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- <?xml version='1.0' encoding='utf-8'?>
- <!--
- Copyright (c) 2003-onwards Shaven Puppy Ltd
- All rights reserved.
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are
- met:
-
- * Redistributions of source code must retain the above copyright
- notice, this list of conditions and the following disclaimer.
-
- * Redistributions in binary form must reproduce the above copyright
- notice, this list of conditions and the following disclaimer in the
- documentation and/or other materials provided with the distribution.
-
- * Neither the name of 'Shaven Puppy' nor the names of its contributors
- may be used to endorse or promote products derived from this software
- without specific prior written permission.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
- TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
- CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
- LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- -->
- <resources>
- <!-- BUILDING.CRYSTAL.LARGE.01 ================================================================================================== -->
- <!-- BUILDING.CRYSTAL.LARGE.01 definition -->
- <instance
- name="building.crystal.large.01"
- class="worm.buildings.CrystalFeature"
- inherit="crystal.medium.building.spec"
- floor="-4"
- size="2"
- >
- <appearance><layers scale="0.5">
- <emitter emitter="crystal.sparkle.emitter" offset="29,0" ySortOffset="24" />
- <sprite layer="3" sublayer="2" offset="32,15" colored="shadow" attenuated="true" image="spriteimage.building.crystal.large.01.shadowmap" />
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- <sprite layer="5" sublayer="4" offset="26,11" ySortOffset="11" bottomColored="floor-fog" topColored="crystal" attenuated="true" image="spriteimage.crystal.medium.01" />
- <sprite layer="5" sublayer="4" offset="9,6" ySortOffset="6" bottomColored="floor-fog" topColored="crystal" attenuated="true" image="spriteimage.crystal.small.01" />
- <sprite layer="5" sublayer="4" offset="40,5" ySortOffset="5" bottomColored="floor-fog" topColored="crystal" attenuated="true" image="spriteimage.crystal.small.05" />
- <sprite layer="5" sublayer="5" offset="50,17" ySortOffset="17" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.08" />
- <sprite layer="5" sublayer="5" offset="26,11" ySortOffset="11" colored="crystal" attenuated="false" image="spriteimage.crystal.medium.top.01" />
- <sprite layer="5" sublayer="5" offset="9,6" ySortOffset="6" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.01" />
- <sprite layer="5" sublayer="5" offset="40,5" ySortOffset="5" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.05" />
- </layers></appearance>
- <deathAppearance><layers scale="0.5">
- <sprite layer="3" sublayer="2" offset="32,15" colored="shadow" attenuated="true" image="spriteimage.building.crystal.large.01.shadowmap" />
- <sprite layer="5" sublayer="4" offset="50,17" ySortOffset="17" bottomColored="floor-fog" topColored="cliff-1" attenuated="true" image="spriteimage.crystal.small.08" />
- <sprite layer="5" sublayer="4" offset="26,11" ySortOffset="11" bottomColored="floor-fog" topColored="cliff-1" attenuated="true" image="spriteimage.crystal.medium.01" />
- <sprite layer="5" sublayer="4" offset="9,6" ySortOffset="6" bottomColored="floor-fog" topColored="cliff-1" attenuated="true" image="spriteimage.crystal.small.01" />
- <sprite layer="5" sublayer="4" offset="40,5" ySortOffset="5" bottomColored="floor-fog" topColored="cliff-1" attenuated="true" image="spriteimage.crystal.small.05" />
- </layers></deathAppearance>
- </instance>
- <!-- BUILDING.CRYSTAL.MEDIUM.01 ================================================================================================== -->
- <!-- BUILDING.CRYSTAL.MEDIUM.01 definition -->
- <instance
- name="building.crystal.medium.01"
- class="worm.buildings.CrystalFeature"
- inherit="crystal.small.building.spec"
- floor="-4"
- size="1"
- >
- <appearance><layers scale="0.5">
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- <sprite layer="5" sublayer="4" offset="20,11" ySortOffset="11" bottomColored="floor-fog" topColored="crystal" attenuated="true" image="spriteimage.crystal.small.03" />
- <sprite layer="5" sublayer="5" offset="25,28" ySortOffset="28" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.01" />
