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- <?xml version="1.0" encoding="utf-8"?>
- <!--
- Copyright (c) 2003-onwards Shaven Puppy Ltd
- All rights reserved.
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are
- met:
-
- * Redistributions of source code must retain the above copyright
- notice, this list of conditions and the following disclaimer.
-
- * Redistributions in binary form must reproduce the above copyright
- notice, this list of conditions and the following disclaimer in the
- documentation and/or other materials provided with the distribution.
-
- * Neither the name of 'Shaven Puppy' nor the names of its contributors
- may be used to endorse or promote products derived from this software
- without specific prior written permission.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
- TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
- CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
- LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- -->
- <!--
- Particle emitters
-
- *** fix for scale bug - startScale and scale must be different values
- *** only top level emitters are affected by floor and must be offset above floor
- -->
- <resources>
-
- <emitter name="temp.emitter" />
-
- <emitter name="repair.emitter" inherit="temp.emitter" sound="repair.buffer" emitterScale="0.75"/>
- <emitter name="build.emitter" inherit="temp.emitter" sound="build.buffer" emitterScale="0.75"/>
- <emitter name="gidrahpain.emitter" sound="gidrahpain.buffer" />
-
- <!-- DUMMY - for setting off a seq of other emitters -->
-
- <emitter
- name="dummy.emitter"
- particlesPerTick="1"
- duration="2"
- maxParticles="1"
- particleDuration="1.0"
- fadeDuration="1.0"
- emitterScale="0.75" /> <!-- testing! -->
-
-
- <!-- snow -->
- <emitter
- name="a.snow.emitter"
- duration="128.0, 512.0"
- infinite="true"
- particlesPerTick="1.0, 16.0"
- layer="10"
- velocity="0.0, 600.0"
- acceleration="-600.0"
- particleDuration="1.0"
- fadeDuration="1.0"
- angle="0.0"
- delayAfter="1.0, 64.0"
- forceEmit="true"
- >
- <slave><emitter inherit="snow.emitter"/></slave>
- </emitter>
- <emitter
- name="a.snow.titles.front.emitter"
- inherit="a.snow.emitter"
- particlesPerTick="0.0, 4.0"
- >
- <slave><emitter inherit="snow.emitter" layer="-2" particleDuration="120.0, 150.0" fadeDuration="30.0, 60.0" emitterScale="1,1.5"/></slave>
- </emitter>
-
- <emitter
- name="a.snow.titles.back.emitter"
- inherit="a.snow.emitter"
- particlesPerTick="1.0, 25.0"
- >
- <slave><emitter inherit="snow.emitter" layer="-4" particleDuration="150.0, 220.0" startHue="0.48,0.50" endHue="0.48" startSaturation="1.0" endSaturation="1.0" startBrightness="0.7,1" endBrightness="0.3,0.7" emitterScale="0.85,0.9"/></slave>
- </emitter>
- <emitter
- name="a.snow.gameover.front.emitter"
- inherit="a.snow.emitter"
- particlesPerTick="-1.0, 1.0" velocity="0.0, 320.0" acceleration="-320.0"
- >
- <slave><emitter inherit="snow.emitter" layer="0" particleDuration="120.0, 150.0" fadeDuration="30.0, 60.0" emitterScale="1,1.5"/></slave>
- </emitter>
-
- <emitter
- name="a.snow.gameover.back.emitter"
- inherit="a.snow.emitter"
- particlesPerTick="-2.0, 6.0" velocity="0.0, 320.0" acceleration="-320.0"
- >
- <slave><emitter inherit="snow.emitter" layer="-8" particleDuration="150.0, 220.0" startHue="0.5,0.54" endHue="0.5" startSaturation="1.0" endSaturation="1.0" startBrightness="0.7,1" endBrightness="0.3,0.7" emitterScale="0.85,0.9"/></slave>
- </emitter>
- <emitter
- name="snow.emitter"
- tag="snow"
- duration="300.0, 400.0"
- infinite="true"
- particlesPerTick="-4.0, 1.0"
- appearance="snow.anim"
- layer="8"
- velocity="0.5, 1.0"
- acceleration="-0.001, -0.002"
- startScale="0.15, 0.25"
- scale="0.15, 0.2"
- endScale="0.075, 0.125"
- gravityX="-0.003, 0.003"
- particleDuration="100.0, 200.0"
- fadeDuration="100.0, 200.0"
- startHue="0.5,0.52"
- startSaturation="0.0, 1.0"
- startBrightness="1.0"
- endHue="0.5"
- endSaturation="0.0, 1.0"
- endBrightness="0.5,1.0"
- angle="240.0, 300.0"
- emitterScale="1.0"
- relativeRotate="true"
- forceEmit="true"
- />
- <animation name="snow.anim">
- <frame i="spriteimage.particle.glowing.snow.01" d="0"/>
- <!-- rotate doesnt work
- <angle angle="+256" d="2"/>
- <goto seq="1"/>
- -->
- </animation>
-
-
-
- <emitter
- name="steam.emitter"
- tag="smoke"
- duration="300.0, 400.0"
- infinite="true"
- particlesPerTick="-4.0, 1.0"
- appearance="smoke.animation"
- layer="5"
- sublayer="2"
-
- velocity="0.1, 0.3"
- acceleration="-0.0010"
- radius="0.0, 1.0"
- startScale="0.1, 0.2"
- scale="0.3, 0.4"
- endScale="1.3, 1.8"
- gravityX="-0.0010, 0.0010"
- gravityY="0.0010, 0.0020"
- particleDuration="60.0, 80.0"
- fadeDuration="128.0, 256.0"
- startHue="0.2"
- startSaturation="0.0"
- startBrightness="1.0"
- endHue="0.2"
- endSaturation="0.25"
- endBrightness="1.0"
- angle="90.0"
- delayAfter="0.0, 400.0"
- relativeRotate="true"
- emitterScale="0.75"
- doYOffset="true"
- />
-
- <emitter
- name="reactor.steam.emitter"
- tag="smoke"
- inherit="steam.emitter"
- particleDuration="40.0, 60.0"
- fadeDuration="100.0, 200.0"
- startHue="0.18"
- startSaturation="1.0"
- startBrightness="0.75"
- endHue="0.22"
- endSaturation="1.0"
- endBrightness="0.75"
- emitterScale="0.75"
- />
- <emitter
- name="barracks.steam.emitter"
- tag="smoke"
- inherit="reactor.steam.emitter"
- startHue="0.46"
- endHue="0.48"
- emitterScale="0.75"
- />
- <emitter
- name="dronefactory.left.steam.emitter"
- tag="smoke"
- inherit="barracks.steam.emitter"
- angle="135.0"
- />
-
- <emitter
- name="dronefactory.right.steam.emitter"
- tag="smoke"
- inherit="barracks.steam.emitter"
- angle="45.0"
- />
-
- <emitter
- name="test.coords.emitter"
- duration="2.0"
- particlesPerTick="2.0"
- appearance="spriteimage.particle.glowing.3px.01"
- layer="5"
- sublayer="2"
- startScale="0.1"
- scale="0.1"
- endScale="0.1"
- particleDuration="1500"
- fadeDuration="10000"
- doYOffset="true"
- />
-
- <emitter
- name="steam.burst.emitter"
- tag="smoke"
- duration="12.0"
- infinite="true"
- particlesPerTick="-1.0, 2.0"
- appearance="smoke.animation"
- layer="5"
- subLayer="2"
- velocity="1.0, 1.5"
- acceleration="-0.035, -0.03"
- radius="0.0, 2.0"
- startScale="0.1"
- scale="0.15, 0.25"
- endScale="1.0, 1.5"
- gravityX="-0.0015, 0.0015"
- gravityY="-0.001, 0.002"
- particleDuration="1.0, 2.0"
- fadeDuration="75.0, 150.0"
- startHue="0.2"
- startSaturation="0.0"
- startBrightness="0.9"
- endHue="0.2"
- endSaturation="0.3"
- endBrightness="1.0"
- angle="85.0, 95.0"
- delayAfter="157.0"
- relativeRotate="true"
- emitterScale="0.75"
- doYOffset="true"
- />
-
-
- <emitter
- name="spawner.mars.emitter"
- tag="smoke"
- infinite="true"
- duration="100.0, 200.0"
- delayAfter="10.0, 50.0"
- particlesPerTick="-6.0, 1.0"
- appearance="smoke.animation"
- layer="5"
- subLayer="5"
- velocity="0.1, 0.3"
- acceleration="-0.0010"
- radius="0.0, 3.0"
- startScale="0.1, 0.4"
- scale="0.4, 1.2"
- endScale="1.3, 1.8"
- gravityX="-5.0E-4, 5.0E-4"
- gravityY="0.0010, 0.0020"
- particleDuration="60.0, 80.0"
- fadeDuration="128.0, 256.0"
- startHue="0.18"
- startSaturation="1.0"
- startBrightness="1.0"
- endHue="0.22"
- endSaturation="1.0"
- endBrightness="1.0"
- angle="90.0"
- relativeRotate="true"
- emitterScale="1.0"
