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- ////////////////////////////////////////////////////////////////////////////////
- //
- // Copyright 2016 RWS Inc, All Rights Reserved
- //
- // This program is free software; you can redistribute it and/or modify
- // it under the terms of version 2 of the GNU General Public License as published by
- // the Free Software Foundation
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License along
- // with this program; if not, write to the Free Software Foundation, Inc.,
- // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- //
- // ProtoBSDIP.cpp
- // Project: Postal
- //
- // History:
- // 08/04/97 BRH Started.
- //
- // 08/06/97 BRH Debugged - restored to working order.
- // MJR
- //
- // 08/07/97 BRH Fixed error message that referred to RSocket
- //
- // 08/08/97 MJR Upgraded to latest revision of plugin stuff.
- //
- // 08/09/97 MJR Added broadcast support.
- //
- // 08/14/97 MJR Fixed GetAddress() to avoid database function when
- // working with a dotted address.
- //
- // 08/18/97 MJR Fixed stupid error in GetAddress() that caused crashes.
- //
- // 08/20/97 MJR Added support for setting whether socket blocks or not.
- //
- // 09/02/97 MJR Got rid of TRACE() on "would block" situations.
- //
- // MJR Fixed serious bug that caused functions to return -1
- // as the number of actual bytes sent/received if an
- // error occurred -- they now properly return 0 instead.
- //
- // 09/09/97 MJR Added RSocket::errNotSupported return value to Open().
- //
- // 11/18/97 JMI Added message and Close() in destructor for case when
- // an opened socket is never closed. Trying to find memory
- // leak but this was apparently not the problem.
- //
- //////////////////////////////////////////////////////////////////////////////
- //
- // WINSOCK NOTES
- // -------------
- //
- //
- // Windows NT WorkStation 4.0 only allow a maximum of 5 backlogs on listen().
- // Earlier versions of NT were also limited to 5. NT servers defaults to 200.
- // No idea what Win95 does.
- //
- // Sockets allow for "stream" (TCP) and "datagram" (UDP). TCP is referred to
- // as "connected", while UDP is normally connectionless.
- //
- // You can use UDP in connected mode, which saves you from having to specify
- // the destination for each send operation and also automatically discards any
- // data received from anywhere other than that same destination. This may be
- // faster, depending on the WinSock implimentation.
- //
- // I suppose one important advantage of being "unconnected" is that you can
- // send and receive to/from multiple remote systems, which may be more suitable
- // if you were doing some sort of "star" network, where any system can talk to
- // any other system. It seems, though, that you could simulate this with TCP
- // or connected UDP by using multiple ports, one per remote system.
- //
- // TCP is reliable, UDP is not.
- //
- // With TCP, data may be "coalesced" into larger packets before transmission,
- // which is why you need to keep calling receive until you get the amount of
- // data you were expecting. (I also read that you might have to send until
- // all the data has been sent, which may make some sense -- you send 100 bytes,
- // but the system only needed 50 to "complete" the current data buffer, and so
- // it sends only 50 of the 100 you gave it and returns, so you have to call it
- // again to send the remaining 50).
- //
- // With UDP, data is NEVER coalesced, as it may be with TCP. In both cases,
- // data may be split up into multiple blocks based on the maximum transmission
- // unit (MTU). This is supposed to be transparent to the app, and it's obvious
- // how it would be with TCP, but I don't see how it could be with UDP since
- // it's supposedly unreliable.
- //
- // We can check the MTU at some point when the socket stuff hands back info
- // about the selected protocol (can't remember exact spot, but it exists).
- // Other documentation claims that there is no defined way to determine the
- // MTU.
- //
- // We might want to consider the user of broadcasting on LANs. We might also
- // consider using UDP on LAN's (doing our own sequencing and resending of data)
- // and TCP on WAN's. This may work well for another reason, which is that
- // I've read several times that TCP headers are usually compressed over PPP
- // links, which most people use to connect to WAN's.
- //
- // PUSH Bit Interpretation
- // By default, Windows NT versions 4.0 and 3.5x complete a recv() call when:
- // · Data arrives with the PUSH bit set.
- // · The user recv() buffer is full.
- // · 0.5 seconds have elapsed since any data arrived.
- // If a client program is run on a computer with a TCP/IP implementation that
- // does not set the PUSH bit on sends, response delays may result. It’s best
- // to correct this on the client side; however, a configuration parameter
- // (IgnorePushBitOnReceives) is added to Afd.sys to force it to treat all
- // arriving packets as though the PUSH bit were set.
- //
- // Delayed Acknowledgments
- // Per RFC 1122, TCP uses delayed acknowledgments to reduce the number of
- // packets sent on the media. The Microsoft stack takes a common approach
- // to implementing delayed acknowledgments. The following conditions cause
- // an acknowledgment to be sent as data is received by TCP on a given
- // connection:
- // · No ACK is sent for the previous received segment.
- // · Segment is received, and no other segment arrives within 200ms for that connection.
- // In summary, normally an ACK is sent for every other TCP segment received
- // on a connection, unless the delayed ACK timer (200ms) expires. There is no
- // configuration parameter to disable delayed ACKs.
- //
- //
- // THINGS TO CHANGE
- // ----------------
- //
- // Do we need to impliment a checksum on UDP data?
- //
- // We need to check what type of command is being cancelled via the blocking
- // hook. If it's an acceptable command, there's no problem. If not, then
- // the socket becomes unusable. It would be good if this could be done in some
- // way as to be transparent to the app. Then again, that might not make sense,
- // because if certain operations are cancelled, it might make sense that the
- // socket is unusable. I'm no longer sure this is really necessary. I think
- // the general implication should be that any time a function fails, you can
- // no longer use that socket, whether it failed because it was aborted or for
- // some other reason.
- //
- // Check into how connections are currently being terminated. Simply calling
- // closesocket() sounds like it would work, but I'm not sure how the other end
- // will react. This needs to be worked out and implimented.
