buildings-moon.xml 13 KB

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  1. <?xml version='1.0' encoding='utf-8'?>
  2. <!--
  3. Copyright (c) 2003-onwards Shaven Puppy Ltd
  4. All rights reserved.
  5. Redistribution and use in source and binary forms, with or without
  6. modification, are permitted provided that the following conditions are
  7. met:
  8. * Redistributions of source code must retain the above copyright
  9. notice, this list of conditions and the following disclaimer.
  10. * Redistributions in binary form must reproduce the above copyright
  11. notice, this list of conditions and the following disclaimer in the
  12. documentation and/or other materials provided with the distribution.
  13. * Neither the name of 'Shaven Puppy' nor the names of its contributors
  14. may be used to endorse or promote products derived from this software
  15. without specific prior written permission.
  16. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  17. "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
  18. TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
  19. PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
  20. CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
  21. EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
  22. PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
  23. PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
  24. LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
  25. NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  26. SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  27. -->
  28. <!-- Mars Buildings -->
  29. <resources>
  30. <!-- Load all the tags -->
  31. <include resource="tags.xml" />
  32. <instance
  33. class="worm.buildings.BaseBuildingFeature"
  34. name="building.moon.base"
  35. inherit="building.earth.base"
  36. >
  37. </instance>
  38. <instance
  39. class="worm.buildings.ObstacleFeature"
  40. name="moon.pod.master"
  41. hitpoints="2"
  42. bounds="0,0,8,8"
  43. floor="-4"
  44. >
  45. <deathAppearance>
  46. <layers scale="0.5">
  47. <sprite layer="5" animation="obstacle.dead.animation"/>
  48. <emitter offset="8,0" ySortOffset="8" emitter="obstacle.explosion.emitter"/>
  49. <emitter offset="2,0" ySortOffset="2" emitter="obstacle.explosion.fire.emitter"/>
  50. </layers>
  51. </deathAppearance>
  52. </instance>
  53. <instance
  54. class="worm.buildings.ObstacleFeature"
  55. name="moon.vehicle.master"
  56. hitpoints="2"
  57. bounds="0,0,8,8"
  58. floor="-4"
  59. >
  60. <deathAppearance>
  61. <layers scale="0.5">
  62. <sprite layer="5" animation="obstacle.dead.animation"/>
  63. <emitter offset="8,0" ySortOffset="8" emitter="obstacle.explosion.emitter"/>
  64. <emitter offset="2,0" ySortOffset="2" emitter="obstacle.explosion.fire.emitter"/>
  65. </layers>
  66. </deathAppearance>
  67. </instance>
  68. <instance
  69. class="worm.buildings.ObstacleFeature"
  70. name="moon.pod.1"
  71. inherit="moon.pod.master"
  72. >
  73. <appearance>
  74. <layers scale="0.5">
  75. <sprite layer="4" sublayer="2" colored="shadow" attenuated="true" image="spriteimage.moon.obstacle.1.ground.01" />
  76. <sprite layer="5" sublayer="2" bottomColored="floor-fog" topColored="obstacle-vehicle" attenuated="true" image="spriteimage.moon.obstacle.1.01" />
  77. </layers>
  78. </appearance>
  79. </instance>
  80. <instance
  81. class="worm.buildings.ObstacleFeature"
  82. name="moon.pod.2"
  83. inherit="moon.pod.master"
  84. >
