begin_code.h 4.3 KB

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  1. /*
  2. Simple DirectMedia Layer
  3. Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
  4. This software is provided 'as-is', without any express or implied
  5. warranty. In no event will the authors be held liable for any damages
  6. arising from the use of this software.
  7. Permission is granted to anyone to use this software for any purpose,
  8. including commercial applications, and to alter it and redistribute it
  9. freely, subject to the following restrictions:
  10. 1. The origin of this software must not be misrepresented; you must not
  11. claim that you wrote the original software. If you use this software
  12. in a product, an acknowledgment in the product documentation would be
  13. appreciated but is not required.
  14. 2. Altered source versions must be plainly marked as such, and must not be
  15. misrepresented as being the original software.
  16. 3. This notice may not be removed or altered from any source distribution.
  17. */
  18. /**
  19. * \file begin_code.h
  20. *
  21. * This file sets things up for C dynamic library function definitions,
  22. * static inlined functions, and structures aligned at 4-byte alignment.
  23. * If you don't like ugly C preprocessor code, don't look at this file. :)
  24. */
  25. /* This shouldn't be nested -- included it around code only. */
  26. #ifdef _begin_code_h
  27. #error Nested inclusion of begin_code.h
  28. #endif
  29. #define _begin_code_h
  30. /* Some compilers use a special export keyword */
  31. #ifndef DECLSPEC
  32. # if defined(__BEOS__) || defined(__HAIKU__)
  33. # if defined(__GNUC__)
  34. # define DECLSPEC __declspec(dllexport)
  35. # else
  36. # define DECLSPEC __declspec(export)
  37. # endif
  38. # elif defined(__WIN32__)
  39. # ifdef __BORLANDC__
  40. # ifdef BUILD_SDL
  41. # define DECLSPEC
  42. # else
  43. # define DECLSPEC __declspec(dllimport)
  44. # endif
  45. # else
  46. # define DECLSPEC __declspec(dllexport)
  47. # endif
  48. # else
  49. # if defined(__GNUC__) && __GNUC__ >= 4
  50. # define DECLSPEC __attribute__ ((visibility("default")))
  51. # else
  52. # define DECLSPEC
  53. # endif
  54. # endif
  55. #endif
  56. /* By default SDL uses the C calling convention */
  57. #ifndef SDLCALL
  58. #if defined(__WIN32__) && !defined(__GNUC__)
  59. #define SDLCALL __cdecl
  60. #else
  61. #define SDLCALL
  62. #endif
  63. #endif /* SDLCALL */
  64. /* Removed DECLSPEC on Symbian OS because SDL cannot be a DLL in EPOC */
  65. #ifdef __SYMBIAN32__
  66. #undef DECLSPEC
  67. #define DECLSPEC
  68. #endif /* __SYMBIAN32__ */
  69. /* Force structure packing at 4 byte alignment.
  70. This is necessary if the header is included in code which has structure
  71. packing set to an alternate value, say for loading structures from disk.
  72. The packing is reset to the previous value in close_code.h
  73. */
  74. #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
  75. #ifdef _MSC_VER
  76. #pragma warning(disable: 4103)
  77. #endif
  78. #ifdef __BORLANDC__
  79. #pragma nopackwarning
  80. #endif
  81. #ifdef _M_X64
  82. /* Use 8-byte alignment on 64-bit architectures, so pointers are aligned */
  83. #pragma pack(push,8)
  84. #else
  85. #pragma pack(push,4)
  86. #endif
  87. #endif /* Compiler needs structure packing set */
  88. /* Set up compiler-specific options for inlining functions */
  89. #ifndef SDL_INLINE_OKAY
  90. #ifdef __GNUC__
  91. #define SDL_INLINE_OKAY
  92. #else
  93. /* Add any special compiler-specific cases here */
  94. #if defined(_MSC_VER) || defined(__BORLANDC__) || \
  95. defined(__DMC__) || defined(__SC__) || \
  96. defined(__WATCOMC__) || defined(__LCC__) || \
  97. defined(__DECC)
  98. #ifndef __inline__
  99. #define __inline__ __inline
  100. #endif
  101. #define SDL_INLINE_OKAY
  102. #else
  103. #if !defined(__MRC__) && !defined(_SGI_SOURCE)
  104. #ifndef __inline__
  105. #define __inline__ inline
  106. #endif
  107. #define SDL_INLINE_OKAY
  108. #endif /* Not a funky compiler */
  109. #endif /* Visual C++ */
  110. #endif /* GNU C */
  111. #endif /* SDL_INLINE_OKAY */
  112. /* If inlining isn't supported, remove "__inline__", turning static
  113. inlined functions into static functions (resulting in code bloat
  114. in all files which include the offending header files)
  115. */
  116. #ifndef SDL_INLINE_OKAY
  117. #define __inline__
  118. #endif
  119. #ifndef SDL_FORCE_INLINE
  120. #if defined(_MSC_VER)
  121. #define SDL_FORCE_INLINE __forceinline
  122. #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
  123. #define SDL_FORCE_INLINE __attribute__((always_inline)) static inline
  124. #else
  125. #define SDL_FORCE_INLINE static __inline__
  126. #endif
  127. #endif
  128. /* Apparently this is needed by several Windows compilers */
  129. #if !defined(__MACH__)
  130. #ifndef NULL
  131. #ifdef __cplusplus
  132. #define NULL 0
  133. #else
  134. #define NULL ((void *)0)
  135. #endif
  136. #endif /* NULL */
  137. #endif /* ! Mac OS X - breaks precompiled headers */