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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- /**
- * \file SDL_syswm.h
- *
- * Include file for SDL custom system window manager hooks.
- */
- #ifndef _SDL_syswm_h
- #define _SDL_syswm_h
- #include "SDL_stdinc.h"
- #include "SDL_error.h"
- #include "SDL_video.h"
- #include "SDL_version.h"
- #include "begin_code.h"
- /* Set up for C function definitions, even when using C++ */
- #ifdef __cplusplus
- extern "C" {
- #endif
- /**
- * \file SDL_syswm.h
- *
- * Your application has access to a special type of event ::SDL_SYSWMEVENT,
- * which contains window-manager specific information and arrives whenever
- * an unhandled window event occurs. This event is ignored by default, but
- * you can enable it with SDL_EventState().
- */
- #ifdef SDL_PROTOTYPES_ONLY
- struct SDL_SysWMinfo;
- #else
- #if defined(SDL_VIDEO_DRIVER_WINDOWS)
- #define WIN32_LEAN_AND_MEAN
- #include <windows.h>
- #endif
- /* This is the structure for custom window manager events */
- #if defined(SDL_VIDEO_DRIVER_X11)
- #if defined(__APPLE__) && defined(__MACH__)
- /* conflicts with Quickdraw.h */
- #define Cursor X11Cursor
- #endif
- #include <X11/Xlib.h>
- #include <X11/Xatom.h>
- #if defined(__APPLE__) && defined(__MACH__)
- /* matches the re-define above */
- #undef Cursor
- #endif
- #endif /* defined(SDL_VIDEO_DRIVER_X11) */
- #if defined(SDL_VIDEO_DRIVER_DIRECTFB)
- #include <directfb.h>
- #endif
- #if defined(SDL_VIDEO_DRIVER_COCOA)
- #ifdef __OBJC__
- #include <Cocoa/Cocoa.h>
- #else
- typedef struct _NSWindow NSWindow;
- #endif
- #endif
- #if defined(SDL_VIDEO_DRIVER_UIKIT)
- #ifdef __OBJC__
- #include <UIKit/UIKit.h>
- #else
- typedef struct _UIWindow UIWindow;
- #endif
- #endif
- /**
- * These are the various supported windowing subsystems
- */
- typedef enum
- {
- SDL_SYSWM_UNKNOWN,
- SDL_SYSWM_WINDOWS,
- SDL_SYSWM_X11,
- SDL_SYSWM_DIRECTFB,
- SDL_SYSWM_COCOA,
- SDL_SYSWM_UIKIT,
- } SDL_SYSWM_TYPE;
- /**
- * The custom event structure.
- */
- struct SDL_SysWMmsg
- {
- SDL_version version;
- SDL_SYSWM_TYPE subsystem;
- union
- {
- #if defined(SDL_VIDEO_DRIVER_WINDOWS)
- struct {
- HWND hwnd; /**< The window for the message */
- UINT msg; /**< The type of message */
- WPARAM wParam; /**< WORD message parameter */
- LPARAM lParam; /**< LONG message parameter */
- } win;
- #endif
- #if defined(SDL_VIDEO_DRIVER_X11)
- struct {
- XEvent event;
- } x11;
- #endif
- #if defined(SDL_VIDEO_DRIVER_DIRECTFB)
- struct {
- DFBEvent event;
- } dfb;
- #endif
- #if defined(SDL_VIDEO_DRIVER_COCOA)
- struct
- {
- /* No Cocoa window events yet */
- } cocoa;
- #endif
- #if defined(SDL_VIDEO_DRIVER_UIKIT)
- struct
- {
- /* No UIKit window events yet */
- } uikit;
- #endif
- /* Can't have an empty union */
- int dummy;
- } msg;
- };
- /**
- * The custom window manager information structure.
- *
- * When this structure is returned, it holds information about which
- * low level system it is using, and will be one of SDL_SYSWM_TYPE.
- */
- struct SDL_SysWMinfo
- {
- SDL_version version;
- SDL_SYSWM_TYPE subsystem;
- union
- {
- #if defined(SDL_VIDEO_DRIVER_WINDOWS)
- struct
- {
- HWND window; /**< The window handle */
- } win;
- #endif
- #if defined(SDL_VIDEO_DRIVER_X11)
- struct
- {
- Display *display; /**< The X11 display */
- Window window; /**< The X11 window */
- } x11;
- #endif
- #if defined(SDL_VIDEO_DRIVER_DIRECTFB)
- struct
- {
- IDirectFB *dfb; /**< The directfb main interface */
- IDirectFBWindow *window; /**< The directfb window handle */
- IDirectFBSurface *surface; /**< The directfb client surface */
- } dfb;
- #endif
- #if defined(SDL_VIDEO_DRIVER_COCOA)
- struct
- {
- NSWindow *window; /* The Cocoa window */
- } cocoa;
- #endif
- #if defined(SDL_VIDEO_DRIVER_UIKIT)
- struct
- {
- UIWindow *window; /* The UIKit window */
- } uikit;
- #endif
- /* Can't have an empty union */
- int dummy;
- } info;
- };
- #endif /* SDL_PROTOTYPES_ONLY */
- typedef struct SDL_SysWMinfo SDL_SysWMinfo;
- /* Function prototypes */
- /**
- * \brief This function allows access to driver-dependent window information.
- *
- * \param window The window about which information is being requested
- * \param info This structure must be initialized with the SDL version, and is
- * then filled in with information about the given window.
- *
- * \return SDL_TRUE if the function is implemented and the version member of
- * the \c info struct is valid, SDL_FALSE otherwise.
- *
- * You typically use this function like this:
- * \code
- * SDL_SysWMinfo info;
- * SDL_VERSION(&info.version);
- * if ( SDL_GetWindowWMInfo(window, &info) ) { ... }
- * \endcode
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowWMInfo(SDL_Window * window,
- SDL_SysWMinfo * info);
- /* Ends C function definitions when using C++ */
- #ifdef __cplusplus
- }
- #endif
- #include "close_code.h"
- #endif /* _SDL_syswm_h */
- /* vi: set ts=4 sw=4 expandtab: */
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