characters-earth.xml 75 KB

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  1. <?xml version='1.0' encoding='utf-8'?>
  2. <!--
  3. Copyright (c) 2003-onwards Shaven Puppy Ltd
  4. All rights reserved.
  5. Redistribution and use in source and binary forms, with or without
  6. modification, are permitted provided that the following conditions are
  7. met:
  8. * Redistributions of source code must retain the above copyright
  9. notice, this list of conditions and the following disclaimer.
  10. * Redistributions in binary form must reproduce the above copyright
  11. notice, this list of conditions and the following disclaimer in the
  12. documentation and/or other materials provided with the distribution.
  13. * Neither the name of 'Shaven Puppy' nor the names of its contributors
  14. may be used to endorse or promote products derived from this software
  15. without specific prior written permission.
  16. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  17. "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
  18. TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
  19. PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
  20. CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
  21. EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
  22. PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
  23. PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  24. LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  25. NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  26. SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  27. -->
  28. <!-- Characters -->
  29. <resources>
  30. <!-- CHARACTER BUBBLE BACKGROUNDS ============================================================================================================================ -->
  31. <!-- insets are nor inherited here - odd ? -->
  32. <widgetbackground name="earth.human-speech.background" inherit="human-speech.background" color="earth.colormap:bubble" insets="24,40,24,24" />
  33. <widgetbackground name="earth.human-speech-top-left.background" inherit="human-speech-top-left.background" color="earth.colormap:bubble" insets="24,40,24,24" />
  34. <widgetbackground name="earth.human-speech-top-left-info.background" inherit="human-speech-top-left-info.background" color="earth.colormap:bubble" insets="140,40,24,24" />
  35. <widgetbackground name="earth.human-speech-right.background" inherit="human-speech-right.background" color="earth.colormap:bubble" insets="40,24,24,24" />
  36. <widgetbackground name="earth.human-speech-left.background" inherit="human-speech-left.background" color="earth.colormap:bubble" insets="28,24,40,24" />
  37. <widgetbackground name="earth.info.background" inherit="info.background" color="earth.colormap:bubble" insets="24,28,24,24" />
  38. <widgetbackground name="earth.tech.background" inherit="info.background" color="earth.colormap:bubble" insets="135,28,24,24" />
  39. <widgetbackground name="earth.delivery.background" inherit="info.background" color="earth.colormap:bubble" insets="145,28,24,24" />
  40. <widgetbackground name="earth.gidrah.background" inherit="info.background.spec" insets="175,28,24,24" color="earth.colormap:alert-bubble"/>
  41. <widgetbackground name="earth.alert.background" inherit="info-dark.background.spec" insets="24,28,24,24" color="earth.colormap:alert-bubble"/>
  42. <!-- BUILDINGS / WEAPONS SPEC ============================================================================================================================ -->
  43. <character
  44. name="earth.research.char.spec"
  45. inherit="research.char.spec"
  46. bubble="earth.info.background"
  47. color="earth.colormap:text"
  48. boldColor="earth.colormap:text-bold"
  49. >
  50. </character>
  51. <animation name="earth.info.background.anim">
  52. <scale scale="0.625"/>
  53. <frame i="spriteimage.story.earth.info.01" d="1"/>
  54. </animation>
  55. <character
  56. name="earth.research.tech.char.spec"
  57. inherit="earth.research.char.spec"
  58. bubble="earth.tech.background"
  59. color="earth.colormap:text"
  60. boldColor="earth.colormap:text-bold"
  61. >
  62. </character>
  63. <character
  64. name="earth.research.delivery.char.spec"
  65. inherit="earth.research.tech.char.spec"
  66. bubble="earth.delivery.background"
  67. >
  68. </character>
  69. <!-- INFOS =============================================================================================================== -->
  70. <character
  71. name="earth.info.crystals.char"
  72. inherit="earth.research.char.spec"
  73. bubble="earth.human-speech-top-left-info.background"
  74. >
  75. <idleLayers>
  76. <layers scale="0.55">
  77. <sprite layer="2" animation="earth.info.background.anim"/>
  78. <sprite layer="10" offset="-4,-53" image="spriteimage.items.info.crystals.01"/>
  79. </layers>
  80. </idleLayers>
  81. </character>
  82. <!-- GIDRAHS =============================================================================================================== -->
  83. <character
  84. name="earth.gidrah.01.char"
  85. inherit="research.char.spec"
  86. bubble="earth.gidrah.background"
  87. color="earth.colormap:alert-text"
  88. boldColor="earth.colormap:alert-text-bold"
  89. >
  90. <idleLayers>
  91. <layers scale="0.5">
  92. <sprite layer="2" offset="0,0" animation="alert.background.anim"/>
  93. <sprite layer="12" image="spriteimage.gidrah.info.earth.1.01"/>
  94. </layers>
  95. </idleLayers>
  96. </character>
  97. <character
  98. name="earth.gidrah.02.char"
  99. inherit="earth.gidrah.01.char"
  100. >
  101. <idleLayers>
  102. <layers scale="0.5">
  103. <sprite layer="2" offset="0,0" animation="alert.background.anim"/>
  104. <sprite layer="12" image="spriteimage.gidrah.info.earth.3.01"/>
  105. </layers>
  106. </idleLayers>
  107. </character>
  108. <character
  109. name="earth.angry.01.char"
  110. inherit="earth.gidrah.01.char"
  111. >
  112. <idleLayers>
  113. <layers scale="0.5">
  114. <sprite layer="2" offset="0,0" animation="alert.background.anim"/>
  115. <sprite layer="12" image="spriteimage.gidrah.info.earth.2.01"/>
  116. </layers>
  117. </idleLayers>
  118. </character>
  119. <character
  120. name="earth.angry.02.char"
  121. inherit="earth.gidrah.01.char"
  122. >
  123. <idleLayers>
  124. <layers scale="0.55">
  125. <sprite layer="2" offset="0,0" animation="alert.background.anim"/>
  126. <sprite layer="12" image="spriteimage.gidrah.info.earth.4.01"/>
  127. </layers>
  128. </idleLayers>
  129. </character>
  130. <!-- boss -->
  131. <animation name="earth.alert.ground.anim">
  132. <scale xscale="0.65" yscale="0.65" d="0"/>
  133. <frame i="spriteimage.character.ground.01" d="1"/>
  134. </animation>
  135. <character
  136. name="earth.boss.char"
  137. inherit="research.char.spec"
  138. bubble="earth.alert.background"
  139. color="earth.colormap:alert-text"
  140. boldColor="earth.colormap:alert-text-bold"
  141. >
  142. <idleLayers>
  143. <layers scale="0.65">
  144. <sprite layer="2" offset="4,0" animation="alert.background.anim"/>
  145. <sprite layer="10" animation="earth.alert.ground.anim"/>
  146. <sprite layer="11" image="spriteimage.character.boss.earth.01"/>
  147. </layers>
  148. </idleLayers>
  149. </character>
  150. <!-- CUSTERD ============================================================================================================================ -->
  151. <animation name="custerd.earth.body.idle.anim">
  152. <frame i="spriteimage.character.custerd.earth.back.01" d="20" />
  153. </animation>
  154. <animation name="custerd.earth.body.talk.anim">
  155. <label id="start"/>
  156. <random>
  157. <dest id="point" n="1"/>
  158. <dest id="point-up" n="1"/>
  159. </random>
  160. <label id="point"/>
  161. <frame i="spriteimage.character.custerd.earth.back.02" d="25" />
  162. <random>
  163. <dest id="point-up" n="2"/>
  164. <dest id="start"/>
  165. <dest id="idle"/>
  166. </random>
  167. <label id="point-up"/>
  168. <frame i="spriteimage.character.custerd.earth.back.03" d="25" />
  169. <random>
  170. <dest id="point" n="2"/>
  171. <dest id="start"/>
  172. <dest id="idle"/>
  173. </random>
  174. <label id="idle"/>
  175. <frame i="spriteimage.character.custerd.earth.back.01" d="25" />
  176. <random>
  177. <dest id="idle" n="1"/>
  178. <dest id="start"/>
  179. </random>
  180. </animation>
  181. <animation name="custerd.earth.head.look-left.anim">
  182. <frame i="spriteimage.character.custerd.earth.04" d="3" childXOffset="-2" />
  183. <label id="look-left"/>
  184. <frame i="spriteimage.character.custerd.earth.05" d="50" childXOffset="-6" />
  185. <random>
  186. <dest id="look-left" n="2"/>
  187. <dest id="stop-look-left"/>
  188. </random>
  189. <label id="stop-look-left"/>
  190. <frame i="spriteimage.character.custerd.earth.04" d="4" childXOffset="-2" />
  191. <frame i="spriteimage.character.custerd.earth.01" d="40" childXOffset="0" />
  192. <return/>
  193. </animation>
  194. <animation name="custerd.earth.head.look-right.anim">
  195. <frame i="spriteimage.character.custerd.earth.02" d="3" childXOffset="2" />
  196. <label id="look-right"/>
  197. <frame i="spriteimage.character.custerd.earth.03" d="50" childXOffset="6" />
  198. <random>
  199. <dest id="look-right" n="2"/>
  200. <dest id="stop-look-right"/>
  201. </random>
  202. <label id="stop-look-right"/>
  203. <frame i="spriteimage.character.custerd.earth.02" d="4" childXOffset="2" />
