scale="0.5">
  1357. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" animation="gidrah.hoff.angry.04.idle.anim" />
  1358. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.angry.04.ground.01" />
  1359. <sprite id="face" layer="5" sublayer="2" offset="0,0" attenuated="true" animation="gidrah.hoff.angry.04.idle.face.anim" />
  1360. </layers></idleAppearance>
  1361. <frozenAppearance><array>
  1362. <item><layers scale="0.5">
  1363. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" image="spriteimage.gidrah.hoff.angry.04.01" />
  1364. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.angry.04.ground.01" />
  1365. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" image="spriteimage.gidrah.hoff.angry.04.ice.glow.01" />
  1366. <emitter emitter="frozen.sparkle.emitter" offset="16,0" ySortOffset="17" />
  1367. </layers></item>
  1368. <item><layers scale="0.5">
  1369. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" image="spriteimage.gidrah.hoff.angry.04.02" />
  1370. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.angry.04.ground.01" />
  1371. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" image="spriteimage.gidrah.hoff.angry.04.ice.glow.02" />
  1372. <emitter emitter="frozen.sparkle.emitter" offset="16,0" ySortOffset="17" />
  1373. </layers></item>
  1374. <item><layers scale="0.5">
  1375. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" image="spriteimage.gidrah.hoff.angry.04.03" />
  1376. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.angry.04.ground.01" />
  1377. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" image="spriteimage.gidrah.hoff.angry.04.ice.glow.03" />
  1378. <emitter emitter="frozen.sparkle.emitter" offset="15,0" ySortOffset="17" />
  1379. </layers></item>
  1380. <item><layers scale="0.5">
  1381. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" image="spriteimage.gidrah.hoff.angry.04.04" />
  1382. <emitter emitter="frozen.sparkle.emitter" offset="15,0" ySortOffset="17" />
  1383. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.angry.04.ground.01" />
  1384. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" image="spriteimage.gidrah.hoff.angry.04.ice.glow.04" />
  1385. </layers></item>
  1386. </array></frozenAppearance>
  1387. <stunAppearance><layers scale="0.5">
  1388. <sprite layer="5" sublayer="0" offset="0,0" attenuated="true" image="spriteimage.gidrah.hoff.angry.04.02" />
  1389. <sprite layer="5" sublayer="1" offset="0,0" attenuated="false" animation="gidrah.hoff.angry.04.stun.anim" />
  1390. <sprite layer="5" sublayer="2" offset="0,0" attenuated="false" animation="gidrah.hoff.angry.04.stun.glow.anim" />
  1391. <emitter emitter="gidrah.hoff.stun.large.emitter" offset="16,50" />
  1392. <sprite layer="4" sublayer="2" offset="0,0" colored="shadow" attenuated="true" image="spriteimage.gidrah.hoff.angry.04.ground.01" />
  1393. <sprite id="face" layer="5" sublayer="1" offset="0,0" ySortOffset="0" attenuated="true" doChildOffset="true" animation="gidrah.hoff.angry.04.stun.face.anim" />
  1394. </layers></stunAppearance>
  1395. </gidrah>
  1396. <!-- FRAMESETS for gidrah.hoff.angry.04 -->
  1397. <array name="gidrah.hoff.angry.04.face.array">
  1398. <item>spriteimage.gidrah.hoff.angry.04.glow.01</item>
  1399. <item>spriteimage.gidrah.hoff.angry.04.glow.02</item>
  1400. <item>spriteimage.gidrah.hoff.angry.04.glow.03</item>