- doYOffset="true"
- >
- <chain><emitter
- infinite="true"
- duration="20.0, 100.0"
- delayAfter="20.0, 50.0"
- particlesPerTick="-10.0, 1.0"
- appearance="spriteimage.particle.light.64px.half.01"
- layer="5"
- subLayer="5"
- velocity="0.0"
- radius="0.0, 4.0"
- startScale="0.8"
- scale="0.8, 1.1"
- endScale="0.7, 0.9"
- particleDuration="2.0, 6.0"
- fadeDuration="80.0, 130.0"
- startHue="0.18"
- startBrightness="0.7, 1.0"
- endHue="0.22"
- endBrightness="0.3, 0.4"
- angle="0.0"
- emitterScale="0.7"
- doYOffset="true"
- /></chain>
- </emitter>
-
-
- <emitter
- name="spawner.titan.emitter"
- tag="smoke"
- duration="100.0, 200.0"
- infinite="true"
- particlesPerTick="-8.0, 1.0"
- appearance="smoke.animation"
- layer="5"
- subLayer="5"
- velocity="0.1, 0.3"
- acceleration="-0.001"
- radius="0.0, 3.0"
- startScale="0.3, 0.5"
- scale="0.6, 1.2"
- endScale="1.3, 1.8"
- gravityX="-5.0E-4, 5.0E-4"
- gravityY="0.001, 0.002"
- particleDuration="60.0, 80.0"
- fadeDuration="128.0, 256.0"
- startHue="0.75"
- startSaturation="1.0"
- startBrightness="1.0"
- endHue="0.75"
- endSaturation="1.0"
- endBrightness="1.0"
- angle="90.0"
- delayAfter="10.0, 80.0"
- relativeRotate="true"
- emitterScale="0.8"
- doYOffset="true"
- >
- <chain>
- <emitter
- duration="2.0, 20.0"
- infinite="true"
- particlesPerTick="-10.0, 1.0"
- appearance="spriteimage.particle.light.64px.half.01"
- layer="5"
- subLayer="5"
- velocity="0.0"
- radius="0.0, 4.0"
- startScale="0.8"
- scale="0.8, 1.1"
- endScale="0.7, 0.9"
- particleDuration="2.0, 6.0"
- fadeDuration="60.0, 100.0"
- startHue="0.75"
- startSaturation="0.0"
- startBrightness="1.0"
- endHue="0.75"
- endSaturation="1.0"
- endBrightness="0.6, 0.8"
- angle="0.0"
- delayAfter="40.0, 80.0"
- emitterScale="1.0, 2.0"
- doYOffset="true"
- />
- </chain>
- </emitter>
-
-
- <!-- EXPLOSIONS -->
- <animation name="explosion-01.animation">
- <frame i="spriteimage.explosion.01.01" d="8"/>
- <frame i="spriteimage.explosion.01.02" d="2"/>
- <frame i="spriteimage.explosion.01.03" d="2"/>
- <frame i="spriteimage.explosion.01.04" d="2"/>
- <frame i="spriteimage.explosion.01.05" d="2"/>
- <frame i="spriteimage.explosion.01.06" d="2"/>
- <frame i="spriteimage.explosion.01.07" d="2"/>
- <frame i="spriteimage.explosion.01.08" d="2"/>
- <frame i="spriteimage.explosion.01.09" d="2"/>
- </animation>
- <animation name="explosion.green.animation">
- <frame i="spriteimage.explosion.green.01" d="8"/>
- <frame i="spriteimage.explosion.green.02" d="2"/>
- <frame i="spriteimage.explosion.green.03" d="2"/>
- <frame i="spriteimage.explosion.green.04" d="2"/>
- <frame i="spriteimage.explosion.green.05" d="2"/>
- <frame i="spriteimage.explosion.green.06" d="2"/>
- <frame i="spriteimage.explosion.green.07" d="2"/>
- <frame i="spriteimage.explosion.green.08" d="2"/>
- <frame i="spriteimage.explosion.green.09" d="2"/>
- </animation>
- <animation name="explosion.blue.animation">
- <frame i="spriteimage.explosion.blue.01" d="8"/>
- <frame i="spriteimage.explosion.blue.02" d="2"/>
- <frame i="spriteimage.explosion.blue.03" d="2"/>
- <frame i="spriteimage.explosion.blue.04" d="2"/>
- <frame i="spriteimage.explosion.blue.05" d="2"/>
- <frame i="spriteimage.explosion.blue.06" d="2"/>
- <frame i="spriteimage.explosion.blue.07" d="2"/>
- <frame i="spriteimage.explosion.blue.08" d="2"/>
- <frame i="spriteimage.explosion.blue.09" d="2"/>
- </animation>
-
- <emitter
- name="explosion.fire.emitter"
- sound="enemyDeath.buffer"
- duration="8.0"
- particlesPerTick="1.0"
- appearance="explosion-01.animation"
- layer="5"
- sublayer="6"
- velocity="1.0, 2.0"
- acceleration="-0.05, -0.1"
- startScale="0.5"
- scale="1.0, 1.6"
- endScale="0.5, 1.0"
- gravityY="0.0, -0.01"
- particleDuration="6.0, 10.0"
- fadeDuration="16.0, 24.0"
- angle="30.0, 150.0"
- relativeRotate="true"
- emitterScale="0.75"
- doYOffset="true"
- />
- <emitter
- name="explosion.flash.emitter"
- duration="2.0"
- particlesPerTick="1.0"
- maxParticles="1"
- appearance="spriteimage.particle.light.64px.half.01"
- layer="5"
- sublayer="6"
- startScale="0.0"
- scale="1.5, 2.25"
- endScale="0.5, 1.5"
- particleDuration="4.0, 8.0"
- fadeDuration="40.0, 60.0"
- startHue="0.1"
- startSaturation="1.0"
- startBrightness="0.8"
- endHue="0.0"
- endSaturation="1.0"
- endBrightness="0.4"
- emitterScale="0.75"
- doYOffset="true"
- />
- <emitter
- name="explosion.shrapnel.emitter"
- duration="2.0"
- particlesPerTick="4.0, 8.0"
- appearance="spriteimage.particle.glowing.3px.01"
- layer="5"
- sublayer="6"
- velocity="4.0, 8.0"
- acceleration="-0.25, -0.4"
- startScale="0.8, 1.0"
- scale="0.7, 0.8"
- endScale="0.6"
- gravityY="-0.01, -0.015"
- particleDuration="15, 20"
- fadeDuration="30, 70"
- angle="30.0, 150.0"
- startHue="0.05,0.2"
- startBrightness="1.0"
- endHue="0.0"
- endBrightness="0.5, 1.0"
- rotate="true"
- emitterScale="0.65"
- doYOffset="true"
- />
- <emitter
- name="explosion.shrapnel.trail.emitter"
- duration="16.0, 28.0"
- particlesPerTick="1.0"
- appearance="spriteimage.particle.glowing.3px.01"
- layer="5"
- sublayer="6"
- startScale="0.8"
- scale="0.7"
- endScale="0.6"
- particleDuration="2,3"
- fadeDuration="4,5"
- startHue="0.0"
- startSaturation="1.0"
- startBrightness="0.3,0.4"
- endHue="0.0"
- endSaturation="1.0"
- endBrightness="0.1,0.2"
- emitterScale="0.65"
- doYOffset="true"
- delay="1"
- interpolation="1"
- rotate="true"
- relativeRotate="true"
- />
-
- <emitter
- name="explosion.smoke.emitter"
- inherit="fire.smoke.emitter"
- duration="1.0, 4.0"
- particlesPerTick="15.0, 20.0"
- velocity="1.75, 2.25"
- radius="0, 16"
- acceleration="-0.05, -0.03"
- startScale="0.3, 0.5"
- scale="0.75, 1.25"
- endScale="1.6, 2.6"
- gravityX="-0.0010, 0.0010"
- gravityY="0.0010, 0.0030"
- particleDuration="16.0, 32.0"
- fadeDuration="64.0, 128.0"
- endBrightness="0.3, 0.5"
- angle="75.0, 105.0"
- emitterScale="0.75"
- />
-
-
- <!-- FIRE -->
-
- <animation name="flame.animation">
- <frame i="spriteimage.flame.01" d="6"/>
- <frame i="spriteimage.flame.02" d="5"/>
- <frame i="spriteimage.flame.03" d="4"/>
- <frame i="spriteimage.flame.04" d="3"/>
- <frame i="spriteimage.flame.05" d="3"/>
- <frame i="spriteimage.flame.06" d="4"/>
- <frame i="spriteimage.flame.07" d="5"/>
- <random>
- <dest seq="0"/>
- <dest seq="3"/>
- <dest seq="6"/>
- <dest seq="8"/>
- <dest seq="10"/>
- </random>
- <frame i="spriteimage.flame.06" d="4"/>
- <frame i="spriteimage.flame.05" d="3"/>
- <frame i="spriteimage.flame.04" d="3"/>
- <frame i="spriteimage.flame.03" d="4"/>
- <frame i="spriteimage.flame.02" d="5"/>
- <random>
- <dest seq="0"/>
- <dest seq="3"/>
- <dest seq="6"/>
- <dest seq="8"/>
- <dest seq="10"/>
- </random>
- </animation>
-
- <!-- fire anims spread along x-axis from min to max velocity -->
-
- <emitter
- name="flame.emitter"
- duration="32"
- particlesPerTick="-20.0, 1.0"
- appearance="flame.animation"
- layer="5"
- sublayer="6"
- velocity="0.0, 16.0"
- acceleration="-100.0"
- particleDuration="64.0, 96.0"
- fadeDuration="8.0, 16.0"
- angle="0.0"
- rotate="true"
- startScale="1.0"
- scale="1.0"
- endScale="1.0"
- emitterScale="1.0"
- doYOffset="true"
- />
-
- <!-- fire anims by radius -->
-
- <emitter
- name="burn.emitter"
- infinite="true"
- particlesPerTick="-6.0, 1.0"
- appearance="flame.animation"
- radius="0.0, 12.0"