- //
- // Should we allow user to specify send and recieve buffer sizes, which some
- // winsock implimentations support?
- //
- //////////////////////////////////////////////////////////////////////////////
- #include "RSPiX.h"
- #include "socket.h"
- //////////////////////////////////////////////////////////////////////////////
- // Macros
- //////////////////////////////////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////
- // Static data
- //////////////////////////////////////////////////////////////////////////////
- WSADATA RProtocolBSDIP::ms_WSAData;
- bool RProtocolBSDIP::ms_bDidStartup;
- bool RProtocolBSDIP::ms_bWSAStartup;
- #ifdef WIN32
- bool RProtocolBSDIP::ms_bWSASetBlockingHook;
- RSocket::FuncNum RProtocolBSDIP::ms_funcnum;
- RSocket::BLOCK_CALLBACK RProtocolBSDIP::ms_callback;
- #endif
- //////////////////////////////////////////////////////////////////////////////
- // Functions
- //////////////////////////////////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////
- // Constructor
- //////////////////////////////////////////////////////////////////////////////
- RProtocolBSDIP::RProtocolBSDIP(void)
- {
- Init();
- }
- //////////////////////////////////////////////////////////////////////////////
- // Destructor
- //////////////////////////////////////////////////////////////////////////////
- RProtocolBSDIP::~RProtocolBSDIP(void)
- {
- if (m_sock != INVALID_SOCKET)
- {
- TRACE("~RProtocolBSDIP(): Closing socket you forgot to, hoser!\n");
- Close();
- }
- }
- //////////////////////////////////////////////////////////////////////////////
- // Reset
- //////////////////////////////////////////////////////////////////////////////
- void RProtocolBSDIP::Reset(void)
- {
- Close();
- Init();
- RProtocol::Reset();
- }
- //////////////////////////////////////////////////////////////////////////////
- // Init
- //////////////////////////////////////////////////////////////////////////////
- void RProtocolBSDIP::Init(void)
- {
- m_sock = INVALID_SOCKET;
- RProtocol::Init();
- }
- //////////////////////////////////////////////////////////////////////////////
- // Startup socket API. This is normally called from the socket's Startup
- // function. Since we have multiple protocols using the same winsock
- // code, the Startup and Shutdown will have to be called after creating
- // an RSocket and before calling Open()
- //////////////////////////////////////////////////////////////////////////////
- short RProtocolBSDIP::Startup(void)
- {
- short sResult = 0;
-
- // Only do this once, but multiple calls are not considered an error
- if (!ms_bDidStartup)
- {
- // Startup winsock API. If this fails, the typical call the WSGetLastError() is
- // not supported, so there's no way to get a specific error code.
- if (WSAStartup(MAKEWORD(1,1), &ms_WSAData) == 0)
- {
- ms_bWSAStartup = true;
-
- #ifdef WIN32
- // Confirm that this winsock implimentation supports 1.1. If it supports
- // version greater than 1.1 in addition to 1.1, it will still return 1.1
- // since that's what we inquired about.
- if (LOBYTE(ms_WSAData.wVersion) == 1 && HIBYTE(ms_WSAData.wVersion) == 1)
- {
- // Set static hook to 0 as default
- ms_callback = 0;
-
- // Set our blocking hook function
- if (WSASetBlockingHook(RProtocolBSDIP::BlockingHook) != NULL)
- {
- ms_bWSASetBlockingHook = true;
-
- // success!
- ms_bDidStartup = true;
-
- // Set protocol
- ms_prototype = RSocket::TCPIP;
- }
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::Hook(): Error returned by WSASetBlockingHook(): %ld\n", WSAGetLastError());
- }
- }
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::Startup(): Incorrect version of WinSock DLL!\n");
- }
- #endif
- }
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::Startup(): Incorrect version of WinSock DLL or can't find WinSock DLL!\n");
- }
-
- // If there's an error, clean up after ourselves
- if (sResult)
- Shutdown();
- }
-
- return sResult;
- }
- //////////////////////////////////////////////////////////////////////////////
- // Shutdown socket API. This is normally called from the socket's Startup
- // function. Since we have multiple protocols using the same winsock
- // code, the Startup and Shutdown will have to be called after creating
- // an RSocket and before calling Open()
- //////////////////////////////////////////////////////////////////////////////
- void RProtocolBSDIP::Shutdown(void)
- {
- #ifdef WIN32
- if (ms_bWSASetBlockingHook)
- {
- // Remove blocking hook
- if (WSAUnhookBlockingHook() == SOCKET_ERROR)
- TRACE("RProtocolBSDIP::Unhook(): Error returned by WSAUnhookBlockingHook(): %ld\n", WSAGetLastError());
-
- ms_bWSASetBlockingHook = false;
- }
- #endif
- if (ms_bWSAStartup)
- {
- // Cleanup winsock API
- if (WSACleanup() == SOCKET_ERROR)
- TRACE("RProtocolBSDIP::Shutdown(): Error returned by WSACleanup(): %ld\n", WSAGetLastError());
-
- ms_bWSAStartup = false;
- }
-
- // Set protocol
- ms_prototype = RSocket::NO_PROTOCOL;
-
- ms_bDidStartup = false;
- }
- //////////////////////////////////////////////////////////////////////////////
- // Open socket
- // A return value of RSocket::errNotSupported means this protocol is
- // not supported.
- //////////////////////////////////////////////////////////////////////////////
- short RProtocolBSDIP::Open( // Returns 0 if successful, non-zero otherwise
- unsigned short usPort, // In: Port number or 0 for any port
- short sType, // In: Any one RSocket::typ* enum
- short sOptionFlags, // In: Any combo of RSocket::opt* enums
- RSocket::BLOCK_CALLBACK callback /*NULL */) // In: Blocking callback (or NULL to keep current)
- {
- #if PLATFORM_UNIX
- return(-1); // !!! FIXME
- #else
- short sResult = 0;
-
- // Make sure startup was called. Only this function needs to do this
- // because all the others check for a valid socket, which can only be
- // created via this function.