  1401. <item>spriteimage.gidrah.hoff.angry.04.glow.04</item>
  1402. <item>spriteimage.gidrah.hoff.angry.04.glow.05</item>
  1403. <item>spriteimage.gidrah.hoff.angry.04.glow.06</item>
  1404. <item>spriteimage.gidrah.hoff.angry.04.glow.07</item>
  1405. <item>spriteimage.gidrah.hoff.angry.04.glow.08</item>
  1406. <item>spriteimage.gidrah.hoff.angry.04.glow.09</item>
  1407. <item>spriteimage.gidrah.hoff.angry.04.glow.10</item>
  1408. <item>spriteimage.gidrah.hoff.angry.04.glow.11</item>
  1409. <item>spriteimage.gidrah.hoff.angry.04.glow.12</item>
  1410. <item>spriteimage.gidrah.hoff.angry.04.attack.glow.01</item>
  1411. <item>spriteimage.gidrah.hoff.angry.04.attack.glow.02</item>
  1412. <item>spriteimage.gidrah.hoff.angry.04.attack.glow.03</item>
  1413. </array>
  1414. <!-- ANIMATION for gidrah.hoff.angry.04 -->
  1415. <animation name="gidrah.hoff.angry.04.walk.anim">
  1416. <label id="start"/>
  1417. <frame i="spriteimage.gidrah.hoff.angry.04.01" d="3" />
  1418. <lock />
  1419. <frame i="spriteimage.gidrah.hoff.angry.04.02" d="2" />
  1420. <frame i="spriteimage.gidrah.hoff.angry.04.03" d="2" />
  1421. <frame i="spriteimage.gidrah.hoff.angry.04.04" d="2" />
  1422. <frame i="spriteimage.gidrah.hoff.angry.04.04" d="5" />
  1423. <frame i="spriteimage.gidrah.hoff.angry.04.03" d="2" />
  1424. <frame i="spriteimage.gidrah.hoff.angry.04.02" d="2" />
  1425. <unlock />
  1426. <frame i="spriteimage.gidrah.hoff.angry.04.01" d="4" />
  1427. <goto id="start"/>
  1428. </animation>
  1429. <animation name="gidrah.hoff.angry.04.walk.face.anim">
  1430. <frameset id="gidrah.hoff.angry.04.face.array" />
  1431. <label id="start"/>
  1432. <frame idx="0" d="3" />
  1433. <frame idx="1" d="2" />
  1434. <frame idx="2" d="2" />
  1435. <frame idx="3" d="2" />
  1436. <frame idx="3" d="5" />
  1437. <frame idx="2" d="2" />
  1438. <frame idx="1" d="2" />
  1439. <frame idx="0" d="4" />
  1440. <random>
  1441. <dest id="blink" n="1"/>
  1442. <dest id="start" n="6"/>
  1443. </random>
  1444. <frame idx="0" d="20" />
  1445. <label id="blink"/>
  1446. <frame idx="4" d="3" />
  1447. <frame idx="5" d="2" />
  1448. <frame idx="6" d="2" />
  1449. <frame idx="11" d="7" />
  1450. <frame idx="10" d="2" />
  1451. <frame idx="9" d="2" />
  1452. <frame idx="8" d="7" />
  1453. <frame idx="9" d="2" />
  1454. <frame idx="10" d="2" />
  1455. <frame idx="11" d="5" />
  1456. <frame idx="7" d="2" />
  1457. <frame idx="6" d="2" />
  1458. <frame idx="5" d="2" />
  1459. <frame idx="4" d="4" />
  1460. <goto id="start"/>
  1461. </animation>
  1462. <animation name="gidrah.hoff.angry.04.attack.anim">
  1463. <loop count="1"/>
  1464. <label id="bite"/>
  1465. <notify layer="face" idx="0"/><frame i="spriteimage.gidrah.hoff.angry.04.01" d="2" />
  1466. <notify layer="face" idx="12"/><frame i="spriteimage.gidrah.hoff.angry.04.attack.01" d="2" />
  1467. <notify layer="face" idx="13"/><frame i="spriteimage.gidrah.hoff.angry.04.attack.02" d="3" />
  1468. <notify layer="face" idx="14"/><frame i="spriteimage.gidrah.hoff.angry.04.attack.03" d="8" />
  1469. <notify layer="face" idx="1"/><frame i="spriteimage.gidrah.hoff.angry.04.02" d="1" />
  1470. <notify layer="face" idx="2"/><frame i="spriteimage.gidrah.hoff.angry.04.03" d="1" />
  1471. <notify layer="face" idx="3"/><frame i="spriteimage.gidrah.hoff.angry.04.04" d="3" />