  204. <frame i="spriteimage.character.custerd.earth.01" d="40" childXOffset="0" />
  205. <return/>
  206. </animation>
  207. <animation name="custerd.earth.head.talk.anim">
  208. <frame i="spriteimage.character.custerd.earth.01" d="20" childXOffset="0" />
  209. </animation>
  210. <animation name="custerd.earth.head.idle.anim">
  211. <label id="start"/>
  212. <frame i="spriteimage.character.custerd.earth.01" d="70" childXOffset="0" />
  213. <random>
  214. <dest id="start" n="3"/>
  215. <dest id="look-left"/>
  216. <dest id="look-right"/>
  217. </random>
  218. <label id="look-left"/>
  219. <sub id="custerd.earth.head.look-left.anim"/>
  220. <random>
  221. <dest id="look-left"/>
  222. <dest id="start" n="3"/>
  223. </random>
  224. <label id="look-right"/>
  225. <sub id="custerd.earth.head.look-right.anim"/>
  226. <random>
  227. <dest id="look-right"/>
  228. <dest id="start" n="3"/>
  229. </random>
  230. </animation>
  231. <animation name="custerd.earth.glow.anim">
  232. <label id="start"/>
  233. <frame i="spriteimage.character.custerd.earth.glow.04" d="5" />
  234. <frame i="spriteimage.character.custerd.earth.glow.05" d="5" />
  235. <frame i="spriteimage.character.custerd.earth.glow.06" d="5" />
  236. <frame i="spriteimage.character.custerd.earth.glow.05" d="5" />
  237. <frame i="spriteimage.character.custerd.earth.glow.04" d="5" />
  238. <frame i="spriteimage.character.custerd.earth.glow.01" d="5" />
  239. <random>
  240. <dest id="start" n="7"/>
  241. <dest id="blink"/>
  242. </random>
  243. <label id="blink"/>
  244. <frame i="spriteimage.character.custerd.earth.glow.03" d="30" />
  245. <frame i="spriteimage.character.custerd.earth.glow.02" d="5" />
  246. <frame i="spriteimage.character.custerd.earth.glow.01" d="5" />
  247. <goto id="start"/>
  248. </animation>
  249. <animation name="custerd.earth.mouth.idle.anim">
  250. <scale scale="0.5"/>
  251. <frame i="spriteimage.character.custerd.earth.top.01" d="1" />
  252. </animation>
  253. <animation name="custerd.earth.mouth.vowel.anim">
  254. <scale scale="0.5"/>
  255. <random>
  256. <dest seq="2"/>
  257. <dest seq="3"/>
  258. </random>
  259. <frame i="spriteimage.character.custerd.earth.top.02" d="200" />
  260. <frame i="spriteimage.character.custerd.earth.top.03" d="200" />
  261. </animation>
  262. <animation name="custerd.earth.mouth.consonant.anim">
  263. <scale scale="0.5"/>
  264. <random>
  265. <dest seq="2"/>
  266. <dest seq="3"/>
  267. </random>
  268. <frame i="spriteimage.character.custerd.earth.top.04" d="200" />
  269. <frame i="spriteimage.character.custerd.earth.top.05" d="200" />
  270. </animation>
  271. <character
  272. name="earth.custerd.char"
  273. inherit="custerd.char"
  274. bubble="earth.human-speech.background"
  275. color="earth.colormap:text"
  276. boldColor="earth.colormap:text-bold"
  277. >
  278. <idleLayers>
  279. <layers scale="0.55">
  280. <!-- head first to use childOffset on mouth -->
  281. <sprite layer="5" animation="custerd.earth.head.idle.anim"/>
  282. <sprite layer="1" image="spriteimage.character.ground.01"/>
  283. <sprite layer="4" animation="custerd.earth.body.idle.anim"/>
  284. <sprite layer="6" doChildOffset="true" animation="custerd.earth.glow.anim"/>
  285. <sprite layer="0" image="spriteimage.story.spotlight.earth.01"/>
  286. </layers>
  287. </idleLayers>
  288. <talkLayers>
  289. <layers scale="0.55">
  290. <!-- head first to use childOffset on mouth -->
  291. <sprite layer="5" animation="custerd.earth.head.talk.anim"/>
  292. <sprite layer="1" image="spriteimage.character.ground.01"/>
  293. <sprite layer="4" animation="custerd.earth.body.talk.anim"/>
  294. <sprite layer="6" doChildOffset="true" animation="custerd.earth.glow.anim"/>
  295. <sprite layer="0" image="spriteimage.story.spotlight.earth.01"/>
  296. </layers>
  297. </talkLayers>
  298. <defaultAppearance>
  299. <animation>
  300. <scale scale="0.55"/>
  301. <frame i="spriteimage.character.custerd.earth.top.01" d="1" />
  302. </animation>
  303. </defaultAppearance>
  304. <vowelAppearance>
  305. <animation>
  306. <scale scale="0.55"/>
  307. <random>
  308. <dest seq="2"/>
  309. <dest seq="3"/>
  310. </random>
  311. <frame i="spriteimage.character.custerd.earth.top.02" d="200" />
  312. <frame i="spriteimage.character.custerd.earth.top.03" d="200" />
  313. </animation>
  314. </vowelAppearance>
  315. <consonantAppearance>
  316. <animation>
  317. <scale scale="0.55"/>
  318. <random>
  319. <dest seq="2"/>
  320. <dest seq="3"/>
  321. </random>
  322. <frame i="spriteimage.character.custerd.earth.top.04" d="200" />
  323. <frame i="spriteimage.character.custerd.earth.top.05" d="200" />
  324. </animation>
  325. </consonantAppearance>
  326. </character>
  327. <character
  328. name="earth.custerd-left.char"
  329. inherit="earth.custerd.char"
  330. bubble="earth.human-speech-right.background"
  331. >
  332. </character>
  333. <character
  334. name="earth.custerd.alert.char"
  335. inherit="earth.custerd.char"
  336. bubble="earth.human-speech-top-left.background"
  337. >
  338. </character>
  339. <character
  340. name="earth.custerd.info.char"
  341. inherit="earth.custerd.char"
  342. bubble="-"
  343. >
  344. </character>
  345. <!-- TECH ============================================================================================================================ -->
  346. <animation name="tech.earth.body.idle.anim">
  347. <frame i="spriteimage.character.tech.earth.01" d="20" />
  348. </animation>
  349. <animation name="tech.earth.body.talk.anim">
  350. <label id="start"/>
  351. <random>
  352. <dest id="point" n="1"/>
  353. <dest id="gesture-left" n="1"/>
  354. <dest id="gesture-right" n="1"/>
  355. <dest id="shrug" n="1"/>
  356. </random>
  357. <label id="point"/>
  358. <frame i="spriteimage.character.tech.earth.02" d="15" />
  359. <random>
  360. <dest id="point" n="2"/>
  361. <dest id="start"/>
  362. </random>
  363. <label id="gesture-left"/>
  364. <frame i="spriteimage.character.tech.earth.03" d="15" />
  365. <random>
  366. <dest id="gesture-left" n="2"/>
  367. <dest id="start"/>
  368. </random>
  369. <label id="gesture-right"/>
  370. <frame i="spriteimage.character.tech.earth.04" d="15" />
  371. <random>
  372. <dest id="gesture-right" n="2"/>
  373. <dest id="start"/>
  374. </random>
  375. <label id="shrug"/>
  376. <frame i="spriteimage.character.tech.earth.05" d="15" />
  377. <random>
  378. <dest id="shrug" n="2"/>
  379. <dest id="start"/>
  380. </random>
  381. </animation>
  382. <animation name="tech.earth.head.look-left.anim">
  383. <label id="look-left"/>
  384. <frame i="spriteimage.character.tech.earth.back.03" d="20" childXOffset="13" />
  385. <random>
  386. <dest id="look-left" n="2"/>
  387. <dest id="stop-look-left"/>
  388. </random>
  389. <label id="stop-look-left"/>
  390. <frame i="spriteimage.character.tech.earth.back.02" d="2" childXOffset="5" />
  391. <frame i="spriteimage.character.tech.earth.back.01" d="40" childXOffset="0" />
  392. <return/>
  393. </animation>
  394. <animation name="tech.earth.head.look-right.anim">
  395. <label id="look-right"/>
  396. <frame i="spriteimage.character.tech.earth.back.05" d="20" childXOffset="-13" />
  397. <random>
  398. <dest id="look-right" n="2"/>
  399. <dest id="stop-look-right"/>
  400. </random>
  401. <label id="stop-look-right"/>
  402. <frame i="spriteimage.character.tech.earth.back.04" d="2" childXOffset="-5" />
  403. <frame i="spriteimage.character.tech.earth.back.01" d="40" childXOffset="0" />
  404. <return/>
  405. </animation>
  406. <animation name="tech.earth.head.talk.anim">
  407. <label id="start"/>
  408. <frame i="spriteimage.character.tech.earth.back.01" d="20" childXOffset="0" />
  409. <random>
  410. <dest id="start"/>
  411. <dest id="look-left"/>
  412. <dest id="look-right"/>
  413. </random>
  414. <label id="look-left"/>
  415. <sub id="tech.earth.head.look-left.anim"/>
  416. <random>
  417. <dest id="look-right"/>
  418. <dest id="start"/>
  419. </random>
  420. <label id="look-right"/>
  421. <sub id="tech.earth.head.look-right.anim"/>
  422. <random>
  423. <dest id="look-left"/>
  424. <dest id="start"/>
  425. </random>
  426. </animation>
  427. <animation name="tech.earth.head.idle.anim">
  428. <label id="start"/>
  429. <frame i="spriteimage.character.tech.earth.back.01" d="100" childXOffset="0" />
  430. <random>
  431. <dest id="start" n="6"/>
  432. <dest id="look-left"/>
  433. <dest id="look-right"/>
  434. </random>
  435. <label id="look-left"/>
  436. <sub id="tech.earth.head.look-left.anim"/>
  437. <random>
  438. <dest id="look-right"/>
  439. <dest id="start" n="3"/>
  440. </random>
  441. <label id="look-right"/>
  442. <sub id="tech.earth.head.look-right.anim"/>
  443. <random>
  444. <dest id="look-left"/>
  445. <dest id="start" n="3"/>
  446. </random>
  447. </animation>
  448. <animation name="tech.earth.mouth.idle.anim">
  449. <scale scale="0.5"/>
  450. <frame i="spriteimage.character.tech.earth.top.01" d="1" />
  451. </animation>
  452. <animation name="tech.earth.mouth.vowel.anim">
  453. <scale scale="0.5"/>
  454. <random>
  455. <dest seq="2"/>
  456. <dest seq="3"/>
  457. </random>
  458. <frame i="spriteimage.character.tech.earth.top.02" d="200" />
  459. <frame i="spriteimage.character.tech.earth.top.03" d="200" />
  460. </animation>