- layer="5"
- sublayer="6"
- particleDuration="16.0, 32.0"
- fadeDuration="8.0, 8.0"
- angle="0.0"
- rotate="true"
- emitterScale="0.75"
- doYOffset="true"
- />
-
- <!-- sparks that come out of flames -->
-
- <emitter
- name="flame.sparks.emitter"
- duration="96.0"
- particlesPerTick="-1.0, 1.0"
- appearance="spriteimage.particle.glowing.3px.01"
- layer="5"
- sublayer="6"
- velocity="0.1, 0.2"
- acceleration="0.02, 0.03"
- startScale="1.0"
- scale="0.95"
- endScale="0.0"
- gravityX="-0.0050, 0.0050"
- particleDuration="16.0, 20.0"
- fadeDuration="16.0, 20.0"
- startHue="0.02, 0.09"
- startSaturation="1.0"
- startBrightness="0.2, 1.0"
- endHue="0.0"
- endSaturation="1.0"
- endBrightness="0.2, 0.8"
- angle="90.0"
- rotate="true"
- emitterScale="0.75"
- doYOffset="true"
- />
-
- <!-- flame glow - small flashes -->
- <emitter
- name="flame.glow.emitter"
- duration="96.0"
- particlesPerTick="-40.0, 1.0"
- appearance="spriteimage.particle.light.64px.half.01"
- layer="5"
- sublayer="6"
- startScale="0.4, 0.6"
- scale="0.6, 1.0"
- endScale="0.4, 0.6"
- particleDuration="6.0, 8.0"
- fadeDuration="6.0, 8.0"
- startHue="1"
- startSaturation="1.0"
- startBrightness="0.1,0.25"
- endBrightness="0.1, 0.25"
- emitterScale="0.75"
- doYOffset="true"
- />
-
- <emitter
- name="fire.smoke.emitter"
- tag="smoke"
- duration="64.0, 256.0"
- particlesPerTick="-8.0, 1.0"
- appearance="smoke.animation"
- layer="5"
- sublayer="6"
- velocity="0.3, 0.55"
- acceleration="-0.0030, -0.0010"
- radius="0.0, 2.0"
- startScale="0.2, 0.3"
- scale="1.5, 1.8"
- endScale="1.8, 2"
- gravityX="-0.0010, 0.0010"
- gravityY="0.0010, 0.0020"
- particleDuration="120.0, 140.0"
- fadeDuration="20.0, 50.0"
- startHue="0.1"
- startSaturation="1.0"
- startBrightness="1.0"
- endHue="0.12"
- endSaturation="0.2"
- endBrightness="0.45"
- angle="85.0, 95.0"
- relativeRotate="true"
- emitterScale="0.75"
- doYOffset="true"
- />
-
- <emitter
- name="fire.smoke.small.emitter"
- tag="smoke"
- inherit="fire.smoke.emitter"
-
- duration="90.0, 120.0"
- particlesPerTick="-5.0, 1.0"
- velocity="0.15, 0.3"
- acceleration="-0.0020, -0.0010"
- radius="0.0, 1.0"
- startScale="0.15, 0.2"
- scale="0.8, 1.0"
- endScale="1.0, 1.2"
- gravityX="-0.0005, 0.0005"
- gravityY="0.0010, 0.0015"
- emitterScale="0.75"
- />
-
-
- <!-- initial small explosions on building death -->
-
- <emitter
- name="building.explosion.start.emitter"
- inherit="dummy.emitter"
- doYOffset="true"
- />
- <emitter
- name="building.explosion.start.fire.emitter"
- inherit="explosion.fire.emitter"
- infinite="true"
- duration="1,2"
- delayAfter="10,40"
- velocity="0.5, 1.5"
- scale="0.5, 0.6"
- sound="mine_explosion.buffer"
- radius="10,20"
- angle="90"
- doYOffset="true"
- />
- <emitter name="building.1x1.explosion.start.emitter" inherit="building.explosion.start.emitter" radius="0,8" particlesPerTick="-18,1"
- duration="=$deathDelay+$1x1deathDelay-$deathStartOffset">
- <chain><emitter inherit="building.explosion.start.fire.emitter" emitterScale="0.25" scale="1.0, 2.0" >
- <chain><emitter inherit="explosion.flash.emitter" radius="0,10" fadeDuration="8,12" emitterScale="0.25" /></chain>
- </emitter></chain></emitter>
- <emitter name="building.2x2.explosion.start.emitter" inherit="building.explosion.start.emitter" radius="0,12" particlesPerTick="-16,1"
- duration="=$deathDelay+$2x2deathDelay-$deathStartOffset">
- <chain><emitter inherit="building.explosion.start.fire.emitter" emitterScale="0.3" scale="0.9, 1.9" >
- <chain><emitter inherit="explosion.flash.emitter" radius="0,12" fadeDuration="8,12" emitterScale="0.3" /></chain>
- </emitter></chain></emitter>
-
- <emitter name="building.3x3.explosion.start.emitter" inherit="building.explosion.start.emitter" radius="0,16" particlesPerTick="-14,1"
- duration="=$deathDelay+$3x3deathDelay-$deathStartOffset">
- <chain><emitter inherit="building.explosion.start.fire.emitter" emitterScale="0.35" scale="0.8, 1.8" >
- <chain><emitter inherit="explosion.flash.emitter" radius="0,14" fadeDuration="8,12" emitterScale="0.35" /></chain>
- </emitter></chain></emitter>
- <emitter name="building.4x4.explosion.start.emitter" inherit="building.explosion.start.emitter" radius="0,20" particlesPerTick="-12,1"
- duration="=$deathDelay+$4x4deathDelay-$deathStartOffset">
- <chain><emitter inherit="building.explosion.start.fire.emitter" emitterScale="0.4" scale="0.7, 1.7" >
- <chain><emitter inherit="explosion.flash.emitter" radius="0,16" fadeDuration="8,12" emitterScale="0.4" /></chain>
- </emitter></chain></emitter>
-
- <emitter name="building.5x5.explosion.start.emitter" inherit="building.explosion.start.emitter" radius="0,36" particlesPerTick="-10,1"
- duration="=$deathDelay+$5x5deathDelay-$deathStartOffset">
- <chain><emitter inherit="building.explosion.start.fire.emitter" emitterScale="0.6" scale="0.5, 1.2" >
- <chain><emitter inherit="explosion.flash.emitter" radius="0,20" fadeDuration="8,12" emitterScale="0.6" /></chain>
- </emitter></chain></emitter>
-
-
-
- <!-- final large explosion on building death -->
- <emitter
- name="building.explosion.end.emitter"
- inherit="dummy.emitter"
- particleDuration="100.0"
- doYOffset="true"
- />
- <emitter
- name="explosion.flash.end.emitter"
- inherit="explosion.flash.emitter"
- duration="2"
- maxParticles="1"
- startScale="0.25"
- scale="2.5"
- endScale="1"
- particleDuration="4"
- fadeDuration="50,60"
- startHue="0.1"
- startBrightness="1.0"
- endBrightness="0.3"
- doYOffset="true"
- />
- <emitter
- name="building.explosion.fire.emitter"
- inherit="explosion.fire.emitter"
- particlesPerTick="1.0, 2.0"
- velocity="1.0, 2.5"
- scale="1.0, 2.0"
- sound="grenadeDetonated.buffer"
- emitterScale="0.75"
- delay="1"
- doYOffset="true"
- />
- <emitter name="building.1x1.explosion.end.emitter" inherit="building.explosion.fire.emitter" emitterScale="0.4" duration="5" delay="=$deathDelay+$1x1deathDelay">
- <chain><emitter inherit="explosion.smoke.emitter" emitterScale="0.6" delay="=$deathDelay+$1x1deathDelay"/></chain>
- </emitter>
-
- <emitter name="building.2x2.explosion.end.emitter" inherit="building.explosion.fire.emitter" emitterScale="0.5" duration="6" delay="=$deathDelay+$2x2deathDelay">
- <chain><emitter inherit="explosion.smoke.emitter" emitterScale="0.7" delay="=$deathDelay+$2x2deathDelay"/></chain>
- </emitter>
-
- <emitter name="building.3x3.explosion.end.emitter" inherit="building.explosion.fire.emitter" emitterScale="0.6" duration="7" delay="=$deathDelay+$3x3deathDelay">
- <chain><emitter inherit="explosion.smoke.emitter" emitterScale="0.8" delay="=$deathDelay+$3x3deathDelay"/></chain>
- </emitter>
-
- <emitter name="building.4x4.explosion.end.emitter" inherit="building.explosion.fire.emitter" emitterScale="0.7" duration="8" delay="=$deathDelay+$4x4deathDelay">
- <chain><emitter inherit="explosion.smoke.emitter" emitterScale="0.9" delay="=$deathDelay+$4x4deathDelay"/></chain>
- </emitter>
-
- <emitter name="building.5x5.explosion.end.emitter" inherit="building.explosion.fire.emitter" emitterScale="1.0" duration="10" delay="=$deathDelay+$5x5deathDelay">
- <chain><emitter inherit="explosion.smoke.emitter" emitterScale="1.5" fadeDuration="128,256" delay="=$deathDelay+$5x5deathDelay"/></chain>
- </emitter>
- <!-- flash on final explosion -->