- <sprite layer="5" sublayer="5" offset="14,17" ySortOffset="17" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.09" />
- <sprite layer="5" sublayer="5" offset="20,11" ySortOffset="11" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.03" />
- </layers></appearance>
- <deathAppearance><layers scale="0.5">
- <sprite layer="3" sublayer="2" offset="16,15" colored="shadow" attenuated="true" image="spriteimage.building.crystal.medium.01.shadowmap" />
- <sprite layer="5" sublayer="4" offset="25,27" ySortOffset="27" bottomColored="floor-fog" topColored="cliff-1" attenuated="true" image="spriteimage.crystal.small.01" />
- <sprite layer="5" sublayer="4" offset="14,16" ySortOffset="16" bottomColored="floor-fog" topColored="cliff-1" attenuated="true" image="spriteimage.crystal.small.09" />
- <sprite layer="5" sublayer="4" offset="20,10" ySortOffset="10" bottomColored="floor-fog" topColored="cliff-1" attenuated="true" image="spriteimage.crystal.small.03" />
- </layers></deathAppearance>
- </instance>
- <!-- BUILDING.CRYSTAL.MEDIUM.02 ================================================================================================== -->
- <!-- BUILDING.CRYSTAL.MEDIUM.02 definition -->
- <instance
- name="building.crystal.medium.02"
- class="worm.buildings.CrystalFeature"
- inherit="crystal.small.building.spec"
- floor="-4"
- size="1"
- >
- <appearance><layers scale="0.5">
- <sprite layer="3" sublayer="2" offset="16,15" colored="shadow" attenuated="true" image="spriteimage.building.crystal.medium.02.shadowmap" />
- <sprite layer="5" sublayer="4" offset="11,24" ySortOffset="24" bottomColored="floor-fog" topColored="crystal" attenuated="true" image="spriteimage.crystal.small.09" />
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- <sprite layer="5" sublayer="4" offset="17,10" ySortOffset="10" bottomColored="floor-fog" topColored="crystal" attenuated="true" image="spriteimage.crystal.small.04" />
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- <sprite layer="5" sublayer="5" offset="17,10" ySortOffset="10" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.04" />
- </layers></appearance>
- <deathAppearance><layers scale="0.5">
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- <sprite layer="5" sublayer="4" offset="17,9" ySortOffset="9" bottomColored="floor-fog" topColored="cliff-1" attenuated="true" image="spriteimage.crystal.small.04" />
- </layers></deathAppearance>
- </instance>
- <!-- BUILDING.CRYSTAL.MEDIUM.03 ================================================================================================== -->
- <!-- BUILDING.CRYSTAL.MEDIUM.03 definition -->
- <instance
- name="building.crystal.medium.03"
- class="worm.buildings.CrystalFeature"
- inherit="crystal.small.building.spec"
- floor="-4"
- size="1"
- >
- <appearance><layers scale="0.5">
- <sprite layer="3" sublayer="2" offset="16,15" colored="shadow" attenuated="true" image="spriteimage.building.crystal.medium.03.shadowmap" />
- <sprite layer="5" sublayer="4" offset="9,31" ySortOffset="31" bottomColored="floor-fog" topColored="crystal" attenuated="true" image="spriteimage.crystal.small.01" />
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- <sprite layer="5" sublayer="4" offset="14,11" ySortOffset="11" bottomColored="floor-fog" topColored="crystal" attenuated="true" image="spriteimage.crystal.small.05" />
- <sprite layer="5" sublayer="5" offset="9,31" ySortOffset="31" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.01" />
- <sprite layer="5" sublayer="5" offset="20,19" ySortOffset="19" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.10" />
- <sprite layer="5" sublayer="5" offset="14,11" ySortOffset="11" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.05" />
- </layers></appearance>
- <deathAppearance><layers scale="0.5">
- <sprite layer="3" sublayer="2" offset="16,15" colored="shadow" attenuated="true" image="spriteimage.building.crystal.medium.03.shadowmap" />
- <sprite layer="5" sublayer="4" offset="9,30" ySortOffset="30" bottomColored="floor-fog" topColored="cliff-1" attenuated="true" image="spriteimage.crystal.small.01" />
- <sprite layer="5" sublayer="4" offset="20,18" ySortOffset="18" bottomColored="floor-fog" topColored="cliff-1" attenuated="true" image="spriteimage.crystal.small.10" />