- if (ms_bDidStartup)
- {
- // Make sure socket isn't already open
- if (m_sock == INVALID_SOCKET)
- {
- // If callback was specified, use it.
- #ifdef WIN32
- if (callback != NULL)
- m_callback = callback;
-
- // Set current callback
- ms_callback = m_callback;
- #endif
- // Save type
- m_sType = sType;
-
- // Select socket type
- int iType;
- if (sType == RSocket::typStream)
- iType = SOCK_STREAM;
- else if (sType == RSocket::typDatagram)
- iType = SOCK_DGRAM;
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::Open(): Invalid type specified!\n");
- }
- if (sResult == 0)
- {
- // Create socket
- #ifdef WIN32
- ms_funcnum = RSocket::OtherFunc;
- #endif
- m_sock = socket(AF_INET, iType, 0);
- if (m_sock != INVALID_SOCKET)
- {
- // Set defaults
- m_bListening = false;
- m_bConnected = false;
- m_bConnecting = false;
-
- // Check if they want blocking turned off
- if (sOptionFlags & RSocket::optDontBlock)
- {
- unsigned long ulEnableNonBlockingMode = 1;
- if (ioctlsocket(m_sock, FIONBIO, &ulEnableNonBlockingMode) == SOCKET_ERROR)
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::Open(): Error setting non-blocking mode, error returned by ioctlsocket(): %ld\n", WSAGetLastError());
- }
- }
- // Check if they want coalescing turned off
- if ((sOptionFlags & RSocket::optDontCoalesce) && !sResult)
- {
- if (sType == RSocket::typStream)
- {
- int optval = 1;
- if (setsockopt(m_sock, IPPROTO_TCP, TCP_NODELAY, (char*)&optval, sizeof(optval)) == SOCKET_ERROR)
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::Open(): Error setting TCP_NODELAY, error returned by setsockopt(): %ld\n", WSAGetLastError());
- }
- }
- else
- {
- sResult = -1;
- TRACE("RPRotocolBSDIP::Open(): optDontCoalesce is only valid for typStream!\n");
- }
- }
- // Check if they want lingering turned off
- if ((sOptionFlags & RSocket::optDontWaitOnClose) && !sResult)
- {
- if (sType == RSocket::typStream)
- {
- int optval = 1;
- if (setsockopt(m_sock, SOL_SOCKET, SO_DONTLINGER, (char*)&optval, sizeof(optval)) == SOCKET_ERROR)
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::Open(): Error setting SO_DONTLINGER, error returned by setsockopt(): %ld\n", WSAGetLastError());
- }
- }
- else
- {
- sResult = -1;
- TRACE("RPRotocolBSDIP::Open(): optDontWaitOnClose is only valid for typStream!\n");
- }
- }
-
- if (sResult == 0)
- {
- // Setup local address (any address is fine)
- SOCKADDR_IN addr;
- addr.sin_family = AF_INET;
- addr.sin_port = htons(usPort);
- addr.sin_addr.s_addr = INADDR_ANY;
- // Bind socket to local address
- if (bind(m_sock, (SOCKADDR*) &addr, sizeof(addr)) != SOCKET_ERROR)
- {
- // success
- }
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::Open(): Error returned by bind(): %ld\n", WSAGetLastError());
- }
- }
- // If anything went wrong, close the socket
- if (sResult)
- Close();
- }
- else
- {
- int iErr = WSAGetLastError();
- if (iErr == WSAEAFNOSUPPORT)
- sResult = RSocket::errNotSupported;
- else
- sResult = -1;
- TRACE("RProtocolBSDIP::Open(): Error returned by socket(): %ld\n", iErr);
- }
- }
- }
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::Open(): Socket already open!\n");
- }
- }
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::Open(): Didn't call WSAStartup()!\n");
- }
- return sResult;
- #endif
- }
- //////////////////////////////////////////////////////////////////////////////
- // Close socket
- //////////////////////////////////////////////////////////////////////////////
- short RProtocolBSDIP::Close( // Returns 0 if successfull, non-zero otherwise
- bool bForceNow /*= true */) // In: 'true' means do it now, false follows normal rules
- {
- #if PLATFORM_UNIX
- return(-1); // !!! FIXME
- #else
- short sResult = 0;
- // Only close it if it's open, but don't consider it an error if it isn't
- if (m_sock != INVALID_SOCKET)
- {
- // Set current callback
- ms_callback = m_callback;
-
- // See if they want to force this to happen RIGHT NOW
- if (bForceNow && (m_sType == RSocket::typStream))
- {
- // Set the "don't linger" option, which will cause the closesocket()
- // to return immediately, but the underlying socket implimentation will
- // attempt to send all unsent data before it actually closes the connection.
- int optval = 1;
- ms_funcnum = RSocket::OtherFunc;
- if (setsockopt(m_sock, SOL_SOCKET, SO_DONTLINGER, (char*)&optval, sizeof(optval)) == SOCKET_ERROR)
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::Close(): Error setting SO_DONTLINGER, error returned by setsockopt(): %ld\n", WSAGetLastError());
- }
- }
- // If an error occurred, we can't do the close because it might block, which
- // is presumably the whole reason the caller asked for us to turn of lingering
- if (sResult == 0)
- {
- // Close socket
- ms_funcnum = RSocket::OtherFunc;
- if (closesocket(m_sock) != SOCKET_ERROR)
- {
- // Reset flags
- m_bListening = false;
- m_bConnected = false;
- m_bConnecting = false;
-
- // Mark it as invalid
- m_sock = INVALID_SOCKET;
- }
- else
- {
- int iErr = WSAGetLastError();
- if (iErr == WSAEWOULDBLOCK)
- sResult = RSocket::errWouldBlock;
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::Close(): Error returned by closesocket(): %ld\n", iErr);
- }
- }
- }
- }
-
- return sResult;
- #endif
- }
- ////////////////////////////////////////////////////////////////////////////////
- // Set socket to broadcast mode
- ////////////////////////////////////////////////////////////////////////////////
- short RProtocolBSDIP::Broadcast(void) // Returns 0 if successfull, non-zero otherwise
- {
- #if PLATFORM_UNIX
- return(-1); // !!! FIXME
- #else
- short sResult = 0;
-
- if (m_sock != INVALID_SOCKET)
- {
- if (!m_bListening)
- {
- // Set current callback
- ms_callback = m_callback;
-
- int optval = 1;
- ms_funcnum = RSocket::OtherFunc;
- if (setsockopt(m_sock, SOL_SOCKET, SO_BROADCAST, (char*)&optval, sizeof(optval)) == SOCKET_ERROR)
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::Broadcast(): Error setting SO_BROADCAST, error returned by setsockopt(): %ld\n", WSAGetLastError());
- }
- }
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::Broadcast(): Socket is already listening!\n");
- }
- }
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::Broadcast(): Socket is not open!\n");
- }
-
- return sResult;
- #endif
- }
- //////////////////////////////////////////////////////////////////////////////
- // Set socket to listen for connection requests
- //
- // Current winsock implimentations support a maximum of 5 queued connectons.