  461. <animation name="tech.earth.mouth.consonant.anim">
  462. <scale scale="0.5"/>
  463. <random>
  464. <dest seq="2"/>
  465. <dest seq="3"/>
  466. </random>
  467. <frame i="spriteimage.character.tech.earth.top.04" d="200" />
  468. <frame i="spriteimage.character.tech.earth.top.05" d="200" />
  469. </animation>
  470. <character
  471. name="earth.tech.char"
  472. inherit="tech.char"
  473. bubble="earth.human-speech.background"
  474. color="earth.colormap:text"
  475. boldColor="earth.colormap:text-bold"
  476. >
  477. <idleLayers>
  478. <layers scale="0.5">
  479. <!-- head first to use childOffset on mouth -->
  480. <sprite layer="4" animation="tech.earth.head.idle.anim"/>
  481. <sprite layer="1" image="spriteimage.character.ground.01"/>
  482. <sprite layer="5" animation="tech.earth.body.idle.anim"/>
  483. <sprite layer="0" image="spriteimage.story.spotlight.earth.01"/>
  484. </layers>
  485. </idleLayers>
  486. <talkLayers>
  487. <layers scale="0.5">
  488. <sprite layer="4" animation="tech.earth.head.talk.anim"/>
  489. <sprite layer="1" image="spriteimage.character.ground.01"/>
  490. <sprite layer="5" animation="tech.earth.body.talk.anim"/>
  491. <sprite layer="0" image="spriteimage.story.spotlight.earth.01"/>
  492. </layers>
  493. </talkLayers>
  494. <defaultAppearance>
  495. <animation>
  496. <scale scale="0.5"/>
  497. <frame i="spriteimage.character.tech.earth.top.01" d="1" />
  498. </animation>
  499. </defaultAppearance>
  500. <vowelAppearance>
  501. <animation>
  502. <scale scale="0.5"/>
  503. <random>
  504. <dest seq="2"/>
  505. <dest seq="3"/>
  506. </random>
  507. <frame i="spriteimage.character.tech.earth.top.02" d="200" />
  508. <frame i="spriteimage.character.tech.earth.top.03" d="200" />
  509. </animation>
  510. </vowelAppearance>
  511. <consonantAppearance>
  512. <animation>
  513. <scale scale="0.5"/>
  514. <random>
  515. <dest seq="2"/>
  516. <dest seq="3"/>
  517. </random>
  518. <frame i="spriteimage.character.tech.earth.top.04" d="200" />
  519. <frame i="spriteimage.character.tech.earth.top.05" d="200" />
  520. </animation>
  521. </consonantAppearance>
  522. </character>
  523. <character
  524. name="earth.tech-left.char"
  525. inherit="earth.tech.char"
  526. bubble="earth.human-speech-right.background"
  527. >
  528. </character>
  529. <character
  530. name="earth.tech-gidrah.char"
  531. inherit="earth.tech.char"
  532. bubble="earth.human-speech-left.background"
  533. >
  534. </character>
  535. <!-- GENERAL BUILDINGS ============================================================================================================================ -->
  536. <character
  537. name="earth.factory.char"
  538. inherit="earth.research.char.spec"
  539. >
  540. <idleLayers>
  541. <layers scale="0.8">
  542. <sprite layer="2" animation="earth.info.background.anim"/>
  543. <sprite layer="10" image="spriteimage.info.factory.ground.01"/>
  544. <sprite layer="11" bottomColored="earth.colormap:info-floor" topColored="earth.colormap:info-building" image="spriteimage.info.factory.01"/>
  545. <sprite layer="12" image="spriteimage.info.factory.glow.01"/>
  546. <sprite layer="12" image="spriteimage.info.factory.top.01" colored="earth.colormap:info-alt" />
  547. </layers>
  548. </idleLayers>
  549. </character>
  550. <character
  551. name="earth.capacitor.char"
  552. inherit="earth.research.char.spec"
  553. >
  554. <idleLayers>
  555. <layers scale="0.8">
  556. <sprite layer="2" animation="earth.info.background.anim"/>
  557. <sprite layer="10" image="spriteimage.info.capacitor.ground.01"/>
  558. <sprite layer="11" bottomColored="earth.colormap:info-floor" topColored="earth.colormap:info-building" image="spriteimage.info.capacitor.01"/>
  559. <sprite layer="12" image="spriteimage.info.capacitor.glow.01"/>
  560. </layers>
  561. </idleLayers>
  562. </character>
  563. <character
  564. name="earth.reactor.char"
  565. inherit="earth.research.char.spec"
  566. >
  567. <idleLayers>
  568. <layers scale="0.8">
  569. <sprite layer="2" animation="earth.info.background.anim"/>
  570. <sprite layer="10" image="spriteimage.info.reactor.ground.01"/>
  571. <sprite layer="11" bottomColored="earth.colormap:info-floor" topColored="earth.colormap:info-building" image="spriteimage.info.reactor.01"/>
  572. <sprite layer="12" image="spriteimage.info.reactor.glow.01"/>
  573. </layers>
  574. </idleLayers>
  575. </character>
  576. <character
  577. name="earth.shieldgenerator.char"
  578. inherit="earth.research.char.spec"
  579. >
  580. <idleLayers>
  581. <layers scale="0.8">
  582. <sprite layer="2" animation="earth.info.background.anim"/>
  583. <sprite layer="10" image="spriteimage.info.shield.ground.01"/>
  584. <sprite layer="11" bottomColored="earth.colormap:info-floor" topColored="earth.colormap:info-building" image="spriteimage.info.shield.01"/>
  585. <sprite layer="12" image="spriteimage.info.shield.glow.01"/>
  586. </layers>
  587. </idleLayers>
  588. </character>
  589. <character
  590. name="earth.warehouse.char"
  591. inherit="earth.research.char.spec"
  592. >
  593. <idleLayers>
  594. <layers scale="0.8">
  595. <sprite layer="2" animation="earth.info.background.anim"/>
  596. <sprite layer="10" image="spriteimage.info.warehouse.ground.01"/>
  597. <sprite layer="11" bottomColored="earth.colormap:info-floor" topColored="earth.colormap:info-building" image="spriteimage.info.warehouse.01"/>
  598. <sprite layer="12" image="spriteimage.info.warehouse.glow.01"/>
  599. <sprite layer="12" image="spriteimage.info.warehouse.top.01" colored="earth.colormap:info-alt" />
  600. </layers>
  601. </idleLayers>
  602. </character>
  603. <character
  604. name="earth.barracks.char"
  605. inherit="earth.research.char.spec"
  606. >
  607. <idleLayers>
  608. <layers scale="0.8">
  609. <sprite layer="2" animation="earth.info.background.anim"/>
  610. <sprite layer="10" image="spriteimage.info.barracks.ground.01"/>
  611. <sprite layer="11" bottomColored="earth.colormap:info-floor" topColored="earth.colormap:info-building" image="spriteimage.info.barracks.01"/>
  612. <sprite layer="12" image="spriteimage.info.barracks.glow.01"/>
  613. <sprite layer="12" image="spriteimage.info.barracks.top.01" colored="earth.colormap:info-alt" />
  614. </layers>
  615. </idleLayers>
  616. </character>
  617. <character
  618. name="earth.collector.char"
  619. inherit="earth.research.char.spec"
  620. >
  621. <idleLayers>
  622. <layers scale="0.8">
  623. <sprite layer="2" animation="earth.info.background.anim"/>
  624. <sprite layer="10" image="spriteimage.info.collector.ground.01"/>
  625. <sprite layer="11" bottomColored="earth.colormap:info-floor" topColored="earth.colormap:info-building" image="spriteimage.info.collector.01"/>
  626. <sprite layer="12" image="spriteimage.info.collector.top.01" colored="earth.colormap:info-alt" />
  627. <sprite layer="12" image="spriteimage.info.collector.glow.01"/>
  628. </layers>
  629. </idleLayers>
  630. </character>
  631. <character
  632. name="earth.scanner.char"
  633. inherit="earth.research.char.spec"
  634. >
  635. <idleLayers>
  636. <layers scale="0.8">
  637. <sprite layer="2" animation="earth.info.background.anim"/>
  638. <sprite layer="10" image="spriteimage.info.scanner.ground.01"/>
  639. <sprite layer="11" bottomColored="earth.colormap:info-floor" topColored="earth.colormap:info-building" image="spriteimage.info.scanner.01"/>
  640. <sprite layer="12" image="spriteimage.info.scanner.glow.01"/>
  641. </layers>
  642. </idleLayers>
  643. </character>
  644. <character
  645. name="earth.battery.char"
  646. inherit="earth.research.char.spec"
  647. >
  648. <idleLayers>
  649. <layers scale="0.8">
  650. <sprite layer="2" animation="earth.info.background.anim"/>
  651. <sprite layer="10" image="spriteimage.info.battery.ground.01"/>
  652. <sprite layer="11" bottomColored="earth.colormap:info-floor" topColored="earth.colormap:info-building" image="spriteimage.info.battery.01"/>
  653. <sprite layer="12" image="spriteimage.info.battery.glow.01"/>
  654. </layers>
  655. </idleLayers>
  656. </character>
  657. <character
  658. name="earth.cooling.char"
  659. inherit="earth.research.char.spec"
  660. >
  661. <idleLayers>
  662. <layers scale="0.8">
  663. <sprite layer="2" animation="earth.info.background.anim"/>
  664. <sprite layer="10" image="spriteimage.info.cooling.ground.01"/>
  665. <sprite layer="11" bottomColored="earth.colormap:info-floor" topColored="earth.colormap:info-building" image="spriteimage.info.cooling.01"/>
  666. <sprite layer="12" image="spriteimage.info.cooling.glow.01"/>
  667. <sprite layer="12" image="spriteimage.info.cooling.top.01" colored="earth.colormap:info-alt" />
  668. </layers>
  669. </idleLayers>
  670. </character>
  671. <character
  672. name="earth.autoloader.char"
  673. inherit="earth.research.char.spec"
  674. >
  675. <idleLayers>
  676. <layers scale="0.8">
  677. <sprite layer="2" animation="earth.info.background.anim"/>
  678. <sprite layer="10" image="spriteimage.info.autoloader.ground.01"/>
  679. <sprite layer="11" bottomColored="earth.colormap:info-floor" topColored="earth.colormap:info-building" image="spriteimage.info.autoloader.01"/>
  680. <sprite layer="12" image="spriteimage.info.autoloader.glow.01"/>
  681. </layers>
  682. </idleLayers>
  683. </character>
  684. <character
  685. name="earth.decoy.char"
  686. inherit="earth.research.char.spec"