- <sprite layer="5" sublayer="4" offset="14,10" ySortOffset="10" bottomColored="floor-fog" topColored="cliff-1" attenuated="true" image="spriteimage.crystal.small.05" />
- </layers></deathAppearance>
- </instance>
- <!-- BUILDING.CRYSTAL.MEDIUM.04 ================================================================================================== -->
- <!-- BUILDING.CRYSTAL.MEDIUM.04 definition -->
- <instance
- name="building.crystal.medium.04"
- class="worm.buildings.CrystalFeature"
- inherit="crystal.small.building.spec"
- floor="-4"
- size="1"
- >
- <appearance><layers scale="0.5">
- <sprite layer="3" sublayer="2" offset="15,15" colored="shadow" attenuated="true" image="spriteimage.building.crystal.medium.04.shadowmap" />
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- <sprite layer="5" sublayer="4" offset="17,9" ySortOffset="9" bottomColored="floor-fog" topColored="crystal" attenuated="true" image="spriteimage.crystal.small.06" />
- <sprite layer="5" sublayer="5" offset="26,26" ySortOffset="26" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.02" />
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- <sprite layer="5" sublayer="5" offset="17,9" ySortOffset="9" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.06" />
- </layers></appearance>
- <deathAppearance><layers scale="0.5">
- <sprite layer="3" sublayer="2" offset="15,15" colored="shadow" attenuated="true" image="spriteimage.building.crystal.medium.04.shadowmap" />
- <sprite layer="5" sublayer="4" offset="26,25" ySortOffset="25" bottomColored="floor-fog" topColored="cliff-1" attenuated="true" image="spriteimage.crystal.small.02" />
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- </layers></deathAppearance>
- </instance>
- <!-- BUILDING.CRYSTAL.MEDIUM.05 ================================================================================================== -->
- <!-- BUILDING.CRYSTAL.MEDIUM.05 definition -->
- <instance
- name="building.crystal.medium.05"
- class="worm.buildings.CrystalFeature"
- inherit="crystal.small.building.spec"
- floor="-4"
- size="1"
- >
- <appearance><layers scale="0.5">
- <sprite layer="3" sublayer="2" offset="15,15" colored="shadow" attenuated="true" image="spriteimage.building.crystal.medium.05.shadowmap" />
- <sprite layer="5" sublayer="4" offset="9,24" ySortOffset="24" bottomColored="floor-fog" topColored="crystal" attenuated="true" image="spriteimage.crystal.small.04" />
- <sprite layer="5" sublayer="4" offset="22,14" ySortOffset="14" bottomColored="floor-fog" topColored="crystal" attenuated="true" image="spriteimage.crystal.small.12" />
- <sprite layer="5" sublayer="4" offset="7,11" ySortOffset="11" bottomColored="floor-fog" topColored="crystal" attenuated="true" image="spriteimage.crystal.small.01" />
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- <sprite layer="5" sublayer="5" offset="22,14" ySortOffset="14" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.12" />
- <sprite layer="5" sublayer="5" offset="7,11" ySortOffset="11" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.01" />
- </layers></appearance>
- <deathAppearance><layers scale="0.5">
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- </layers></deathAppearance>
- </instance>
- <!-- BUILDING.CRYSTAL.LARGE.02 ================================================================================================== -->
- <!-- BUILDING.CRYSTAL.LARGE.02 definition -->
- <instance
- name="building.crystal.large.02"
- class="worm.buildings.CrystalFeature"
- inherit="crystal.medium.building.spec"
- floor="-4"
- size="2"
- >
- <appearance><layers scale="0.5">
- <emitter emitter="crystal.sparkle.emitter" offset="28,0" ySortOffset="24" />
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- <deathAppearance><layers scale="0.5">
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- </instance>
- <!-- BUILDING.CRYSTAL.LARGE.03 ================================================================================================== -->
- <!-- BUILDING.CRYSTAL.LARGE.03 definition -->
- <instance
- name="building.crystal.large.03"
- class="worm.buildings.CrystalFeature"
- inherit="crystal.medium.building.spec"
- floor="-4"
- size="2"
- >
- <appearance><layers scale="0.5">
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- </layers></deathAppearance>
- </instance>