- // Requesting more than 5 will cause this function to return an error.
- //////////////////////////////////////////////////////////////////////////////
- short RProtocolBSDIP::Listen( // Returns 0 if successfull, non-zero otherwise
- short sMaxQueued /* = 5*/) // In: Maximum number of queued connection requests
- {
- #if PLATFORM_UNIX
- return(-1); // !!! FIXME
- #else
- short sResult = 0;
-
- if (m_sock != INVALID_SOCKET)
- {
- if (!m_bListening)
- {
- if ((sMaxQueued >= 1) && (sMaxQueued <= 5))
- {
- // Set current callback
- ms_callback = m_callback;
-
- // Current winsock implimentations are silently hardwired to support
- // no more than 5 queued connections. They will NOT complain if you
- // set a higher number, but instead will silently set their internal
- // value to the max value (5). Note, however, that it could be less
- // than 5, just not greater than 5.
- ms_funcnum = RSocket::OtherFunc;
- if (listen(m_sock, (int)sMaxQueued) != SOCKET_ERROR)
- {
- // Socket is listening
- m_bListening = true;
- }
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::Listen(): Error returned by listen(): %ld\n", WSAGetLastError());
- }
- }
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::Listen(): Max queued connections must be between 1 and 5!\n");
- }
- }
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::Listen(): Socket is already listening!\n");
- }
- }
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::Listen(): Socket is not open!\n");
- }
-
- return sResult;
- #endif
- }
- //////////////////////////////////////////////////////////////////////////////
- // Accept request for connection
- //////////////////////////////////////////////////////////////////////////////
- short RProtocolBSDIP::Accept( // Returns 0 on success, non-zero otherwise
- RSocket::RProtocol* pProtocolClient, // I/O: Client protocol
- RSocket::Address* paddressClient) // Out: Client address
- {
- #if PLATFORM_UNIX
- return(-1); // !!! FIXME
- #else
- short sResult = 0;
-
- if (m_sock != INVALID_SOCKET)
- {
- if (m_bListening)
- {
- // Set current callback
- ms_callback = m_callback;
-
- // Make sure client socket isn't already in use
- if (((RProtocolBSDIP*) pProtocolClient)->m_sock == INVALID_SOCKET)
- {
- // Client address will be filled in here. Length must be set to available bytes
- // before calling accept().
- AddressIP addressClient;
- addressClient.prototype = RSocket::TCPIP;
- addressClient.lAddressLen = sizeof(addressClient.address);
-
- // Accept a client connection. If no client is pending, then this will block.
- // Upon return, the specified address is filled in, and the specified length
- // is set to the actual length of the address (in bytes).
- ms_funcnum = RSocket::AcceptFunc;
- ((RProtocolBSDIP*)pProtocolClient)->m_sock = accept(m_sock, (SOCKADDR*)&(addressClient.address), (int*)(&addressClient.lAddressLen));
- if (((RProtocolBSDIP*)pProtocolClient)->m_sock != INVALID_SOCKET)
- {
-
- // Client socket is connected
- pProtocolClient->m_bConnected = true;
- pProtocolClient->m_bConnecting = false;
- // If caller requested client address, return it now
- if (paddressClient != NULL)
- {
- // A memcpy is perfectly safe since these structs are interchangable
- memcpy(paddressClient, &addressClient, sizeof(RSocket::Address));
- }
- }
- else
- {
- int iErr = WSAGetLastError();
- if (iErr == WSAEWOULDBLOCK)
- sResult = RSocket::errWouldBlock;
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::AcceptClient(): Error returned by accept(): %ld\n", iErr);
- }
- }
- }
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::AcceptClient(): Specified client socket is already in use!\n");
- }
- }
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::AcceptClient(): Socket is not listening!\n");
- }
- }
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::AcceptClient(): Socket is not open!\n");
- }
-
- return sResult;
- #endif
- }
- //////////////////////////////////////////////////////////////////////////////
- // Connect to address
- //
- // If the RSocket::optDontBlock option was set on this socket, then this
- // function may return RSocket::errWouldBlock, which indicates that it is
- // still trying to connect, but has not yet managed to do so. In that case,
- // this function should be called repeatedly (polled) until it returns either
- // an actual error message other than RSocket::errWouldBlock, which would
- // indicate that the connection attempt has failed, or 0, which indicates
- // that it has actually connected successfully.
- //////////////////////////////////////////////////////////////////////////////
- short RProtocolBSDIP::Connect( // Returns 0 if successfull, non-zero otherwise
- RSocket::Address* paddress) // In: Remote address to connect to
- {
- #if PLATFORM_UNIX
- return(-1); // !!! FIXME
- #else
- short sResult = 0;
- if (m_sock != INVALID_SOCKET)
- {
- if (!m_bListening)
- {
- // Set current callback
- ms_callback = m_callback;
-
- // Make sure socket is not already trying to connect
- if (!m_bConnecting)
- {
- // Try to connect to remote socket
- ms_funcnum = RSocket::OtherFunc;
- if (connect(m_sock, (SOCKADDR*)&(paddress->address), sizeof(SOCKADDR_IN)) != SOCKET_ERROR)
- {
- // Connected!
