yatime.cpp 1.6 KB

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  1. ////////////////////////////////////////////////////////////////////////////////
  2. //
  3. // Copyright 2016 RWS Inc, All Rights Reserved
  4. //
  5. // This program is free software; you can redistribute it and/or modify
  6. // it under the terms of version 2 of the GNU General Public License as published by
  7. // the Free Software Foundation
  8. //
  9. // This program is distributed in the hope that it will be useful,
  10. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. // GNU General Public License for more details.
  13. //
  14. // You should have received a copy of the GNU General Public License along
  15. // with this program; if not, write to the Free Software Foundation, Inc.,
  16. // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  17. //
  18. // yatime.cpp
  19. // Project: Nostril (aka Postal)
  20. //
  21. // This module impliments the CTime class, which manages game time.
  22. //
  23. // History:
  24. // 01/22/97 MJR Started.
  25. //
  26. // 07/14/97 MJR Renamed module to yatime.cpp/.h to avoid conflicts with
  27. // <time.h>, which are only conflicts because the VC++
  28. // compiler doesn't properly differentiate between #include's
  29. // using <> and "".
  30. //
  31. ////////////////////////////////////////////////////////////////////////////////
  32. #define YATIME_CPP
  33. #include "yatime.h"
  34. // CTime is currently implimented entirely in the header file. This file
  35. // exists in case any of that gets big enough that we don't want it inline'd
  36. // anymore!
  37. ////////////////////////////////////////////////////////////////////////////////
  38. // EOF
  39. ////////////////////////////////////////////////////////////////////////////////