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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- /**
- * \file begin_code.h
- *
- * This file sets things up for C dynamic library function definitions,
- * static inlined functions, and structures aligned at 4-byte alignment.
- * If you don't like ugly C preprocessor code, don't look at this file. :)
- */
- /* This shouldn't be nested -- included it around code only. */
- #ifdef _begin_code_h
- #error Nested inclusion of begin_code.h
- #endif
- #define _begin_code_h
- /* Some compilers use a special export keyword */
- #ifndef DECLSPEC
- # if defined(__BEOS__) || defined(__HAIKU__)
- # if defined(__GNUC__)
- # define DECLSPEC __declspec(dllexport)
- # else
- # define DECLSPEC __declspec(export)
- # endif
- # elif defined(__WIN32__)
- # ifdef __BORLANDC__
- # ifdef BUILD_SDL
- # define DECLSPEC
- # else
- # define DECLSPEC __declspec(dllimport)
- # endif
- # else
- # define DECLSPEC __declspec(dllexport)
- # endif
- # else
- # if defined(__GNUC__) && __GNUC__ >= 4
- # define DECLSPEC __attribute__ ((visibility("default")))
- # else
- # define DECLSPEC
- # endif
- # endif
- #endif
- /* By default SDL uses the C calling convention */
- #ifndef SDLCALL
- #if defined(__WIN32__) && !defined(__GNUC__)
- #define SDLCALL __cdecl
- #else
- #define SDLCALL
- #endif
- #endif /* SDLCALL */
- /* Removed DECLSPEC on Symbian OS because SDL cannot be a DLL in EPOC */
- #ifdef __SYMBIAN32__
- #undef DECLSPEC
- #define DECLSPEC
- #endif /* __SYMBIAN32__ */
- /* Force structure packing at 4 byte alignment.
- This is necessary if the header is included in code which has structure
- packing set to an alternate value, say for loading structures from disk.
- The packing is reset to the previous value in close_code.h
- */
- #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
- #ifdef _MSC_VER
- #pragma warning(disable: 4103)
- #endif
- #ifdef __BORLANDC__
- #pragma nopackwarning
- #endif
- #ifdef _M_X64
- /* Use 8-byte alignment on 64-bit architectures, so pointers are aligned */
- #pragma pack(push,8)
- #else
- #pragma pack(push,4)
- #endif
- #endif /* Compiler needs structure packing set */
- /* Set up compiler-specific options for inlining functions */
- #ifndef SDL_INLINE_OKAY
- #ifdef __GNUC__
- #define SDL_INLINE_OKAY
- #else
- /* Add any special compiler-specific cases here */
- #if defined(_MSC_VER) || defined(__BORLANDC__) || \
- defined(__DMC__) || defined(__SC__) || \
- defined(__WATCOMC__) || defined(__LCC__) || \
- defined(__DECC)
- #ifndef __inline__
- #define __inline__ __inline
- #endif
- #define SDL_INLINE_OKAY
- #else
- #if !defined(__MRC__) && !defined(_SGI_SOURCE)
- #ifndef __inline__
- #define __inline__ inline
- #endif
- #define SDL_INLINE_OKAY
- #endif /* Not a funky compiler */
- #endif /* Visual C++ */
- #endif /* GNU C */
- #endif /* SDL_INLINE_OKAY */
- /* If inlining isn't supported, remove "__inline__", turning static
- inlined functions into static functions (resulting in code bloat
- in all files which include the offending header files)
- */
- #ifndef SDL_INLINE_OKAY
- #define __inline__
- #endif
- #ifndef SDL_FORCE_INLINE
- #if defined(_MSC_VER)
- #define SDL_FORCE_INLINE __forceinline
- #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
- #define SDL_FORCE_INLINE __attribute__((always_inline)) static inline
- #else
- #define SDL_FORCE_INLINE static __inline__
- #endif
- #endif
- /* Apparently this is needed by several Windows compilers */
- #if !defined(__MACH__)
- #ifndef NULL
- #ifdef __cplusplus
- #define NULL 0
- #else
- #define NULL ((void *)0)
- #endif
- #endif /* NULL */
- #endif /* ! Mac OS X - breaks precompiled headers */
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