- m_bConnecting = false;
- m_bConnected = true;
- }
- else
- {
- int iErr = WSAGetLastError();
- if (iErr == WSAEWOULDBLOCK)
- {
- // WSAEWOULDBLOCK indicates that connect() would have blocked. Unlike other
- // winsock functions, it will magically continue trying to connect!!!
- sResult = RSocket::errWouldBlock;
- m_bConnected = false;
- m_bConnecting = true;
- }
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::Connect(): Error returned by connect(): %ld\n", iErr);
- }
- }
- }
- else
- {
- // The socket is trying to connect, so we check whether it succeeded or failed
- // Create a set containing just this socket
- FD_SET set;
- FD_ZERO(&set);
- FD_SET(m_sock, &set);
- // Set time value to 0, which makes this into a polling operation
- TIMEVAL timeval = { 0, 0 };
- // Select exception/error sockets
- ms_funcnum = RSocket::SelectFunc;
- long lCount = select(0, NULL, NULL, &set, &timeval);
- if (lCount == 0)
- {
- // Create a set containing just this socket
- FD_SET set;
- FD_ZERO(&set);
- FD_SET(m_sock, &set);
- // Set time value to 0, which makes this into a polling operation
- TIMEVAL timeval = { 0, 0 };
- // Select writable sockets
- ms_funcnum = RSocket::SelectFunc;
- long lCount = select(0, NULL, &set, NULL, &timeval);
- if (lCount > 0)
- {
- // Connected!
- m_bConnecting = false;
- m_bConnected = true;
- }
- else
- {
- // Return the "would block" error, which means we're still trying to connect
- sResult = RSocket::errWouldBlock;
- }
- }
- else
- {
- // Connection attempt has failed
- m_bConnecting = false;
- m_bConnected = false;
- sResult = -1;
- TRACE("RProtocolBSDIP::Connect(): Non-blocking connection attempt has failed!\n");
- }
- }
- }
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::Connect(): Socket is listening -- can't connect!\n");
- }
- }
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::Connect(): Socket is not open!\n");
- }
-
- return sResult;
- #endif
- }
- //////////////////////////////////////////////////////////////////////////////
- // Send data to connected socket
- // NOTE: If an error occurs, plActualBytes will return 0.
- //////////////////////////////////////////////////////////////////////////////
- short RProtocolBSDIP::Send( // Returns 0 on success, non-zero otherwise
- void* pBuf, // In: Pointer to data buffer
- long lNumBytes, // In: Number of bytes to send
- long* plActualBytes) // Out: Actual number of bytes sent
- {
- #if PLATFORM_UNIX
- return(-1); // !!! FIXME
- #else
- short sResult = 0;
-
- if (m_sock != INVALID_SOCKET)
- {
- if (!m_bListening)
- {
- if (m_bConnected)
- {
- // Set current callback
- ms_callback = m_callback;
-
- // Send data
- ms_funcnum = RSocket::OtherFunc;
- *plActualBytes = send(m_sock, (char*)pBuf, lNumBytes, 0);
- if (*plActualBytes == SOCKET_ERROR)
- {
- *plActualBytes = 0;
- int iErr = WSAGetLastError();
- if (iErr == WSAEWOULDBLOCK)
- sResult = RSocket::errWouldBlock;
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::Send(): Error returned by send(): %ld\n", iErr);
- }
- }
- }
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::Send(): Socket not connected!\n");
- }
- }
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::Send(): Socket is listening -- can't send data!\n");
- }
- }
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::Send(): Socket is not open!\n");
- }
-
- return sResult;
- #endif
- }
- //////////////////////////////////////////////////////////////////////////////
- // Send data to specified address
- // NOTE: If an error occurs, plActualBytes will return 0.
- //////////////////////////////////////////////////////////////////////////////
- short RProtocolBSDIP::SendTo( // Returns 0 on success, non-zero otherwise
- void* pBuf, // In: Pointer to data buffer
- long lNumBytes, // In: Number of bytes to send
- long* plActualBytes, // Out: Actual number of bytes sent
- RSocket::Address* paddress) // In: Address to send to
- {
- #if PLATFORM_UNIX
- return(-1); // !!! FIXME
- #else
- short sResult = 0;
-
- if (m_sock != INVALID_SOCKET)
- {
- if (!m_bListening)
- {
- // Set current callback
- ms_callback = m_callback;
-
- // Send data
- ms_funcnum = RSocket::OtherFunc;
- *plActualBytes = sendto(m_sock, (char*)pBuf, lNumBytes, 0, (SOCKADDR*)&(paddress->address), paddress->lAddressLen);
- if (*plActualBytes == SOCKET_ERROR)
- {
- *plActualBytes = 0;
- int iErr = WSAGetLastError();
- if (iErr == WSAEWOULDBLOCK)
- sResult = RSocket::errWouldBlock;
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::SendTo(): Error returned by sendto(): %ld\n", iErr);
- }
- }
- }
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::SendTo(): Socket is listening -- can't send data!\n");
- }
- }
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::SendTo(): Socket is not open!\n");
- }
-
- return sResult;
- #endif
- }
- //////////////////////////////////////////////////////////////////////////////
- // Receive data - only valid with connected sockets
- //
- // For datagram (UDP) sockets, there is a one-to-one correspondence between
- // sends and receives. Each send implies a matching receive. The specified
- // buffer must at least as large as the amount of data that was sent, or the
- // data will be truncated and an error will be returned.
- //
- // For stream (TCP) sockets, there is no direct correspondence between sends
- // and receive. One send can be broken up and require multiple receives, and
- // and multiple sends can be coalesced into a single recieve. There is no
- // limitation on the amount of data being received.