- <emitter
- name="building.explosion.flash.light.emitter"
- duration="5.0"
- particlesPerTick="1.0"
- maxParticles="1"
- appearance="spriteimage.particle.light.64px.half.01"
- layer="5"
- sublayer="6"
- startScale="0.5"
- scale="2.0"
- endScale="5"
- particleDuration="8.0"
- fadeDuration="64.0"
- startHue="0.1"
- startSaturation="1.0"
- startBrightness="1.0"
- endHue="0.0"
- endSaturation="1.0"
- endBrightness="0.25"
- doYOffset="true"
- />
- <emitter
- name="building.explosion.flash.strobe.emitter"
- duration="2.0"
- delay="1"
- particlesPerTick="1.0"
- maxParticles="1"
- appearance="collect.light.animation"
- layer="5"
- sublayer="6"
- velocity="3"
- acceleration="-3"
- angle="90"
- startScale="0.25"
- scale="0.75"
- endScale="0.5"
- particleDuration="16.0"
- fadeDuration="24.0"
- startHue="0.1"
- startSaturation="0.0"
- startBrightness="1.0"
- endHue="0"
- endSaturation="1.0"
- endBrightness="0.2"
- doYOffset="true"
- />
- <emitter name="unit.explosion.flash.emitter" emitterScale="0.5" inherit="building.explosion.flash.light.emitter" delay="50">
- <slave><emitter inherit="building.explosion.flash.strobe.emitter" emitterScale="0.5" velocity="1"/>
- </slave></emitter>
- <emitter name="building.1x1.explosion.flash.emitter" emitterScale="0.7" inherit="building.explosion.flash.light.emitter" delay="=$deathDelay+$1x1deathDelay">
- <slave><emitter inherit="building.explosion.flash.strobe.emitter" emitterScale="0.7" velocity="2"/>
- </slave></emitter>
- <emitter name="building.2x2.explosion.flash.emitter" emitterScale="1.1" inherit="building.explosion.flash.light.emitter" delay="=$deathDelay+$2x2deathDelay">
- <slave><emitter inherit="building.explosion.flash.strobe.emitter" emitterScale="1.1" velocity="2"/>
- </slave></emitter>
- <emitter name="building.3x3.explosion.flash.emitter" emitterScale="1.5" inherit="building.explosion.flash.light.emitter" delay="=$deathDelay+$3x3deathDelay">
- <slave><emitter inherit="building.explosion.flash.strobe.emitter" emitterScale="1.5" velocity="1.5"/>
- </slave></emitter>
- <emitter name="building.4x4.explosion.flash.emitter" emitterScale="1.9" inherit="building.explosion.flash.light.emitter" delay="=$deathDelay+$4x4deathDelay">
- <slave><emitter inherit="building.explosion.flash.strobe.emitter" emitterScale="1.8" velocity="1"/>
- </slave></emitter>
- <emitter name="building.5x5.explosion.flash.emitter" emitterScale="4.0" inherit="building.explosion.flash.light.emitter" delay="=$deathDelay+$5x5deathDelay" fadeDuration="128.0">
- <slave><emitter inherit="building.explosion.flash.strobe.emitter" emitterScale="4.0" velocity="0.5"/>
- </slave></emitter>
- <!-- buildings explosion shrapnel -->
- <emitter
- name="building.explosion.shrapnel.emitter"
- inherit="explosion.shrapnel.emitter"
- doYOffset="true"
- />
- <emitter name="unit.explosion.sparks.emitter" inherit="building.explosion.shrapnel.emitter" velocity="2,6" particlesPerTick="4,5"
- delay="50" emitterScale="0.55">
- <slave><emitter inherit="explosion.shrapnel.trail.emitter" emitterScale="0.5"/></slave>
- </emitter>
- <emitter name="building.1x1.explosion.sparks.emitter" inherit="building.explosion.shrapnel.emitter" velocity="3.5,7" particlesPerTick="5,10"
- delay="=$deathDelay+$1x1deathDelay" emitterScale="0.65">
- <slave><emitter inherit="explosion.shrapnel.trail.emitter" /></slave>
- </emitter>
- <emitter name="building.2x2.explosion.sparks.emitter" inherit="building.explosion.shrapnel.emitter" velocity="4.5,9" particlesPerTick="8,16"
- delay="=$deathDelay+$2x2deathDelay" >
- <slave><emitter inherit="explosion.shrapnel.trail.emitter" /></slave>
- </emitter>
- <emitter name="building.3x3.explosion.sparks.emitter" inherit="building.explosion.shrapnel.emitter" velocity="5,10" particlesPerTick="10,20"
- delay="=$deathDelay+$3x3deathDelay">
- <slave><emitter inherit="explosion.shrapnel.trail.emitter" /></slave>
- </emitter>
-
- <emitter name="building.4x4.explosion.sparks.emitter" inherit="building.explosion.shrapnel.emitter" velocity="6,12" particlesPerTick="15,30"
- delay="=$deathDelay+$4x4deathDelay">
- <slave><emitter inherit="explosion.shrapnel.trail.emitter" /></slave>
- </emitter>
-
- <emitter name="building.5x5.explosion.sparks.emitter" inherit="building.explosion.shrapnel.emitter" velocity="7,15" particlesPerTick="25,50"
- delay="=$deathDelay+$5x5deathDelay" particleDuration="15, 25" fadeDuration="50, 150" duration="3">
- <slave><emitter inherit="explosion.shrapnel.trail.emitter" duration="15,60"/></slave>
- </emitter>
-
- <emitter name="obstacle.explosion.emitter" inherit="building.explosion.fire.emitter" emitterScale="0.3" duration="4" delay="1">
- <chain><emitter inherit="explosion.smoke.emitter" emitterScale="0.5" delay="1">
- <chain><emitter emitterScale="0.7" inherit="building.explosion.flash.light.emitter" delay="1">
- <slave><emitter inherit="building.explosion.flash.strobe.emitter" emitterScale="0.7" delay="1"/></slave>
- <chain><emitter inherit="building.explosion.shrapnel.emitter" velocity="2.5,5.5" particlesPerTick="8,12">
- <slave><emitter inherit="explosion.shrapnel.trail.emitter" delay="1"/></slave>
- </emitter></chain></emitter></chain></emitter></chain>
- </emitter>
- <emitter name="obstacle.explosion.fire.emitter" inherit="building.flame.emitter" velocity="0.0, 6.0" particlesPerTick="-10.0, 1.0" delay="1">
- <slave><emitter inherit="fire.smoke.emitter" duration="50, 200" delay="1">
- <chain><emitter inherit="flame.glow.emitter" delay="1">
- <slave><emitter inherit="flame.sparks.emitter" delay="1"/></slave>
- </emitter></chain></emitter></slave></emitter>
- <emitter name="clustermine.explosion.emitter" inherit="building.explosion.fire.emitter" sound="mine.buffer" emitterScale="0.4" duration="4" delay="1">
- <chain><emitter inherit="explosion.smoke.emitter" emitterScale="0.6" velocity="2.75,3.25" angle="85,95" delay="1">
- <chain><emitter emitterScale="1.5" inherit="building.explosion.flash.light.emitter" delay="1">
- <slave><emitter inherit="building.explosion.flash.strobe.emitter" emitterScale="1.0" delay="1"/></slave>
- <chain><emitter inherit="building.explosion.shrapnel.emitter" angle="80,100" velocity="6,10" particlesPerTick="10,15" >
- <slave><emitter inherit="explosion.shrapnel.trail.emitter" delay="1"/></slave>
- </emitter></chain></emitter></chain></emitter></chain>
- </emitter>
- <emitter name="mine.explosion.emitter" inherit="building.explosion.fire.emitter" sound="mine.buffer" emitterScale="0.6" duration="4" delay="1">
- <chain><emitter inherit="explosion.smoke.emitter" emitterScale="0.7" delay="1">
- <chain><emitter emitterScale="2.0" inherit="building.explosion.flash.light.emitter" delay="1">
- <slave><emitter inherit="building.explosion.flash.strobe.emitter" emitterScale="1.5" delay="1"/></slave>
- <chain><emitter inherit="building.explosion.shrapnel.emitter" angle="20,160" velocity="6,10" particlesPerTick="15,20" >
- <slave><emitter inherit="explosion.shrapnel.trail.emitter"/></slave>
- </emitter></chain></emitter></chain></emitter></chain>
- </emitter>
- <emitter name="blastmine.explosion.emitter" inherit="building.explosion.fire.emitter" sound="mine.buffer" emitterScale="0.8" duration="4" delay="1">
- <chain><emitter inherit="explosion.smoke.emitter" emitterScale="1.4" velocity="4,4.5" acceleration="-0.15,-0.2" gravityX="-0.006,0.006" delay="1">