- <!-- BUILDING.CRYSTAL.LARGE.04 ================================================================================================== -->
- <!-- BUILDING.CRYSTAL.LARGE.04 definition -->
- <instance
- name="building.crystal.large.04"
- class="worm.buildings.CrystalFeature"
- inherit="crystal.medium.building.spec"
- floor="-4"
- size="2"
- >
- <appearance><layers scale="0.5">
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- <sprite layer="5" sublayer="4" offset="12,7" ySortOffset="7" bottomColored="floor-fog" topColored="crystal" attenuated="true" image="spriteimage.crystal.small.09" />
- <sprite layer="5" sublayer="4" offset="38,7" ySortOffset="7" bottomColored="floor-fog" topColored="crystal" attenuated="true" image="spriteimage.crystal.medium.04" />
- <sprite layer="5" sublayer="5" offset="55,25" ySortOffset="25" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.01" />
- <sprite layer="5" sublayer="5" offset="12,7" ySortOffset="7" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.09" />
- <sprite layer="5" sublayer="5" offset="38,7" ySortOffset="7" colored="crystal" attenuated="false" image="spriteimage.crystal.medium.top.04" />
- </layers></appearance>
- <deathAppearance><layers scale="0.5">
- <sprite layer="3" sublayer="2" offset="32,15" colored="shadow" attenuated="true" image="spriteimage.building.crystal.large.04.shadowmap" />
- <sprite layer="5" sublayer="4" offset="55,25" ySortOffset="25" bottomColored="floor-fog" topColored="cliff-1" attenuated="true" image="spriteimage.crystal.small.01" />
- <sprite layer="5" sublayer="4" offset="38,7" ySortOffset="7" bottomColored="floor-fog" topColored="cliff-1" attenuated="true" image="spriteimage.crystal.medium.04" />
- <sprite layer="5" sublayer="4" offset="12,7" ySortOffset="7" bottomColored="floor-fog" topColored="cliff-1" attenuated="true" image="spriteimage.crystal.small.09" />
- </layers></deathAppearance>
- </instance>
- <!-- BUILDING.CRYSTAL.LARGE.05 ================================================================================================== -->
- <!-- BUILDING.CRYSTAL.LARGE.05 definition -->
- <instance
- name="building.crystal.large.05"
- class="worm.buildings.CrystalFeature"
- inherit="crystal.medium.building.spec"
- floor="-4"
- size="2"
- >
- <appearance><layers scale="0.5">
- <emitter emitter="crystal.sparkle.emitter" offset="46,0" ySortOffset="16" />
- <sprite layer="3" sublayer="2" offset="32,15" colored="shadow" attenuated="true" image="spriteimage.building.crystal.large.05.shadowmap" />
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- <sprite layer="5" sublayer="4" offset="45,6" ySortOffset="6" bottomColored="floor-fog" topColored="crystal" attenuated="true" image="spriteimage.crystal.medium.05" />
- <sprite layer="5" sublayer="4" offset="15,6" ySortOffset="6" bottomColored="floor-fog" topColored="crystal" attenuated="true" image="spriteimage.crystal.small.11" />
- <sprite layer="5" sublayer="5" offset="8,23" ySortOffset="23" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.05" />
- <sprite layer="5" sublayer="5" offset="15,6" ySortOffset="6" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.11" />
- <sprite layer="5" sublayer="5" offset="45,6" ySortOffset="6" colored="crystal" attenuated="false" image="spriteimage.crystal.medium.top.05" />
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- <deathAppearance><layers scale="0.5">
- <sprite layer="3" sublayer="2" offset="32,15" colored="shadow" attenuated="true" image="spriteimage.building.crystal.large.05.shadowmap" />
- <sprite layer="5" sublayer="4" offset="8,23" ySortOffset="23" bottomColored="floor-fog" topColored="cliff-1" attenuated="true" image="spriteimage.crystal.small.05" />
- <sprite layer="5" sublayer="4" offset="15,6" ySortOffset="6" bottomColored="floor-fog" topColored="cliff-1" attenuated="true" image="spriteimage.crystal.small.11" />
- <sprite layer="5" sublayer="4" offset="45,6" ySortOffset="6" bottomColored="floor-fog" topColored="cliff-1" attenuated="true" image="spriteimage.crystal.medium.05" />
- </layers></deathAppearance>
- </instance>
- <!-- BUILDING.CRYSTAL.LARGE.06 ================================================================================================== -->
- <!-- BUILDING.CRYSTAL.LARGE.06 definition -->
- <instance
- name="building.crystal.large.06"
- class="worm.buildings.CrystalFeature"
- inherit="crystal.medium.building.spec"