- //
- // For stream (TCP) sockets, if the actual number of bytes received is 0, it
- // means the other end disconnected gracefully.
- //
- // In all cases, if the connection was abortively disconnected, an error will
- // be returned.
- //
- // NOTE: If an error occurs, plActualBytes will return 0.
- //////////////////////////////////////////////////////////////////////////////
- short RProtocolBSDIP::Receive( // Returns 0 on success, non-zero otherwise
- void* pBuf, // In: Pointer to data buffer
- long lMaxBytes, // In: Maximum number of bytes that fit in the buffer
- long* plActualBytes) // Out: Actual number of bytes recieved into the buffer
- {
- #if PLATFORM_UNIX
- return(-1); // !!! FIXME
- #else
- short sResult = 0;
-
- if (m_sock != INVALID_SOCKET)
- {
- if (!m_bListening)
- {
- if (m_bConnected)
- {
- // Set current callback
- ms_callback = m_callback;
-
- // Receive data
- ms_funcnum = RSocket::OtherFunc;
- *plActualBytes = recv(m_sock, (char*)pBuf, lMaxBytes, 0);
- if (*plActualBytes == SOCKET_ERROR)
- {
- *plActualBytes = 0;
- int iErr = WSAGetLastError();
- if (iErr == WSAEWOULDBLOCK)
- sResult = RSocket::errWouldBlock;
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::Receive(): Error returned by recv(): %ld\n", iErr);
- }
- }
- }
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::Receive(): Socket not connected!\n");
- }
- }
- else
- {
- sResult = -1;
- TRACE("RProtcolWinTcpip::Receive(): Socket is listening -- can't receive data!\n");
- }
- }
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::Receive(): Socket is not open!\n");
- }
-
- return sResult;
- #endif
- }
- //////////////////////////////////////////////////////////////////////////////
- // Receive data from the given address
- // NOTE: If an error occurs, plActualBytes will return 0.
- //////////////////////////////////////////////////////////////////////////////
- short RProtocolBSDIP::ReceiveFrom( // Returns 0 on success, non-zero otherwise
- void* pBuf, // In: Pointer to data buffer
- long lMaxBytes, // In: Maximum bytes that can fit in the buffer
- long* plActualBytes, // Out: Actual number of bytes recieved into buffer
- RSocket::Address* paddress) // Out: Source address returned here
- {
- #if PLATFORM_UNIX
- return(-1); // !!! FIXME
- #else
- short sResult = 0;
-
- if (m_sock != INVALID_SOCKET)
- {
- if (!m_bListening)
- {
- // Set current callback
- ms_callback = m_callback;
-
- // Source address
- AddressIP addr;
- addr.prototype = RSocket::TCPIP;
- addr.lAddressLen = sizeof(addr.address);
-
- // Receive data
- ms_funcnum = RSocket::OtherFunc;
- *plActualBytes = recvfrom(m_sock, (char*)pBuf, lMaxBytes, 0, (SOCKADDR*)&(addr.address), (int*)(&addr.lAddressLen));
- if (*plActualBytes != SOCKET_ERROR)
- {
- // If caller requested source address, return it now
- if (paddress != NULL)
- {
- // A memcpy is perfectly safe since these structs are interchangable
- memcpy(paddress, &addr, sizeof(RSocket::Address));
- }
- }
- else
- {
- *plActualBytes = 0;
- int iErr = WSAGetLastError();
- if (iErr == WSAEWOULDBLOCK)
- sResult = RSocket::errWouldBlock;
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::ReceiveFrom(): Error returned by recvfrom(): %ld\n", iErr);
- }
- }
- }
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::ReceiveFrom(): Socket is listening -- can't receive data!\n");
- }
- }
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::ReceiveFrom(): Socket is not open!\n");
- }
-
- return sResult;
- #endif
- }
- //////////////////////////////////////////////////////////////////////////////
- // Check if connection can be accepted without blocking
- //////////////////////////////////////////////////////////////////////////////
- bool RProtocolBSDIP::CanAcceptWithoutBlocking(void)
- {
- #if PLATFORM_UNIX
- return(false);
- #else
- bool bResult = false;
-
- if (m_sock != INVALID_SOCKET)
- {
- if (m_bListening)
- {
- // Set current callback
- ms_callback = m_callback;
-
- // Create a set containing just this socket
- FD_SET set;
- FD_ZERO(&set);
- FD_SET(m_sock, &set);
-
- // Set time value to 0, which makes this into a polling operation
- TIMEVAL timeval = { 0, 0 };
-
- // Select listening sockets that have actual connections pending
- ms_funcnum = RSocket::SelectFunc;
- long lCount = select(0, &set, NULL, NULL, &timeval);
- if (lCount > 0)
- bResult = true;
- }
- else
- {
- //sResult = -1;
- TRACE("RProtocolBSDIP::CanAcceptWithoutBlocking(): Socket is not listening!\n");
- }
- }
- else
- {
- //sResult = -1;
- TRACE("RProtocolBSDIP::CanAcceptWithoutBlocking(): Socket is not open!\n");
- }
-
- return bResult;
- #endif
- }
- //////////////////////////////////////////////////////////////////////////////
- // Check if socket can send without blocking. There is no way of knowing
- // how long this will be true, especially in a multi-threading environment
- //////////////////////////////////////////////////////////////////////////////
- bool RProtocolBSDIP::CanSendWithoutBlocking(void)
- {
- #if PLATFORM_UNIX
- return(-1); // !!! FIXME
- #else
- bool bResult = false;
-
- if (m_sock != INVALID_SOCKET)
- {
- if (!m_bListening)
- {
- // Set current callback
- ms_callback = m_callback;
-
- // Create a set containing just this socket
- FD_SET set;
- FD_ZERO(&set);
- FD_SET(m_sock, &set);
-
- // Set time value to 0, which makes this into a polling operation
- TIMEVAL timeval = { 0, 0 };
-
- // Select writable sockets
- ms_funcnum = RSocket::SelectFunc;
- long lCount = select(0, NULL, &set, NULL, &timeval);
- if (lCount > 0)
- bResult = true;
- }
- else
- {
- //sResult = -1;
- TRACE("RProtocolBSDIP::CanSendWithoutBlocking(): Socket is listening -- can't send data!\n");
- }
- }
- else
- {
- //sResult = -1;
- TRACE("RProtocolBSDIP::CanSendWithoutBlocking(): Socket is not open!\n");
- }
-
- return bResult;
- #endif
- }
- //////////////////////////////////////////////////////////////////////////////
- // Check if socket can be read without blocking. For datagrams 'true' means
- // queued data is available. For streams 'true' means the connection has been
- // closed. If it was grecefully closed, the next read will return 0 bytes read.