- <chain><emitter emitterScale="3.0" inherit="building.explosion.flash.light.emitter" delay="1" fadeDuration="128.0">
- <slave><emitter inherit="building.explosion.flash.strobe.emitter" emitterScale="2.0" delay="1"/></slave>
- <chain><emitter inherit="building.explosion.shrapnel.emitter" angle="1,179" velocity="10,15" particlesPerTick="40,60" emitterScale="0.7"
- particleDuration="30, 45" fadeDuration="80, 120">
- <slave><emitter inherit="explosion.shrapnel.trail.emitter" delay="1"/></slave>
- </emitter></chain></emitter></chain></emitter></chain>
- </emitter>
- <!-- buildings on fire -->
-
- <emitter
- name="building.flame.emitter"
- inherit="flame.emitter"
- duration="128"
- particlesPerTick="-5.0, 1.0"
- velocity="0.0, 26.0"
- particleDuration="128.0, 256.0"
- startScale="0.55"
- scale="0.6"
- endScale="0.5"
- emitterScale="1.0"
- doYOffset="true"
- />
-
- <emitter name="unit.fire.emitter" inherit="building.flame.emitter" velocity="0.0, 6.0" particlesPerTick="-12.0, 1.0" duration="80"
- delay="0">
- <slave><emitter inherit="fire.smoke.emitter" duration="50, 150" delay="1">
- <chain><emitter inherit="flame.glow.emitter">
- <slave><emitter inherit="flame.sparks.emitter" delay="1"/></slave>
- </emitter></chain></emitter></slave></emitter>
- <emitter name="building.1x1.fire.emitter" inherit="building.flame.emitter" velocity="0.0, 10.0" particlesPerTick="-10.0, 1.0"
- delay="=$1x1fireDelay">
- <slave><emitter inherit="fire.smoke.emitter" duration="50, 200" delay="1">
- <chain><emitter inherit="flame.glow.emitter">
- <slave><emitter inherit="flame.sparks.emitter" delay="1"/></slave>
- </emitter></chain></emitter></slave></emitter>
- <emitter name="building.2x2.fire.emitter" inherit="building.flame.emitter" velocity="0.0, 18.0" particlesPerTick="-8.0, 1.0"
- delay="=$2x2fireDelay">
- <slave><emitter inherit="fire.smoke.emitter" duration="200, 250" delay="1">
- <chain><emitter inherit="flame.glow.emitter">
- <slave><emitter inherit="flame.sparks.emitter" delay="1"/></slave>
- </emitter></chain></emitter></slave></emitter>
- <emitter name="building.3x3.fire.emitter" inherit="building.flame.emitter" velocity="0.0, 22.0" particlesPerTick="-6.0, 1.0"
- delay="=$3x3fireDelay">
- <slave><emitter inherit="fire.smoke.emitter" duration="250, 300" delay="1">
- <chain><emitter inherit="flame.glow.emitter">
- <slave><emitter inherit="flame.sparks.emitter" delay="1"/></slave>
- </emitter></chain></emitter></slave></emitter>
- <emitter name="building.4x4.fire.emitter" inherit="building.flame.emitter" velocity="0.0, 28.0" particlesPerTick="-4.0, 1.0"
- delay="=$4x4fireDelay">
- <slave><emitter inherit="fire.smoke.emitter" duration="300, 350" delay="1">
- <chain><emitter inherit="flame.glow.emitter">
- <slave><emitter inherit="flame.sparks.emitter" delay="1"/></slave>
- </emitter></chain></emitter></slave></emitter>
-
- <emitter name="building.5x5.fire.emitter" inherit="building.flame.emitter" velocity="0.0, 50.0" particlesPerTick="-2.0, 1.0" duration="999"
- delay="=$5x5fireDelay">
- <slave><emitter inherit="fire.smoke.emitter" duration="300, 500" delay="1">
- <chain><emitter inherit="flame.glow.emitter">
- <slave><emitter inherit="flame.sparks.emitter" delay="1"/></slave>
- </emitter></chain></emitter></slave></emitter>
-
-
-
-
- <!-- Building damage -->
- <emitter name="buildingdamage.emitter" inherit="building.explosion.shrapnel.emitter" emitterScale="0.6" angle="60,120" velocity="2,6" particlesPerTick="1,3">
- <slave><emitter inherit="explosion.shrapnel.trail.emitter" delay="1"/></slave>
- <chain><emitter inherit="flash.emitter" emitterScale="0.5" fadeDuration="8,12" /></chain>
- </emitter>
-
- <!-- damaged buildings -->
-
- <emitter name="damaged.building.1x1.fire.emitter" inherit="ruins.flame.emitter" velocity="0.0, 10.0" particlesPerTick="-20.0, 1.0">
- <slave><emitter inherit="fire.smoke.emitter" delay="1">
- <chain><emitter inherit="flame.glow.emitter">
- <slave><emitter inherit="flame.sparks.emitter" delay="1"/></slave>
- </emitter></chain></emitter></slave></emitter>
- <emitter name="damaged.building.2x2.fire.emitter" inherit="ruins.flame.emitter" velocity="0.0, 18.0" particlesPerTick="-18.0, 1.0">
- <slave><emitter inherit="fire.smoke.emitter" delay="1">
- <chain><emitter inherit="flame.glow.emitter">
- <slave><emitter inherit="flame.sparks.emitter" delay="1"/></slave>
- </emitter></chain></emitter></slave></emitter>
- <emitter name="damaged.building.3x3.fire.emitter" inherit="ruins.flame.emitter" velocity="0.0, 22.0" particlesPerTick="-16.0, 1.0">
- <slave><emitter inherit="fire.smoke.emitter" delay="1">
- <chain><emitter inherit="flame.glow.emitter">
- <slave><emitter inherit="flame.sparks.emitter" delay="1"/></slave>
- </emitter></chain></emitter></slave></emitter>
- <emitter name="damaged.building.4x4.fire.emitter" inherit="ruins.flame.emitter" velocity="0.0, 28.0" particlesPerTick="-14.0, 1.0">
- <slave><emitter inherit="fire.smoke.emitter" delay="1">
- <chain><emitter inherit="flame.glow.emitter">
- <slave><emitter inherit="flame.sparks.emitter" delay="1"/></slave>
- </emitter></chain></emitter></slave></emitter>
-
- <emitter name="damaged.building.5x5.fire.emitter" inherit="ruins.flame.emitter" velocity="0.0, 50.0" particlesPerTick="-12.0, 1.0">
- <slave><emitter inherit="fire.smoke.emitter" delay="1">
- <chain><emitter inherit="flame.glow.emitter">
- <slave><emitter inherit="flame.sparks.emitter" delay="1"/></slave>
- </emitter></chain></emitter></slave></emitter>
-
-
- <!-- ruins on fire -->
-
- <emitter
- name="ruins.flame.emitter"
- infinite="true"
- duration="1,512"
- particlesPerTick="-20.0, 1.0"
- appearance="flame.animation"
- layer="5"
- sublayer="6"
- velocity="0.0, 16.0"
- acceleration="-100.0"
- particleDuration="64.0, 96.0"
- fadeDuration="8.0, 16.0"
- angle="0.0"
- rotate="true"
- delayAfter="50,150"
-
- startScale="1"
- scale="1"
- endScale="1"
- emitterScale="0.75"
- doYOffset="true"
- />
- <emitter
- name="ruins.small.fire.emitter"
- inherit="ruins.flame.emitter"
- velocity="0.0, 5.0"
- scale="0.7"
- particlesPerTick="-40.0, 1.0"
- emitterScale="0.75"
- >
- <slave><emitter inherit="fire.smoke.small.emitter" emitterScale="0.75">
- <chain><emitter inherit="flame.glow.emitter" emitterScale="0.75" startBrightness="0.2,0.6">
- <slave><emitter inherit="flame.sparks.emitter" emitterScale="0.75" /></slave>
- </emitter></chain>
- </emitter></slave>
- </emitter>
-
- <emitter
- name="ruins.medium.fire.emitter"
- inherit="ruins.flame.emitter"
- emitterScale="0.75"
- >
- <slave><emitter inherit="fire.smoke.emitter" emitterScale="0.75" >
- <chain><emitter inherit="flame.glow.emitter" emitterScale="1.0" startBrightness="0.2,0.6">
- <slave><emitter inherit="flame.sparks.emitter" emitterScale="0.75" /></slave>
- </emitter></chain>
- </emitter></slave>
- </emitter>
- <emitter
- name="ruins.smokey.emitter"
- inherit="fire.smoke.emitter"
- emitterScale="0.75"
- infinite="true"
- >
- <chain><emitter inherit="flame.glow.emitter" emitterScale="0.75" startBrightness="0.2,0.6"></emitter></chain>
- </emitter>
- <emitter
- name="ruins.inside.fire.emitter"
- inherit="ruins.flame.emitter"
- velocity="0.0, 8.0"
- scale="0.7"
- particlesPerTick="-35.0, 1.0"