  687. >
  688. <idleLayers>
  689. <layers scale="0.8">
  690. <sprite layer="2" animation="earth.info.background.anim"/>
  691. <sprite layer="10" image="spriteimage.info.decoy.ground.01"/>
  692. <sprite layer="11" bottomColored="earth.colormap:info-floor" topColored="earth.colormap:info-building" image="spriteimage.info.decoy.01"/>
  693. <sprite layer="12" image="spriteimage.info.decoy.glow.01"/>
  694. </layers>
  695. </idleLayers>
  696. </character>
  697. <character
  698. name="earth.tangleweb.char"
  699. inherit="earth.research.char.spec"
  700. >
  701. <idleLayers>
  702. <layers scale="0.8">
  703. <sprite layer="2" animation="earth.info.background.anim"/>
  704. <sprite layer="10" image="spriteimage.info.tangleweb.ground.01"/>
  705. <sprite layer="11" bottomColored="earth.colormap:info-floor" topColored="earth.colormap:info-building" image="spriteimage.info.tangleweb.01"/>
  706. <sprite layer="12" image="spriteimage.info.tangleweb.glow.01"/>
  707. </layers>
  708. </idleLayers>
  709. </character>
  710. <character
  711. name="earth.tankfactory.char"
  712. inherit="earth.research.char.spec"
  713. >
  714. <idleLayers>
  715. <layers scale="0.8">
  716. <sprite layer="2" animation="earth.info.background.anim"/>
  717. <sprite layer="10" image="spriteimage.info.tankfactory.ground.01"/>
  718. <sprite layer="11" bottomColored="earth.colormap:info-floor" topColored="earth.colormap:info-building" image="spriteimage.info.tankfactory.01"/>
  719. <sprite layer="12" image="spriteimage.info.tankfactory.glow.01"/>
  720. <sprite layer="12" image="spriteimage.info.tankfactory.top.01" colored="earth.colormap:info-alt" />
  721. </layers>
  722. </idleLayers>
  723. </character>
  724. <character
  725. name="earth.repairdrones.char"
  726. inherit="earth.research.char.spec"
  727. >
  728. <idleLayers>
  729. <layers scale="0.8">
  730. <sprite layer="2" animation="earth.info.background.anim"/>
  731. <sprite layer="10" image="spriteimage.info.repairdrones.ground.01"/>
  732. <sprite layer="11" bottomColored="earth.colormap:info-floor" topColored="earth.colormap:info-building" image="spriteimage.info.repairdrones.01"/>
  733. <sprite layer="12" image="spriteimage.info.repairdrones.glow.01"/>
  734. <sprite layer="12" image="spriteimage.info.repairdrones.top.01" colored="earth.colormap:info-alt" />
  735. </layers>
  736. </idleLayers>
  737. </character>
  738. <character
  739. name="earth.scarecrow.char"
  740. inherit="earth.research.char.spec"
  741. >
  742. <idleLayers>
  743. <layers scale="0.8">
  744. <sprite layer="2" animation="earth.info.background.anim"/>
  745. <sprite layer="10" image="spriteimage.info.scarecrow.ground.01"/>
  746. <sprite layer="11" bottomColored="earth.colormap:info-floor" topColored="earth.colormap:info-building" image="spriteimage.info.scarecrow.01"/>
  747. <sprite layer="12" image="spriteimage.info.scarecrow.glow.01"/>
  748. <sprite layer="12" image="spriteimage.info.scarecrow.top.01" colored="earth.colormap:info-alt" />
  749. </layers>
  750. </idleLayers>
  751. </character>
  752. <character
  753. name="earth.cloakingdevice.char"
  754. inherit="earth.research.char.spec"
  755. >
  756. <idleLayers>
  757. <layers scale="0.8">
  758. <sprite layer="2" animation="earth.info.background.anim"/>
  759. <sprite layer="10" image="spriteimage.info.cloakingdevice.ground.01"/>
  760. <sprite layer="11" bottomColored="earth.colormap:info-floor" topColored="earth.colormap:info-building" image="spriteimage.info.cloakingdevice.01"/>
  761. <sprite layer="12" image="spriteimage.info.cloakingdevice.glow.01"/>
  762. <sprite layer="12" image="spriteimage.info.cloakingdevice.top.01" colored="earth.colormap:info-alt" />
  763. </layers>
  764. </idleLayers>
  765. </character>
  766. <!-- MINES ============================================================================================================================ -->
  767. <character
  768. name="earth.mine.char"
  769. inherit="earth.research.char.spec"
  770. >
  771. <idleLayers>
  772. <layers scale="0.8">
  773. <sprite layer="2" animation="earth.info.background.anim"/>
  774. <sprite layer="10" image="spriteimage.info.mine.ground.01"/>
  775. <sprite layer="11" bottomColored="earth.colormap:info-floor" topColored="earth.colormap:info-building" image="spriteimage.info.mine.01"/>
  776. <sprite layer="12" image="spriteimage.info.mine.glow.01"/>
  777. </layers>
  778. </idleLayers>
  779. </character>
  780. <character
  781. name="earth.clustermines.char"
  782. inherit="earth.research.char.spec"
  783. >
  784. <idleLayers>
  785. <layers scale="0.8">
  786. <sprite layer="2" animation="earth.info.background.anim"/>
  787. <sprite layer="10" image="spriteimage.info.clustermine.ground.01"/>
  788. <sprite layer="11" bottomColored="earth.colormap:info-floor" topColored="earth.colormap:info-building" image="spriteimage.info.clustermine.02"/>
  789. <sprite layer="11" bottomColored="earth.colormap:info-floor" topColored="earth.colormap:info-building" image="spriteimage.info.clustermine.01"/>
  790. <sprite layer="12" image="spriteimage.info.clustermine.glow.01"/>
  791. </layers>
  792. </idleLayers>
  793. </character>
  794. <character
  795. name="earth.blastmine.char"
  796. inherit="earth.research.char.spec"
  797. >
  798. <idleLayers>
  799. <layers scale="0.8">
  800. <sprite layer="2" animation="earth.info.background.anim"/>
  801. <sprite layer="10" image="spriteimage.info.blastmine.ground.01"/>
  802. <sprite layer="11" bottomColored="earth.colormap:info-floor" topColored="earth.colormap:info-building" image="spriteimage.info.blastmine.01"/>
  803. <sprite layer="12" image="spriteimage.info.blastmine.glow.01"/>
  804. </layers>
  805. </idleLayers>
  806. </character>
  807. <!-- BARRICADES ============================================================================================================================ -->
  808. <character
  809. name="earth.concrete.char"
  810. inherit="earth.research.char.spec"
  811. >
  812. <idleLayers><layers scale="0.8">
  813. <sprite layer="2" animation="earth.info.background.anim"/>
  814. <sprite layer="10" image="spriteimage.info.barricade.concrete.ground.01"/>
  815. <sprite layer="11" bottomColored="earth.colormap:info-floor" topColored="earth.colormap:info-building" image="spriteimage.info.barricade.concrete.01"/>
  816. <sprite layer="12" image="spriteimage.info.barricade.concrete.top.01" colored="earth.colormap:info-alt" />
  817. </layers></idleLayers>
  818. </character>
  819. <character
  820. name="earth.steel.char"
  821. inherit="earth.research.char.spec"
  822. >
  823. <idleLayers><layers scale="0.8">
  824. <sprite layer="2" animation="earth.info.background.anim"/>
  825. <sprite layer="10" image="spriteimage.info.barricade.steel.ground.01"/>
  826. <sprite layer="11" bottomColored="earth.colormap:info-floor" topColored="earth.colormap:info-building" image="spriteimage.info.barricade.steel.01"/>
  827. <sprite layer="12" image="spriteimage.info.barricade.steel.top.01" colored="earth.colormap:info-alt" />
  828. <sprite layer="12" image="spriteimage.info.barricade.steel.glow.01" colored="earth.colormap:info-metal" />
  829. </layers></idleLayers>
  830. </character>
  831. <character
  832. name="earth.titanium.char"
  833. inherit="earth.research.char.spec"
  834. >
  835. <idleLayers><layers scale="0.8">
  836. <sprite layer="2" animation="earth.info.background.anim"/>
  837. <sprite layer="10" image="spriteimage.info.barricade.titanium.ground.01"/>
  838. <sprite layer="11" bottomColored="earth.colormap:info-floor" topColored="earth.colormap:info-building" image="spriteimage.info.barricade.titanium.01"/>
  839. <sprite layer="12" image="spriteimage.info.barricade.titanium.glow.01"/>
  840. <sprite layer="12" image="spriteimage.info.barricade.titanium.top.01" colored="earth.colormap:info-metal" />
  841. </layers></idleLayers>
  842. </character>
  843. <character
  844. name="earth.nanomesh.char"
  845. inherit="earth.research.char.spec"
  846. >
  847. <idleLayers><layers scale="0.8">
  848. <sprite layer="2" animation="earth.info.background.anim"/>
  849. <sprite layer="10" image="spriteimage.info.barricade.nanomesh.ground.01"/>
  850. <sprite layer="11" bottomColored="earth.colormap:info-floor" topColored="earth.colormap:info-building" image="spriteimage.info.barricade.nanomesh.01"/>
  851. <sprite layer="12" image="spriteimage.info.barricade.nanomesh.glow.01"/>
  852. </layers></idleLayers>
  853. </character>
  854. <!-- TURRETS ============================================================================================================================ -->
  855. <character
  856. name="earth.blaster.char"
  857. inherit="earth.research.char.spec"
  858. >
  859. <idleLayers>
  860. <layers scale="0.8">
  861. <sprite layer="2" animation="earth.info.background.anim"/>
  862. <sprite layer="10" image="spriteimage.info.tower.blaster.ground.01"/>
  863. <sprite layer="11" bottomColored="earth.colormap:info-floor" topColored="earth.colormap:info-building" image="spriteimage.info.tower.blaster.01"/>
  864. <sprite layer="12" image="spriteimage.info.tower.blaster.glow.01"/>
  865. </layers>
  866. </idleLayers>
  867. </character>
  868. <character
  869. name="earth.heavyblaster.char"
  870. inherit="earth.research.char.spec"
  871. >
  872. <idleLayers>
  873. <layers scale="0.8">
  874. <sprite layer="2" animation="earth.info.background.anim"/>