- floor="-4"
- size="2"
- >
- <appearance><layers scale="0.5">
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- <sprite layer="3" sublayer="2" offset="32,15" colored="shadow" attenuated="true" image="spriteimage.building.crystal.large.06.shadowmap" />
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- <sprite layer="5" sublayer="4" offset="42,6" ySortOffset="6" bottomColored="floor-fog" topColored="crystal" attenuated="true" image="spriteimage.crystal.medium.06" />
- <sprite layer="5" sublayer="4" offset="11,6" ySortOffset="6" bottomColored="floor-fog" topColored="crystal" attenuated="true" image="spriteimage.crystal.small.01" />
- <sprite layer="5" sublayer="5" offset="16,18" ySortOffset="18" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.11" />
- <sprite layer="5" sublayer="5" offset="11,6" ySortOffset="6" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.01" />
- <sprite layer="5" sublayer="5" offset="42,6" ySortOffset="6" colored="crystal" attenuated="false" image="spriteimage.crystal.medium.top.06" />
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- <deathAppearance><layers scale="0.5">
- <sprite layer="3" sublayer="2" offset="32,15" colored="shadow" attenuated="true" image="spriteimage.building.crystal.large.06.shadowmap" />
- <sprite layer="5" sublayer="4" offset="16,18" ySortOffset="18" bottomColored="floor-fog" topColored="cliff-1" attenuated="true" image="spriteimage.crystal.small.11" />
- <sprite layer="5" sublayer="4" offset="42,6" ySortOffset="6" bottomColored="floor-fog" topColored="cliff-1" attenuated="true" image="spriteimage.crystal.medium.06" />
- <sprite layer="5" sublayer="4" offset="11,6" ySortOffset="6" bottomColored="floor-fog" topColored="cliff-1" attenuated="true" image="spriteimage.crystal.small.01" />
- </layers></deathAppearance>
- </instance>
- <!-- BUILDING.CRYSTAL.LARGE.07 ================================================================================================== -->
- <!-- BUILDING.CRYSTAL.LARGE.07 definition -->
- <instance
- name="building.crystal.large.07"
- class="worm.buildings.CrystalFeature"
- inherit="crystal.medium.building.spec"
- floor="-4"
- size="2"
- >
- <appearance><layers scale="0.5">
- <emitter emitter="crystal.sparkle.emitter" offset="26,0" ySortOffset="19" />
- <sprite layer="3" sublayer="2" offset="32,15" colored="shadow" attenuated="true" image="spriteimage.building.crystal.large.07.shadowmap" />
- <sprite layer="5" sublayer="4" offset="15,26" ySortOffset="26" bottomColored="floor-fog" topColored="crystal" attenuated="true" image="spriteimage.crystal.small.03" />
- <sprite layer="5" sublayer="4" offset="23,6" ySortOffset="6" bottomColored="floor-fog" topColored="crystal" attenuated="true" image="spriteimage.crystal.medium.01" />
- <sprite layer="5" sublayer="4" offset="49,6" ySortOffset="6" bottomColored="floor-fog" topColored="crystal" attenuated="true" image="spriteimage.crystal.small.09" />
- <sprite layer="5" sublayer="5" offset="15,26" ySortOffset="26" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.03" />
- <sprite layer="5" sublayer="5" offset="23,6" ySortOffset="6" colored="crystal" attenuated="false" image="spriteimage.crystal.medium.top.01" />
- <sprite layer="5" sublayer="5" offset="49,6" ySortOffset="6" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.09" />
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- <deathAppearance><layers scale="0.5">
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- </layers></deathAppearance>
- </instance>
- <!-- BUILDING.CRYSTAL.LARGE.08 ================================================================================================== -->
- <!-- BUILDING.CRYSTAL.LARGE.08 definition -->
- <instance
- name="building.crystal.large.08"
- class="worm.buildings.CrystalFeature"
- inherit="crystal.medium.building.spec"
- floor="-4"
- size="2"
- >
- <appearance><layers scale="0.5">
- <emitter emitter="crystal.sparkle.emitter" offset="36,0" ySortOffset="17" />
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- <sprite layer="5" sublayer="4" offset="10,6" ySortOffset="6" bottomColored="floor-fog" topColored="crystal" attenuated="true" image="spriteimage.crystal.small.10" />
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- <deathAppearance><layers scale="0.5">