- // If it was aborted, the next read will return with an error.
- //////////////////////////////////////////////////////////////////////////////
- bool RProtocolBSDIP::CanReceiveWithoutBlocking(void)
- {
- #if PLATFORM_UNIX
- return(-1); // !!! FIXME
- #else
- bool bResult = false;
-
- if (m_sock != INVALID_SOCKET)
- {
- if (!m_bListening)
- {
- // Set current callback
- ms_callback = m_callback;
-
- // Create a set containing just this socket
- FD_SET set;
- FD_ZERO(&set);
- FD_SET(m_sock, &set);
-
- // Set time value to 0, which makes this into a polling operation
- TIMEVAL timeval = { 0, 0 };
-
- // Select readable sockets
- ms_funcnum = RSocket::SelectFunc;
- long lCount = select(0, &set, NULL, NULL, &timeval);
- if (lCount > 0)
- bResult = true;
- }
- else
- {
- //sResult = -1;
- TRACE("RProtocolBSDIP::CanReceiveWithoutBlocking(): Socket is listening -- can't receive data!\n");
- }
- }
- else
- {
- //sResult = -1;
- TRACE("RProtocolBSDIP::CanReceiveWithoutBlocking(): Socket is not open!\n");
- }
-
- return bResult;
- #endif
- }
- //////////////////////////////////////////////////////////////////////////////
- // Check the number of bytes of data receivable without blocking. For
- // datagrams this returns the size of the next queued datagram. For streams
- // this returns the total amount of data that can be read with a single
- // Receive() which is normally equal to the total amount of queued data.
- //////////////////////////////////////////////////////////////////////////////
- long RProtocolBSDIP::CheckReceivableBytes(void)
- {
- #if PLATFORM_UNIX
- return(0); // !!! FIXME
- #else
- long lResult = 0;
-
- if (m_sock != INVALID_SOCKET)
- {
- if (!m_bListening)
- {
- // Set current callback
- ms_callback = m_callback;
-
- // Get amount of data available for reading
- ms_funcnum = RSocket::OtherFunc;
- if (ioctlsocket(m_sock, FIONREAD, (unsigned long*)&lResult) == SOCKET_ERROR)
- {
- lResult = 0;
- TRACE("RProtocolBSDIP::GetAvailableForReceive(): Error returned by ioctrlsocket(): %ld\n", WSAGetLastError());
- }
- }
- else
- {
- //sResult = -1;
- TRACE("RProtocolBSDIP::CanReceiveWithoutBlocking(): Socket is listening -- can't receive data!\n");
- }
- }
- else
- {
- //sResult = -1;
- TRACE("RProtocolBSDIP::CanReceiveWithoutBlocking(): Socket is not open!\n");
- }
-
- return lResult;
- #endif
- }
- //////////////////////////////////////////////////////////////////////////////
- // check status of protocol and this socket.
- //////////////////////////////////////////////////////////////////////////////
- bool RProtocolBSDIP::IsError(void)
- {
- #if PLATFORM_UNIX
- return(true); // !!! FIXME
- #else
- bool bResult = false;
-
- if (m_sock != INVALID_SOCKET)
- {
- // Set current callback
- ms_callback = m_callback;
-
- // Create a set containing just this socket
- FD_SET set;
- FD_ZERO(&set);
- FD_SET(m_sock, &set);
-
- // Set time value to 0, which makes this into a polling operation
- TIMEVAL timeval = { 0, 0 };
-
- // Select exception/error sockets
- ms_funcnum = RSocket::SelectFunc;
- long lCount = select(0, NULL, NULL, &set, &timeval);
- if (lCount > 0)
- bResult = true;
- }
-
- return bResult;
- #endif
- }
- //////////////////////////////////////////////////////////////////////////////
- // SetCallback
- //////////////////////////////////////////////////////////////////////////////
- void RProtocolBSDIP::SetCallback(
- RSocket::BLOCK_CALLBACK callback)
- {
- m_callback = callback;
- }
- //////////////////////////////////////////////////////////////////////////////
- // GetCallback
- //////////////////////////////////////////////////////////////////////////////
- RSocket::BLOCK_CALLBACK RProtocolBSDIP::GetCallback(void)
- {
- return m_callback;
- }
- //////////////////////////////////////////////////////////////////////////////
- // GetMaxDatagramSize
- //////////////////////////////////////////////////////////////////////////////
- /* static */
- short RProtocolBSDIP::GetMaxDatagramSize( // Returns zero on success, non-zero otherwise
- long* plSize) // Out: Maximum datagram size in bytes
- {
- short sResult = 0;
-
- #ifdef WIN32
- if (ms_bDidStartup)
- {
- *plSize = (long)ms_WSAData.iMaxUdpDg;
- }
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::GetMaxDatagramSize(): Never called Startup()!\n");
- }
- #else
- *plSize = 1024; // uh, sure.
- #endif
- return sResult;
- }
- //////////////////////////////////////////////////////////////////////////////
- // Get maximum number of sockets. This may be a system "global" value, which
- // means that if other applications are using sockets, then the number
- // available to this application may be lower than the returned value.