- emitterScale="0.75"
- layer="5"
- sublayer="2"
- delayAfter="50,250"
- >
- <slave><emitter inherit="fire.smoke.small.emitter" emitterScale="0.75" layer="5" sublayer="2">
- <chain><emitter inherit="flame.glow.emitter" emitterScale="0.75" layer="5" sublayer="2" startBrightness="0.2,0.6">
- <slave><emitter inherit="flame.sparks.emitter" sublayer="6" emitterScale="0.6" /></slave>
- </emitter></chain>
- </emitter></slave>
- </emitter>
-
- <!-- BULLETS -->
-
- <!-- scale bug? -->
-
- <emitter
- name="bullet.trail.emitter"
- tag="trail"
- infinite="true"
- particlesPerTick="1.0"
- appearance="spriteimage.particle.glowing.4px.01"
- layer="5"
- sublayer="6"
- startScale="0.55"
- scale="0.5"
- endScale="0.45"
- particleDuration="4"
- fadeDuration="8"
- startHue="0.95"
- startBrightness="0.3"
- endBrightness="0.03"
- angle="0.0"
- delay="1.0"
- rotate="true"
- interpolation="2"
- emitterScale="0.75"
- />
-
- <emitter
- name="ricochet.sparks.emitter"
- duration="1.0"
- particlesPerTick="3.0, 6.0"
- appearance="spriteimage.particle.glowing.4px.01"
- layer="5"
- sublayer="6"
- velocity="4.0, 8.0"
- acceleration="-0.5"
- radius="1.0, 2.0"
- startScale="0.8, 1.0"
- scale="0.7, 0.8"
- endScale="0.6"
- gravityY="-0.01, -0.02"
- particleDuration="5.0, 20.0"
- fadeDuration="5.0"
- startHue="1.0"
- startSaturation="0.0"
- startBrightness="1.0"
- endHue="1.0"
- endSaturation="1.0"
- endBrightness="1.0"
- angle="90.0, 270.0"
- rotate="true"
- relativeRotate="true"
- emitterScale="0.5"
- doYOffset="true"
- />
-
- <emitter
- name="ricochet.sparks.trail.emitter"
- duration="12.0"
- particlesPerTick="1.0"
- appearance="spriteimage.particle.glowing.3px.01"
- layer="5"
- sublayer="6"
- startScale="0.8"
- scale="0.7"
- endScale="0.6"
- particleDuration="2.0"
- fadeDuration="5.0"
- startHue="1.0"
- startSaturation="1.0"
- startBrightness="1.0"
- endHue="1.0"
- endSaturation="1.0"
- endBrightness="0.1"
- interpolation="2"
- emitterScale="0.5"
- doYOffset="false"
- />
- <!-- trail for gidrah weapons -->
-
- <emitter
- name="bullet.fizzle.trail.emitter"
- infinite="true"
- particlesPerTick="1.0, 2.0"
- appearance="spriteimage.particle.glowing.4px.01"
- layer="5"
- sublayer="6"
- acceleration="0.0, 0.05"
- radius="0,3.0"
- startScale="0.7"
- scale="0.6"
- endScale="0.5"
- particleDuration="12.0"
- fadeDuration="8.0, 32.0"
- startHue="0.8"
- startBrightness="1.0"
- endHue="0.7"
- endBrightness="0.3"
- delay="8.0"
- emitterScale="0.6"
- />
- <emitter
- name="bullet.large.fizzle.trail.emitter"
- inherit="bullet.fizzle.trail.emitter"
- radius="0,5.0"
- emitterScale="0.65"
- fadeDuration="8.0, 32.0"
- acceleration="0.0, 0.2"
- delay="60.0"
- angle="170,190"
- rotate="true"
- relativeRotate="true"
- >
- <chain>
- <emitter
- name="bullet.fizzle.smoke.emitter"
- tag="smoke"
- infinite="true"
- delay="30.0"
- particlesPerTick="-1.0, 2.0"
- appearance="smoke.animation"
- layer="5"
- subLayer="6"
- velocity="0.5, 1.5"
- acceleration="-0.1, -0.2"
- radius="0.0, 2.0"
- startScale="0.1, 0.2"
- scale="0.5, 1.0"
- endScale="0.3, 0.7"
- gravityX="-0.001, 0.001"
- gravityY="0.0005, 0.0020"
- particleDuration="15.0, 20.0"
- fadeDuration="30.0, 70.0"
- startHue="0.8"
- startSaturation="1.0"
- startBrightness="1.0"
- endHue="0.7"
- endSaturation="0.5"
- endBrightness="0.5,0.6"
- emitterScale="0.6"
- doYOffset="true"
- />
- </chain>
- </emitter>
- <!-- bullet smokle trail -->
-
- <emitter
- name="bullet.smoke.trail.emitter"
- appearance="spriteimage.particle.glowing.circle.16px.01"
- delay="1"
- infinite="true"
- particlesPerTick="-1.0,1.0"
- interpolation="4"
- radius="0,2"
- velocity="0.1,0.2"
- startScale="0.2,0.3"
- scale="0.6,0.8"
- endScale="1.5, 2.2"
- particleDuration="8.0, 12.0"
- fadeDuration="10.0, 20.0"
- gravityY="0.01, 0.1"
- startHue="1"
- startSaturation="0"
- startBrightness="0.1"
- endHue="1"
- endSaturation="0"
- endBrightness="0.01"
- layer="5"
- emitterScale="0.75"
- />
-
-
-
-
- <!-- MISC STUFF -->
-
- <!-- basic small flash -->
-
- <emitter
- name="flash.emitter"
- duration="2.0"
- particlesPerTick="1.0"
- maxParticles="1"
- appearance="spriteimage.particle.light.64px.01"
- layer="5"
- sublayer="6"
- startScale="0.4"
- scale="0.8"
- endScale="1.75"
- particleDuration="4.0"
- fadeDuration="12.0, 16.0"
- startHue="0.07"
- startSaturation="1.0"
- startBrightness="1.0"
- endHue="0.0"
- endSaturation="1.0"
- endBrightness="0.5"
- emitterScale="0.75"
- doYOffset="true"
- />
-
- <!-- sparkle -->
-
- <animation name="sparkle.animation">
- <frame i="spriteimage.particle.glowing.sparkle.01" d="1" />
- <frame i="spriteimage.particle.glowing.sparkle.03" d="1" />
- <frame i="spriteimage.particle.glowing.sparkle.05" d="8" />
- <frame i="spriteimage.particle.glowing.sparkle.04" d="6" />
- <frame i="spriteimage.particle.glowing.sparkle.03" d="5" />
- <frame i="spriteimage.particle.glowing.sparkle.02" d="3" />
- <frame i="spriteimage.particle.glowing.sparkle.01" d="2" />
- </animation>
-
- <emitter
- name="frozen.sparkle.emitter"
- particlesPerTick="-20.0, 1.0"
- appearance="sparkle.animation"
- layer="5"
- sublayer="1"
- velocity="2.0"
- acceleration="-10.0"
- radius="4.0, 14.0"
- startScale="0.3, 0.4"
- scale="0.4, 0.5"
- endScale="0.2, 0.3"
- particleDuration="8.0"
- fadeDuration="24.0"
- startSaturation="0.0"
- startBrightness="1.0"
- endSaturation="0.5"
- endBrightness="1.0"
- angle="90.0"
- rotate="true"
-
- startHue="0.45"
- endHue="0.45"
- infinite="true"
- emitterScale="0.5"
- doYOffset="true"
- />
-
- <emitter
- name="frozen.boss.sparkle.emitter"
- inherit="frozen.sparkle.emitter"
- sublayer="6"
- particlesPerTick="-10.0, 1.0"
- radius="4.0,28.0"
- emitterScale="0.55"
- />
- <emitter
- name="frozen.boss.sparkle.large.emitter"
- inherit="frozen.sparkle.emitter"
- sublayer="6"
- particlesPerTick="-7.0, 1.0"
- radius="4.0,40.0"
- emitterScale="0.65"
- />
- <animation name="sparkle.glitter.animation">
- <frame i="spriteimage.particle.glowing.sparkle.02" d="2" />
- <frame i="spriteimage.particle.glowing.sparkle.03" d="2" />
- <frame i="spriteimage.particle.glowing.sparkle.04" d="2" />
- <frame i="spriteimage.particle.glowing.sparkle.05" d="4" />
- <frame i="spriteimage.particle.glowing.sparkle.04" d="3" />
- <frame i="spriteimage.particle.glowing.sparkle.03" d="2" />
- <frame i="spriteimage.particle.glowing.sparkle.02" d="2" />
- <frame i="spriteimage.particle.glowing.sparkle.01" d="2" />
- <frame i="spriteimage.particle.glowing.4px.01" d="2" />
- <random>
- <dest seq="10" n="2"/>
- <dest seq="12"/>
- <dest seq="14"/>
- <dest seq="16"/>
- <dest seq="18"/>
- </random>
- <alpha alpha="255" d="2"/>
- <goto seq="9"/>
- <alpha alpha="192" d="2"/>
- <goto seq="9"/>
- <alpha alpha="128" d="2"/>
- <goto seq="9"/>
- <alpha alpha="64" d="2"/>
- <goto seq="9"/>
- <alpha alpha="0" d="2"/>
- <goto seq="9"/>
- </animation>
- <!-- repair emitter same as above but cant inherit cos use of infinite=true -->
- <animation name="glitter.animation">
- <frame i="spriteimage.particle.glowing.4px.01" d="2" />
- <random>
- <dest seq="2" n="3"/>
- <dest seq="4"/>
- <dest seq="6"/>
- <dest seq="8"/>
- <dest seq="10"/>
- </random>
- <alpha alpha="255" d="2"/>
- <goto seq="1"/>
- <alpha alpha="192" d="2"/>
- <goto seq="1"/>
- <alpha alpha="128" d="2"/>
- <goto seq="1"/>