  875. <sprite layer="10" image="spriteimage.info.tower.heavyblaster.ground.01"/>
  876. <sprite layer="11" bottomColored="earth.colormap:info-floor" topColored="earth.colormap:info-building" image="spriteimage.info.tower.heavyblaster.01"/>
  877. <sprite layer="12" image="spriteimage.info.tower.heavyblaster.glow.01"/>
  878. </layers>
  879. </idleLayers>
  880. </character>
  881. <character
  882. name="earth.blastcannon.char"
  883. inherit="earth.research.char.spec"
  884. >
  885. <idleLayers>
  886. <layers scale="0.8">
  887. <sprite layer="2" animation="earth.info.background.anim"/>
  888. <sprite layer="10" image="spriteimage.info.tower.blastcannon.ground.01"/>
  889. <sprite layer="11" bottomColored="earth.colormap:info-floor" topColored="earth.colormap:info-building" image="spriteimage.info.tower.blastcannon.01"/>
  890. <sprite layer="12" image="spriteimage.info.tower.blastcannon.glow.01"/>
  891. </layers>
  892. </idleLayers>
  893. </character>
  894. <character
  895. name="earth.multiblaster.char"
  896. inherit="earth.research.char.spec"
  897. >
  898. <idleLayers>
  899. <layers scale="0.8">
  900. <sprite layer="2" animation="earth.info.background.anim"/>
  901. <sprite layer="10" image="spriteimage.info.tower.multiblaster.ground.01"/>
  902. <sprite layer="11" bottomColored="earth.colormap:info-floor" topColored="earth.colormap:info-building" image="spriteimage.info.tower.multiblaster.01"/>
  903. <sprite layer="12" image="spriteimage.info.tower.multiblaster.glow.01"/>
  904. </layers>
  905. </idleLayers>
  906. </character>
  907. <character
  908. name="earth.shotgun.char"
  909. inherit="earth.research.char.spec"
  910. >
  911. <idleLayers>
  912. <layers scale="0.8">
  913. <sprite layer="2" animation="earth.info.background.anim"/>
  914. <sprite layer="10" image="spriteimage.info.tower.spreader.ground.01"/>
  915. <sprite layer="11" bottomColored="earth.colormap:info-floor" topColored="earth.colormap:info-building" image="spriteimage.info.tower.spreader.01"/>
  916. <sprite layer="12" image="spriteimage.info.tower.spreader.glow.01"/>
  917. </layers>
  918. </idleLayers>
  919. </character>
  920. <character
  921. name="earth.assault.char"
  922. inherit="earth.research.char.spec"
  923. >
  924. <idleLayers>
  925. <layers scale="0.8">
  926. <sprite layer="2" animation="earth.info.background.anim"/>
  927. <sprite layer="10" image="spriteimage.info.tower.assault.ground.01"/>
  928. <sprite layer="11" bottomColored="earth.colormap:info-floor" topColored="earth.colormap:info-building" image="spriteimage.info.tower.assault.01"/>
  929. <sprite layer="12" image="spriteimage.info.tower.assault.glow.01"/>
  930. </layers>
  931. </idleLayers>
  932. </character>
  933. <character
  934. name="earth.rocket.char"
  935. inherit="earth.research.char.spec"
  936. >
  937. <idleLayers>
  938. <layers scale="0.8">
  939. <sprite layer="2" animation="earth.info.background.anim"/>
  940. <sprite layer="10" image="spriteimage.info.tower.rockets.ground.01"/>
  941. <sprite layer="11" bottomColored="earth.colormap:info-floor" topColored="earth.colormap:info-building" image="spriteimage.info.tower.rockets.01"/>
  942. <sprite layer="12" image="spriteimage.info.tower.rockets.glow.01"/>
  943. </layers>
  944. </idleLayers>
  945. </character>
  946. <character
  947. name="earth.laser.char"
  948. inherit="earth.research.char.spec"
  949. >
  950. <idleLayers>
  951. <layers scale="0.8">
  952. <sprite layer="2" animation="earth.info.background.anim"/>
  953. <sprite layer="10" image="spriteimage.info.tower.laser.ground.01"/>
  954. <sprite layer="11" bottomColored="earth.colormap:info-floor" topColored="earth.colormap:info-building" image="spriteimage.info.tower.laser.01"/>
  955. <sprite layer="12" image="spriteimage.info.tower.laser.glow.01"/>
  956. </layers>
  957. </idleLayers>
  958. </character>
  959. <character
  960. name="earth.disruptor.char"
  961. inherit="earth.research.char.spec"
  962. >
  963. <idleLayers>
  964. <layers scale="0.8">
  965. <sprite layer="2" animation="earth.info.background.anim"/>
  966. <sprite layer="10" image="spriteimage.info.tower.disruptor.ground.01"/>
  967. <sprite layer="11" bottomColored="earth.colormap:info-floor" topColored="earth.colormap:info-building" image="spriteimage.info.tower.disruptor.01"/>
  968. <sprite layer="12" image="spriteimage.info.tower.disruptor.glow.01"/>
  969. <sprite layer="12" image="spriteimage.info.tower.disruptor.top.01" colored="earth.colormap:info-alt" />
  970. </layers>
  971. </idleLayers>
  972. </character>
  973. <!-- TECH ============================================================================================================================ -->
  974. <character name="earth.tech.physics.char" inherit="earth.research.tech.char.spec">
  975. <idleLayers><layers scale="0.5">
  976. <sprite layer="2" offset="0,73" animation="earth.info.background.anim"/>
  977. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.box.ground.01"/>
  978. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.box.01"/>
  979. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.box.glow.01"/>
  980. <sprite layer="10" offset="-14,83" sublayer="1" animation="info.tech.physics.ground.anim"/>
  981. <sprite layer="10" offset="-14,83" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.physics.anim"/>
  982. <sprite layer="10" offset="-14,83" sublayer="3" colored="tech" animation="info.tech.physics.glow.anim"/>
  983. </layers></idleLayers>
  984. </character>
  985. <character name="earth.tech.biology.char" inherit="earth.research.tech.char.spec">
  986. <idleLayers><layers scale="0.5">
  987. <sprite layer="2" offset="0,73" animation="earth.info.background.anim"/>
  988. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.box.ground.01"/>
  989. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.box.01"/>
  990. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.box.glow.01"/>
  991. <sprite layer="10" offset="-14,83" sublayer="1" animation="info.tech.biology.ground.anim"/>
  992. <sprite layer="10" offset="-14,83" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.biology.anim"/>
  993. <sprite layer="10" offset="-14,83" sublayer="3" colored="tech" animation="info.tech.biology.glow.anim"/>
  994. </layers></idleLayers>
  995. </character>
  996. <character name="earth.tech.chemistry.char" inherit="earth.research.tech.char.spec">
  997. <idleLayers><layers scale="0.5">
  998. <sprite layer="2" offset="0,73" animation="earth.info.background.anim"/>
  999. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.box.ground.01"/>
  1000. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.box.01"/>
  1001. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.box.glow.01"/>
  1002. <sprite layer="10" offset="-14,83" sublayer="1" animation="info.tech.chemistry.ground.anim"/>
  1003. <sprite layer="10" offset="-14,83" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.chemistry.anim"/>
  1004. <sprite layer="10" offset="-14,83" sublayer="3" colored="tech" animation="info.tech.chemistry.glow.anim"/>
  1005. </layers></idleLayers>
  1006. </character>
  1007. <character name="earth.tech.efficiency.char" inherit="earth.research.tech.char.spec">
  1008. <idleLayers><layers scale="0.5">
  1009. <sprite layer="2" offset="0,73" animation="earth.info.background.anim"/>
  1010. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.box.ground.01"/>
  1011. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.box.01"/>
  1012. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.box.glow.01"/>
  1013. <sprite layer="10" offset="-14,83" sublayer="1" animation="info.tech.efficiency.ground.anim"/>
  1014. <sprite layer="10" offset="-14,83" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.efficiency.anim"/>
  1015. <sprite layer="10" offset="-14,83" sublayer="3" colored="tech" animation="info.tech.efficiency.glow.anim"/>
  1016. </layers></idleLayers>
  1017. </character>
  1018. <character name="earth.tech.psychology.char" inherit="earth.research.tech.char.spec">
  1019. <idleLayers><layers scale="0.5">
  1020. <sprite layer="2" offset="0,73" animation="earth.info.background.anim"/>
  1021. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.box.ground.01"/>
  1022. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.box.01"/>
  1023. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.box.glow.01"/>
  1024. <sprite layer="10" offset="-14,83" sublayer="1" animation="info.tech.psychology.ground.anim"/>
  1025. <sprite layer="10" offset="-14,83" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.psychology.anim"/>
  1026. <sprite layer="10" offset="-14,83" sublayer="3" colored="tech" animation="info.tech.psychology.glow.anim"/>
  1027. </layers></idleLayers>
  1028. </character>
  1029. <character name="earth.tech.nuclear.char" inherit="earth.research.tech.char.spec">
  1030. <idleLayers><layers scale="0.5">
  1031. <sprite layer="2" offset="0,73" animation="earth.info.background.anim"/>
  1032. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.box.ground.01"/>
  1033. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.box.01"/>
  1034. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.box.glow.01"/>
  1035. <sprite layer="10" offset="-14,83" sublayer="1" animation="info.tech.nuclear.ground.anim"/>
  1036. <sprite layer="10" offset="-14,83" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.nuclear.anim"/>
