V_VIDEO.C 10 KB

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  1. //**************************************************************************
  2. //**
  3. //** v_video.c : Heretic 2 : Raven Software, Corp.
  4. //**
  5. //** $RCSfile: v_video.c,v $
  6. //** $Revision: 1.2 $
  7. //** $Date: 95/09/11 14:58:16 $
  8. //** $Author: cjr $
  9. //**
  10. //**************************************************************************
  11. #include "h2def.h"
  12. #define SC_INDEX 0x3c4
  13. byte *screen;
  14. int dirtybox[4];
  15. int usegamma;
  16. byte gammatable[5][256] =
  17. {
  18. {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128,128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159,160,161,162,163,164,165,166,167,168,169,170,171,172,173,174,175,176,177,178,179,180,181,182,183,184,185,186,187,188,189,190,191,192,193,194,195,196,197,198,199,200,201,202,203,204,205,206,207,208,209,210,211,212,213,214,215,216,217,218,219,220,221,222,223,224,225,226,227,228,229,230,231,232,233,234,235,236,237,238,239,240,241,242,243,244,245,246,247,248,249,250,251,252,253,254,255},
  19. {2,4,5,7,8,10,11,12,14,15,16,18,19,20,21,23,24,25,26,27,29,30,31,32,33,34,36,37,38,39,40,41,42,44,45,46,47,48,49,50,51,52,54,55,56,57,58,59,60,61,62,63,64,65,66,67,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128,129,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,144,145,146,147,148,148,149,150,151,152,153,154,155,156,157,158,159,160,161,162,163,163,164,165,166,167,168,169,170,171,172,173,174,175,175,176,177,178,179,180,181,182,183,184,185,186,186,187,188,189,190,191,192,193,194,195,196,196,197,198,199,200,201,202,203,204,205,205,206,207,208,209,210,211,212,213,214,214,215,216,217,218,219,220,221,222,222,223,224,225,226,227,228,229,230,230,231,232,233,234,235,236,237,237,238,239,240,241,242,243,244,245,245,246,247,248,249,250,251,252,252,253,254,255},
  20. {4,7,9,11,13,15,17,19,21,22,24,26,27,29,30,32,33,35,36,38,39,40,42,43,45,46,47,48,50,51,52,54,55,56,57,59,60,61,62,63,65,66,67,68,69,70,72,73,74,75,76,77,78,79,80,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128,129,130,131,132,133,133,134,135,136,137,138,139,140,141,142,143,144,144,145,146,147,148,149,150,151,152,153,153,154,155,156,157,158,159,160,160,161,162,163,164,165,166,166,167,168,169,170,171,172,172,173,174,175,176,177,178,178,179,180,181,182,183,183,184,185,186,187,188,188,189,190,191,192,193,193,194,195,196,197,197,198,199,200,201,201,202,203,204,205,206,206,207,208,209,210,210,211,212,213,213,214,215,216,217,217,218,219,220,221,221,222,223,224,224,225,226,227,228,228,229,230,231,231,232,233,234,235,235,236,237,238,238,239,240,241,241,242,243,244,244,245,246,247,247,248,249,250,251,251,252,253,254,254,255},
  21. {8,12,16,19,22,24,27,29,31,34,36,38,40,41,43,45,47,49,50,52,53,55,57,58,60,61,63,64,65,67,68,70,71,72,74,75,76,77,79,80,81,82,84,85,86,87,88,90,91,92,93,94,95,96,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127,128,129,130,131,132,133,134,135,135,136,137,138,139,140,141,142,143,143,144,145,146,147,148,149,150,150,151,152,153,154,155,155,156,157,158,159,160,160,161,162,163,164,165,165,166,167,168,169,169,170,171,172,173,173,174,175,176,176,177,178,179,180,180,181,182,183,183,184,185,186,186,187,188,189,189,190,191,192,192,193,194,195,195,196,197,197,198,199,200,200,201,202,202,203,204,205,205,206,207,207,208,209,210,210,211,212,212,213,214,214,215,216,216,217,218,219,219,220,221,221,222,223,223,224,225,225,226,227,227,228,229,229,230,231,231,232,233,233,234,235,235,236,237,237,238,238,239,240,240,241,242,242,243,244,244,245,246,246,247,247,248,249,249,250,251,251,252,253,253,254,254,255},
