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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #ifndef _SDL_assert_h
- #define _SDL_assert_h
- #include "SDL_config.h"
- #include "begin_code.h"
- /* Set up for C function definitions, even when using C++ */
- #ifdef __cplusplus
- extern "C" {
- #endif
- #ifndef SDL_ASSERT_LEVEL
- #ifdef SDL_DEFAULT_ASSERT_LEVEL
- #define SDL_ASSERT_LEVEL SDL_DEFAULT_ASSERT_LEVEL
- #elif defined(_DEBUG) || defined(DEBUG) || \
- (defined(__GNUC__) && !defined(__OPTIMIZE__))
- #define SDL_ASSERT_LEVEL 2
- #else
- #define SDL_ASSERT_LEVEL 1
- #endif
- #endif /* SDL_ASSERT_LEVEL */
- /*
- These are macros and not first class functions so that the debugger breaks
- on the assertion line and not in some random guts of SDL, and so each
- assert can have unique static variables associated with it.
- */
- #if defined(_MSC_VER)
- /* Don't include intrin.h here because it contains C++ code */
- extern void __cdecl __debugbreak(void);
- #define SDL_TriggerBreakpoint() __debugbreak()
- #elif (defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)))
- #define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "int $3\n\t" )
- #elif defined(HAVE_SIGNAL_H)
- #include <signal.h>
- #define SDL_TriggerBreakpoint() raise(SIGTRAP)
- #else
- /* How do we trigger breakpoints on this platform? */
- #define SDL_TriggerBreakpoint()
- #endif
- #if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 supports __func__ as a standard. */
- # define SDL_FUNCTION __func__
- #elif ((__GNUC__ >= 2) || defined(_MSC_VER))
- # define SDL_FUNCTION __FUNCTION__
- #else
- # define SDL_FUNCTION "???"
- #endif
- #define SDL_FILE __FILE__
- #define SDL_LINE __LINE__
- /*
- sizeof (x) makes the compiler still parse the expression even without
- assertions enabled, so the code is always checked at compile time, but
- doesn't actually generate code for it, so there are no side effects or
- expensive checks at run time, just the constant size of what x WOULD be,
- which presumably gets optimized out as unused.
- This also solves the problem of...
- int somevalue = blah();
- SDL_assert(somevalue == 1);
- ...which would cause compiles to complain that somevalue is unused if we
- disable assertions.
- */
- #define SDL_disabled_assert(condition) \
- do { (void) sizeof ((condition)); } while (0)
- typedef enum
- {
- SDL_ASSERTION_RETRY, /**< Retry the assert immediately. */
- SDL_ASSERTION_BREAK, /**< Make the debugger trigger a breakpoint. */
- SDL_ASSERTION_ABORT, /**< Terminate the program. */
- SDL_ASSERTION_IGNORE, /**< Ignore the assert. */
- SDL_ASSERTION_ALWAYS_IGNORE /**< Ignore the assert from now on. */
- } SDL_assert_state;
- typedef struct SDL_assert_data
- {
- int always_ignore;
- unsigned int trigger_count;
- const char *condition;
- const char *filename;
- int linenum;
- const char *function;
- const struct SDL_assert_data *next;
- } SDL_assert_data;
- #if (SDL_ASSERT_LEVEL > 0)
- /* Never call this directly. Use the SDL_assert* macros. */
- extern DECLSPEC SDL_assert_state SDLCALL SDL_ReportAssertion(SDL_assert_data *,
- const char *,
- const char *, int);
- /* the do {} while(0) avoids dangling else problems:
- if (x) SDL_assert(y); else blah();
- ... without the do/while, the "else" could attach to this macro's "if".
- We try to handle just the minimum we need here in a macro...the loop,
- the static vars, and break points. The heavy lifting is handled in
- SDL_ReportAssertion(), in SDL_assert.c.