  1037. <sprite layer="10" offset="-14,83" sublayer="3" colored="tech" animation="info.tech.nuclear.glow.anim"/>
  1038. </layers></idleLayers>
  1039. </character>
  1040. <character name="earth.tech.explosives.char" inherit="earth.research.tech.char.spec">
  1041. <idleLayers><layers scale="0.5">
  1042. <sprite layer="2" offset="0,73" animation="earth.info.background.anim"/>
  1043. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.box.ground.01"/>
  1044. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.box.01"/>
  1045. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.box.glow.01"/>
  1046. <sprite layer="10" offset="-14,83" sublayer="1" animation="info.tech.explosives.ground.anim"/>
  1047. <sprite layer="10" offset="-14,83" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.explosives.anim"/>
  1048. <sprite layer="10" offset="-14,83" sublayer="3" colored="tech" animation="info.tech.explosives.glow.anim"/>
  1049. </layers></idleLayers>
  1050. </character>
  1051. <character name="earth.tech.textiles.char" inherit="earth.research.tech.char.spec">
  1052. <idleLayers><layers scale="0.5">
  1053. <sprite layer="2" offset="0,73" animation="earth.info.background.anim"/>
  1054. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.box.ground.01"/>
  1055. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.box.01"/>
  1056. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.box.glow.01"/>
  1057. <sprite layer="10" offset="-14,83" sublayer="1" animation="info.tech.textiles.ground.anim"/>
  1058. <sprite layer="10" offset="-14,83" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.textiles.anim"/>
  1059. <sprite layer="10" offset="-14,83" sublayer="3" colored="tech" animation="info.tech.textiles.glow.anim"/>
  1060. </layers></idleLayers>
  1061. </character>
  1062. <character name="earth.tech.automation.char" inherit="earth.research.tech.char.spec">
  1063. <idleLayers><layers scale="0.5">
  1064. <sprite layer="2" offset="0,73" animation="earth.info.background.anim"/>
  1065. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.box.ground.01"/>
  1066. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.box.01"/>
  1067. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.box.glow.01"/>
  1068. <sprite layer="10" offset="-14,83" sublayer="1" animation="info.tech.automation.ground.anim"/>
  1069. <sprite layer="10" offset="-14,83" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.automation.anim"/>
  1070. <sprite layer="10" offset="-14,83" sublayer="3" colored="tech" animation="info.tech.automation.glow.anim"/>
  1071. </layers></idleLayers>
  1072. </character>
  1073. <character name="earth.tech.barometrics.char" inherit="earth.research.tech.char.spec">
  1074. <idleLayers><layers scale="0.5">
  1075. <sprite layer="2" offset="0,73" animation="earth.info.background.anim"/>
  1076. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.box.ground.01"/>
  1077. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.box.01"/>
  1078. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.box.glow.01"/>
  1079. <sprite layer="10" offset="-14,83" sublayer="1" animation="info.tech.barometrics.ground.anim"/>
  1080. <sprite layer="10" offset="-14,83" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.barometrics.anim"/>
  1081. <sprite layer="10" offset="-14,83" sublayer="3" colored="tech" animation="info.tech.barometrics.glow.anim"/>
  1082. </layers></idleLayers>
  1083. </character>
  1084. <character name="earth.tech.optics.char" inherit="earth.research.tech.char.spec">
  1085. <idleLayers><layers scale="0.5">
  1086. <sprite layer="2" offset="0,73" animation="earth.info.background.anim"/>
  1087. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.box.ground.01"/>
  1088. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.box.01"/>
  1089. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.box.glow.01"/>
  1090. <sprite layer="10" offset="-14,83" sublayer="1" animation="info.tech.optics.ground.anim"/>
  1091. <sprite layer="10" offset="-14,83" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.optics.anim"/>
  1092. <sprite layer="10" offset="-14,83" sublayer="3" colored="tech" animation="info.tech.optics.glow.anim"/>
  1093. </layers></idleLayers>
  1094. </character>
  1095. <character name="earth.tech.ballistics.char" inherit="earth.research.tech.char.spec">
  1096. <idleLayers><layers scale="0.5">
  1097. <sprite layer="2" offset="0,73" animation="earth.info.background.anim"/>
  1098. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.box.ground.01"/>
  1099. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.box.01"/>
  1100. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.box.glow.01"/>
  1101. <sprite layer="10" offset="-14,83" sublayer="1" animation="info.tech.ballistics.ground.anim"/>
  1102. <sprite layer="10" offset="-14,83" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.ballistics.anim"/>
  1103. <sprite layer="10" offset="-14,83" sublayer="3" colored="tech" animation="info.tech.ballistics.glow.anim"/>
  1104. </layers></idleLayers>
  1105. </character>
  1106. <character name="earth.tech.robotics.char" inherit="earth.research.tech.char.spec">
  1107. <idleLayers><layers scale="0.5">
  1108. <sprite layer="2" offset="0,73" animation="earth.info.background.anim"/>
  1109. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.box.ground.01"/>
  1110. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.box.01"/>
  1111. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.box.glow.01"/>
  1112. <sprite layer="10" offset="-14,83" sublayer="1" animation="info.tech.robotics.ground.anim"/>
  1113. <sprite layer="10" offset="-14,83" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.robotics.anim"/>
  1114. <sprite layer="10" offset="-14,83" sublayer="3" colored="tech" animation="info.tech.robotics.glow.anim"/>
  1115. </layers></idleLayers>
  1116. </character>
  1117. <character name="earth.tech.forcefields.char" inherit="earth.research.tech.char.spec">
  1118. <idleLayers><layers scale="0.5">
  1119. <sprite layer="2" offset="0,73" animation="earth.info.background.anim"/>
  1120. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.box.ground.01"/>
  1121. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.box.01"/>
  1122. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.box.glow.01"/>
  1123. <sprite layer="10" offset="-14,83" sublayer="1" animation="info.tech.forcefields.ground.anim"/>
  1124. <sprite layer="10" offset="-14,83" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.forcefields.anim"/>
  1125. <sprite layer="10" offset="-14,83" sublayer="3" colored="tech" animation="info.tech.forcefields.glow.anim"/>
  1126. </layers></idleLayers>
  1127. </character>
  1128. <character name="earth.tech.anatomy.char" inherit="earth.research.tech.char.spec">
  1129. <idleLayers><layers scale="0.5">
  1130. <sprite layer="2" offset="0,73" animation="earth.info.background.anim"/>
  1131. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.box.ground.01"/>
  1132. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.box.01"/>
  1133. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.box.glow.01"/>
  1134. <sprite layer="10" offset="-14,83" sublayer="1" animation="info.tech.anatomy.ground.anim"/>
  1135. <sprite layer="10" offset="-14,83" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.anatomy.anim"/>
  1136. <sprite layer="10" offset="-14,83" sublayer="3" colored="tech" animation="info.tech.anatomy.glow.anim"/>
  1137. </layers></idleLayers>
  1138. </character>
  1139. <character name="earth.tech.extraction.char" inherit="earth.research.tech.char.spec">
  1140. <idleLayers><layers scale="0.5">
  1141. <sprite layer="2" offset="0,73" animation="earth.info.background.anim"/>
  1142. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.box.ground.01"/>
  1143. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.box.01"/>
  1144. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.box.glow.01"/>
  1145. <sprite layer="10" offset="-14,83" sublayer="1" animation="info.tech.extraction.ground.anim"/>
  1146. <sprite layer="10" offset="-14,83" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.extraction.anim"/>
  1147. <sprite layer="10" offset="-14,83" sublayer="3" colored="tech" animation="info.tech.extraction.glow.anim"/>
  1148. </layers></idleLayers>
  1149. </character>
  1150. <!-- new techs -->
  1151. <character name="earth.tech.ionisation.char" inherit="earth.research.tech.char.spec">
  1152. <idleLayers><layers scale="0.5">
  1153. <sprite layer="2" offset="0,73" animation="earth.info.background.anim"/>
  1154. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.box.ground.01"/>
  1155. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.box.01"/>
  1156. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.box.glow.01"/>
  1157. <sprite layer="10" offset="-14,83" sublayer="1" animation="info.tech.ionisation.ground.anim"/>
  1158. <sprite layer="10" offset="-14,83" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.ionisation.anim"/>
  1159. <sprite layer="10" offset="-14,83" sublayer="3" colored="tech" animation="info.tech.ionisation.glow.anim"/>
  1160. </layers></idleLayers>
  1161. </character>
  1162. <character name="earth.tech.lithium.char" inherit="earth.research.tech.char.spec">
  1163. <idleLayers><layers scale="0.5">
  1164. <sprite layer="2" offset="0,73" animation="earth.info.background.anim"/>
