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- ////////////////////////////////////////////////////////////////////////////////
- //
- // Copyright 2016 RWS Inc, All Rights Reserved
- //
- // This program is free software; you can redistribute it and/or modify
- // it under the terms of version 2 of the GNU General Public License as published by
- // the Free Software Foundation
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License along
- // with this program; if not, write to the Free Software Foundation, Inc.,
- // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- //
- // yatime.cpp
- // Project: Nostril (aka Postal)
- //
- // This module impliments the CTime class, which manages game time.
- //
- // History:
- // 01/22/97 MJR Started.
- //
- // 07/14/97 MJR Renamed module to yatime.cpp/.h to avoid conflicts with
- // <time.h>, which are only conflicts because the VC++
- // compiler doesn't properly differentiate between #include's
- // using <> and "".
- //
- ////////////////////////////////////////////////////////////////////////////////
- #define YATIME_CPP
- #include "yatime.h"
- // CTime is currently implimented entirely in the header file. This file
- // exists in case any of that gets big enough that we don't want it inline'd
- // anymore!
- ////////////////////////////////////////////////////////////////////////////////
- // EOF
- ////////////////////////////////////////////////////////////////////////////////
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