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- //**************************************************************************
- //**
- //** soundst.h : Heretic 2 : Raven Software, Corp.
- //**
- //** $RCSfile: soundst.h,v $
- //** $Revision: 1.13 $
- //** $Date: 95/10/12 18:01:27 $
- //** $Author: cjr $
- //**
- //**************************************************************************
- #ifndef __SOUNDSTH__
- #define __SOUNDSTH__
- typedef struct
- {
- char name[8];
- int p1;
- } musicinfo_t;
- typedef struct sfxinfo_s
- {
- char tagName[32];
- char lumpname[12]; // Only need 9 bytes, but padded out to be dword aligned
- //struct sfxinfo_s *link; // Make alias for another sound
- int priority; // Higher priority takes precendence
- int usefulness; // Determines when a sound should be cached out
- void *snd_ptr;
- int lumpnum;
- int numchannels; // total number of channels a sound type may occupy
- boolean changePitch;
- } sfxinfo_t;
- typedef struct
- {
- mobj_t *mo;
- int sound_id;
- int handle;
- int volume;
- int pitch;
- int priority;
- } channel_t;
- typedef struct
- {
- long id;
- unsigned short priority;
- char *name;
- mobj_t *mo;
- int distance;
- } ChanInfo_t;
- typedef struct
- {
- int channelCount;
- int musicVolume;
- int soundVolume;
- ChanInfo_t chan[8];
- } SoundInfo_t;
- extern int snd_MaxVolume;
- extern int snd_MusicVolume;
- void S_Start(void);
- void S_StartSound(mobj_t *origin, int sound_id);
- int S_GetSoundID(char *name);
- void S_StartSoundAtVolume(mobj_t *origin, int sound_id, int volume);
- void S_StopSound(mobj_t *origin);
- void S_StopAllSound(void);
- void S_PauseSound(void);
- void S_ResumeSound(void);
- void S_UpdateSounds(mobj_t *listener);
- void S_StartSong(int song, boolean loop);
- void S_StartSongName(char *songLump, boolean loop);
- void S_Init(void);
- void S_GetChannelInfo(SoundInfo_t *s);
- void S_SetMusicVolume(void);
- boolean S_GetSoundPlayingInfo(mobj_t *mobj, int sound_id);
- #endif
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