- */
- #define SDL_enabled_assert(condition) \
- do { \
- while ( !(condition) ) { \
- static struct SDL_assert_data assert_data = { \
- 0, 0, #condition, 0, 0, 0, 0 \
- }; \
- const SDL_assert_state state = SDL_ReportAssertion(&assert_data, \
- SDL_FUNCTION, \
- SDL_FILE, \
- SDL_LINE); \
- if (state == SDL_ASSERTION_RETRY) { \
- continue; /* go again. */ \
- } else if (state == SDL_ASSERTION_BREAK) { \
- SDL_TriggerBreakpoint(); \
- } \
- break; /* not retrying. */ \
- } \
- } while (0)
- #endif /* enabled assertions support code */
- /* Enable various levels of assertions. */
- #if SDL_ASSERT_LEVEL == 0 /* assertions disabled */
- # define SDL_assert(condition) SDL_disabled_assert(condition)
- # define SDL_assert_release(condition) SDL_disabled_assert(condition)
- # define SDL_assert_paranoid(condition) SDL_disabled_assert(condition)
- #elif SDL_ASSERT_LEVEL == 1 /* release settings. */
- # define SDL_assert(condition) SDL_disabled_assert(condition)
- # define SDL_assert_release(condition) SDL_enabled_assert(condition)
- # define SDL_assert_paranoid(condition) SDL_disabled_assert(condition)
- #elif SDL_ASSERT_LEVEL == 2 /* normal settings. */
- # define SDL_assert(condition) SDL_enabled_assert(condition)
- # define SDL_assert_release(condition) SDL_enabled_assert(condition)
- # define SDL_assert_paranoid(condition) SDL_disabled_assert(condition)
- #elif SDL_ASSERT_LEVEL == 3 /* paranoid settings. */
- # define SDL_assert(condition) SDL_enabled_assert(condition)
- # define SDL_assert_release(condition) SDL_enabled_assert(condition)
- # define SDL_assert_paranoid(condition) SDL_enabled_assert(condition)
- #else
- # error Unknown assertion level.
- #endif
- typedef SDL_assert_state (SDLCALL *SDL_AssertionHandler)(
- const SDL_assert_data* data, void* userdata);
- /**
- * \brief Set an application-defined assertion handler.
- *
- * This allows an app to show its own assertion UI and/or force the
- * response to an assertion failure. If the app doesn't provide this, SDL
- * will try to do the right thing, popping up a system-specific GUI dialog,
- * and probably minimizing any fullscreen windows.
- *
- * This callback may fire from any thread, but it runs wrapped in a mutex, so
- * it will only fire from one thread at a time.
- *
- * Setting the callback to NULL restores SDL's original internal handler.
- *
- * This callback is NOT reset to SDL's internal handler upon SDL_Quit()!
- *
- * \return SDL_assert_state value of how to handle the assertion failure.
- *
- * \param handler Callback function, called when an assertion fails.
- * \param userdata A pointer passed to the callback as-is.
- */
- extern DECLSPEC void SDLCALL SDL_SetAssertionHandler(
- SDL_AssertionHandler handler,
- void *userdata);
- /**
- * \brief Get a list of all assertion failures.
- *
- * Get all assertions triggered since last call to SDL_ResetAssertionReport(),
- * or the start of the program.
- *
- * The proper way to examine this data looks something like this:
- *
- * <code>
- * const SDL_assert_data *item = SDL_GetAssertionReport();
- * while (item) {
- * printf("'%s', %s (%s:%d), triggered %u times, always ignore: %s.\n",
- * item->condition, item->function, item->filename,
- * item->linenum, item->trigger_count,
- * item->always_ignore ? "yes" : "no");
- * item = item->next;
- * }
- * </code>
- *
- * \return List of all assertions.
- * \sa SDL_ResetAssertionReport
- */
- extern DECLSPEC const SDL_assert_data * SDLCALL SDL_GetAssertionReport(void);
- /**
- * \brief Reset the list of all assertion failures.
- *
- * Reset list of all assertions triggered.
- *
- * \sa SDL_GetAssertionReport
- */
- extern DECLSPEC void SDLCALL SDL_ResetAssertionReport(void);
- /* Ends C function definitions when using C++ */
- #ifdef __cplusplus
- }
- #endif
- #include "close_code.h"
- #endif /* _SDL_assert_h */
- /* vi: set ts=4 sw=4 expandtab: */
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