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- </layers></deathAppearance>
- </instance>
- <!-- BUILDING.CRYSTAL.MEDIUM.06 ================================================================================================== -->
- <!-- BUILDING.CRYSTAL.MEDIUM.06 definition -->
- <instance
- name="building.crystal.medium.06"
- class="worm.buildings.CrystalFeature"
- inherit="crystal.small.building.spec"
- floor="-4"
- size="1"
- >
- <appearance><layers scale="0.5">
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- <sprite layer="5" sublayer="5" offset="10,18" ySortOffset="18" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.10" />
- <sprite layer="5" sublayer="5" offset="18,12" ySortOffset="12" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.06" />
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- <deathAppearance><layers scale="0.5">
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- <sprite layer="5" sublayer="4" offset="18,11" ySortOffset="11" bottomColored="floor-fog" topColored="cliff-1" attenuated="true" image="spriteimage.crystal.small.06" />
- </layers></deathAppearance>
- </instance>
- <!-- BUILDING.CRYSTAL.MEDIUM.07 ================================================================================================== -->
- <!-- BUILDING.CRYSTAL.MEDIUM.07 definition -->
- <instance
- name="building.crystal.medium.07"
- class="worm.buildings.CrystalFeature"
- inherit="crystal.small.building.spec"
- floor="-4"
- size="1"
- >
- <appearance><layers scale="0.5">
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- <sprite layer="5" sublayer="4" offset="10,10" ySortOffset="10" bottomColored="floor-fog" topColored="crystal" attenuated="true" image="spriteimage.crystal.small.05" />
- <sprite layer="5" sublayer="5" offset="19,24" ySortOffset="24" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.08" />
- <sprite layer="5" sublayer="5" offset="4,17" ySortOffset="17" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.07" />
- <sprite layer="5" sublayer="5" offset="10,10" ySortOffset="10" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.05" />
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- <deathAppearance><layers scale="0.5">
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- <sprite layer="5" sublayer="4" offset="4,16" ySortOffset="16" bottomColored="floor-fog" topColored="cliff-1" attenuated="true" image="spriteimage.crystal.small.07" />
- <sprite layer="5" sublayer="4" offset="10,9" ySortOffset="9" bottomColored="floor-fog" topColored="cliff-1" attenuated="true" image="spriteimage.crystal.small.05" />
- </layers></deathAppearance>
- </instance>
- <!-- BUILDING.CRYSTAL.MEDIUM.08 ================================================================================================== -->
- <!-- BUILDING.CRYSTAL.MEDIUM.08 definition -->
- <instance
- name="building.crystal.medium.08"
- class="worm.buildings.CrystalFeature"
- inherit="crystal.small.building.spec"
- floor="-4"
- size="1"
- >
- <appearance><layers scale="0.5">
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- <sprite layer="5" sublayer="4" offset="19,16" ySortOffset="16" bottomColored="floor-fog" topColored="crystal" attenuated="true" image="spriteimage.crystal.small.09" />
- <sprite layer="5" sublayer="4" offset="10,10" ySortOffset="10" bottomColored="floor-fog" topColored="crystal" attenuated="true" image="spriteimage.crystal.small.05" />
- <sprite layer="5" sublayer="5" offset="7,24" ySortOffset="24" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.01" />
- <sprite layer="5" sublayer="5" offset="19,16" ySortOffset="16" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.09" />
- <sprite layer="5" sublayer="5" offset="10,10" ySortOffset="10" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.05" />
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- <deathAppearance><layers scale="0.5">
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- <sprite layer="5" sublayer="4" offset="19,15" ySortOffset="15" bottomColored="floor-fog" topColored="cliff-1" attenuated="true" image="spriteimage.crystal.small.09" />
- <sprite layer="5" sublayer="4" offset="10,9" ySortOffset="9" bottomColored="floor-fog" topColored="cliff-1" attenuated="true" image="spriteimage.crystal.small.05" />
- </layers></deathAppearance>
- </instance>
