Postal Plus Demo.txt 1.6 KB

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  1. Postal Plus Demo
  2. ================
  3. Postal Plus Demo is very similar to Postal Plus, except that it only
  4. comes with a single leve and does not include the editor or
  5. multiplayer support.
  6. Multiplayer was dropped from the demo because it was considiered highly
  7. unlikely that someone downloading this new demo (created in June 2001)
  8. will be able to find anyone else to play against. And multiplayer has
  9. traditionally been difficult to test because of all the different versions
  10. of the game already out there. And we didn't want to spend a lot of time
  11. on putting together this demo. Put it all together, and you get why
  12. we dropped it.
  13. Separate Assets
  14. ---------------
  15. The demo uses separate \res and \sak folders along with its own set of
  16. \make files. This is necessary because the full game's .sak files are
  17. too big for a downloadable demo. The demo's .sak files are smaller
  18. because they only include the files the demo actually uses.
  19. The root folder for the demo is \PostalPlus\Demo.
  20. Changes from Postal Plus
  21. ------------------------
  22. Copied "Postal Plus.dsp" to "Postal Plus Demo.dsp". Renamed all
  23. cases of "Postal Plus" to "Postal Plus Demo" (except for
  24. "Postal Plus.ico", which will work fine for the demo.)
  25. Add Postal Plus Demo.dsp to the workspace.
  26. Copied "Postal Plus.ini" to "Postal Plus Demo.ini". Changed network
  27. path to point at demo's root folder.
  28. Created new "res\levels\Postal Plus Demo realms.ini" that includes
  29. just one single-player level and one gauntlet level.
  30. Cleaned up a bunch of macros in CompileSettings.h and added a few
  31. new ones. This changes applies to Postal Plus, too, but it shouldn't
  32. effect anything in that product.