- <alpha alpha="64" d="2"/>
- <goto seq="1"/>
- <alpha alpha="0" d="2"/>
- <goto seq="1"/>
- </animation>
- <emitter
- name="repair.icon.emitter"
- duration="2.0"
- particlesPerTick="1.0"
- maxParticles="1"
- appearance="spriteimage.particle.powerup.repair.01"
- layer="6"
- startScale="0.3"
- scale="0.4"
- endScale="0.5"
- emitterScale="0.3"
- gravityY="0.01"
- particleDuration="20.0"
- fadeDuration="30.0"
- angle="90.0"
- rotate="false"
- velocity="1"
- acceleration="-0.5"
- doYOffset="true"
- />
- <emitter
- name="repair.ping.emitter"
- appearance="glitter.animation"
- inherit="ping.emitter"
- acceleration="-0.65"
- startHue="0.22"
- endHue="0.3"
- endBrightness="0.25"
- emitterScale="0.6"
- particleDuration="14.0"
- fadeDuration="14.0, 32.0"
- doYOffset="true"
- />
- <emitter name="repair.2x2.emitter" inherit="repair.ping.emitter" particlesPerTick="5.0" velocity="4.5">
- <chain><emitter inherit="repair.icon.emitter" emitterScale="0.7">
- <slave><emitter inherit="collect.light.green.emitter" emitterScale="0.6">
- <slave><emitter inherit="collect.light.flash.emitter" emitterScale="0.6"/>
- </slave></emitter></slave></emitter></chain></emitter>
- <emitter name="repair.3x3.emitter" inherit="repair.ping.emitter" particlesPerTick="8.0" velocity="5.0">
- <chain><emitter inherit="repair.icon.emitter" emitterScale="1.0">
- <slave><emitter inherit="collect.light.green.emitter" emitterScale="0.7">
- <slave><emitter inherit="collect.light.flash.emitter" emitterScale="0.7"/>
- </slave></emitter></slave></emitter></chain></emitter>
- <emitter name="repair.4x4.emitter" inherit="repair.ping.emitter" particlesPerTick="10.0" velocity="5.5">
- <chain><emitter inherit="repair.icon.emitter" emitterScale="1.2">
- <slave><emitter inherit="collect.light.green.emitter" emitterScale="0.8">
- <slave><emitter inherit="collect.light.flash.emitter" emitterScale="0.8"/>
- </slave></emitter></slave></emitter></chain></emitter>
- <emitter name="repair.5x5.emitter" inherit="repair.ping.emitter" particlesPerTick="14.0" velocity="7.5">
- <chain><emitter inherit="repair.icon.emitter" emitterScale="1.5">
- <slave><emitter inherit="collect.light.green.emitter" emitterScale="1.1">
- <slave><emitter inherit="collect.light.flash.emitter" emitterScale="1.1"/>
- </slave></emitter></slave></emitter></chain></emitter>
- <emitter
- name="shield.ping.emitter"
- inherit="repair.ping.emitter"
- />
- <emitter name="shield.2x2.emitter" inherit="shield.ping.emitter" particlesPerTick="3.0" velocity="4.5">
- <chain><emitter inherit="collect.light.green.emitter" emitterScale="0.6">
- <slave><emitter inherit="collect.light.flash.emitter" emitterScale="0.6"/>
- </slave></emitter></chain></emitter>
- <emitter name="shield.3x3.emitter" inherit="shield.ping.emitter" particlesPerTick="5.0" velocity="5.0">
- <chain><emitter inherit="collect.light.green.emitter" emitterScale="0.7">
- <slave><emitter inherit="collect.light.flash.emitter" emitterScale="0.7"/>
- </slave></emitter></chain></emitter>
- <emitter name="shield.4x4.emitter" inherit="shield.ping.emitter" particlesPerTick="7.0" velocity="5.5">
- <chain><emitter inherit="collect.light.green.emitter" emitterScale="0.8">
- <slave><emitter inherit="collect.light.flash.emitter" emitterScale="0.8"/>
- </slave></emitter></chain></emitter>
- <emitter name="shield.5x5.emitter" inherit="shield.ping.emitter" particlesPerTick="10.0" velocity="7.5">
- <chain><emitter inherit="collect.light.green.emitter" emitterScale="1.1">
- <slave><emitter inherit="collect.light.flash.emitter" emitterScale="1.1"/>
- </slave></emitter></chain></emitter>
- <emitter
- name="shield.sparkle.emitter"
- particlesPerTick="-15.0, 1.0"
- appearance="sparkle.glitter.animation"
- layer="5"
- sublayer="6"
- radius="10,23"
- startScale="0.3"
- scale="0.5"
- endScale="0.25"
- particleDuration="14,20"
- fadeDuration="16,24"
- startHue="0.22"
- startSaturation="0.2"
- startBrightness="1.0"
- endHue="0.3"
- endSaturation="1.0"
- endBrightness="1.0"
- infinite="true"
- emitterScale="0.7"
- doYOffset="true"
- delay="30"
- />
- <emitter name="shield.sparkle.2x2.emitter" inherit="shield.sparkle.emitter" radius="6,12" particlesPerTick="-30.0, 1.0"/>
- <emitter name="shield.sparkle.3x3.emitter" inherit="shield.sparkle.emitter" radius="8,17" particlesPerTick="-22.0, 1.0"/>
- <emitter name="shield.sparkle.4x4.emitter" inherit="shield.sparkle.emitter" radius="11,23" particlesPerTick="-15.0, 1.0"/>
- <emitter name="shield.sparkle.5x5.emitter" inherit="shield.sparkle.emitter" radius="17,35" particlesPerTick="-6.0, 1.0"/>
- <emitter
- name="forcefield.sparkle.emitter"
- inherit="shield.sparkle.emitter"
- startHue="0.44"
- endHue="0.53"
- />
- <emitter name="forcefield.sparkle.2x2.emitter" inherit="forcefield.sparkle.emitter" radius="6,12" particlesPerTick="-30.0, 1.0"/>
- <emitter name="forcefield.sparkle.3x3.emitter" inherit="forcefield.sparkle.emitter" radius="8,17" particlesPerTick="-22.0, 1.0"/>
- <emitter name="forcefield.sparkle.4x4.emitter" inherit="forcefield.sparkle.emitter" radius="11,23" particlesPerTick="-15.0, 1.0"/>
- <emitter name="forcefield.sparkle.5x5.emitter" inherit="forcefield.sparkle.emitter" radius="17,35" particlesPerTick="-6.0, 1.0"/>
- <emitter
- name="build.ping.emitter"
- inherit="repair.ping.emitter"
- startHue="0.5"
- endHue="0.52"
- endBrightness="0.3"
- angle="0,180"
-
- />
- <emitter
- name="build.dust.dummy.emitter"
- inherit="dummy.emitter"
- velocity="24"
- acceleration="-24"
- angle="180"
- particleDuration="10"
- delay="1"
- duration="2"
- />
- <emitter name="build.dust.emitter"
- inherit="fire.smoke.emitter"
- appearance="smoke.animation"
- duration="3"
- particlesPerTick="12,20"
- velocity="0,70"
- acceleration="-70"
- angle="0"
- radius="0"
- startScale="0.1, 0.2"
- scale="0.8, 1.0"
- endScale="2, 3"
- emitterScale="0.75"
- gravityX="-0.015, 0.015"
- gravityY="0.003, 0.02"
- particleDuration="10,20"
- fadeDuration="50,80"
- startHue="0.15"
- startSaturation="0.6"
- startBrightness="0.7,1"
- endHue="0.15"
- endSaturation="0.3"
- endBrightness="0.5,0.6"
- layer="5"
- sublayer="6"
- doYOffset="true"
- />
- <emitter name="build.1x1.emitter" inherit="build.ping.emitter" particlesPerTick="5.0" velocity="5">
- <chain><emitter inherit="collect.light.cyan.emitter" emitterScale="0.3" fadeDuration="32.0" layer="5" sublayer="0"/></chain>
- </emitter>
-
- <emitter name="build.2x2.emitter" inherit="build.ping.emitter" particlesPerTick="7.0" velocity="6">
- <chain><emitter inherit="collect.light.cyan.emitter" emitterScale="0.5" layer="5" sublayer="0"/></chain>
- </emitter>
- <emitter name="build.3x3.emitter" inherit="build.ping.emitter" particlesPerTick="9.0" velocity="6.5">
- <chain><emitter inherit="collect.light.cyan.emitter" emitterScale="0.6" layer="5" sublayer="0"/></chain>
- </emitter>
- <emitter name="build.4x4.emitter" inherit="build.ping.emitter" particlesPerTick="12.0" velocity="7.0">
- <chain><emitter inherit="collect.light.cyan.emitter" emitterScale="0.7" layer="5" sublayer="0"/></chain>
- </emitter>
- <emitter
- name="iceshards.emitter"
- duration="2.0"
- particlesPerTick="1.0, 3.0"
- appearance="sparkle.glitter.animation"
- layer="5"
- sublayer="6"
- velocity="0.0"
- acceleration="0.0"
- radius="10.0"
- startScale="0.2"
- scale="0.3"