- <!-- BUILDING.CRYSTAL.SMALL.01 ================================================================================================== -->
- <!-- BUILDING.CRYSTAL.SMALL.01 definition -->
- <instance
- name="building.crystal.small.01"
- class="worm.buildings.CrystalFeature"
- inherit="crystal.small.building.spec"
- floor="-4"
- size="1"
- >
- <appearance><layers scale="0.5">
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- <sprite layer="5" sublayer="4" offset="20,7" ySortOffset="7" bottomColored="floor-fog" topColored="crystal" attenuated="true" image="spriteimage.crystal.small.03" />
- <sprite layer="5" sublayer="5" offset="16,20" ySortOffset="20" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.02" />
- <sprite layer="5" sublayer="5" offset="20,7" ySortOffset="7" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.03" />
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- <deathAppearance><layers scale="0.5">
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- <sprite layer="5" sublayer="4" offset="20,7" ySortOffset="7" bottomColored="floor-fog" topColored="cliff-1" attenuated="true" image="spriteimage.crystal.small.03" />
- </layers></deathAppearance>
- </instance>
- <!-- BUILDING.CRYSTAL.SMALL.02 ================================================================================================== -->
- <!-- BUILDING.CRYSTAL.SMALL.02 definition -->
- <instance
- name="building.crystal.small.02"
- class="worm.buildings.CrystalFeature"
- inherit="crystal.small.building.spec"
- floor="-4"
- size="1"
- >
- <appearance><layers scale="0.5">
- <sprite layer="3" sublayer="2" offset="16,15" colored="shadow" attenuated="true" image="spriteimage.building.crystal.small.02.shadowmap" />
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- <sprite layer="5" sublayer="4" offset="18,7" ySortOffset="7" bottomColored="floor-fog" topColored="crystal" attenuated="true" image="spriteimage.crystal.small.04" />
- <sprite layer="5" sublayer="5" offset="15,23" ySortOffset="23" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.01" />
- <sprite layer="5" sublayer="5" offset="18,7" ySortOffset="7" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.04" />
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- <deathAppearance><layers scale="0.5">
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- <sprite layer="5" sublayer="4" offset="15,23" ySortOffset="23" bottomColored="floor-fog" topColored="cliff-1" attenuated="true" image="spriteimage.crystal.small.01" />
- <sprite layer="5" sublayer="4" offset="18,7" ySortOffset="7" bottomColored="floor-fog" topColored="cliff-1" attenuated="true" image="spriteimage.crystal.small.04" />
- </layers></deathAppearance>
- </instance>
- <!-- BUILDING.CRYSTAL.SMALL.03 ================================================================================================== -->
- <!-- BUILDING.CRYSTAL.SMALL.03 definition -->
- <instance
- name="building.crystal.small.03"
- class="worm.buildings.CrystalFeature"
- inherit="crystal.small.building.spec"
- floor="-4"
- size="1"
- >
- <appearance><layers scale="0.5">
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- <sprite layer="5" sublayer="4" offset="13,9" ySortOffset="9" bottomColored="floor-fog" topColored="crystal" attenuated="true" image="spriteimage.crystal.small.05" />
- <sprite layer="5" sublayer="5" offset="18,25" ySortOffset="25" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.01" />
- <sprite layer="5" sublayer="5" offset="13,9" ySortOffset="9" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.05" />
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- <deathAppearance><layers scale="0.5">
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- <sprite layer="5" sublayer="4" offset="13,9" ySortOffset="9" bottomColored="floor-fog" topColored="cliff-1" attenuated="true" image="spriteimage.crystal.small.05" />
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- </instance>
- <!-- BUILDING.CRYSTAL.SMALL.04 ================================================================================================== -->
- <!-- BUILDING.CRYSTAL.SMALL.04 definition -->
- <instance
- name="building.crystal.small.04"
- class="worm.buildings.CrystalFeature"
- inherit="crystal.small.building.spec"
- floor="-4"
- size="1"
- >
- <appearance><layers scale="0.5">