- //////////////////////////////////////////////////////////////////////////////
- /* static */
- short RProtocolBSDIP::GetMaxSockets( // Returns 0 if successfull, non-zero otherwise
- long* plNum) // Out: maximum number of sockets
- {
- short sResult = 0;
- #ifdef WIN32
- if (ms_bDidStartup)
- {
- *plNum = (long)ms_WSAData.iMaxSockets;
- }
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::GetMaxSockets(): Never called Startup()!\n");
- }
- #else
- *plNum = 25; // uh...ok.
- #endif
- return sResult;
- }
- //////////////////////////////////////////////////////////////////////////////
- // Get the address of the specified host from the string provided which may be
- // a name or address
- //////////////////////////////////////////////////////////////////////////////
- /* static */
- short RProtocolBSDIP::GetAddress( // Returns 0 if successfull, non-zero otherwise
- char* pszName, // In: Host's name or dotted address (x.x.x.x)
- USHORT usPort, // In: Host's port number
- RSocket::Address* paddress) // Out: Address
- {
- #if PLATFORM_UNIX
- return(-1); // !!! FIXME
- #else
- short sResult = 0;
-
- if (ms_bDidStartup)
- {
- // Cast address to IP address to make it easier to work with
- AddressIP* pip = (AddressIP*)paddress;
-
- // If the string contains only digits and/or dots and there's at least one dot
- // then we assume it's a dotted address.
- if ((strspn(pszName, "0123456789.") >= strlen(pszName)) && (strchr(pszName, '.') != NULL))
- {
- // Convert dotted address into value (returned in network order!)
- unsigned long ulAddr = inet_addr(pszName);
- if (ulAddr != INADDR_NONE)
- {
- // Fill in the address
- pip->prototype = RSocket::TCPIP;
- pip->lAddressLen = sizeof(pip->address);
- pip->address.sin_family = AF_INET;
- pip->address.sin_addr.S_un.S_addr = ulAddr;
- pip->address.sin_port = htons(usPort);
- }
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::GetAddress(): Invalid dotted address: %s\n", pszName);
- }
- }
- else
- {
- // Lookup address based on specified name
- ms_funcnum = RSocket::OtherFunc;
- HOSTENT* phost = gethostbyname(pszName);
- if (phost != NULL)
- {
- // Fill in the address
- pip->prototype = RSocket::TCPIP;
- pip->lAddressLen = sizeof(pip->address);
- pip->address.sin_family = phost->h_addrtype;
- memcpy((char*)&(pip->address.sin_addr), phost->h_addr_list[0], phost->h_length);
- pip->address.sin_port = htons(usPort);
- }
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::GetAddress(): Error returned by gethostbyname(): %ld\n", WSAGetLastError());
- }
- }
- }
- else
- {
- sResult = -1;
- TRACE("RProtocolBSDIP::GetHostAddress(): Never called Startup()!\n");
- }
-
- return sResult;
- #endif
- }
- ////////////////////////////////////////////////////////////////////////////////
- // Create broadcast address using specified port
- ////////////////////////////////////////////////////////////////////////////////
- // static
- void RProtocolBSDIP::CreateBroadcastAddress(
- unsigned short usPort, // In: Port to broadcast to
- RSocket::Address* paddress) // Out: Broadcast address returned here
- {
- // Cast address to IP address to make it easier to work with
- AddressIP* pip = (AddressIP*)paddress;
-
- // Create broadcast address using specified port
- pip->prototype = RSocket::TCPIP;
- pip->lAddressLen = sizeof(pip->address);
- pip->address.sin_family = AF_INET;
- pip->address.sin_port = htons(usPort);
- #ifdef WIN32
- pip->address.sin_addr.S_un.S_addr = htonl(INADDR_BROADCAST);
- #else
- pip->address.sin_addr.s_addr = htonl(INADDR_BROADCAST);
- #endif
- }
- //////////////////////////////////////////////////////////////////////////////
- // Get the specified address' current port number
- //////////////////////////////////////////////////////////////////////////////
- /* static */
- unsigned short RProtocolBSDIP::GetAddressPort( // Returns port number
- RSocket::Address* paddress) // In: Address from which to get port
- {
- PSOCKADDR_IN pin = (PSOCKADDR_IN) &(paddress->address);
-
- return ntohs(pin->sin_port);
- }
- //////////////////////////////////////////////////////////////////////////////
- // Set the specified address' port to the specified value
- //////////////////////////////////////////////////////////////////////////////
- /* static */
- void RProtocolBSDIP::SetAddressPort(
- USHORT usPort, // In: New port number
- RSocket::Address* paddress) // I/O: Address who's port is to be set
- {
- PSOCKADDR_IN pin = (PSOCKADDR_IN) &(paddress->address);
-
- pin->sin_port = htons(usPort);
- }
- ////////////////////////////////////////////////////////////////////////////////
- // This is a blocking-hook callback function.
- // The winsock code will call this repeatedly while the return value is
- // non-zero, but the documentation implies that it doesn't do anything else
- // while calling this, so it seems like a better idea to return 0 all the time.
- ////////////////////////////////////////////////////////////////////////////////
- /* static */
- #ifdef WIN32
- int CALLBACK RProtocolBSDIP::BlockingHook(void)
- {
- // !!!
- // The only Windows Socket API function you can call from this
- // function is WSACancelBlockingCall()
- // !!!
-
- // Call user-installed callback. If return value is non-zero, cancel
- // the current blocking call.
- if (ms_callback != 0)
- {
- if ((*ms_callback)() != 0)
- {
- // Cancelling accept() or select() is fine -- only that particular
- // operation will fail, and the socket itself will be unaffected.
- // Cancelling any other operation will leave the socket in an unknown/
- // unstable state. The only function you can call after cancelling
- // operations other than accept() or select() is closesocket().
- WSACancelBlockingCall();
- }
- }
-
- return 0;
- }
- #endif
- //////////////////////////////////////////////////////////////////////////////
- // EOF
- //////////////////////////////////////////////////////////////////////////////
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