  22. {16,23,28,32,36,39,42,45,48,50,53,55,57,60,62,64,66,68,69,71,73,75,76,78,80,81,83,84,86,87,89,90,92,93,94,96,97,98,100,101,102,103,105,106,107,108,109,110,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,128,128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,143,144,145,146,147,148,149,150,150,151,152,153,154,155,155,156,157,158,159,159,160,161,162,163,163,164,165,166,166,167,168,169,169,170,171,172,172,173,174,175,175,176,177,177,178,179,180,180,181,182,182,183,184,184,185,186,187,187,188,189,189,190,191,191,192,193,193,194,195,195,196,196,197,198,198,199,200,200,201,202,202,203,203,204,205,205,206,207,207,208,208,209,210,210,211,211,212,213,213,214,214,215,216,216,217,217,218,219,219,220,220,221,221,222,223,223,224,224,225,225,226,227,227,228,228,229,229,230,230,231,232,232,233,233,234,234,235,235,236,236,237,237,238,239,239,240,240,241,241,242,242,243,243,244,244,245,245,246,246,247,247,248,248,249,249,250,250,251,251,252,252,253,254,254,255,255}
  23. };
  24. //---------------------------------------------------------------------------
  25. //
  26. // PROC V_DrawPatch
  27. //
  28. // Draws a column based masked pic to the screen.
  29. //
  30. //---------------------------------------------------------------------------
  31. void V_DrawPatch(int x, int y, patch_t *patch)
  32. {
  33. int count;
  34. int col;
  35. column_t *column;
  36. byte *desttop;
  37. byte *dest;
  38. byte *source;
  39. int w;
  40. y -= SHORT(patch->topoffset);
  41. x -= SHORT(patch->leftoffset);
  42. if(x < 0 || x+SHORT(patch->width) > SCREENWIDTH || y < 0
  43. || y+SHORT(patch->height) > SCREENHEIGHT)
  44. {
  45. I_Error("Bad V_DrawPatch");
  46. }
  47. col = 0;
  48. desttop = screen+y*SCREENWIDTH+x;
  49. w = SHORT(patch->width);
  50. for(; col < w; x++, col++, desttop++)
  51. {
  52. column = (column_t *)((byte *)patch+LONG(patch->columnofs[col]));
  53. // Step through the posts in a column
  54. while(column->topdelta != 0xff)
  55. {
  56. source = (byte *)column+3;
  57. dest = desttop+column->topdelta*SCREENWIDTH;
  58. count = column->length;
  59. while(count--)
  60. {
  61. *dest = *source++;
  62. dest += SCREENWIDTH;
  63. }
  64. column = (column_t *)((byte *)column+column->length+4);
  65. }
  66. }
  67. }
  68. /*
  69. ==================
  70. =
  71. = V_DrawFuzzPatch
  72. =
  73. = Masks a column based translucent masked pic to the screen.
  74. =
  75. ==================
  76. */
  77. extern byte *tinttable;
  78. void V_DrawFuzzPatch (int x, int y, patch_t *patch)
  79. {
  80. int count,col;
  81. column_t *column;
  82. byte *desttop, *dest, *source;
  83. int w;
  84. y -= SHORT(patch->topoffset);
  85. x -= SHORT(patch->leftoffset);
  86. if (x<0||x+SHORT(patch->width) >SCREENWIDTH || y<0 || y+SHORT(patch->height)>SCREENHEIGHT )
  87. I_Error ("Bad V_DrawPatch");
  88. col = 0;
  89. desttop = screen+y*SCREENWIDTH+x;
  90. w = SHORT(patch->width);
  91. for ( ; col<w ; x++, col++, desttop++)
  92. {
  93. column = (column_t *)((byte *)patch + LONG(patch->columnofs[col]));
  94. // step through the posts in a column
  95. while (column->topdelta != 0xff )
  96. {
  97. source = (byte *)column + 3;
  98. dest = desttop + column->topdelta*SCREENWIDTH;
  99. count = column->length;
  100. while (count--)
  101. {
  102. *dest = tinttable[*dest + ((*source++)<<8)];
  103. dest += SCREENWIDTH;
  104. }
  105. column = (column_t *)((byte *)column+column->length+4);
  106. }
  107. }
  108. }
  109. /*
  110. ==================
  111. =
  112. = V_DrawAltFuzzPatch
  113. =
  114. = Masks a column based translucent masked pic to the screen.
