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- #ifndef GAMEEDIT_H
- #define GAMEEDIT_H
- #include "thing.h"
- #include "IdBank.h"
- extern void NavNetListPressedCall(RGuiItem* pgui);
- class CGameEditThing : public CThing
- {
-
-
-
- protected:
-
-
-
- public:
-
-
- U16 m_u16CameraTrackId;
- short m_sViewPosX;
- short m_sViewPosY;
- RListBox* m_plbNavNetList;
-
-
-
- protected:
-
- CGameEditThing(CRealm* pRealm)
- : CThing(pRealm, CGameEditThingID)
- {
-
- m_u16CameraTrackId = CIdBank::IdNil;
- m_sViewPosX = 0;
- m_sViewPosY = 0;
- }
- public:
-
- ~CGameEditThing()
- {
- }
-
-
-
- public:
-
- static short Construct(
- CRealm* pRealm,
- CThing** ppNew)
- {
- short sResult = 0;
- *ppNew = new CGameEditThing(pRealm);
- if (*ppNew == 0)
- {
- sResult = -1;
- TRACE("CGameEditThing::Construct(): Couldn't construct CGameEditThing!\n");
- }
- return sResult;
- }
-
-
-
-
- public:
-
- short Load(
- RFile* pFile,
- bool bEditMode,
- short sFileCount,
- ULONG ulFileVersion)
- {
-
- short sResult = CThing::Load(pFile, bEditMode, sFileCount, ulFileVersion);
- if (sResult == 0)
- {
-
- switch (ulFileVersion)
- {
- default:
- case 1:
- pFile->Read(&m_u16CameraTrackId);
- pFile->Read(&m_sViewPosX);
- pFile->Read(&m_sViewPosY);
- break;
- }
-
- if (sResult == 0)
- {
-
- sResult = pFile->Error();
- }
- }
- else
- {
- TRACE("CGameEditThing::Load(): Base class Load() failed.\n");
- }
- return sResult;
- }
-
- short Save(
- RFile* pFile,
- short sFileCount)
- {
-
- short sResult = CThing::Save(pFile, sFileCount);
- if (sResult == 0)
- {
-
- pFile->Write(m_u16CameraTrackId);
- pFile->Write(m_sViewPosX);
- pFile->Write(m_sViewPosY);
-
- sResult = pFile->Error();
- }
- else
- {
- TRACE("CGameEditThing::Save(): Base class Save() failed.\n");
- }
- return sResult;
- }
-
-
-
- protected:
- };
- extern void GameEdit(
- void);
- extern void Edit_Menu_Continue(void);
- extern void Edit_Menu_ExitEditor(void);
- #endif
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