- endScale="0.2"
- gravityY="0.0050, 0.01"
- particleDuration="16.0"
- fadeDuration="16.0, 32.0"
- startHue="0.44"
- startSaturation="0.5, 7.5"
- startBrightness="1.0"
- endSaturation="1.0"
- endBrightness="0.5"
- endHue="0.53"
- angle="0.0"
- rotate="true"
- relativeRotate="true"
- />
- <emitter
- name="iceshards.small.emitter"
- inherit="iceshards.emitter"
- >
- <chain><emitter inherit="collect.light.cyan.emitter" emitterScale="0.4" fadeDuration="48"/></chain>
- </emitter>
- <emitter
- name="iceshards.angry.emitter"
- inherit="iceshards.emitter"
- radius="15.0"
- particlesPerTick="2.0, 4.0"
- >
- <chain><emitter inherit="collect.light.cyan.emitter" emitterScale="0.6" fadeDuration="48"/></chain>
- </emitter>
- <emitter
- name="iceshards.boss.emitter"
- inherit="iceshards.emitter"
- radius="30.0"
- particlesPerTick="8.0, 10.0"
- >
- <chain><emitter inherit="collect.light.cyan.emitter" emitterScale="1.0" fadeDuration="48"/></chain>
- </emitter>
-
- <!-- ping - powerup death/collect -->
-
- <emitter
- name="ping.emitter"
- duration="2.0"
- particlesPerTick="14.0"
- appearance="spriteimage.particle.glowing.4px.01"
- layer="5"
- sublayer="6"
- velocity="5.0"
- acceleration="-0.4"
- startScale="0.5"
- scale="0.65"
- endScale="0.4"
- gravityY="0.01, 0.03"
- particleDuration="16.0"
- fadeDuration="16.0, 56.0"
- startHue="0.27"
- startSaturation="1.0"
- startBrightness="1.0"
- endSaturation="1.0"
- endBrightness="0.25"
- rotate="true"
- emitterScale="0.75"
- doYOffset="false"
- />
-
-
- <emitter
- name="crystal.sparkle.emitter"
- inherit="frozen.sparkle.emitter"
- sublayer="6"
- particlesPerTick="-4.0, 1.0"
- radius="2.0,8.0"
- delayAfter="40,80"
- duration="1"
- />
-
- <emitter
- name="crystal.large.sparkle.emitter"
- inherit="crystal.sparkle.emitter"
- sublayer="6"
- particlesPerTick="-4.0, 1.0"
- radius="4.0,16.0"
- delayAfter="40,80"
- duration="1"
- />
-
- <emitter
- name="volcano.emitter"
- duration="20.0, 100.0"
- infinite="true"
- particlesPerTick="-10.0, 1.0"
- appearance="spriteimage.particle.light.64px.half.01"
- layer="5"
- subLayer="5"
- velocity="0.0"
- radius="0.0, 4.0"
- startScale="0.8"
- scale="0.8, 1.1"
- endScale="0.7, 0.9"
- particleDuration="2.0, 6.0"
- fadeDuration="80.0, 130.0"
- startHue="0.0, 0.2"
- startBrightness="0.7, 1.0"
- endHue="0.0"
- endBrightness="0.3, 0.4"
- angle="0.0"
- delayAfter="20.0, 50.0"
- emitterScale="0.7"
- doYOffset="true"
- >
- <slave>
- <emitter
- duration="2.0"
- particlesPerTick="-2.0, 2.0"
- appearance="spriteimage.particle.glowing.3px.01"
- layer="5"
- subLayer="5"
- velocity="3.0, 7.0"
- acceleration="-0.3, -0.6"
- radius="0.0, 9.0"
- startScale="0.8, 0.9"
- scale="0.6, 0.7"
- endScale="0.5, 0.6"
- gravityY="-0.0040, -0.0080"
- particleDuration="15.0, 30.0"
- fadeDuration="40.0, 60.0"
- startHue="0.01, 0.2"
- startBrightness="1.0"
- endHue="0.0"
- endBrightness="0.5, 1.0"
- angle="80.0, 100.0"
- rotate="true"
- emitterScale="0.7"
- doYOffset="true"
- >
- <chain>
- <emitter
- tag="smoke"
- infinite="true"
- particlesPerTick="2.0, 4.0"
- appearance="smoke.glowing.alpha.animation"
- layer="5"
- subLayer="5"
- velocity="0.4, 0.9"
- acceleration="-0.0080, -0.0040"
- radius="0.0, 4.0"
- startScale="0.1, 0.3"
- scale="0.4, 0.7"
- endScale="1.6, 1.8"
- gravityX="-9.0E-4, 9.0E-4"
- gravityY="0.0, -0.0010"
- particleDuration="50.0, 70.0"
- fadeDuration="50.0, 120.0"
- startHue="0.0, 0.1"
- startSaturation="1.0"
- startBrightness="0.5, 0.8"
- endHue="0.0"
- endSaturation="1.0"
- endBrightness="0.4, 0.8"
- angle="85.0, 95.0"
- relativeRotate="true"
- emitterScale="1.0"
- doYOffset="true"
- />
- </chain>
- <slave>
- <emitter
- duration="16.0, 32.0"
- particlesPerTick="1.0"
- appearance="spriteimage.particle.glowing.3px.01"
- layer="5"
- subLayer="5"
- startScale="0.8"
- scale="0.7"
- endScale="0.6"
- particleDuration="8.0"
- fadeDuration="16.0, 48.0"
- startHue="0.0"
- startSaturation="1.0"
- startBrightness="0.3, 0.5"
- endHue="0.0"
- endSaturation="1.0"
- endBrightness="0.01, 0.02"
- delay="1.0"
- emitterScale="0.7"
- doYOffset="true"
- />
- </slave>
- </emitter>
- </slave>
- </emitter>
- <emitter
- name="pool.bubble.emitter"
- duration="1.0, 5.0"
- infinite="true"
- particlesPerTick="-10.0, 1.0"
- appearance="pool.bubble.anim"
- layer="4"
- subLayer="2"
- velocity="0.0, 8.0"
- acceleration="-100.0"
- radius="0.0, 3.0"
- startScale="0.1, 0.15"
- scale="0.2, 0.25"
- endScale="0.3, 0.5"
- particleDuration="48.0"
- fadeDuration="24.0, 48.0"
- startHue="0.2"
- startSaturation="1.0"
- startBrightness="0.1, 0.3"
- endHue="0.2"
- endSaturation="1.0"
- endBrightness="0.1"
- angle="0.0"
- delay="1.0, 10.0"
- rotate="true"
- emitterScale="1.0"
- doYOffset="true"
- >
- <slave>
- <emitter
- tag="smoke"
- duration="-10.0, 20.0"
- particlesPerTick="-2.0, 2.0"
- appearance="smoke.glowing.alpha.animation"
- layer="5"
- subLayer="5"
- velocity="0.4, 0.7"
- acceleration="-0.0080, -0.0040"
- startScale="0.1, 0.2"
- scale="0.5, 0.6"
- endScale="1.0, 1.2"
- gravityX="-9.0E-4, 9.0E-4"
- gravityY="0.0, -0.0010"
- particleDuration="30.0, 60.0"
- fadeDuration="40.0, 90.0"
- startHue="0.2"
- startSaturation="1.0"
- startBrightness="0.6, 1.0"
- endHue="0.25"
- endSaturation="1.0"
- endBrightness="0.4, 0.6"
- angle="85.0, 95.0"
- relativeRotate="true"
- emitterScale="0.5"
- doYOffset="true"
- />
- </slave>
- </emitter>
- <emitter
- name="pool.bubble.large.emitter"
- inherit="pool.bubble.emitter"
- particlesPerTick="-7.0, 2.0"
- appearance="pool.bubble.anim"
- velocity="0,14.0"
- radius="0.0, 5.0"
- emitterScale="1.0"
- />
-
- <emitter
- name="saturn.tower.emitter"
- duration="10.0, 256.0"
- infinite="true"
- particlesPerTick="-20.0, 1.0"
- appearance="flame.animation"
- layer="5"
- subLayer="6"
- velocity="0.0, 2.5"
- acceleration="-2.0"
- startScale="0.6"
- scale="0.65"
- endScale="0.55"
- particleDuration="128.0, 256.0"
- fadeDuration="8.0, 16.0"
- angle="0.0"
- delayAfter="10.0, 100.0"
- rotate="true"
- emitterScale="1.0"
- doYOffset="true"
- >
- <chain>
- <emitter
- tag="smoke"
- infinite="true"
- particlesPerTick="-20.0, 1.0"
- appearance="smoke.dirty.animation"
- layer="5"
- subLayer="6"
- velocity="0.6, 1.2"
- acceleration="-0.0030, -0.0010"
- radius="0.0, 2.0"
- startScale="0.2, 0.3"
- scale="0.4, 0.5"
- endScale="1.5, 2.0"
- gravityX="-0.0030, 0.0030"
- gravityY="-0.0040, -0.0080"
- particleDuration="10.0, 20.0"
- fadeDuration="40.0, 80.0"
- startHue="0.1"
- startSaturation="0.0"
- startBrightness="1.0"
- endHue="0.12"
- endSaturation="0.0"
- endBrightness="0.0"
- angle="85.0, 95.0"
- delay="1.0"
- relativeRotate="true"
- emitterScale="0.6"
- doYOffset="true"
- />
- </chain>
- <slave>
- <emitter
- duration="96.0"
- infinite="true"
- particlesPerTick="-5.0, 1.0"
- appearance="spriteimage.particle.glowing.3px.01"
- layer="5"
- subLayer="6"
- velocity="0.2, 0.4"
- acceleration="0.02, 0.03"
- startScale="0.9"
- scale="0.7"
- endScale="0.6"
- gravityX="-0.0020, 0.0020"
- particleDuration="16.0, 20.0"
- fadeDuration="16.0, 30.0"
- startHue="0.02, 0.09"
- startSaturation="1.0"
- startBrightness="0.2, 1.0"
- endHue="0.0"
- endSaturation="1.0"
- endBrightness="0.2, 0.8"
- angle="90.0"
- delay="1.0"
- rotate="true"
- emitterScale="0.8"
- doYOffset="true"
- />
- </slave>
- </emitter>
-
-
-
- </resources>
|