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- <sprite layer="5" sublayer="4" offset="19,8" ySortOffset="8" bottomColored="floor-fog" topColored="crystal" attenuated="true" image="spriteimage.crystal.small.06" />
- <sprite layer="5" sublayer="5" offset="14,18" ySortOffset="18" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.02" />
- <sprite layer="5" sublayer="5" offset="19,8" ySortOffset="8" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.06" />
- </layers></appearance>
- <deathAppearance><layers scale="0.5">
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- <sprite layer="5" sublayer="4" offset="14,18" ySortOffset="18" bottomColored="floor-fog" topColored="cliff-1" attenuated="true" image="spriteimage.crystal.small.02" />
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- </layers></deathAppearance>
- </instance>
- <!-- BUILDING.CRYSTAL.SMALL.05 ================================================================================================== -->
- <!-- BUILDING.CRYSTAL.SMALL.05 definition -->
- <instance
- name="building.crystal.small.05"
- class="worm.buildings.CrystalFeature"
- inherit="crystal.small.building.spec"
- floor="-4"
- size="1"
- >
- <appearance><layers scale="0.5">
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- <sprite layer="5" sublayer="5" offset="16,13" ySortOffset="13" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.04" />
- </layers></appearance>
- <deathAppearance><layers scale="0.5">
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- </layers></deathAppearance>
- </instance>
- <!-- BUILDING.CRYSTAL.SMALL.06 ================================================================================================== -->
- <!-- BUILDING.CRYSTAL.SMALL.06 definition -->
- <instance
- name="building.crystal.small.06"
- class="worm.buildings.CrystalFeature"
- inherit="crystal.small.building.spec"
- floor="-4"
- size="1"
- >
- <appearance><layers scale="0.5">
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- <sprite layer="5" sublayer="5" offset="13,18" ySortOffset="18" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.01" />
- <sprite layer="5" sublayer="5" offset="19,8" ySortOffset="8" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.03" />
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- <deathAppearance><layers scale="0.5">
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- <sprite layer="5" sublayer="4" offset="13,18" ySortOffset="18" bottomColored="floor-fog" topColored="cliff-1" attenuated="true" image="spriteimage.crystal.small.01" />
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- </layers></deathAppearance>
- </instance>
- <!-- BUILDING.CRYSTAL.SMALL.07 ================================================================================================== -->
- <!-- BUILDING.CRYSTAL.SMALL.07 definition -->
- <instance
- name="building.crystal.small.07"
- class="worm.buildings.CrystalFeature"
- inherit="crystal.small.building.spec"
- floor="-4"
- size="1"
- >
- <appearance><layers scale="0.5">
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- <sprite layer="5" sublayer="4" offset="24,7" ySortOffset="7" bottomColored="floor-fog" topColored="crystal" attenuated="true" image="spriteimage.crystal.small.02" />
- <sprite layer="5" sublayer="5" offset="11,21" ySortOffset="21" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.01" />
- <sprite layer="5" sublayer="5" offset="24,7" ySortOffset="7" colored="crystal" attenuated="false" image="spriteimage.crystal.small.top.02" />
- </layers></appearance>
- <deathAppearance><layers scale="0.5">
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- <sprite layer="5" sublayer="4" offset="11,21" ySortOffset="21" bottomColored="floor-fog" topColored="cliff-1" attenuated="true" image="spriteimage.crystal.small.01" />
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- </layers></deathAppearance>
- </instance>
- <!-- BUILDING.CRYSTAL.SMALL.08 ================================================================================================== -->
- <!-- BUILDING.CRYSTAL.SMALL.08 definition -->
- <instance
- name="building.crystal.small.08"
- class="worm.buildings.CrystalFeature"
- inherit="crystal.small.building.spec"
- floor="-4"
- size="1"
- >
- <appearance><layers scale="0.5">
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- </layers></deathAppearance>
- </instance>
- </resources>
|