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- /*=============================================================================
- MAIN.H: Definitions for main Windows interface file for Homeworld.
- Created June 1997 By Luke Moloney
- =============================================================================*/
- #ifndef ___MAIN_H
- #define ___MAIN_H
- #include "types.h"
- #include "mainswitches.h"
- /*=============================================================================
- Switches:
- =============================================================================*/
- #define MAIN_Password 0 //enable password-enabling/disabling
- #ifndef HW_Release
- #define MAIN_MOUSE_FREE 1 //allow the mouse to be freed from the window
- #define MAIN_SENSOR_LEVEL 1 //enable command-line adjustment of sensors level
- #define MAIN_PRINT_MESSAGES 0 //print the window messages as they come pouring in
- #else //HW_Debug
- #define MAIN_MOUSE_FREE 1 //allow the mouse to be freed from the window
- #define MAIN_SENSOR_LEVEL 0 //enable command-line adjustment of sensors level
- #define MAIN_PRINT_MESSAGES 0 //print the window messages as they come pouring in
- #endif //HW_Debug
- /*=============================================================================
- Definitions:
- =============================================================================*/
- #define ERR_ErrorStart 0xfed5
- #define MAIN_CDCheck 0
- #define MAIN_ExpiryTime 30 //expires after 30 days
- //command-line parsing definitions
- #define TS_Delimiters " \t,="
- #define MCL_IndentSpace 4 //number of indent characters
- //command-line option flags
- #define COF_Visible 1 //user can see this option with /?
- #define COF_NextToken 2 //pass next token as parameter to function
- /*=============================================================================
- Type definitions:
- =============================================================================*/
- //structure for command-line parsing
- typedef struct
- {
- //bool visible; //is this option visible by using '/?'?
- udword flags; //flags for this entry. See above for possible values.
- char *parameter; //parameter string (begins with a slash)
- bool (*function)(char *string); //function to call, NULL if none. Called after variable is set.
- void *variableToModify; //variable to modify, NULL if none
- udword valueToSet; //value to set variable to
- char *helpString; //string printed in help screen
- }
- commandoption;
- /*=============================================================================
- Data:
- =============================================================================*/
- extern void *ghMainWindow;
- extern void *ghInstance;
- #if MAIN_SENSOR_LEVEL
- udword initialSensorLevel;
- #endif
- extern sdword enableTrails;
- extern sdword showBackgrounds;
- extern bool POCTrails;
- extern bool mainRasterSkip;
- extern bool mainSafeGL;
- extern bool mainForceKatmai;
- extern bool mainAllowKatmai;
- extern bool mainAllowPacking;
- extern bool mainOnlyPacking;
- extern bool fullScreen;
- extern bool enableAVI;
- extern sdword mainReinitRenderer;
- //size of main window
- extern sdword MAIN_WindowWidth;
- extern sdword MAIN_WindowHeight;
- extern sdword MAIN_WindowDepth;
- extern sdword mainWindowWidth;
- extern sdword mainWindowHeight;
- extern sdword mainWindowDepth;
- extern char mainDeviceToSelect[];
- extern char mainGLToSelect[];
- extern char mainD3DToSelect[];
- extern bool mainNoPerspective;
- extern bool systemActive;
- /*=============================================================================
- Functions:
- =============================================================================*/
- void WindowsCleanup(void);
- void ActivateMe(void *hWnd);
- void DeactivateMe(void *hWnd);
- //load/save options from disk
- void utyOptionsFileRead(void);
- void utyOptionsFileWrite(void);
- //renderer swapping functions
- bool mainLoadGL(char* data);
- bool mainLoadRGL(void);
- bool mainLoadParticularRGL(char* device, char* data);
- sdword mainActiveRenderer(void);
- bool mainReinitRGL(void);
- bool mainShutdownRenderer(void);
- void mainSaveRender(void);
- void mainRestoreRender(void);
- void mainRestoreSoftware(void);
- //video playback module convenience functions
- void mainCleanupAfterVideo(void);
- #endif //___MAIN_H
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