  115. =
  116. ==================
  117. */
  118. extern byte *tinttable;
  119. void V_DrawAltFuzzPatch (int x, int y, patch_t *patch)
  120. {
  121. int count,col;
  122. column_t *column;
  123. byte *desttop, *dest, *source;
  124. int w;
  125. y -= SHORT(patch->topoffset);
  126. x -= SHORT(patch->leftoffset);
  127. if (x<0||x+SHORT(patch->width) >SCREENWIDTH || y<0
  128. || y+SHORT(patch->height)>SCREENHEIGHT )
  129. {
  130. I_Error ("Bad V_DrawPatch");
  131. }
  132. col = 0;
  133. desttop = screen+y*SCREENWIDTH+x;
  134. w = SHORT(patch->width);
  135. for ( ; col<w ; x++, col++, desttop++)
  136. {
  137. column = (column_t *)((byte *)patch + LONG(patch->columnofs[col]));
  138. // step through the posts in a column
  139. while (column->topdelta != 0xff )
  140. {
  141. source = (byte *)column + 3;
  142. dest = desttop + column->topdelta*SCREENWIDTH;
  143. count = column->length;
  144. while (count--)
  145. {
  146. *dest = tinttable[((*dest)<<8) + *source++];
  147. dest += SCREENWIDTH;
  148. }
  149. column = (column_t *)((byte *)column+column->length+4);
  150. }
  151. }
  152. }
  153. /*
  154. ==================
  155. =
  156. = V_DrawShadowedPatch
  157. =
  158. = Masks a column based masked pic to the screen.
  159. =
  160. ==================
  161. */
  162. void V_DrawShadowedPatch(int x, int y, patch_t *patch)
  163. {
  164. int count,col;
  165. column_t *column;
  166. byte *desttop, *dest, *source;
  167. byte *desttop2, *dest2;
  168. int w;
  169. y -= SHORT(patch->topoffset);
  170. x -= SHORT(patch->leftoffset);
  171. if (x<0||x+SHORT(patch->width) >SCREENWIDTH || y<0 || y+SHORT(patch->height)>SCREENHEIGHT )
  172. I_Error ("Bad V_DrawPatch");
  173. col = 0;
  174. desttop = screen+y*SCREENWIDTH+x;
  175. desttop2 = screen+(y+2)*SCREENWIDTH+x+2;
  176. w = SHORT(patch->width);
  177. for ( ; col<w ; x++, col++, desttop++, desttop2++)
  178. {
  179. column = (column_t *)((byte *)patch + LONG(patch->columnofs[col]));
  180. // step through the posts in a column
  181. while (column->topdelta != 0xff )
  182. {
  183. source = (byte *)column + 3;
  184. dest = desttop + column->topdelta*SCREENWIDTH;
  185. dest2 = desttop2 + column->topdelta*SCREENWIDTH;
  186. count = column->length;
  187. while (count--)
  188. {
  189. *dest2 = tinttable[((*dest2)<<8)];
  190. dest2 += SCREENWIDTH;
  191. *dest = *source++;
  192. dest += SCREENWIDTH;
  193. }
  194. column = (column_t *)( (byte *)column + column->length
  195. + 4 );
  196. }
  197. }
  198. }
  199. //---------------------------------------------------------------------------
  200. //
  201. // PROC V_DrawRawScreen
  202. //
  203. //---------------------------------------------------------------------------
  204. void V_DrawRawScreen(byte *raw)
  205. {
  206. memcpy(screen, raw, SCREENWIDTH*SCREENHEIGHT);
  207. }
  208. //---------------------------------------------------------------------------
  209. //
  210. // PROC V_Init
  211. //
  212. //---------------------------------------------------------------------------
  213. void V_Init(void)
  214. {
  215. // I_AllocLow will put screen in low dos memory on PCs.
  216. screen = I_AllocLow(SCREENWIDTH*SCREENHEIGHT);
  217. }