RSPiXUnix.h 4.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110
  1. ////////////////////////////////////////////////////////////////////////////////
  2. //
  3. // Copyright 2016 RWS Inc, All Rights Reserved
  4. //
  5. // This program is free software; you can redistribute it and/or modify
  6. // it under the terms of version 2 of the GNU General Public License as published by
  7. // the Free Software Foundation
  8. //
  9. // This program is distributed in the hope that it will be useful,
  10. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. // GNU General Public License for more details.
  13. //
  14. // You should have received a copy of the GNU General Public License along
  15. // with this program; if not, write to the Free Software Foundation, Inc.,
  16. // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  17. //
  18. ///////////////////////////////////////////////////////////////////////////////
  19. //
  20. // "RSPiXUnix.h"
  21. //
  22. // History:
  23. // 06/01/04 RCG Initial implementation.
  24. //
  25. //////////////////////////////////////////////////////////////////////////////
  26. //
  27. // This file #includes all the headers for RSPiX*.lib.
  28. //
  29. //////////////////////////////////////////////////////////////////////////////
  30. //////////////////////////////////////////////////////////////////////////////
  31. //
  32. // Try to group by color for easy look up. This may not always be possible,
  33. // but it should be b/c the any green headers that require orange headers
  34. // should already include them.
  35. //
  36. // This is a good place to define platform specific macros and such that don't
  37. // go into system.h (I'm not sure if there could be any, but...).
  38. //
  39. //////////////////////////////////////////////////////////////////////////////
  40. #ifndef RSPiX_H
  41. #error You must include the platform independent RSPiX.H before RSPiXUnix.h one.
  42. #endif // RSPiX_H
  43. //////////////////////////////////////////////////////////////////////////////
  44. // Blue headers.
  45. //////////////////////////////////////////////////////////////////////////////
  46. #include "BLUE/unix/UnixBlue.h"
  47. //////////////////////////////////////////////////////////////////////////////
  48. // Cyan headers.
  49. //////////////////////////////////////////////////////////////////////////////
  50. #include "CYAN/Unix/UnixCyan.h"
  51. //////////////////////////////////////////////////////////////////////////////
  52. // Green headers.
  53. //////////////////////////////////////////////////////////////////////////////
  54. #include "GREEN/BLiT/BLIT.H"
  55. #include "GREEN/Hot/hot.h"
  56. #include "GREEN/Image/Image.h"
  57. #include "GREEN/Mix/mix.h"
  58. #include "GREEN/Sample/sample.h"
  59. #include "GREEN/Snd/snd.h"
  60. #include "GREEN/SndFx/SndFx.h"
  61. #include "GREEN/Task/task.h"
  62. #include "GREEN/3D/user3d.h"
  63. #include "GREEN/BLiT/alphablit.h"
  64. //////////////////////////////////////////////////////////////////////////////
  65. // Orange headers.
  66. //////////////////////////////////////////////////////////////////////////////
  67. #include "ORANGE/CDT/listbase.h"
  68. #include "ORANGE/CDT/List.h"
  69. #include "ORANGE/CDT/slist.h"
  70. #include "ORANGE/CDT/QUEUE.H"
  71. #include "ORANGE/CDT/fqueue.h"
  72. #include "ORANGE/CDT/stack.h"
  73. #include "ORANGE/CDT/flist.h"
  74. #include "ORANGE/DirtRect/DirtRect.h"
  75. #include "ORANGE/GameLib/ANIMSPRT.H"
  76. #include "ORANGE/GameLib/Region.h"
  77. #include "ORANGE/GameLib/Shapes.h"
  78. #include "ORANGE/GameLib/SPRITE.H"
  79. #include "ORANGE/File/file.h"
  80. #include "ORANGE/IFF/iff.h"
  81. #include "ORANGE/GUI/dlg.h"
  82. #include "ORANGE/GUI/btn.h"
  83. #include "ORANGE/GUI/txt.h"
  84. #include "ORANGE/GUI/edit.h"
  85. #include "ORANGE/GUI/scrollbar.h"
  86. #include "ORANGE/GUI/ListBox.h"
  87. #include "ORANGE/GUI/PushBtn.h"
  88. #include "ORANGE/GUI/MultiBtn.h"
  89. #include "ORANGE/Meter/meter.h"
  90. #include "ORANGE/MsgBox/MsgBox.h"
  91. #include "ORANGE/Attribute/attribute.h"
  92. #include "ORANGE/ImageTools/lasso.h"
  93. #include "ORANGE/Laymage/laymage.h"
  94. #include "ORANGE/MTask/mtask.h"
  95. #include "ORANGE/RString/rstring.h"
  96. #include "ORANGE/Channel/channel.h"
  97. #include "ORANGE/color/colormatch.h"
  98. #include "ORANGE/color/dithermatch.h"
  99. #include "ORANGE/str/str.h"
  100. #include "ORANGE/GUI/ProcessGui.h"
  101. //////////////////////////////////////////////////////////////////////////////
  102. // EOF
  103. //////////////////////////////////////////////////////////////////////////////