  1165. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.box.ground.01"/>
  1166. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.box.01"/>
  1167. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.box.glow.01"/>
  1168. <sprite layer="10" offset="-14,83" sublayer="1" animation="info.tech.lithium.ground.anim"/>
  1169. <sprite layer="10" offset="-14,83" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.lithium.anim"/>
  1170. <sprite layer="10" offset="-14,83" sublayer="3" colored="tech" animation="info.tech.lithium.glow.anim"/>
  1171. </layers></idleLayers>
  1172. </character>
  1173. <character name="earth.tech.sodium.char" inherit="earth.research.tech.char.spec">
  1174. <idleLayers><layers scale="0.5">
  1175. <sprite layer="2" offset="0,73" animation="earth.info.background.anim"/>
  1176. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.box.ground.01"/>
  1177. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.box.01"/>
  1178. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.box.glow.01"/>
  1179. <sprite layer="10" offset="-14,83" sublayer="1" animation="info.tech.sodium.ground.anim"/>
  1180. <sprite layer="10" offset="-14,83" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.sodium.anim"/>
  1181. <sprite layer="10" offset="-14,83" sublayer="3" colored="tech" animation="info.tech.sodium.glow.anim"/>
  1182. </layers></idleLayers>
  1183. </character>
  1184. <character name="earth.tech.precision.char" inherit="earth.research.tech.char.spec">
  1185. <idleLayers><layers scale="0.5">
  1186. <sprite layer="2" offset="0,73" animation="earth.info.background.anim"/>
  1187. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.box.ground.01"/>
  1188. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.box.01"/>
  1189. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.box.glow.01"/>
  1190. <sprite layer="10" offset="-14,83" sublayer="1" animation="info.tech.precision.ground.anim"/>
  1191. <sprite layer="10" offset="-14,83" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.precision.anim"/>
  1192. <sprite layer="10" offset="-14,83" sublayer="3" colored="tech" animation="info.tech.precision.glow.anim"/>
  1193. </layers></idleLayers>
  1194. </character>
  1195. <character name="earth.tech.advancedexplosives.char" inherit="earth.research.tech.char.spec">
  1196. <idleLayers><layers scale="0.5">
  1197. <sprite layer="2" offset="0,73" animation="earth.info.background.anim"/>
  1198. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.box.ground.01"/>
  1199. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.box.01"/>
  1200. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.box.glow.01"/>
  1201. <sprite layer="10" offset="-14,83" sublayer="1" animation="info.tech.advancedexplosives.ground.anim"/>
  1202. <sprite layer="10" offset="-14,83" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.advancedexplosives.anim"/>
  1203. <sprite layer="10" offset="-14,83" sublayer="3" colored="tech" animation="info.tech.advancedexplosives.glow.anim"/>
  1204. </layers></idleLayers>
  1205. </character>
  1206. <character name="earth.tech.plastic.char" inherit="earth.research.tech.char.spec">
  1207. <idleLayers><layers scale="0.5">
  1208. <sprite layer="2" offset="0,73" animation="earth.info.background.anim"/>
  1209. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.box.ground.01"/>
  1210. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.box.01"/>
  1211. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.box.glow.01"/>
  1212. <sprite layer="10" offset="-14,83" sublayer="1" animation="info.tech.plastic.ground.anim"/>
  1213. <sprite layer="10" offset="-14,83" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.plastic.anim"/>
  1214. <sprite layer="10" offset="-14,83" sublayer="3" colored="tech" animation="info.tech.plastic.glow.anim"/>
  1215. </layers></idleLayers>
  1216. </character>
  1217. <character name="earth.tech.nanohardening.char" inherit="earth.research.tech.char.spec">
  1218. <idleLayers><layers scale="0.5">
  1219. <sprite layer="2" offset="0,73" animation="earth.info.background.anim"/>
  1220. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.box.ground.01"/>
  1221. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.box.01"/>
  1222. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.box.glow.01"/>
  1223. <sprite layer="10" offset="-14,83" sublayer="1" animation="info.tech.nanohardening.ground.anim"/>
  1224. <sprite layer="10" offset="-14,83" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.nanohardening.anim"/>
  1225. <sprite layer="10" offset="-14,83" sublayer="3" colored="tech" animation="info.tech.nanohardening.glow.anim"/>
  1226. </layers></idleLayers>
  1227. </character>
  1228. <character name="earth.tech.finetuning.char" inherit="earth.research.tech.char.spec">
  1229. <idleLayers><layers scale="0.5">
  1230. <sprite layer="2" offset="0,73" animation="earth.info.background.anim"/>
  1231. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.box.ground.01"/>
  1232. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.box.01"/>
  1233. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.box.glow.01"/>
  1234. <sprite layer="10" offset="-14,83" sublayer="1" animation="info.tech.finetuning.ground.anim"/>
  1235. <sprite layer="10" offset="-14,83" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.finetuning.anim"/>
  1236. <sprite layer="10" offset="-14,83" sublayer="3" colored="tech" animation="info.tech.finetuning.glow.anim"/>
  1237. </layers></idleLayers>
  1238. </character>
  1239. <character name="earth.tech.droidbuff.char" inherit="earth.research.tech.char.spec">
  1240. <idleLayers><layers scale="0.5">
  1241. <sprite layer="2" offset="0,73" animation="earth.info.background.anim"/>
  1242. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.box.ground.01"/>
  1243. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.box.01"/>
  1244. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.box.glow.01"/>
  1245. <sprite layer="10" offset="-14,83" sublayer="1" animation="info.tech.droidbuff.ground.anim"/>
  1246. <sprite layer="10" offset="-14,83" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.droidbuff.anim"/>
  1247. <sprite layer="10" offset="-14,83" sublayer="3" colored="tech" animation="info.tech.droidbuff.glow.anim"/>
  1248. </layers></idleLayers>
  1249. </character>
  1250. <character name="earth.tech.nanotechnology.char" inherit="earth.research.tech.char.spec">
  1251. <idleLayers><layers scale="0.5">
  1252. <sprite layer="2" offset="0,73" animation="earth.info.background.anim"/>
  1253. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.box.ground.01"/>
  1254. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.box.01"/>
  1255. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.box.glow.01"/>
  1256. <sprite layer="10" offset="-14,83" sublayer="1" animation="info.tech.nanotechnology.ground.anim"/>
  1257. <sprite layer="10" offset="-14,83" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.nanotechnology.anim"/>
  1258. <sprite layer="10" offset="-14,83" sublayer="3" colored="tech" animation="info.tech.nanotechnology.glow.anim"/>
  1259. </layers></idleLayers>
  1260. </character>
  1261. <character name="earth.tech.splitter.char" inherit="earth.research.tech.char.spec">
  1262. <idleLayers><layers scale="0.5">
  1263. <sprite layer="2" offset="0,73" animation="earth.info.background.anim"/>
  1264. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.box.ground.01"/>
  1265. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.box.01"/>
  1266. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.box.glow.01"/>
  1267. <sprite layer="10" offset="-14,83" sublayer="1" animation="info.tech.splitter.ground.anim"/>
  1268. <sprite layer="10" offset="-14,83" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.splitter.anim"/>
  1269. <sprite layer="10" offset="-14,83" sublayer="3" colored="tech" animation="info.tech.splitter.glow.anim"/>
  1270. </layers></idleLayers>
  1271. </character>
  1272. <character name="earth.tech.multibarrel.char" inherit="earth.research.tech.char.spec">
  1273. <idleLayers><layers scale="0.5">
  1274. <sprite layer="2" offset="0,73" animation="earth.info.background.anim"/>
  1275. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.box.ground.01"/>
  1276. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.box.01"/>
  1277. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.box.glow.01"/>
  1278. <sprite layer="10" offset="-14,83" sublayer="1" animation="info.tech.multibarrel.ground.anim"/>
  1279. <sprite layer="10" offset="-14,83" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.multibarrel.anim"/>
  1280. <sprite layer="10" offset="-14,83" sublayer="3" colored="tech" animation="info.tech.multibarrel.glow.anim"/>
  1281. </layers></idleLayers>
  1282. </character>
  1283. <character name="earth.tech.amplifiers.char" inherit="earth.research.tech.char.spec">
  1284. <idleLayers><layers scale="0.5">
  1285. <sprite layer="2" offset="0,73" animation="earth.info.background.anim"/>
  1286. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.box.ground.01"/>
  1287. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.box.01"/>
  1288. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.box.glow.01"/>
  1289. <sprite layer="10" offset="-14,83" sublayer="1" animation="info.tech.amplifiers.ground.anim"/>
  1290. <sprite layer="10" offset="-14,83" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.amplifiers.anim"/>