  85. <appearance>
  86. <layers scale="0.5">
  87. <sprite layer="4" sublayer="2" colored="shadow" attenuated="true" image="spriteimage.moon.obstacle.1.ground.01" />
  88. <sprite layer="5" sublayer="2" bottomColored="floor-fog" topColored="obstacle-vehicle" attenuated="true" image="spriteimage.moon.obstacle.1.02" />
  89. </layers>
  90. </appearance>
  91. </instance>
  92. <instance
  93. class="worm.buildings.ObstacleFeature"
  94. name="moon.pod.3"
  95. inherit="moon.pod.master"
  96. >
  97. <appearance>
  98. <layers scale="0.5">
  99. <sprite layer="4" sublayer="2" colored="shadow" attenuated="true" image="spriteimage.moon.obstacle.1.ground.01" />
  100. <sprite layer="5" sublayer="2" bottomColored="floor-fog" topColored="obstacle-vehicle" attenuated="true" image="spriteimage.moon.obstacle.1.03" />
  101. </layers>
  102. </appearance>
  103. </instance>
  104. <instance
  105. class="worm.buildings.ObstacleFeature"
  106. name="moon.pod.4"
  107. inherit="moon.pod.master"
  108. >
  109. <appearance>
  110. <layers scale="0.5">
  111. <sprite layer="4" sublayer="2" colored="shadow" attenuated="true" image="spriteimage.moon.obstacle.1.ground.01" />
  112. <sprite layer="5" sublayer="2" bottomColored="floor-fog" topColored="obstacle-vehicle" attenuated="true" image="spriteimage.moon.obstacle.1.04" />
  113. </layers>
  114. </appearance>
  115. </instance>
  116. <instance
  117. class="worm.buildings.ObstacleFeature"
  118. name="moon.pod.5"
  119. inherit="moon.pod.master"
  120. >
  121. <appearance>
  122. <layers scale="0.5">
  123. <sprite layer="4" sublayer="2" colored="shadow" attenuated="true" image="spriteimage.moon.obstacle.1.ground.01" />
  124. <sprite layer="5" sublayer="2" bottomColored="floor-fog" topColored="obstacle-vehicle" attenuated="true" image="spriteimage.moon.obstacle.1.05" />
  125. </layers>
  126. </appearance>
  127. </instance>
  128. <instance
  129. class="worm.buildings.ObstacleFeature"
  130. name="moon.pod.burning.1"
  131. inherit="moon.pod.master"
  132. >
  133. <appearance>
  134. <layers scale="0.5">
  135. <sprite layer="4" sublayer="2" colored="shadow" attenuated="true" image="spriteimage.moon.obstacle.1.ground.01" />
  136. <sprite layer="5" sublayer="2" bottomColored="floor-fog" topColored="obstacle-vehicle" attenuated="true" image="spriteimage.moon.obstacle.1.01" />
  137. <emitter offset="4,0" ySortOffset="4" emitter="ruins.small.fire.emitter"/>
  138. </layers>
  139. </appearance>
  140. </instance>
  141. <instance
  142. class="worm.buildings.ObstacleFeature"
  143. name="moon.pod.burning.2"
  144. inherit="moon.pod.master"
  145. >
  146. <appearance>
  147. <layers scale="0.5">
  148. <sprite layer="3" colored="shadow" attenuated="true" image="spriteimage.moon.obstacle.1.ground.01" />
  149. <sprite layer="5" sublayer="2" bottomColored="floor-fog" topColored="obstacle-vehicle" attenuated="true" image="spriteimage.moon.obstacle.1.02" />
  150. <emitter offset="4,0" ySortOffset="4" emitter="ruins.small.fire.emitter"/>
  151. </layers>
  152. </appearance>
  153. </instance>
  154. <instance
  155. class="worm.buildings.ObstacleFeature"
  156. name="moon.pod.burning.3"
  157. inherit="moon.pod.master"
  158. >
  159. <appearance>
  160. <layers scale="0.5">
  161. <sprite layer="4" sublayer="2" colored="shadow" attenuated="true" image="spriteimage.moon.obstacle.1.ground.01" />
  162. <sprite layer="5" sublayer="2" bottomColored="floor-fog" topColored="obstacle-vehicle" attenuated="true" image="spriteimage.moon.obstacle.1.03" />