  1472. <notify layer="face" idx="2"/><frame i="spriteimage.gidrah.hoff.angry.04.03" d="2" />
  1473. <notify layer="face" idx="1"/><frame i="spriteimage.gidrah.hoff.angry.04.02" d="2" />
  1474. <repeat id="bite"/>
  1475. <notify layer="face" idx="0"/><frame i="spriteimage.gidrah.hoff.angry.04.01" d="1" />
  1476. <event id="1"/>
  1477. <notify layer="face" idx="0"/><frame i="spriteimage.gidrah.hoff.angry.04.01" d="1" />
  1478. <event id="2"/>
  1479. </animation>
  1480. <animation name="gidrah.hoff.angry.04.attack.face.anim">
  1481. <frameset id="gidrah.hoff.angry.04.face.array" />
  1482. </animation>
  1483. <animation name="gidrah.hoff.angry.04.dead.anim">
  1484. <frame i="spriteimage.gidrah.hoff.angry.04.ghost.01" d="2" />
  1485. <frame i="gidrah.hoff.dead.anim" d="0"/>
  1486. </animation>
  1487. <animation name="gidrah.hoff.angry.04.dead.eyes.anim">
  1488. <frame i="spriteimage.gidrah.hoff.angry.04.ghost.eyes.glow.01" d="2" />
  1489. <frame i="gidrah.dead.anim" d="0"/>
  1490. </animation>
  1491. <animation name="gidrah.hoff.angry.04.idle.anim">
  1492. <label id="start"/>
  1493. <frame i="spriteimage.gidrah.hoff.angry.04.01" d="6" />
  1494. <lock />
  1495. <frame i="spriteimage.gidrah.hoff.angry.04.02" d="4" />
  1496. <frame i="spriteimage.gidrah.hoff.angry.04.03" d="10" />
  1497. <frame i="spriteimage.gidrah.hoff.angry.04.02" d="4" />
  1498. <unlock />
  1499. <frame i="spriteimage.gidrah.hoff.angry.04.01" d="6" />
  1500. <goto id="start"/>
  1501. </animation>
  1502. <animation name="gidrah.hoff.angry.04.idle.face.anim">
  1503. <frameset id="gidrah.hoff.angry.04.face.array" />
  1504. <label id="start"/>
  1505. <frame idx="0" d="6" />
  1506. <frame idx="1" d="4" />
  1507. <frame idx="2" d="10" />
  1508. <frame idx="1" d="4" />
  1509. <frame idx="0" d="6" />
  1510. <random>
  1511. <dest id="blink-short" n="3"/>
  1512. <dest id="blink-long" n="1"/>
  1513. <dest id="start" n="9"/>
  1514. </random>
  1515. <label id="blink-long"/>
  1516. <frame idx="0" d="3" />
  1517. <frame idx="4" d="3" />
  1518. <frame idx="9" d="4" />
  1519. <frame idx="10" d="10" />
  1520. <frame idx="9" d="4" />
  1521. <frame idx="8" d="6" />
  1522. <frame idx="8" d="6" />
  1523. <frame idx="9" d="4" />
  1524. <frame idx="10" d="10" />
  1525. <frame idx="5" d="2" />
  1526. <frame idx="1" d="2" />
  1527. <frame idx="0" d="6" />
  1528. <goto id="start"/>
  1529. <label id="blink-short"/>
  1530. <frame idx="0" d="3" />
  1531. <frame idx="4" d="3" />
  1532. <frame idx="9" d="4" />
  1533. <frame idx="10" d="10" />
  1534. <frame idx="9" d="4" />
  1535. <frame idx="8" d="3" />
  1536. <frame idx="0" d="3" />
  1537. <goto id="start"/>
  1538. </animation>
  1539. <animation name="gidrah.hoff.angry.04.stun.glow.anim">
  1540. <frame i="spriteimage.gidrah.hoff.angry.04.ghost.eyes.glow.01" d="1" />
  1541. <frame i="gidrah.stun.anim" d="0"/>
  1542. </animation>
  1543. <animation name="gidrah.hoff.angry.04.stun.anim">
  1544. <frame i="spriteimage.gidrah.hoff.angry.04.ghost.01" d="1" />
  1545. <frame i="gidrah.hoff.dead.anim" d="0"/>
  1546. </animation>
  1547. <animation name="gidrah.hoff.angry.04.stun.face.anim">
  1548. <frameset id="gidrah.hoff.angry.04.face.array" />
  1549. <frame idx="9" d="45" />
  1550. <frame idx="5" d="5" />
  1551. <frame idx="1" d="449" />
  1552. </animation>
  1553. </resources>