  1291. <sprite layer="10" offset="-14,83" sublayer="3" colored="tech" animation="info.tech.amplifiers.glow.anim"/>
  1292. </layers></idleLayers>
  1293. </character>
  1294. <character name="earth.tech.lasertech.char" inherit="earth.research.tech.char.spec">
  1295. <idleLayers><layers scale="0.5">
  1296. <sprite layer="2" offset="0,73" animation="earth.info.background.anim"/>
  1297. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.box.ground.01"/>
  1298. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.box.01"/>
  1299. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.box.glow.01"/>
  1300. <sprite layer="10" offset="-14,83" sublayer="1" animation="info.tech.lasertech.ground.anim"/>
  1301. <sprite layer="10" offset="-14,83" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.lasertech.anim"/>
  1302. <sprite layer="10" offset="-14,83" sublayer="3" colored="tech" animation="info.tech.lasertech.glow.anim"/>
  1303. </layers></idleLayers>
  1304. </character>
  1305. <character name="earth.tech.shells.char" inherit="earth.research.tech.char.spec">
  1306. <idleLayers><layers scale="0.5">
  1307. <sprite layer="2" offset="0,73" animation="earth.info.background.anim"/>
  1308. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.box.ground.01"/>
  1309. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.box.01"/>
  1310. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.box.glow.01"/>
  1311. <sprite layer="10" offset="-14,83" sublayer="1" animation="info.tech.shells.ground.anim"/>
  1312. <sprite layer="10" offset="-14,83" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.shells.anim"/>
  1313. <sprite layer="10" offset="-14,83" sublayer="3" colored="tech" animation="info.tech.shells.glow.anim"/>
  1314. </layers></idleLayers>
  1315. </character>
  1316. <character name="earth.tech.shielding.char" inherit="earth.research.tech.char.spec">
  1317. <idleLayers><layers scale="0.5">
  1318. <sprite layer="2" offset="0,73" animation="earth.info.background.anim"/>
  1319. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.box.ground.01"/>
  1320. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.box.01"/>
  1321. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.box.glow.01"/>
  1322. <sprite layer="10" offset="-14,83" sublayer="1" animation="info.tech.shielding.ground.anim"/>
  1323. <sprite layer="10" offset="-14,83" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.shielding.anim"/>
  1324. <sprite layer="10" offset="-14,83" sublayer="3" colored="tech" animation="info.tech.shielding.glow.anim"/>
  1325. </layers></idleLayers>
  1326. </character>
  1327. <character name="earth.tech.xrays.char" inherit="earth.research.tech.char.spec">
  1328. <idleLayers><layers scale="0.5">
  1329. <sprite layer="2" offset="0,73" animation="earth.info.background.anim"/>
  1330. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.box.ground.01"/>
  1331. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.box.01"/>
  1332. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.box.glow.01"/>
  1333. <sprite layer="10" offset="-14,83" sublayer="1" animation="info.tech.xrays.ground.anim"/>
  1334. <sprite layer="10" offset="-14,83" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.xrays.anim"/>
  1335. <sprite layer="10" offset="-14,83" sublayer="3" colored="tech" animation="info.tech.xrays.glow.anim"/>
  1336. </layers></idleLayers>
  1337. </character>
  1338. <character name="earth.tech.coffee.char" inherit="earth.research.delivery.char.spec">
  1339. <idleLayers><layers scale="0.5">
  1340. <sprite layer="2" offset="20,73" animation="earth.info.background.anim"/>
  1341. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.crate.ground.01"/>
  1342. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.crate.01"/>
  1343. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.crate.glow.01"/>
  1344. <sprite layer="10" offset="-20,85" sublayer="1" animation="info.tech.coffee.ground.anim"/>
  1345. <sprite layer="10" offset="-20,85" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.coffee.anim"/>
  1346. <sprite layer="10" offset="-20,85" sublayer="3" colored="tech" animation="info.tech.coffee.glow.anim"/>
  1347. </layers></idleLayers>
  1348. </character>
  1349. <character name="earth.tech.strongercoffee.char" inherit="earth.research.delivery.char.spec">
  1350. <idleLayers><layers scale="0.5">
  1351. <sprite layer="2" offset="20,73" animation="earth.info.background.anim"/>
  1352. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.crate.ground.01"/>
  1353. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.crate.01"/>
  1354. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.crate.glow.01"/>
  1355. <sprite layer="10" offset="-20,85" sublayer="1" animation="info.tech.strongercoffee.ground.anim"/>
  1356. <sprite layer="10" offset="-20,85" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.strongercoffee.anim"/>
  1357. <sprite layer="10" offset="-20,85" sublayer="3" colored="tech" animation="info.tech.strongercoffee.glow.anim"/>
  1358. </layers></idleLayers>
  1359. </character>
  1360. <character name="earth.tech.grant.char" inherit="earth.research.delivery.char.spec">
  1361. <idleLayers><layers scale="0.5">
  1362. <sprite layer="2" offset="20,73" animation="earth.info.background.anim"/>
  1363. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.crate.ground.01"/>
  1364. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.crate.01"/>
  1365. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.crate.glow.01"/>
  1366. <sprite layer="10" offset="-20,85" sublayer="1" animation="info.tech.grant.ground.anim"/>
  1367. <sprite layer="10" offset="-20,85" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.grant.anim"/>
  1368. <sprite layer="10" offset="-20,85" sublayer="3" colored="tech" animation="info.tech.grant.glow.anim"/>
  1369. </layers></idleLayers>
  1370. </character>
  1371. <character name="earth.tech.reinforcements.char" inherit="earth.research.delivery.char.spec">
  1372. <idleLayers><layers scale="0.5">
  1373. <sprite layer="2" offset="20,73" animation="earth.info.background.anim"/>
  1374. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.crate.ground.01"/>
  1375. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.crate.01"/>
  1376. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.crate.glow.01"/>
  1377. <sprite layer="10" offset="-20,85" sublayer="1" animation="info.tech.reinforcements.ground.anim"/>
  1378. <sprite layer="10" offset="-20,85" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.reinforcements.anim"/>
  1379. <sprite layer="10" offset="-20,85" sublayer="3" colored="tech" animation="info.tech.reinforcements.glow.anim"/>
  1380. </layers></idleLayers>
  1381. </character>
  1382. <character name="earth.tech.extrabarricades.char" inherit="earth.research.delivery.char.spec">
  1383. <idleLayers><layers scale="0.5">
  1384. <sprite layer="2" offset="20,73" animation="earth.info.background.anim"/>
  1385. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.crate.ground.01"/>
  1386. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.crate.01"/>
  1387. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.crate.glow.01"/>
  1388. <sprite layer="10" offset="-20,85" sublayer="1" animation="info.tech.extrabarricades.ground.anim"/>
  1389. <sprite layer="10" offset="-20,85" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.extrabarricades.anim"/>
  1390. <sprite layer="10" offset="-20,85" sublayer="3" colored="tech" animation="info.tech.extrabarricades.glow.anim"/>
  1391. </layers></idleLayers>
  1392. </character>
  1393. <character name="earth.tech.extramines.char" inherit="earth.research.delivery.char.spec">
  1394. <idleLayers><layers scale="0.5">
  1395. <sprite layer="2" offset="20,73" animation="earth.info.background.anim"/>
  1396. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.crate.ground.01"/>
  1397. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.crate.01"/>
  1398. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.crate.glow.01"/>
  1399. <sprite layer="10" offset="-20,85" sublayer="1" animation="info.tech.extramines.ground.anim"/>
  1400. <sprite layer="10" offset="-20,85" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.extramines.anim"/>
  1401. <sprite layer="10" offset="-20,85" sublayer="3" colored="tech" animation="info.tech.extramines.glow.anim"/>
  1402. </layers></idleLayers>
  1403. </character>
  1404. <character name="earth.tech.powerups.char" inherit="earth.research.delivery.char.spec">
  1405. <idleLayers><layers scale="0.5">
  1406. <sprite layer="2" offset="20,73" animation="earth.info.background.anim"/>
  1407. <sprite layer="9" sublayer="1" image="spriteimage.info.tech.crate.ground.01"/>
  1408. <sprite layer="9" sublayer="2" bottomColored="info-floor" topColored="info-building" image="spriteimage.info.tech.crate.01"/>
  1409. <sprite layer="9" sublayer="3" colored="info-metal" image="spriteimage.info.tech.crate.glow.01"/>
  1410. <sprite layer="10" offset="-20,85" sublayer="1" animation="info.tech.powerups.ground.anim"/>
  1411. <sprite layer="10" offset="-20,85" sublayer="2" bottomColored="info-floor" topColored="tech-top" animation="info.tech.powerups.anim"/>
  1412. <sprite layer="10" offset="-20,85" sublayer="3" colored="tech" animation="info.tech.powerups.glow.anim"/>
  1413. </layers></idleLayers>
  1414. </character>
  1415. </resources>