  163. <emitter offset="4,0" ySortOffset="4" emitter="ruins.small.fire.emitter"/>
  164. </layers>
  165. </appearance>
  166. </instance>
  167. <instance
  168. class="worm.buildings.ObstacleFeature"
  169. name="moon.pod.burning.4"
  170. inherit="moon.pod.master"
  171. >
  172. <appearance>
  173. <layers scale="0.5">
  174. <sprite layer="4" sublayer="2" colored="shadow" attenuated="true" image="spriteimage.moon.obstacle.1.ground.01" />
  175. <sprite layer="5" sublayer="2" bottomColored="floor-fog" topColored="obstacle-vehicle" attenuated="true" image="spriteimage.moon.obstacle.1.04" />
  176. <emitter offset="4,0" ySortOffset="4" emitter="ruins.small.fire.emitter"/>
  177. </layers>
  178. </appearance>
  179. </instance>
  180. <instance
  181. class="worm.buildings.ObstacleFeature"
  182. name="moon.pod.burning.5"
  183. inherit="moon.pod.master"
  184. >
  185. <appearance>
  186. <layers scale="0.5">
  187. <sprite layer="4" sublayer="2" colored="shadow" attenuated="true" image="spriteimage.moon.obstacle.1.ground.01" />
  188. <sprite layer="5" sublayer="2" bottomColored="floor-fog" topColored="obstacle-vehicle" attenuated="true" image="spriteimage.moon.obstacle.1.05" />
  189. <emitter offset="4,0" ySortOffset="4" emitter="ruins.small.fire.emitter"/>
  190. </layers>
  191. </appearance>
  192. </instance>
  193. <instance
  194. class="worm.buildings.ObstacleFeature"
  195. name="moon.vehicle.1"
  196. inherit="moon.vehicle.master"
  197. >
  198. <appearance>
  199. <layers scale="0.5">
  200. <sprite layer="4" sublayer="2" colored="shadow" attenuated="true" image="spriteimage.moon.obstacle.2.ground.01" />
  201. <sprite layer="5" sublayer="2" bottomColored="floor-fog" topColored="obstacle-vehicle" attenuated="true" image="spriteimage.moon.obstacle.2.01" />
  202. </layers>
  203. </appearance>
  204. </instance>
  205. <instance
  206. class="worm.buildings.ObstacleFeature"
  207. name="moon.vehicle.2"
  208. inherit="moon.vehicle.master"
  209. >
  210. <appearance>
  211. <layers scale="0.5">
  212. <sprite layer="4" sublayer="2" colored="shadow" attenuated="true" image="spriteimage.moon.obstacle.2.ground.01" />
  213. <sprite layer="5" sublayer="2" bottomColored="floor-fog" topColored="obstacle-vehicle" attenuated="true" image="spriteimage.moon.obstacle.2.02" />
  214. </layers>
  215. </appearance>
  216. </instance>
  217. <instance
  218. class="worm.buildings.ObstacleFeature"
  219. name="moon.vehicle.3"
  220. inherit="moon.vehicle.master"
  221. >
  222. <appearance>
  223. <layers scale="0.5">
  224. <sprite layer="4" sublayer="2" colored="shadow" attenuated="true" image="spriteimage.moon.obstacle.2.ground.01" />
  225. <sprite layer="5" sublayer="2" bottomColored="floor-fog" topColored="obstacle-vehicle" attenuated="true" image="spriteimage.moon.obstacle.2.03" />
  226. </layers>
  227. </appearance>
  228. </instance>
  229. <instance
  230. class="worm.buildings.ObstacleFeature"
  231. name="moon.vehicle.4"
  232. inherit="moon.vehicle.master"
  233. >
  234. <appearance>
  235. <layers scale="0.5">
  236. <sprite layer="4" sublayer="2" colored="shadow" attenuated="true" image="spriteimage.moon.obstacle.2.ground.01" />
  237. <sprite layer="5" sublayer="2" bottomColored="floor-fog" topColored="obstacle-vehicle" attenuated="true" image="spriteimage.moon.obstacle.2.04" />
  238. </layers>
  239. </appearance>
  240. </instance>
  241. <instance
  242. class="worm.buildings.ObstacleFeature"
