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- ////////////////////////////////////////////////////////////////////////////////
- //
- // Copyright 2016 RWS Inc, All Rights Reserved
- //
- // This program is free software; you can redistribute it and/or modify
- // it under the terms of version 2 of the GNU General Public License as published by
- // the Free Software Foundation
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License along
- // with this program; if not, write to the Free Software Foundation, Inc.,
- // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- //
- //////////////////////////////////////////////////////////////////////
- //
- // SPECIALTYP.H
- //
- // Created on 09/28/96 JRD
- // Implemented on 09/28/96 JRD
- //
- // 09/28/96 JRD Started this file with the defines for the extended
- // types of images and palettes.
- //
- // 10/24/96 JRD Added FSPR1 version 5 format
- //
- // 10/25/96 JRD Adding FSPR8 version 3 (in progress)
- //
- //
- // This allows (if desired) user access to special image types,
- // as well as needed extra parameters during the conversion process.
- // The file declares the form of pSpecial for each type, as well as
- // any needed extensions to other standard RImage functions in
- // accommodation of special types.
- //
- //////////////////////////////////////////////////////////////////////
- #ifndef SPECIAL_TYP_H
- #define SPECIAL_TYP_H
- // This currently depends only on "system.h"
- //*******************************************************************
- //***** NOTE: In the same convention as m_pData,
- //***** m_pSpecial points to the possibly aligned special
- //***** data, and m_pSpecialMem refers EITHER to the
- //***** originally newed/calloced memory OR is NULL to
- //***** indicate that this Image is a COPY and should not free
- //***** its own pSpecial.
- //*******************************************************************
- //===================================================================
- // Current Plug and Play list:
- //
- //(FSPR8,ConvertToFSPR8,ConvertFromFSPR8,LoadFSPR8,SaveFSPR8,NULL,DeleteFSPR8)
- //(FSPR1,ConvertToFSPR1,ConvertFromFSPR1,LoadFSPR1,SaveFSPR1,NULL,DeleteFSPR1)
- //===================================================================
- //*************************************************
- //****** FSPR1 => high speed monochrome **********
- //****** used for text and masks **********
- //*************************************************
- //------------- Installed RImage Plugins: -------------------------
- // ConvertTo: YES => from any 8-bit
- // ConvertFrom: YES => to any 8-bit
- // Load: YES
- // Save: YES
- // Alloc: NO
- // Delete: YES
- // Copy: NO
- //-----------------------------------------------------------------
- //
- // CONVERION NOTE: Will jettison the palette, as all color info is lost.
- // Therefore, DO NOT use an FSPR1 as a "palette holder"
- //
- class RSpecialFSPR1
- {
- public:
- UCHAR* m_pCode; // actual FSPR1 data
- S32 m_lSize; // actual size of FSPR1 data
- U16 m_u16ASCII; // allow extended character sets
- S16 m_s16KernL; // move left position
- U16 m_u16Width; // physical width of image, SHOULD = lWidth!
- S16 m_s16KernR; // offset from right side
- RImage::Type m_OldType;// previous type
- S16* m_psKernList;// Used in printing only
- // When you implement m_psKernList, please augment the destructor!
- RSpecialFSPR1()
- {
- m_pCode = NULL;
- m_psKernList = NULL;
- m_s16KernL = m_s16KernR = (S16)0;
- m_u16ASCII = m_u16Width = (U16)0;
- m_lSize = (S32)0;
- }
- ~RSpecialFSPR1()
- {
- // using calloc / free!!!
- if (m_pCode) free (m_pCode);
- m_pCode = NULL;
- }
- };
- //=======================================================
- //========= Convert extensions for FSPR1: ===============
- //=======================================================
- // Note: ASCII and kerning information is used and stored
- // by CFNT, and is NOT used in raw blitting!
- // NOTE: does NOT trim! (use rspLasso)
- //
- extern void SetConvertToFSPR1
- (
- U32 u32TransparentColor = 0, // Make transparent
- S16 sX = -1, // Convert only from this...
- S16 sY = -1, // rectangle. Default values ...
- S16 sW = -1, // move to edges of image.
- S16 sH = -1, // Use (-1) to use image edge
- // If you make a copy, the original RImage will NOT be
- // altered! **pimCopy will
- RImage** ppimCopy = NULL // To make a copy
- );
- extern void SetConvertFromFSPR1
- (
- U32 u32ForeColor, // Make it this color
- S16 sTransparent = TRUE, // 1 or 2 color?
- U32 u32BackColor = (U32)0 // matters only if sTransparent = FALSE
- );
- //*************************************************
- //****** FSPR8 => high speed color **********
- //****** used for sprites **********
- //*************************************************
- //------------- Installed RImage Plugins: -------------------------
- // ConvertTo: YES => from any 8-bit
- // ConvertFrom: YES => to any 8-bit
- // Load: YES
- // Save: YES
- // Alloc: NO
- // Delete: YES
- // Copy: NO
- //-----------------------------------------------------------------
- //
- class RSpecialFSPR8
- {
- public:
- USHORT m_usCompType; // = FSPR8 image type
- ULONG m_lBufSize; // Size of the opaque pixel data
- ULONG m_lCodeSize; // Size of the control block (compression codes)
- USHORT m_usSourceType;// uncompressed Image pre-compressed type
- UCHAR* m_pCompBuf; // Compressed picture data, 128bit-aligned
- UCHAR* m_pCompMem; // For alignment
- UCHAR* m_pCodeBuf; // 32-aligned compression codes
- UCHAR** m_pBufArry; // 32-aligned, arry of ptrs to m_pCompBuf scanlines
- UCHAR** m_pCodeArry; // 32-aligned, arry of ptrs into m_pCodeBuf scanlines
- RSpecialFSPR8()
- {
- m_usCompType = m_usSourceType = 0;
- m_pCompBuf = m_pCompMem = m_pCodeBuf = NULL;
- m_pBufArry = m_pCodeArry = NULL;
- m_lBufSize = m_lCodeSize = 0;
- }
- ~RSpecialFSPR8()
- {
- if (m_pCompMem) free(m_pCompMem);
- if (m_pCodeBuf) free(m_pCodeBuf);
- if (m_pBufArry) free(m_pBufArry);
- if (m_pCodeArry) free(m_pCodeArry);
- }
- };
- //=======================================================
- //========= Convert extensions for FSPR8: ===============
- //=======================================================
- // CURENTLY, NO EXTRA CONTROL IS GIVEN WITH FSPR8 CONVERSIONS
- //*************************************************
- //****** ROTBUF => texture buffer **********
- //****** also used for rotation **********
- //*************************************************
- // Curently, the normal extensions of Image are
- // being used for textures and such.
- //=======================================================
- //========= Convert extensions for ROTBUF: ===============
- //=======================================================
- //===================
- #endif // special type
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