  243. name="moon.vehicle.5"
  244. inherit="moon.vehicle.master"
  245. >
  246. <appearance>
  247. <layers scale="0.5">
  248. <sprite layer="4" sublayer="2" colored="shadow" attenuated="true" image="spriteimage.moon.obstacle.2.ground.01" />
  249. <sprite layer="5" sublayer="2" bottomColored="floor-fog" topColored="obstacle-vehicle" attenuated="true" image="spriteimage.moon.obstacle.2.05" />
  250. </layers>
  251. </appearance>
  252. </instance>
  253. <instance
  254. class="worm.buildings.ObstacleFeature"
  255. name="moon.vehicle.burning.1"
  256. inherit="moon.vehicle.master"
  257. >
  258. <appearance>
  259. <layers scale="0.5">
  260. <sprite layer="4" sublayer="2" colored="shadow" attenuated="true" image="spriteimage.moon.obstacle.2.ground.01" />
  261. <sprite layer="5" sublayer="2" bottomColored="floor-fog" topColored="obstacle-vehicle" attenuated="true" image="spriteimage.moon.obstacle.2.01" />
  262. <emitter offset="4,0" ySortOffset="4" emitter="ruins.small.fire.emitter"/>
  263. </layers>
  264. </appearance>
  265. </instance>
  266. <instance
  267. class="worm.buildings.ObstacleFeature"
  268. name="moon.vehicle.burning.2"
  269. inherit="moon.vehicle.master"
  270. >
  271. <appearance>
  272. <layers scale="0.5">
  273. <sprite layer="3" colored="shadow" attenuated="true" image="spriteimage.moon.obstacle.2.ground.01" />
  274. <sprite layer="5" sublayer="2" bottomColored="floor-fog" topColored="obstacle-vehicle" attenuated="true" image="spriteimage.moon.obstacle.2.02" />
  275. <emitter offset="4,0" ySortOffset="4" emitter="ruins.small.fire.emitter"/>
  276. </layers>
  277. </appearance>
  278. </instance>
  279. <instance
  280. class="worm.buildings.ObstacleFeature"
  281. name="moon.vehicle.burning.3"
  282. inherit="moon.vehicle.master"
  283. >
  284. <appearance>
  285. <layers scale="0.5">
  286. <sprite layer="4" sublayer="2" colored="shadow" attenuated="true" image="spriteimage.moon.obstacle.2.ground.01" />
  287. <sprite layer="5" sublayer="2" bottomColored="floor-fog" topColored="obstacle-vehicle" attenuated="true" image="spriteimage.moon.obstacle.2.03" />
  288. <emitter offset="4,0" ySortOffset="4" emitter="ruins.small.fire.emitter"/>
  289. </layers>
  290. </appearance>
  291. </instance>
  292. <instance
  293. class="worm.buildings.ObstacleFeature"
  294. name="moon.vehicle.burning.4"
  295. inherit="moon.vehicle.master"
  296. >
  297. <appearance>
  298. <layers scale="0.5">
  299. <sprite layer="4" sublayer="2" colored="shadow" attenuated="true" image="spriteimage.moon.obstacle.2.ground.01" />
  300. <sprite layer="5" sublayer="2" bottomColored="floor-fog" topColored="obstacle-vehicle" attenuated="true" image="spriteimage.moon.obstacle.2.04" />
  301. <emitter offset="4,0" ySortOffset="4" emitter="ruins.small.fire.emitter"/>
  302. </layers>
  303. </appearance>
  304. </instance>
  305. <instance
  306. class="worm.buildings.ObstacleFeature"
  307. name="moon.vehicle.burning.5"
  308. inherit="moon.vehicle.master"
  309. >
  310. <appearance>
  311. <layers scale="0.5">
  312. <sprite layer="4" sublayer="2" colored="shadow" attenuated="true" image="spriteimage.moon.obstacle.2.ground.01" />
  313. <sprite layer="5" sublayer="2" bottomColored="floor-fog" topColored="obstacle-vehicle" attenuated="true" image="spriteimage.moon.obstacle.2.05" />
  314. <emitter offset="4,0" ySortOffset="4" emitter="ruins.small.fire.emitter"/>
  315. </layers>
  316. </appearance>
  317. </instance>
  318. </resources>